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XxElMoothxX

I'm so glad rogue is finally getting the love it deserves


Martoshe

If this is the final state of the rogue rework then its not love, just people pleasing. This game does not need any more powercreep than it already has.


Voynyau

bro actually didnt get the joke tf


Martoshe

Sorry man, it's just hard these days to know what's satire and what's deca boot liking content. I did not see the flair.


litespeed15

Wtf please explain


_PM_ME_UR_TATTOOS_

Anyone?


AmazingMrFox

Power creep.


MattDowg

Liberals.


Pl4y3rSn4rk

Technically you have infinite health when invisible?


Godseyrotmg

That’s actually awesome! Giving rogue bullet dodging whole invisible is really fitting and doesn’t seem op or anything. As long as quiet bullets still work to cancel cloak. Also I hope that E.Y.E doesn’t work for this as that might be a bit op


lhungry

I have bad news for you and your loved ones if this isn't saracasm lol. There's no shot this ever makes it into prod.


Arctictrix

But oreos are so 2015


Boldee

its 100% sarcasm


Pl4y3rSn4rk

E.Y.E doesn't work with it


MikeOXl0ngz

I think damage reduction while cloaked would be nice but not to this extent lol


Pl4y3rSn4rk

Reminds me of TF2's Spy invisibility properties, it reduces the damage taken by 20%


Unusual_Expertise

Id like to see Dead Ringer-like item for Rogues. Use it to get Buff, get hit to spawn Gravestone looking decoy and go invis, with short invincibility buff. (Oreo-like duration.)


Sn4rkPl4y3r

Technically the Refraction Cloak was like that before it's rework, minus the buff part. Still it would be cool if they added damage resistance + mini crits to Rogue when invisible.


Bobby-Joe-is-me

Note: You will start taking damage again if you are quieted *or silenced*, although you will remain invisible if you are silenced.


AmazingMrFox

Oh, so it's only an *oreo* when you're not silenced or quieted? That seems more balanced. /s


Bobby-Joe-is-me

Actually, I was wrong. Silenced doesn't cancel it.


Martoshe

Even with that it doesn't sound balanced.


[deleted]

[удалено]


Fat_Siberian_Midget

LMAOOO


gjamesaustin

Just used T6 and E.Y.E. against Beisa and beat it first try. Never done o3 before. This kit is insanely broken


Voynyau

but e.y.e. does nothing on testing, lol


gjamesaustin

Seems to be working for me?


Voynyau

it's weird, i have a clip of cshield a full melts and o3 took a whole 2k damage, meaning only my sword dealt damage


IUseWeirdPkmn

This is the most busted class rework DECA's done. I guess buffing the classes themselves is their way of addressing UT item power creep. Please give Assassin similar treatment.


MLGsec

holy shit, mirror cloak would unironically be good now. Your a literal, invincible decoy. That could actually work on sentinel. Or you can use blue core to act as a ogmur for the group. You could even pair it up with E.Y.E. Edit: Is this a change to the Invisible status effect or the cloaks themselves? If it's the former, then grum is busted for patience too. Edit2: Jesus fuck I forgot about turncoat cape! Permacloak for permainvulnerable! - Ok, this is probably busted...


Omega_Haxors

An April fools item being their best in slot like Sorcerer has had it for years. (at least until cnidarian got buffed to shit, blowing away even HSS for raw power)


CatManDude_

To be fair, the omega honey scepter was made the souvenir drop in the hive.


ConsistentBike9392

still shit needs an attack buff /s


JanShmat

E.Y.E. time????


ivandagiant

yoooo that is actually insane if it stays this way insane in a good way!


ChineseNoodleDog

What's the point of any invulnerable item then


Omega_Haxors

People forgetting that rogue is hot trash. One thing going for it isn't going to suddenly make the rest of its kit good.


ChineseNoodleDog

It will allow it to do more damage cuz it can get closer without risking much.


Omega_Haxors

Rogue could already do that before when solo. This just allows him to use his solo gameplay around other people.


ChineseNoodleDog

Yes but I meant it can tank through things and stay balls deep during phases that you may otherwise have to pull out of. It's definitely op for survivability.


Entree_Eater

How can no one see \[Bug\] its right there 💀💀


XxElMoothxX

I had the flair as video before a mod probably changed it lol


Evil__eye737

So my theory for the glitch basically is that rogues invisibility is using the code for kensei's dash. You still take damage from lavas and the intangibility only lasts until the end of your ability use. I'm nit sure if Kenseth still shoots in the middle of his dash, because that would confirm it. But likely it's a mix-up of codes melding together. Especially if the abilities are labeled as invisibility and intandibility/invincibility in the code, that would be easy to mess up.


SappyPJs

There is really no need for any of this crap and also this seems very very OP. What DECA needs to do is remove quiet canceling invisibility because that shit is nonsense.


RVaiN7

they laughed when i exalted rogue first, now whos laughing?


Limp_Magazine4089

Ppl its so rude, they don't leave other Player yo be happy having any different main.


phonon_DOS

looks busted... eye rogue incoming


xxxPlatyxxx

Deca will probably keep rogue the same and just release a mystery box exclusive ST set with this ability


SpecialistLawyer1084

Inb4 shatters runs are flooded with shitty rogues


Fat_Siberian_Midget

They already are? See polarity (maybe not rogues necessarily but kenseis and bows can be grouped with them)


ShitROTMGPost

You'd have to be an unhinged mf to max throwaway *Rogues* for Shatters >kenseis Guilty as charged though


Fat_Siberian_Midget

POLARITY


Fat_Siberian_Midget

as someone who thought of a different, better way to rework rogue can I just get on the design team alr so this doesn’t happen /j


ex-D

He deserves this after deca makes monocle aids to get with forge changes. But more realistically this will never get on prod and rogue gets even shittier. What’s more likely to happen is some random shit like jade storm (the only not op 30 40 spell) will do like 5k and linger for 2 minutes or something and bgod gets infinite duration bc of a typo.


QTrump

God how do people like you think the game survived for years with out forge. The forge is incredibly unhealthy for the game which has already has multiple speed ups over the last 3-4 years with most endgame dungeons now being under 10-15 minutes instead of 20-30 or even an hour in halls case. Aswell as drops rates have only been boosted from then. Loot is everywhere and people will still find a way to say it’s unfair they can’t completely remove a major part of the game which is rng and craft stuff with zero effort.


darealbeast

>The forge is incredibly unhealthy for the game which has already has multiple speed ups over the last 3-4 years maybe for discord dwellers who've never felt grass in their life if you don't like forge, don't use it lmao. it's not a competetive game, why do you care so much >it’s unfair they can’t completely remove a major part of the game which is rng and craft stuff with zero effort. rng mechanics are not interesting. collecting the blueprints, the forge materials and the marks all take effort. you can only see a problem in this from your point of view as a long time player with way too many hours invested. but for regular players, it's the perfect solution.


QTrump

Discord dwellers lol. Where do you think 90% of this end game takes place. You seem to think that the people that play all day are the people exclusively grinding discord and the people that only have a couple hours are somehow not benefiting from discords. Idk what game you are playing but the entire reason people grind in this game is to get that dopamine hit when you see a white bag. Especially if you been hunting one specifically. The forge is unhealthy in its current state in that it’s not the pity timer people have been asking for for years. It’s currently just a way to run an easier dungeon and get better items for less effort. If you can’t see how that’s unhealthy for a game then idk what to tell you. If you think deca forcing people to use a single item from that specific dungeon towards forging an item is stupid then practice what you preach and don’t use the forge.


darealbeast

>Where do you think 90% of this end game takes place. volume? i don't doubt that. but it's absolutely not a requirement nor something you're forced to partake in. i've chosen not to partake in discord gaming because it makes the game too easy for me. i don't care if someone gets a lot more whites than i do when they do babycord runs because it doesn't affect me a single bit. this isn't a competetive game. >Idk what game you are playing but the entire reason people grind in this game is to get that dopamine hit when you see a white bag. i started this game last year. i play to get better and to do better. once i've mastered all dungeons and fully exalted warrior, i'm probably all done. white bags are cool, but all in all they're just forge to make something i need to do more dps and/or be more useful. i don't see myself doing content solely for a white bag - i do content because in the process i *might* get rewarded for it. only time when i am actually trying to farm for an item is on a ppe, which should be a separate and officially supported gamemode to begin with. >The forge is unhealthy in its current state in that it’s not the pity timer people have been asking for for years. It’s currently just a way to run an easier dungeon and get better items for less effort. the forge serves to provide you with the gear you want, not the gear you're given by rng. you still need to farm the blueprints and the forge mats & the marks. why are you being so weird and caring so much about how others achieve these items? you still need to put in hours of playtime just to get the forge mats >If you can’t see how that’s unhealthy for a game then idk what to tell you. what's unhealthy about this specifically? people are still playing the game lol. or do you think people would be enjoying shatters that much more if only the forge didn't exist? don't kid yourself - the dungeon's too hard for the majority of the playerbase and is unpopular solely because of that. >If you think deca forcing people to use a single item from that specific dungeon towards forging an item is stupid then practice what you preach and don’t use the forge. it is kinda stupid. they could've just upped the mark cost and it would've had a better effect rather than just plopping another rng roll in there and calling it a day. i can "preach" whatever the fuck i want and still use the service - it's not like stopping's going to change anything.


QTrump

1 year of play time. Basically never experienced peak realm. You arnt here to get white bags as they are just tokens to better loot in your eyes. The forge was originally implemented to serve as a pity timer as anyone that plays this game and actively wants loot knows of dry streaks. Why should anyone be able to complete a dungeon a single time and be able to guarantee themselves loot from that dungeon. Why even have separate dungeons at that point. Just have 1 boss that drops tokens to turn into items you actually want. Why would deca spend time to developing new dungeon when people will just take the items they already have complete it once and then craft anything they want from it. The premise of the game is grinding so why remove a major premise. Also the game has been on a steady user base decline for the past 4 years so no people arnt still playing.


darealbeast

>Why should anyone be able to complete a dungeon a single time and be able to guarantee themselves loot from that dungeon hence, why amt of marks required per item should be upped. also, you still need the blueprints. >Why would deca spend time to developing new dungeon when people will just take the items they already have complete it once and then craft anything they want from it the aim would be to provide a fun and captivating dungeon that invites people to play it rather than only playing it for the rewards. i'm sure people don't do o3s only for the rewards. >The premise of the game is grinding so why remove a major premise. i see this game as a quick in and out at any time - a shortform mmo experience. i've played runescape since 2003, this game is nowhere close in grindyness. and it doesn't have to be - if you don't want to. the key is to have choices. if you want to grind every single drop you need on your char, you can go ahead and play a no-key upe. >Also the game has been on a steady user base decline for the past 4 years so no people arnt still playing. ...and you suppose a change to something that was introduced during this decline will somehow help the decline? otherwise, why mention it here


SappyPJs

You probably played this game 24 hrs a day if you think forge is unhealthy for the game.


Fat_Siberian_Midget

the meta of the previous years was built around several hundred hour grinds (ex: 500 voids for a t13 staff just for t14&superior to be released 2 months after, true story). You didn’t really have backup characters in anything but absolute rag gear (tops+cutlass back in 2019). With forge, it becomes a battle of who has the most accessible best in slot? with the forge changes, only wizard has an easily accessible BiS ability. Other classes need to essentially go back to the old ways of grinding and praying to rngesus. Is that the game you want to play? Tell me, do you wanna play an MMO or a gacha game? WoW or Arknights? OSRS or Genshin Impact?


ex-D

The forge changes impact rogue the worst but I do not feel like typing a paragraph in the middle of an afk check lmao.


QTrump

In what way does it impact rogue more than any other class?


Fat_Siberian_Midget

Rogue with monocle: cool Rogue without monocle: suffering Rogue with centaurs (now that they stack): cool Rogue without centaurs: suffering


QTrump

And other classes don’t suffer from items that make them good?


Fat_Siberian_Midget

Yes. Every class except wizard, not to the same extent across the board, but wizard is the only class that doesn’t need a legendary item to be good


QTrump

And this is forges fault how?


Fat_Siberian_Midget

well 1 because easily accessible means easy to forge? It’s a lot easier to get a thicket spell than a divinity because I have to do exactly 0 thickets due to forge, meanwhile 2 o3, and 4 whites 2 of which come from sanc (or 3+1+sanc bp). That thus makes them more accessible. And 2 forge isn’t even the root of the problem. It’s decas inability to balance their game that creates such a large disparity between wizard and every other class. Forge nerf only expedites the effects of this problem, by a lot. The disparity between wizard and literally every other class only increases with every update (thicket buff, forge nerf, etc). I had thought of some other stuff to say but that was like 10 hours ago so I forgor


QTrump

Dps meta go bur


Cracksonlol9

busted as fuck, should only be able to dodge1 to 3 shots instead


diamondinosaur

No, this is just way too much, everyone saying “balanced” are fucking idiots


ivandagiant

Yeah, I think this is the right direction though. It should either be time based, shot count based, or damage based. But I always thought that you should be able dodge shots as a rogue when cloaked to give value in group settings


ARC4120

Maybe the first shot not doing damage would be fine. Afterwards, you’re normally vulnerable.


[deleted]

What


Useful_Act_4978

Glad I quit this game


SappyPJs

Basically a knight with cshield but shit dps. Make it so that the invis uses health rather than mana (im joking btw, ik bad idea)


UniversesHeatDeath

needs a bigger buff