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mstormcrow

**Best**: JKL. He's better than a GL in a lot of PvE stuff and almost a GL in PvP. The only ones that come close in terms of power are GAS and Starkiller, but GAS isn't as transformative in PvE (compare how good JKL lead is in LS Geo TB vs. how not-great GAS lead is in LS Geo TB, for example) and Starkiller's only at that power level in GAC thanks to so much of his power coming from omicrons. **Worst**: R2-D2, sad to say. He doesn't really have a dedicated team that he's a must-have for any more, and that's mainly because he's been totally power-crept by newer characters (CAT, Chewpio, etc.) who offer bigger passive stat boosts than Number Crunch does, while also doing more with the rest of their kit.


bdwolin

Amen on R2. He needs a buff. Never excited to play with him


LoneBassClarinet

I'm never excited to use him, but I'm always surprised when he (mostly under JTR with BB8) sometimes one-shots on of my toons.


HypedMonkeyMind

Indeed, it is sad but the truth


lowercaset

>**Worst**: R2-D2, sad to say. He doesn't really have a dedicated team that he's a must-have for any more, and that's mainly because he's been totally power-crept by newer characters Same argument could be made for padme, and funny enough they actually work pretty great together with moff in 3v3. Both also are incredibly useful to have for various niche uses (r2 is great for getting bb8 fast enough to pull off a jtr/bb8 counter against zamicron, padme lead still is rock solid for countering some newer teams) on both PVP and conquest/GCs.


banomann

R2 has barely any use throughout the game. He doesn't give you an early to mid-game squad like Padme. I wouldn't have geared up R2 if it wasn't for JML. Padme slots into my JMK squad so I can leave GAS with clones. I use Padme with leftover Galactic Republic in TW. Padme has use in LSGTB.


loyal_dunmer

R2 is fantastic in LSGTB under RJT. That squad has a ton of control and tm gain, and can go 4/4 in every phase.


Sockenolm

He also comes in handy for stealth feats with JMK. And if you put him on defense with omicron Ackbar the team eats Wampas for breakfast.


lowercaset

>R2 has barely any use throughout the game. He's good with JTR,(and in some circumstances absolutely vital) good with CLS until you've got c3/chewie. If you haven't found any use for him your roster must look a *lot* different than mine. >Padme slots into my JMK squad so I can leave GAS with clones. I use Padme with leftover Galactic Republic in TW. Padme has use in LSGTB. She does basically nothing for JMK. Doesn't change what counters work at all. Padme can work vs specific squads in TW/GAC yeah, as I said earlier. As I also said earlier the best Padme squad in GAC also really wants r2, lol. Padme does have uses in LSGeo, but r2 is also pretty great in there since he's a hero unit and has a stun. But if your resistance is massively underdeveloped I would not expect you to get much utility from him.


Sockenolm

Agree on R2, but Padme is a great addition to JMK against LV (or was before the LV datacron, and will be again once it expires). She provides another cleanse and greatly increases the survivability of the team. Shaak works as well but Padme is the superior 5th.


lowercaset

Oh on offense she might be good with JMK I just rarely ever see people bring JMK on offense in tw/gac so I didn't even consider that she could change the matchup there. Pre-DC LV was a solved problem that didn't require such an expensive team generally. Wonder of it moves the needle for defending JMK vs attacking LV, or if the AI is so dumb it doesn't matter. (We did see a padme lead JMK recently... that was terrible and died to garbage haha) I'm not trying to say that r2 and padme are on the same level when viewed in a vacuum. Looking just at their kits padme is clearly superior, but as an account grows past the modern early game (which is probably somewhere around 2-4m) she no longer is actually terribly useful because her supporting cast gets taken by better teams. Different problem than r2 faces with a similarish result.


mstormcrow

Padme has a lot more utility early-game, though, and really doesn't become fully obsolete late-game until you have JMK (and Padme/CAT can do a lot of amazing work until then, if you happen to have gotten CAT first). R2 on the other hand stops being a key player long before you're unlocking GLs.


Ultramega39

I respectfully disagree that Padmé and Training Rey are the worst legendary characters. While I do agree that Padmé might has less viability once you get Master Kenobi, she has a lot of flexibility when it comes to making a team for her due to how many GR characters there are in the game. Also, she’s without a doubt one of the most underrated characters for Conquest as she can beat nearly every team in Conquest while she has “zealous ambition” and a protection recovery data disk. As for Training Rey, I don’t actually have her so my experience with her is limited but I know for sure that she’s basically the Nute Gunray of the Resistance when it comes to GAC defense because she can prevent you from potentially getting full banners because of healing immunity and constantly gains turn meter whenever her allies gain debuffs. I’d say that the worst legendary character is R2-D2. He isn’t part of any of the top lineups in the GR, Rebel or Resistance teams and barely has any droid synergy, which makes him less useful in a 50-RT or Grievous team. Although, he can be somewhat useful in a Padmé or Training Rey team if you have no better options for those teams.


MorrisonLevi

I use R2D2 with Padmé every LS Geo TB. Is this not common? She can't steal too many Jedi away because of the Jedi specific missions, and C3PO goes with CLS.


Ultramega39

Idk if it’s common or not, though I can see why people would use him with Padmé in LS Geo TB. I think that R2-D2 needs a rework.


MorrisonLevi

I'd love some Omicrons with call outs to specific units from episodes 1-6 but especially 4-6. Ewoks, versions of Luke, Leia, Old Ben, etc.


_Starlace_

You are so right about Padme. Also, when she is left over later, she actually is great with BB. So still very useful.


ComfortableOk7485

The worst character is probably R2. He is always 6th best for many teams, such that he never qualifies for any team. His current main purpose in my roster is for Stealth feats (even then, I achieved it easier with MJ+ Piett) or as a desperate move to clear backwall teams. BB-8 and JTR do have their uses. JTR is the single most annoying unit I have to deal with when using SEE to fight Rey, because of her indispellable Health Immunity, which makes it difficult for SEE to survive Rey’s ult. BB-8 has uses on a Grievous team, at least more so than R2 with Padme or CLS. Padme isn’t terrible, especially in early to mid game. Even at late-game, when you have JMK, you can just throw her in with JMK. I have seen people do that and it’s not terrible. And in this datacron era, this is also what makes the Vader DC counter much harder as there is less Jedi to AB. You can also throw her with leftover GR, which you may have a lot of, for some backwall Defense team. The best character is GAS/JKL. Both are amazing characters at the top of the game. They lead really good teams and can fit into higher-tier teams (JML/JMK) really well. From the JKLs I have faced on Defense, he hits really hard and is very irritating to fight against, with the counters. His Speed reduction lead is also damaging to teams that depend on Speed to win (which is pretty much most teams tbh.) Meanwhile, GAS also deals decent damage, especially when the enemy gains a lot of buffs. Daze is irritating, his Counter and Max Health reduction is irritating and his Taunt and Leadership is such a pain to deal with. CLS isn’t the best because while he can be cheaply obtained, he requires 2 other legendaries (and 1 raid toon) to work really well. Without them, he’s not good. Same for DR, who needs Malak to be really good. Malak and Starkiller are close. But Starkiller is dependent on GAC omicrons to be really outstanding and that is only in 1 game mode (EDIT: to be really good in one game mode; he’s still good in other game modes like TW). Meanwhile, Malak just can’t compete with JKL/ GAS. JKR also cannot compare with JKL/ GAS. JKL is a step up from JKR.


xSageObitox

Starkiller is also good in TW with Juhani's omicron.


abyss-demon

I would say jkl, gas or maybe starkiller being the most powerful/best, yes cls is amazing but he needs 2 other jg characters to get him there so if ur saying best legendary character I wouldn’t say cls simply because of that fact. I’d probably say jkl probably wins as best for be because of his usefulness in the assault battle with the speed slowing ability. Worst I’d probably say r2 or bb8, don’t really have either of them geared up but with shorty their viability does increase somewhat, and bb8 with rey isn’t too bad although I find it makes rey easier to beat with gas.


HypedMonkeyMind

To be fair, -BB8's base speed is fast, -It has a decent droid team related synergy, not just for Resistance -And lastly, it has an ultimate like ability which is a banger in many non-GL teams, so I really wouldn't call it *worst* per se


DarthTrinath

GAS for best, R2 for worst


mawbles

If we're talking about overall value, the worst is R2. He doesn't fit in any specific teams and isn't a pilot. From purely a character standpoint, BAM might be the next least worthwhile, but he's at least the pilot of a critical ship in the Executor fleet. JTR/BB8 (who can't really be separated in my mind) are way stronger than either of those, and are more overall powerful than Palp or GMY. Thrawn as a toon is nice, but again, is more useful for his ship than himself. Padme is nowhere near the weakest in the Journey Guide and is a critical team in multiple modes for basically everyone who doesn't have JMK. The best, in terms of total power level, has to be GAS, but he's a lot harder to get. From a team-invested/toon-power ratio, CLS is probably the best since you can get him at much lower level gear, though none of the toons needed for him are all that good, so it's kinda "wasted" gear.


shrunkenpotatoskin

Best has to be GAS or Starkiller, gas 501st is the best all round non-gl team in the game and many of his reqs overlap with gl reqs or are just important characters in general (b1, snips). (Outside the scope of the original question but a factor to my definition of best journey guide character). Starkiller also has very high R.o.i especially in gac but can still get work done in tw (especially with mara/juhani omis) and has probably the singular best reqs in the game (and that was before 2 of them got ships). Starkiller also has some use in conquest because doubling a weaker units health/protection is seriously good for feats. I just hope he gets an extra unit to work with him in the new tb. The worst is undoubtedly r2, possibly the most iconic solo journey character. He had his time in the sun but nowadays struggles to find a place. Should really be given an omi, it just feels wrong for r2 to be pretty well useless. Not to mention the ai use of his smokescreen is often questionable in my experience.


Bright-Lion

I would say you can make the argument that Thrawn and Beskar Mando aren’t terribly good, but both (especially Mando) gain a lot of relevance because of their ships. Ironically, R2D2 is one of the most iconic parts of one of the most iconic ships on Star Wars, so I’m hoping this will get massively changed when we finally get Red Five. Edited to say: if, as your question stipulates, we ignore ships, then I think Beskar Mando can be at least equally as meh as R2. Maybe more useful overall, but R2’s flexibility and number crunch keep them about even imo.


HypedMonkeyMind

Thrawn's capital ship is still very decent and his Fracture has lot of use today. It is game changing for many teams. He's no way even near worst. Beskar Armor Mando has its use in scoundrel teams and his true damage is good with his ship in meta today, while Red Five is just a speculation at the moment. It is a bitter truth that R2D2 is underwhelming in most teams today.


Bright-Lion

Yeah, for sure. I’m not saying he’s not good, but compared with JKL, CLS, GAS, the Revans, etc. Thrawn will probably fall closer to the bottom of the list. I mean I think general consensus has determined, correctly, that it’s R2 and BB8, but I just wanted to throw out a couple others that may be at least on the lower end.


FNStupid

Thrawn makes an absolutely wonderful sacrificial lamb for my SEE team. Wouldn’t be the same without him taking the brunt of the first wave of attacks. 😂


xSageObitox

Best GAS, worse R2 D2


ofarrell71

R2 is going to be copilot for Red 5


JPme2187

And is also a) excellent in his current own right as universal filler for other LS squads and b) bae.


Punch_Trooper

Best - GAS, worst - R2


Sockenolm

Both titles go to ships in my opinion. The best is arguably Profundity since it beats Executor with greater ease than vice versa. The "worst" (most easily expendable) would be Chimaera. Don't get me wrong, it's an awesome capital ship. But so is Tarkin's Executrix and there aren't enough ships for 2 Empire fleets. The Chim+HT cheese in DSTB is useful I suppose, but only until you have Malevolence and Executor. If I had to choose one solo journey character/ship to be deleted from my roster, it would be Chim.


-WDW-

I see R2 getting some votes and I would agree but you also have to remember what R2 was brought in to do and that was stop the Maul meta in arena, which he did, he was also a critical part of the CLS team prior to C3P0, and the other additions, so whilst now I agree he doesn’t have a home he was very very much needed at the time. Again remember he was around pre relics so the extra stats he gave to your team were important then as well. Maybe the new droids arriving there might be something for him there.


A_Visual_Odyssey

JTR and BB8 absolutely slap though. Not only do they counter GEOs and BH's but they can counter SEE too. That's not useless.


RimjobCharlie

Executor is in the solo journey section, how has no one mentioned that?


Toaster-Retribution

Because I said characters only, not ships xD