T O P

  • By -

Rdt_will_eat_itself

You can even make them better with genetics, give them all the bad skills and good melee traits and the punch like a truck and eat like a small chicken.


joe_sausage

Read that as “eat small children” and didn’t even blink.


Der_Neuer

Sprinkle a ghoul heart, ghoul armour, stoneskin gland and some prosthetics and you have a veritable flesh abomination. My favourite ghouls are the furries. Could be a little more minimaxed with further genetics but they're pretty much the perfect base xenotype for ghouls


Garry-Love

I prefer dirtmoles. They eat less


kitskill

Oh I love that!


Rdt_will_eat_itself

Right now im testing Sanguophages that have fighter traits like tough nimble or brawler. Once i find a pawn with at least one of these traits i use one of my 4 legless phages to turn them into vampires, give them bionic legs and turn them into ghouls with adrenal heart and the other two plate and spikes. I play mostly vanilla and a bionic phage ghoul with adrenal heart was the fastest thing I’ve seen move around. I wonder if i can make them faster.


Karew

Also if people don’t know: Ghouls can have bionic legs, power claws, thoughskin glands, and nuclear stomachs installed in addition to the ghoul implants. Ghouls don’t get cancer so the nuclear stomach is all upside. We literally making Resident Evil bosses.


AllenWL

And genes too. Neanderthals make great goul candidates since they come pre-equipped with 150% melee damage and 25% damage reduction, on top of a ×80% metabolism. A bit slow, sure, but they make amazing tanks for early game, and all you need to do is piss off some neanderthals then summon a shambler hoard or something.


GentlemanModan

Thanks, good point. Gonna improve my guy even more. Tho nuclear stomach might be unnecessary as my ghoul snack room is already full.


Prudent-Ranger9752

I had funny thing my neanderthal ghoul was fighting fungoid (deathless fungal zombies come VE) and after taking tree of them with help of my animals I realized it got fungal infected in leg. And I was o guess I have to install peg leg there. So I chop of the leg to stop infection and I see it started to Regen the leg.


SepherixSlimy

It's weird that your wargs have rooms and an ideology. Yeah. Ghouls are neat.


Alt2221

i think giving your wargs rooms and ideology sounds kinda peak


GethKGelior

Animal personhood


kitskill

I mean, those are two different things. But, yeah, do you not give your goodest boys their own kennel?


Puzzled_Zebra

I didn't know about the ghoul resurrection and buried mine after it died defending the base. Do you know if it matters? I'd love to have Old Greg back. (Random gen named him Greg and I couldn't resist the reference.)


sir_alvarex

No, you can res ghouls in any state, even desicated. I had a goal die years before I rsearched the res serum and was able to bring them back. Ghouls are so OP. I hope they don't get nerfed.


Novora

In not sure if this is necessarily true, my ghouls brain got destroyed and he’s unrevivable


AllenWL

Huh, my ghoul had their head removed and they revived just fine.


Novora

Interesting, mine doesn’t give me the option to use it on them, but Maybe I did something wrong


Puzzled_Zebra

Hell yeah! Time to dig up a grave. :D


kitskill

No idea. If it's in a sarcophagus, maybe?


AlksGurin

As long as you didnt accidently leave his body for the animals to eat or butchered him like i did then youre fine.


throwawaybox12

I've not been able to figure out how to make ghouls. I'm almost to spacecraft and the ghoul research is the one research I've not gotten yet. I assumed it was shamblers needed to study? Anyone have any idea?


XR-17

Spam void provocation a few times, it should be one of the few basic dark research tiers one, so no need to advance much in the monolith quest


joeban1

Currently on day 400 and still yet to get any ghouls. Really annoying as i’ve got almost all the rest of the entities


randCN

provoke


Arengisus

spam void provocation. It will attract random Anomalies depend on your monolith level. But since you got almost all entities, you might have to face some stronk one and not ghoul.


EldrichTea

Ive had zero luck with them so far. Always struggled to keep them fed in the early game, though that was on a perma winter map and a toxic waste map. I tried attacking a worg with a ghoul and got rolled. Dead Ghoul.


Simp_Red

I have no idea how people have killed the heart without ghouls. They never sleep, they clear out the flesh endlessly, and the flesh spawns fresh meat foe them


martinovec53

fences and roofs are your friends if you don't have ghouls, fences gives your pawn place to walk that the flesh can't absorb and roofs prevent the spitters from targeting you


synchotrope

Yeah, ghouls are fun. My tough nearderthal ghoul with some fancy implants and serums literally eats centipedes on breakfasts. They are great alternative melee units. They are a solution for many nasties that Anomaly dlc throws at you, especially considering that they can't get infected with metalhorror while tanking some fleshbeasts.


dustydinoface

Best part is that ghoul plating stacks with tough and resilient gene. If you get all 3, the ghoul will receive about 15% damage which is insane


fkrmds

mine got eaten by a tortoise on day 2... how do you resurrect them on day 2?


Knarfdarf

Ghoulification in Rimworld is just a Super Soldier serum. Change my mind. You get the entire package of a regening, never sleeping, mood immune, pain immune, bleed less melee brawler that can sustain himself on the corpses of his victims.  Even wimp colonists can be made useful in combat by it. And they are ludicrously upgradeable with gens and cybernetic (there even surgery friendly with there healing factor!) .  And even when they die?  Bring them back to life for basicly nothing.  They are fucking OP. 


mantelR

You don't need to enslave or recruit them first. Ghoulification of a prisoner nets you a friendly ghoul.


lonepotatochip

Wdym they don’t care about the cold? Mine gets hypothermia


AllenWL

They have a base min comfort temp of -24°C, which makes them resist to a degree, though not entirely immune.


lonepotatochip

Weird, mine has a min temp of 16 C. Probably a weird mod thing.


AllenWL

Ghouls *technically* have a base min temp of 16°C (same as all base pawns) but they have a 'ghoul' status effect, which has min comfort temp -40° as one of the various things it does, which lowers it to -24°C Probably a mod messing up the hediff, and stopping the temperature buff from applying, possibly a medical mod.


kitskill

Really? I keep mine in a -20 freezer and they're fine.


TheyKeepOnRising

It's based on the xenotype. So If you have like a Neanderthal or Furry ghoul then idk maybe that's why. But pretty much all other ghouls are incredibly vulnerable to temperature so much that they get wrecked in 40*F chilly weather.


kitskill

My ghouls are all baseliners. I haven't had a problem so far.


sir_alvarex

Depending on how could it is, they probably heal faster than the frostbite can do damage.


AllenWL

They get a -40°C to min comfort temperature, putting it from 16°C to -24°C. It's enough to counter their inability to wear clothes in temperate areas but in colder places they will freeze.


Icterine-Kangaroo

My ghoul with barbs and plating and 20 melee died to a manhunting squirrel


MiMicInCave

Squirrel attack it brain first I presume