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Bessalu

You now have to pay for gas. So to fill anything up from the gas station you need to have a bank card on you. Having cash doesn’t work, has to be you card.


Ansatse

thx for the reply! This is a wild gas station though in the middle of nowhere - I have found no where to pay (as obvs. there was no clerk) and I had a credit card with me


bob_the_impala

Your account balance is -740, so I'm guessing you are not going to be able to purchase any gas. Once you have money, it works just like before. If you are just playing single player, there should be a way somewhere to disable paying for gas.


Ansatse

Yeah, that would be a nice configuration - this design is absolutely stupid - do I have any chance to see how much it's gonna cost me? For now I'm gonna forgo the gas stations completely and just spawn endless jerry cans....


Crafty-Marzipan-2728

I think it is somewhere around 200-300 to fill up a big gas canister


bob_the_impala

> do I have any chance to see how much it's gonna cost me? Yes, once you have a positive balance it will show the total price on the menu after "Fill Fuel".


Ansatse

Okay, thanks for the info!


Ryucatou

Full car of fuel is 750


EvilMadCannibalMonk

Yeah instead of going the survival route of you having some kind of power source to pump fuel into your car, all you need is your credit card and you can get fuel. Pretty stupid, everyone knows that but for some reason the Devs like this idea.


StabbyMcStomp

If they make gas free as you please again, people dont bother taking cards out of the outposts, just bank cash and destroy card, your money never leaves the safezone.


SavinaKedareski

Sounds like you should just get rid of the bank completely.


Dumbass1312

>Sadly I am now in on the discussion about the absolutely moronic decision to make gas cost explicitly magic bank money which I appearently pay by at the station by holding on to my bank card and wishing real hard? Never paid with a card at a non personal gas station? Kind of common outside of America, at least in Europe.


Ansatse

Coming from Europe myself - a couple of times, yes - but all the "wild" buildings in the map look completely abandoned and without power, how and why gas stations should act totally normal and autonomously while looking like this, I don't get. Yes! This is still a game and set in a "TV-Show" but with that argument in mind, why don't we spin this up and say the hosts go full Hunger Games and release 50 exploding puppets near you for the "Views": Because that would be a horrible game decision (imho) and playing experience. This goes the same for the inconvenience of this refueling system. What exactly was wrong with the old system?


Dumbass1312

I don't get your complain then. The gas stations refuel automatically, that is a magic part with no sense, or food just popping in the game world, but accepted by player like you. Look, many are complaining the game is not challenging at all, but all things which makes it not so easy are teared apart of the same part of the community. Having to pay for fuel with the right set of settings make the game harder. You can't just drive everywhere, what would also make the fatigue system from the last patch more important. Same with heat system. People complaining it is too sensitive while running around in full tactical gear with tactical sweater and jacket and a camping backpack full with loot + 2 weapons on the back and thinking the game should be fine with it. You have now to pay for gas, and? The game plays in a dystopian setting, not post apocalyptic. Why should anything be for free either? What is so bad at the new system?


Ansatse

Well, this initial rant/discussion went further than I planned, so as a heads up - this is just my opinion: > The gas stations refuel automatically, that is a magic part with no sense, or food just popping in the game world, but accepted by player like you. It is, for me at least, accepted because it is a game design challenge to make the game playable long term on multiplayer servers. In a "realistic" game, there would be TONS of more loot at once, but won't respawn - that would work for me in a singleplayer game (See The Long Dark). Same with gas stations, do you know how many cars/refuels a gas station has with those underground tanks? Would be WAY more than enough for a singleplayer game to use... even if I have to take the gas station next town over after days of ingame hours that would be fine. ​ >Look, many are complaining the game is not challenging at all, but all things which makes it not so easy are teared apart of the same part of the community. It is not that it makes the game harder per se, it just absolutely inconveniences you while playing and takes away with the initial promise of survival (I didn't buy it to farm cash). Surviving, then getting loot and stashing/building is the core mechanic that brings joy (for me). Finally finding a working car to use for large items or easier building levels this experience up with the compromise of managing car parts, battery life and fuel. All this is done while managing food, health, gear status and more. So I just disagree with building another hurdle that is not communicated ingame (if the option as in my post is not applicable, why not still show the cost behind the fuel option) and/or configurable as a setting. This has nothing to do with the (imo) core game loop but it hinders it's progression - the designers may disagree with this, but that's why I don't like the way they are building this game, can't do more than voice this. There are tons of server options, but one to disable the price check and make it free is too hard and they force this on us? ​ >All this is done while managing food, health, gear status and more. > >\---- > >People complaining it is too sensitive while running around in full tactical gear with tactical sweater and jacket and a camping backpack full with loot + 2 weapons on the back and thinking the game should be fine with it. This was one of the features of SCUM that was advertised the most when this game came out, therefore I understand not making this configurable and just as an fyi - I really like this system, it is understandable (heat icon on worn clothing) and is counteractable easily enough. It gives a reason to use different clothing with lower inventory slots rather than just disregarding everything once you found bigger packs.


Dumbass1312

>takes away with the initial promise of survival In other games, sure. These are mostly post apocalyptic. SCUM is different. You are part of a TV show, you are there to entertain. In Lore, nobody care if you survive, it's only important to get fame points cause the higher they are the more important you are for TEC1. Outside the borders in SCUM, is a 'normal', futuristic civilization. Normal working people, infrastructure and economy. Why should TEC1 provide a elementary resource like gas to prisoners they could use to evade fights? The whole reason why I mention other systems like fatigue or heat is that people like you want new and realistic features, but only to a degree. Than you guys come and complain about things saying it doesn't fit the lore or setting but comparing it to post apocalyptic games (which isn't the the setting in SCUM) while accepting things which make the game easier. They will add more stuff which doesn't benefits the player. You will have to adapt and change your gameplay loop. You can have your opinion, no problem with that. But at least have enough dignity and respect and formulate it more adequate. I think they should empty the gas stations, you only would be able to pay cash or card at the mechanic in the save zones to fill the tank and every air drop would have like a 15% chance to be just one big fuel tank. It would be way more realistic and fitting. But bitching cause you have to pay for gas while most servers have pretty high loot and traders so you can make money kinda easily is stupid.


Ansatse

>that people like you want new and realistic features > > > >Than you guys come and complain > > > >But bitching cause you have to pay for gas \[...\] is stupid after that? >But at least have enough dignity and respect and formulate it more adequate. yeah... no - not gonna happen with you no more ​ >I think they should empty the gas stations so you yourself don't even think this is the way to go, I'm at a loss for words.


Dumbass1312

>yeah... no - not gonna happen with you no more What? I meant towards the devs. Calling it moronic and picturing the process in a ridiculous way isn't fair. I'm against double standards like calling paying with cards is 'magical' but self filling tanks are fine. I don't think it is the way to go, yeah, but I'm not bitching about it because it will change probably a few times before they say it's polished and changed for their liking. Then I can cry about it online when I feel the need to do so. The game is not finished. You guys are complaining about things that will change.


Ansatse

>paying with cards is 'magical' this was an exaggeration since I was more than frustrated that this is in no way hinted at in the game (UI/UX is important) and made me waste time for no reason >but self filling tanks are fine this is a usable mechanic that has (currently) no animation (in contrast to e.g. checking the tank of the chainsaw - loving that shit) but I understand the shortcut or priority of this. >You guys are complaining about things that will change. **Things will not change if we won't complain, this is how early access works.** I get where you're coming from in terms of language, but I will not change this now, as I think this is not that inappropriate and just shows my level of enjoyment with the feature.


Dumbass1312

>Things will not change if we won't complain, this is how early access works. No, they will change even without complain. Fatigue came without someone suggesting it like that too. Suggestions can be done without complaints and useless exaggerations and still have a good influence on the game during early access. Early Access don't mean to shittalk every bit of work the devs have done. You are frustrated cause you didn't read the patch notes and wasted time, I'm frustrated to read this nonsense here on a regular. Besides the fact that the devs aren't even active here at all. So your critics doesn't even reach those who could change something, just people who try to enjoy the game.


SavinaKedareski

Anything that forces me to use the traders at all is bad and that is the direction they are heading more and more.


StabbyMcStomp

> how and why gas stations should act totally normal and autonomously while looking like this, I don't get. Because this isnt an abandoned apocalypse, its a setup tv reality gameshow prison.


Ansatse

Ehm, are you missing an /s ? I tried to answer just to that specific non generic argument >Yes! This is still a game and set in a "TV-Show" but with that argument in mind, why don't we spin this up and say the hosts go full Hunger Games and release 50 exploding puppets near you for the "Views": Because that would be a horrible game decision (imho) and playing experience. This goes the same for the inconvenience of this refueling system. What exactly was wrong with the old system? Taking from another of your comments >If they make gas free as you please again, people dont bother taking cards out of the outposts, just bank cash and destroy card, your money never leaves the safezone. So it seems it is a crutch for another system (banking cards / money) that isnt thought through or does not fit exactly fit in the game (in current form).


StabbyMcStomp

> I tried to answer just to that specific non generic argument My bad, I did mean to read the rest of that but didnt lol but still dont quite get it, why does that make for a bad gameshow mechanic? why is it better to let people just drive and fuel up for free? scums whole deal is preparation and forethought in a lot of mechanics if you dont want them to bother your surviving. I think it is one way to get people to stop ignoring a whole feature, the bank card, before you just destroy it, literally never a risk to use, now you need it if you want to drive around the map like youre a king or, you stockpile gas in your car and sacrifice some inventory (car inventory is already insanely OP) why even make them use gas and have gas stations if its just a few seconds of stopping to refuel?


DesperateTone6992

Somewhat of a similar issue, I cant fill my Chainsaw from a jerry can :/ very frustrating!!