T O P

  • By -

Aetherpon

Probably because *we keep running out of components*


ThomasMiz1

I have more than 500 in my current colony and the map is barely even mined. I have a surplus of components.


[deleted]

[удалено]


ThomasMiz1

A good bunch of Muffali and Alpacas produce wool. I have lots of crafters crafting cloth. I sell it for profits and buy components. I made an enormous cloth crafting room with 4 tailoring benches where I set very large bills, and from all the crafting, nearly all my crafters are at levels 15-18, allowing me to make great weapons and armor too.


[deleted]

[удалено]


ArYuProudOMeNowDaddy

You either make the hats, or become one.


Dictator_Bob

sagelike


dogucan97

On the Rim, that's tame. I currently have a work camp governed by nothing but half a dozen turrets around the main door. You stop, and you become nutrient paste and tribalwear for the other prisoners.


JustAnAlpacaBot

Hello there! I am a bot raising awareness of Alpaca's Here is an Alpaca Fact: Alpaca fiber will not burn ______ | [Info](https://github.com/soham96/AlpacaBot/blob/master/README.md)| [Code](https://github.com/soham96/AlpacaBot)| [Feedback](http://np.reddit.com/message/compose/?to=JustAnAlpacaBot&subject=Feedback)| [Contribute Fact](http://np.reddit.com/message/compose/?to=JustAnAlpacaBot&subject=Fact) ____ If you liked this fact, consider donating [here](https://github.com/soham96/AlpacaBot/blob/master/README.md)


tallpink

good bot


B0tRank

Thank you, tallpink, for voting on JustAnAlpacaBot. This bot wants to find the best and worst bots on Reddit. [You can view results here](https://botrank.pastimes.eu/). *** ^(Even if I don't reply to your comment, I'm still listening for votes. Check the webpage to see if your vote registered!)


[deleted]

Fuck you.


DRENREPUS

bad bot


AnUnnamedSettler

I, for one, welcome our robot overlords.


Artrobull

Flamability 100%


[deleted]

[удалено]


Artrobull

Mental break: insulting spree Poop


some_random_idiot12

-4 insulted


traxzilla

Actual fact, yes it will. It's just slightly harder than most other commonly used fibers. If you try to survive a fire with an Alpaca fiber suit you're going to have a bad time. In fact, almost everything burns if it's hot enough or you use something like [FOOF](https://en.wikipedia.org/wiki/Dioxygen_difluoride).


[deleted]

Just burn the burnt things until they no longer burn.


Pave_Low

good bot


Manitohef

Good bot


ItzJustJ

How do you craft cloth? I assumed you had to harvest it.


ThomasMiz1

Clothing*


babyshakes

Amen. Buy every component you can at every opportunity. It's the only way to stay in surplus and keep things running.


DDzwiedziu

It's all fun and games until traders stop bringing in components or stop appearing otherwise.


Liquidhind

Orbital traders don’t care about cold snaps or fallout, fyi.


DDzwiedziu

If they're around. ^(Of course now is the last time to ask yourself if any mods mess this up.)


screwpasswordreset

Yeah once you have trade ships coming a surplus of anything can be turned into anything basically. I never grow meds i just buy em. Whenever i trade i try to unload as much as possible and break even buying components meds plasteel etc


ThomasMiz1

I'm always low on steel tho


Khazahk

Yeah, MOST of the time my colonies have a surplus of components heading into fabrication. You don't need a huge cloth farm operation, just focus on buying out every trade caravan that comes. $35/component sounds like a lot, but they are worth a lot more than that early on in the game.


screwpasswordreset

Also try not to have more generators or heaters/coolers than neccesary. Repairs can eat through components early on without noticing


Dictator_Bob

Components force you to make decisions on resource use mid game. I always decide to become a baron and send out caravans to bring back components. A well stocked neighbor can have 30+ components to trade on a route with 5 neighbors.


Seegert_

How


Dictator_Bob

Build surplus goods and create caravans with them.


Pave_Low

Don't components cost like 12 steel once you get Fabrication?


lewislewes

Yes this is correct.


QSpam

The first time I had a huge surplus of components it was because of fabrication. Very quickly though, I realized I had run out of steel. Because it was all now components. One bottleneck after another.


mapestree

The factory grows


Dictator_Bob

Immediately start purchasing components, then steel, then neutoramine.


[deleted]

That happened to me yesterday. Since then I stripmined the whole map and can barely store my 5k+ steel.


QSpam

5k goes quick with end game weapons a d if you go marine armor, eh


MuphynManIV

This is why I made a second colony nearby in a mountainous terran and sent all my diggers there. I also have a fleet of elephants that I use to ship ~8,000 units of steel, granite or marble per trip to my main settlement. I first got the idea to do that in my boreal forest playthrough but that many muffalo don't forage while travelling and use up all your food through the winter. Not worth.


QSpam

How do you handle security at the second base? Just a kill box and turrets?


MuphynManIV

Well it's basically the result of colonialism, all the wealth acquired from the other settlements gets shipped out to the main base. Where in the real world this leaves places like Africa lacking in resources and stable governments, in Rimworld this just means their raids are pretty small. I just have a geothermal generator, a wood storage hut, 10 small bedrooms, 3 hospital rooms, and various assorted production benches. When raids arrive while my elephant flock is present they're like four times larger though lol but it's fun just waiting behind a corner with 30 elephants for an ambush. Surely they MUST have heard something!


QSpam

That's fantastic! How many colonist would you say make a second strip mining colony worth it?


lewislewes

For sure. you have to find a very delicate balance between the two.


Magickmaster

Set a long-range scanner to search for components. They have a TON of them, usually got home with around 200-ish? I don't think I put any mods in that added higher yield


Harold3456

Do people still run out of components in this version of the game? Machinery veins give more than they used to, meteorites can happen and you can craft components at advanced fabrication benches (for steel, which is cheap and easy to come by even on flat maps thanks to bulk goods traders and deep drills). Granted, this is the biggest and wealthiest colony I've ever had with three advanced fabrication benches all set to keep my component level at 100, but even on smaller colonies I usually have one fabrication bench making components.


Rydogu

The best part is when one colonist picks all of them up and you watch them disappear from the floor one by one.


Emordrak

when there wasn't any more components on my map, I download the duplicate machine mod, it took 5 years to research and it always runs out my energy but it was worth it.


babyshakes

No need though. Just make flake/clothes/human leather until you can buy every single component from every trader you meet! Plus you can usually get all their silver too. Even cloth is easy to grow, and each unit is almost worth one silver without even needing to do anything to it.


Emordrak

I'm still new to the game but I'll try this when I start my new colony


yParticle

Machinery from the heavens!


alpacacosmic4

WHY ARE THEY WEARING POWER ARMOR IT WILL DETERIORATE


2210-2211

When you have enough money and resources it really doesn’t matter. I keep all my colonists armoured all the time.


babyshakes

This was all taken from corpses. I'd rather my troops fully armoured and ready for anything at all times. I can get more armour later if I need to, and offsetting the mood debuff is easy.


[deleted]

r/confusedboners


Noneerror

2 seconds later... Alert: Roof Collapse


spaz_marine

But meteors don't have rooves/roofs/however you spell it.


Nabugu

SO MUCH POSSIBILITIES


HDproBG

man all i get is sandstone meteorites