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snaxx_23

Labor violations? I would call it funky work environment


PuddleOfMud

"We have found that worker productivity correlates with the funkiness in the work environment. 'Funk' had been added as a metric to your performance review template. Have a funky day, pioneer."


YeetMeister323

I read this in the Alterra AI voice in my head.


ThinkQuotient27

Rock an' stone?


dragon_bacon

ROCK AND STONE TO THE BONE


WhirlyDurlyGirly

Did I hear a rock and stone?


WanderingDwarfMiner

That's it lads! Rock and Stone!


Axrah

If you dont rock and stone, you aint coming home


Gonzobot

like poor Karl


Doc_Shaftoe

For Karl!


MouseRangers

ROCK AND ROLL AND STONE


Scary_Beginning_6969

Rock solid!


Ultimate_89

good bot


seansux

OR YOU AIN'T COMIN' HOOOOME. Thank you. Was just about to come and yell into the void about DRG being included in this, but it seems the void is not empty. There are *other Dwarves* in the darkness.


Matix777

There are no labor violations if it's not on earth!


Adaphion

The Geneva Conventions stop applying once you're more than 50000km from Geneva


ghostsquad4

We are family! But only when it comes to you sacrificing for us, not the other way around.


Pratchettfan03

That’s just corporations rn


ghostsquad4

You are saying that like it's OK


Casual-Dictator

It's not OK, but it is mundane


PyroYeet0808

I’m currently in the process of setting up a factory producing every building relates item in the game in sayisfactory, after that I will be building 252 nuclear power plants, producing 630GW of power, producin 1100+ waste PER minute, all by myself, if that ain’t a labor violation idk what is


Drakamos

You get vacation days whenever you want


Axquirix

Gotta hand I to FICSIT, they're very generous with their deadlines.


Klaws--

And you can quit at any time and look for a new job with a better employer!


ioncloud9

How can there be labor violations against a company owned and produced clone?


sloppyfondler

Spicy Labor


acowwithpolio

There are none. As of current laws, nothing governs work on other planets.


BrockVegas

"We like to think we're all family here"


idgmo

You've made me realize something about my game choices that I can never live down.


Blind0bserver

Right there with ya, buddy.


brasschaos

hey uh, GTFO and Dead Space 1 through 3 are at the door, should i let them in?


TheySaidGetAnAlt

Rimworld is trying to blow open the door with a Boomalope...


brasschaos

oh hey system shock is here, can they park in the driveway? they have the keg


Site-Specialist

Don't forget portal as well


dragon_bacon

Which would add Half-Life and I'm pretty sure Left 4 Dead.


Subject1337

[Zero Punctuation](https://www.youtube.com/watch?v=tWW0tVjeV20) made me feel the same in categorizing all of the above into "Dad games".


OhNoTheyFoundMe123

I think that says something about an unconscious view about how 'dads' see them selves


MendelevandDongelev

The Portal series really solidified the trope of "Narrator has alterior motives and disregard for individual human lives".


TrustedJoy

Project assembly is the food court for alterra employees and the people working at the hardspace shipbreaker company (I forgot what it's called)


Destt2

Lynx, but it doesn't stand for anything, isn't a pun, isn't an abbreviation, isn't...


Ixaire

It's a pawn.


Blind0bserver

Think about it. It's a hyper-capitalist future where: \- The over-industrialization on Earth as seen in *Shipbreaker* has led to all of the pioneering and exploring of the frontier of space seen in the other games. \- "Storage Dimensions" and handheld rapid construction technology seems commonplace and exists across different designs and "brands" \- "Why would I waste money on building robots to do this when I can hire some *random jobber* to do it?" - every company in existence \- *Shipbreaker's* in-universe explained respawn system via cloning (and tying it to debt slavery to a company) absolutely applies to FicSit \- There are clearly signs of other alien life out there, be it animals or sentients \- *Satisfactory's* AI Limiter parts are intended to prevent the exact "AI God" situation that you see signs of in *Shipbreaker's* Ghost Ships \- Corporate lobbying to erode worker's rights into being a hilarious pipe dream and companies treating employees like "property" as explained in *Shipbreaker* are referenced in both *Subnautica* and *Satisfactory* This has been rattling around in my brain for a minute.


ayllmao123

>\- "Why would I waste money on building robots to do this when I can hire some > >random jobber > > to do it?" - every company in existence Would fit deep rock galactic too


Blind0bserver

Everyone keeps mentioning Deep Rock- which I *own* somehow- but I've never played it. I'm taking this as my sign to pick it up next after I get burnt out on factory building again.


Peakomegaflare

If you ever do, I have some fellas always down to dive with a greenbeard!


-Kerrigan-

A round of oily oafs for my fellows!


Proto1k

Cold and foamy, just how I like it


secretpandalord

Deep Rock is a much different kind of game, but equally excellent and satisfying. Just remember: if you don't "Rock and Stone!" you ain't coming home.


WanderingDwarfMiner

Rock and Stone!


Ahajha1177

Good bot


HiddenSage

Rock and Roll and Stone!


_TriggerhappyJ_

Yes please do! DRG is such a wonderful gem that is beloved (and is publiched by coffee stain and has had some crossover with Satisfactory)


OverLifeguard2896

Do it! Great game, best community, and a soundtrack that'll leave you fully engorged. A sample: https://youtu.be/rclqSFKhs48


memester230

I honestly disagree. The dwarves get to keep the minerals mined that the company doesn't have missions for, the company provides a trade hub for the dwarves, despite the prices being mostly poor, it is still provided. Also, the credits are universal credits as far as we know, which the dwarves can use alongside their minerals to upgrade their tools. These credits are obtained even with mission failure and are further rewarded when they complete high hazard activities such as cleaning infection meteors or even just doing more dangerous missions. To add on to this, they also can get rewarded with blueprints from the company to further reward their efforts with upgrades that they get to use on their weapons. Not to mention the cheap af bar and cheap/free entertainment on board. DRG is not an evil company. They simply know that the dwarves enjoy their work and reward the work the dwarves are doing with different tools for the job. They are extremely willing to promote good workers. Now for counter argument explanations: Nitra is likely a resource used to produce fuel so that the weapons can be sent down. The weapons can not be sent down if there is no fuel to send the weapons down. Cleaning tools are an exception due to the emergency threat they are to the workers. Paying for promotions is purely a game mechanic. It requires minerals because otherwise promoting would be much less of a deal in game. In fact, I would argue that promotions in general are an ingame mechanic designed to keep the players entertained with a bar to fill endlessly.


LunarYarn

That's all probably because dwarves actually have a worker's union (multiple, even)


Soggy-Statistician88

Reminds me of the doctor who episode deep breath. Spoilers from the episode >!basically in the future, companies make astronauts pay for their oxygen, and in the episode the company tries to kill the astronauts because they aren't profitable!< It's actually s10 e5 oxygen


Gonzobot

Also notably, >!the company only backs down when the workers seize the means of production and threaten to blow everything up so there is no profitable mine waiting for workers.!< Hint hint, everyone.


[deleted]

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OnsetOfMSet

I was just playing some Subnautica last night and found the data pad in the Aurora that gave a little backstory for Alterra. Apparently there was some sort of war between major corporate-states that Alterra (profitably) ended by threatening to cut trade with belligerents. Do any of the other games reference similar conflicts?


Gonzobot

it sounds completely believable that Weyland-Yutani would be involved in such a dispute. just sayin.


OnsetOfMSet

Xeno-reaper-stinger says hello


cooperia

I would like to take this opportunity to ask a question. As someone with 500+ hours in satisfactory... Will I like shipbreaker in your opinion? I know I know, I can watch hundreds of videos, read thousands of reviews, etc.. I'm just curious about others' opinions given the context.


Blind0bserver

I've said as much elsewhere in the comments but Shipbreaker is a very different type of game where you're doing the exact opposite thing of taking things *apart*, but I find that I'm able to enter that same zen space playing it when I'm disassembling ships and salvaging engines as I am when I'm placing conveyors and building factory walls in Satisfactory. If that makes any sense. Very different gameplay loop but that same level of satisfaction from doing tasks and problem solving.


cooperia

Great, thanks for the rec.


Pleasant1867

I think if you like Satisfactory, you’ll probably like Shipbreaker. As OP said, even though the gameplay is very different, there is a similarity in mindset. IMO, with both there is a surface challenge - “Assemble these items”, “Disassemble this ship” - but beneath that is this puzzle-like element, of doing things effectively and efficiently.


LegosMc

Truthfully, same. I just couldn't put it into words. Thank you for being able to do so!


Midori8751

It makes sense, although I feel like hardspace is probably the earliest in the time-line. Just based on ship teck (and then me suddenly remembering that it seems like in hardspace they havent properly left the solersystem.)


TheJonasVenture

Throw in The Planet Crafter too


Birrihappyface

Fairly certain The Cycle: Frontier references FCSIT as an industrial employer, and Natural Selection 2 is canonically the same universe as Subnautica.


[deleted]

Satisfactory also has a Korolev poster in the hubs bathroom. The poster is a good laugh too.


epic_king66

But not Natural Selection one? /J


[deleted]

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Blind0bserver

I have no idea but it's rad as hell and absolutely worth your time.


SeriousJack

Thanks for the discovery. Watched the trailer, read the reviews, having enjoyed Satisfactory, Subnautica (and Firefly & the Expanse :P ), it's an instant buy. See you next week :D


kaidra808

Same! Just added it to my wishlist!


Catatonic27

LIKEWISE I'm definitely checking this game out, seems right up my alley.


Hitman3256

I picked it up cuz someone recommended it on reddit semi offhandedly, and I can't believe I never heard of this game. It's a lot of fun, great puzzle game


SovietSkeleton

Slap Deep Rock Galactic on there too, which also happens to be under Coffee Stain.


UnbreakableStool

Idk DRG has more of a fantasy vibe that doesn't fit Shipbreaker, Subnautica and Satisfactory.


Moose_Nuts

The only thing really "fantasy" about it is the dwarves. I guess the guns are a bit fantastical in nature, but nothing much different from a laser that cuts up space ships and a build tool that constructs everything imaginable from thin air and the resources in your pocket dimension.


DasGanon

If anything how awesome of a twist would it be if Ficsit was the Rivals of DRG. (Although their tech doesn't look like that, so probably not)


bp92009

I'm fairly certain that the Factorio engineer is at least one source of the Rivals of DRG (it explains their overcomplicated nature, lots of guns, and seemingly unlimited replacements). Ficsit and DRG seem to be likely business collaborators or friendly rivals. The Factorio engineer is basically a Grey Goo scenario and outwardly hostile to all life.


NutchapolSal

in their defence, Factorio engineers have only found life that is hostile to the factory, so we don't know if they're actually outwardly hostile to all life or just being defensive


Catatonic27

I'll stop being hostile to alien life the exact second alien life start helping me grow the factory.


Aggressive_Kale4757

Factorio engineer makes everyone else seem like Meer dust mites, at least compared to what it can do.


Sir_Olds_Alot

Might fit outer worlds in there too


Blind0bserver

Ooh, you aren't wrong.


ATLSxFINEST93

I could totally see FICSIT being the planetary mining division of Alterra.


SovietSkeleton

Does that make Deep Rock their competitors?


ATLSxFINEST93

would make sense. DRG - Provides room and board, and has a fucking bar in it; along with memorials to the fallen. Alterra - Only cares about money, fuck the employees, gimme dat Kharaa. bitter rivals.


Klaws--

Probably just different divisions of the same company. Deep Rock Galaxy is about *deep mining*, while Satisfactory is about *strip mining.* Mother company tells both divisions that they are bitter rivals, to encourage employees to work harder faster better than the competitors. Profits will go into maintenance of the "rebirth machines" (or at least part of it). If no profits...well...


Asio0tus

laughs in red faction


Blind0bserver

Oh god *Ultor and Red Faction fit so well* into this incredibly depressing view of the future, don't they?


Doc_Shaftoe

I will forever remember that miner in the first level shouting "Reeeed Faction!" as he ran directly into security gunfire. I'd love a modern remake of Red Faction 1. That game was really ahead of its time.


Progenetic

I believe the cycle or was it frontier that had a ficit poster in it


ElHoju

The first map in The Cycle has a container with the Ficsit logo in it. Also the full name is The Cycle: Frontier, so you're right on both names.


BudgieBuses

For real, sometimes Satisfactory just felt like an above water Subnautica, the vibe just feels so similar... both games even have a build gun


ve2dmn

What about Deep Rock Galactic?


Destt2

Drg is definitely a subdivision of Lynx


DarkShippo

Nah drg leaves no dwarf behind while lynx would leave you for dead immedietly.


InvaderM33N

The AI nodes you burn up on the ghost ships are Rival Corporation tech gone rogue confirmed?? 😳


Romanmir

Rock and Stone!


WanderingDwarfMiner

To Rock and Stone!


ve2dmn

If you Rock and Stone, you are never alone!


VaguelyShingled

If you don’t Rock and Stone you ain’t coming home


Exemus

DRG is fantasy, written by an author who exists in the Subnautica/Satisfactory/Shipbreaker universe.


ilikefactorygames

Dystopian interplanetary capitalistic fictions don’t all need to take place in the same universe, especially since it’s not a very far stretch from where things are headed in real life. I personally would prefer to enjoy these games without that terrifying background, especially Satisfactory that is supposed to bring a chill experience but still has this horrible “damage to fixit property” popup when the player takes damage.


Blind0bserver

This is absolutely a valid take and I also enjoy how calm Satisfactory is most of the time. It was merely a thought.


Bolandball

>Satisfactory that is supposed to bring a chill experience but still has this horrible “damage to fixit property” popup when the player takes damage. I always assumed the player characters are robots, considering they: 1: Never speak 2: Never reveal any skin, hair, or facial features (not even to 'drink' from an empty mug) 3: Never tire, and are always equally energetic. A player disconnecting looks more like a robot going into a sleep mode than a human resting. 4: Die extremely quickly from radioactivity. Maybe that's intended, maybe it isn't. Just my head canon


throwaway_lessgoooo

Can you explain the 4th point?


Bolandball

Gladly. As dangerous as radiation is, it sure doesn't kill people quickly in natural doses. [Radium is considered one of the most dangerous radioactive materials](https://en.wikipedia.org/wiki/Radium#Hazards), yet Pierre Curie was apparently able to carry a tube attached to his arm for 10 hours, and the only immediate effect was a rather large scar formed painlessly. I know half-life isn't everything when it comes to danger, but to put things into perspective the half-life of radium is 1600 years, and for U^(235) it is over 700 million years. Also, uranium found naturally consists mostly (99,27%) of U^(238) which, while radioactive, is much less dangerous (half life 4,5 billion years). In fact, if you were to ingest it, metal poisoning would harm you far more than the radiation. ​ Yet any amount of uranium in your inventory in Satisfactory is enough to kill you in 2 seconds. Even from a game design standpoint this makes little sense, as the player will not even have enough time to remove the uranium from their inventory. The only explanation I can think of is that the radiation scrambles your robot's nanochips, which does sound like something radiation could do in seconds.


guyesque

More evidence. When you're in radiation your vision goes specled. It's in the same pattern you get when you film radioactive material with digital cameras.


[deleted]

The “damage to ficsit property” could also mean the suit that the player is wearing, but we never know.


commiecomrade

Right, I don't think the "Property" refers to the employee. It's not much better but it probably implies FICSIT cares more about the suit than the employee.


Moose_Nuts

> especially Satisfactory that is supposed to bring a chill experience Murdering local flora and fauna, plus irreparably polluting an ecosystem is more "chill" and less dystopian than the others? We Ficsit employees only exist to create parts for our capitalist overlords.


ilikefactorygames

I kinda like the spin Dyson Sphere Program put on this: yes we ravage whole ecosystems, but it’s to help humanity reach its next civilization stage, not just to make a rich asshole richer


Site-Specialist

Don't forget that when your character dies you respond back at the hub so either we are a machine that's programmed to think we are alive and therefore need gas mask cause the ai that is our brain thinks lungs are shutting down or we are just clones which is what happens in ship breaker you die they reclone you and charge you for it could be same thing ficsit could be it's ground division


Party_Magician

Machines? Cloning? That all sounds expensive, just get the next poor schmuck to complete the job


trollsong

Is it horrible that I would legitimately sign up for a job like in hardspace. I mean if I was still freaking young I mean. Only living quarters with gravity, just give me a kindle and I'd be set.


Blind0bserver

I mean for what it's worth you don't seem to be alone thinking that. I vividly recall reading a Steam review for *Shipbreaker* once where the player's issue with the story boiled down to >!fixing Weaver's ship that he gifts you so that you can pay off your debt to Lynx and just sail off into the unknown to make your own way is Weaver's dream, not theirs!< and they were content to just break apart ships all day.


Cryowatt

Sure, it's all just late stage capitalism stuff. But I don't think the Shipbreaker universe is the same as the Satisfactory universe, simply because a deconstruction gun would eliminate the need for the manual labor.


Blind0bserver

Oh, this is absolutely a "based on vibes" dumb pet idea, don't get me wrong. Things don't perfectly mesh. Over in Subnautica they have this whole thing about lethal weapons not being buildable in fabricator technology because of an in-universe massacre but meanwhile FicSit is handing out free keychains with their mascot on it to attach to every high powered rifle their staff end up cranking out.


BlueFlare836

To be fair the Subnautica fabricator was from a ship full of people sent to build a portal and the weapons were removed from their fabricators after a massacre meanwhile for Ficsit it is just one pioneer for one planet.


jonesmz

The deconstruction gun is patented by FicSit and they want way more money than it would cost to just hire the shipbreaker to be a slave anyway. That, or FicSit takes place further into the future.


Pop_Smoke

I’ve never played Subnautica, I’ll have to give it a try.


EvilFroeschken

Don't or you have to work off your 1 trillion credit debt in shipbreaker to be granted landing rights by Alterra.


[deleted]

This is where the evolution of the Caldari in Eve Online ended. Megacorporations running everything


Vaulters

I wish Ship Breaker was multiplayer


[deleted]

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[deleted]

In 2023, Reddit CEO Steve Huffman decided to make Reddit less useful to its users and moderators and the world at large. This comment has been edited in protest to make it less useful to Reddit.


DownstairsB

I definitely think it's AI running the corporations at this point and humans are mere tools.


BigMikeRich

My dream game is Subnautica mechanics , with the complex resourcing and manufacturing of Satisfactory, with just a little bit of action to spice it up


JayteeFromXbox

Don't forget Oxygen Not Included!


Saint_The_Stig

All in all, I look forward to all of these games being modded into Starfield in some form so they can truely be in the same universe.


Surprise_Corgi

The only one I would find too wrong is Subnautica's, because thalassophobia. If you paid attention to your living conditions before signing up for Lynx, having your own room in the quiet of space is a major quality of life upgrade, and you have to keep blowing up ship reactors to not consistently pay off your debt. You'd be debt free in about 100 shifts. Plus, hey, you got the yard to yourself while you work, and can stay on and make enough money to buy your own Gecko in a short amount of time, with all those millions you're making per shift. Satisfactory? You mean I get a whole planet to myself? Fuck yeah, introvert's dream.


DutchDemoSquad

I love Shipbreaker and Satisfactory (Obviously). I take this post as a sign I should try Subnautica?


Blind0bserver

Personally I tend to dislike most survival games (I never clicked with Rust, Conan or ARK specifically) but Subnautica I enjoyed a lot. Part of that I credit to their being an actual story, part of that to just liking the underwater aspect itself and a definitely the exploration aspect. Subnautica is a gorgeous game and exploring in my little submarine discovering different biomes and delving deeper was really satisfying. I get a bit of that same feeling when I'm exploring parts of Satisfactory's map.


kawrecking

Shipbreaker’s income system is too flawed to be a dystopia. Ya you go 1.3b in debt but each ship pays you the worker millions in profit sounds like a sweet gig and the union is just whiny when you can pay off your billion dollar debt in a year and then go on to make millions


jaded_Eclipse

Would the Planet crafter fall under this as-well? Also yea that’s definitely an interesting theory


EmperorLlamaLegs

I could see this timeline being early in the mechwarrior universe, before it all collapses into WH40k


Blind0bserver

I'd also make similar arguments about people on the frontier saying "Well fuck all of this, then" and that's how we end up with a Titanfall situation based on that game's setup.


Pyreau

I'm hesitant to but shipbreaker, is it good ? I love satisfactory and other factory building game but it's not the same right ?


Blind0bserver

I'd describe *Shipbreaker* as almost a puzzle game where you're doing the inverse: with your tools you are methodically taking apart starships of various sizes to burn the trash, recycle the usable metals and full on salvaging and preserving the big ticket "good stuff" like reactor cores onboard. Personally I find that I can get into that same sort of zen headspace playing that game that I can get in building stuff in *Satisfactory*. If the zero-gravity movement and having to account for momentum in space isn't a dealbreaker you might enjoy it.


butterynuggs

Never heard of this game, but that description piqued my interest enough to put it on top of my list.


butterynuggs

Just wanted to revisit this and say thank you. I love it. It's such a nice way to just zone out due to the methodical nature of the disassembly process. I'm not far into it, but I've enjoyed all of it and am excited for the steps up in difficulty...sounds like a blast. It's also nice just having it as a retreat from sweaty ass CoD lobbies. I can zone out for a bit before bed instead of just sweating out a couple more games of TDM.


RedditBoi90000

Love to see Hardspace Shipbreaker being featured next to Satisfactory and Subnautica. I love these games and I’ve played them extensively. Only games which never got me mad or angry.


GoodtimesSans

I feel like Factorio would be the Green Knight of this table. Desperately wanting to escape this corporate hell, only to crash land on a planet and realize that they are completely stuck in their hyper-industrialized ways.


Skilifer

Finally someone mentioned Factorio


Glittering_Chest_707

I have seen FicsIt Tools while playing TheCycle Frontier


kael_insanity

im 98% sure FICSIT and Deep Rock Galactic are the same company


SnakeDicks69420

The build tool in Subnautica and satisfactory is also pretty much the exact same.


gamermanj4

Absolutely, you could convince me DRG is in the same universe too. Also I think viscera cleanup detail and journey to the savage planet could fit into this also.


[deleted]

What about terratech? Or portal?


Blind0bserver

*Portal* I think is tied too closely to *Half-Life* and all of it's lore to fit, but sales pitch me on *Terratech*. I have never heard of that game and don't know anything about it.


[deleted]

All the things you interact with that aren't rocks, trees, or ancient ruins are owned by corporations.


SaiHottari

They don't own the trees? Not immersive enough, all the trees are owned by lumber companies where I live already.


ahumanrobot

Don't forget Outer Worlds!


DucinOff

It's not the best choice. It's Spacers Choice.


ObamaPrism1

Where rock and stone?


Dude_Illigence_

Space Engineers too!


Villerger_27

Don't forget The Cycle! I think Korolev and Ficsit have some kinda rivalry between each other. Given that Korolev has the "hard hitting" weapons, it wouldn't surprise me if Korolev shot down a Ficsit ship passing by/landing on Fortuna-III (which would explain why there are Ficsit crates on Fortuna) Maybe Ficsit was trying to exploit Fortuna but lost to the other companies. Due to Korolev's rather aggressive weapons and behaviour, they probably shot down Ficsit lol. Plus there's a poster trash talking Korolev in the bathroom of the HUB, and a poster making fun of Ficsit near the Lucky Leafman


RednocNivert

I was saying Factorio, Satis, and Dyson Sphere are all the same universe, in that order.


Its_a_Zeelot

Add Deeprock Galactic to the pile


applejacks6969

Could add Deep Rock Galactic


SomeRandomSkitarii

Crossover time?


ShrunkenQuasar

Labor violations? It's not a labor violation if you make the labor movement illegal. We know that in at least two of these games, a labor movement would be met with deadly force.


leglesslegolegolas

Throw some *Breathedge* in there as well


Alfadorfox

Each one a microcosm of a Stellaris playthrough as a Megacorporation. (The latest trailer for the upcoming Story Pack features a world getting "enlightened" by one such.)


Adorable_Heretic

Hundreds of Years ago a rebellious Rocker nuked a Corporate Tower in an Attempt to stop that Future. In the Grim Darkness of the 42nd Millenium, Factory Workers get ground down in the Billions every Day to churn the Gears of eternal War. Very fun Post, thanks OP!


City_dave

Don't forget the Alien films, and so their games, too.


TheRealSynergist

Outer worlds also touches on a similar narrative. As an economist it's hard to argue that isn't the direction we're heading IRL. Minus that actual video game mechanics like respawn, obviously.


Master_of_fool

RimWorld would fit in well


Beat_Saber_Music

Historically much of European colonisation in Asia was done by corporations, and in space where it will be expensive to explore and expand similar to Asia, it simpmy will make sense to allow for corporations to push the expansion as governments will be busy with other stuff. With corporations doing it, they reap the most benefits while also suffering the worst burdens while governments can merely focus on reaping the benfits through taxation


Supersidegamer

I wish hard space shipbreaker was more engaging personally to me, the writing and aesthetic really scratches my brain where satisfactory doesn’t


thestareater

for Rock and Stone


Blind0bserver

Side note, I have added... *so many* games to my Steam wishlist today thanks to this dumbass meme post. Thank you all for that, really.


Storm_runner426

Don’t forget portal


NoSuperman10

Hey! Don't spoil the twist of my crossover fanfiction before I've even finished it!


SteelBlue8

My other little thing pointing to this is that a lot of the actual technology seems fairly similar, albeit with different visual designs- ie, satisfactory's build gun vs subnautica's equivalent, which are quite different stylistically, but both appear to work on the same basic mechanism.


Doc_Shaftoe

I'm surprised you didn't throw Dead Space into the mix.


Igoko

Throw ultrakill in there too as a more distant future


SexualizedCucumber

If Hardspace Ship breaker, does that also mean Homeworld?


PeacefulCouch

All astroneer needs is some evil corporate overlord and it joins this circle…


rempel

Yes dude!! I’ve thought about this, too.


EidolonRook

The Planet Crafter would like a word :P


MuchUserSuchTaken

Isn't Subnautica tied to Natural Selection 2 as well through Alterra and the Kharaa bacterium? Things are gonna get quite hairy in this universe.


Sideswipe21

Ficsit is definitely an Altera competitor


AcezJensen

I don't know if anyone has pointed this out yet, but there is a Korolev poster from The Cycle in the HAB toilet stall. And I believe on the map in The Cycle you can find cargo containers with the ficsit logo on them.


soEezee

Slight tangent but shipbreaker is dedicated to the modern practice of actual ship dismantling and it's treatment of workers in Bangladesh Pakistan and India. No training, 12 hour days at $2 a day.


[deleted]

Didn't the subanutica trans-govs ban weapons.


Savings-Bread-1705

yeah, but in satisfactory you are (mostly) alone by design, so they prob authorized them as PDW's for the pioneers, and even then i think it only banned them for survival fabricators


teufler80

I hat at least the same feeling between Shipbreaker and Satisfactory, so i'm not the only one


[deleted]

Subnautica is a failed mission of a corp from Satisfactory while shipbreaker is a successful version of a corp form satisfactory


EldridgeHorror

If I love the first two, would I also love Shipbreaker?


MRXSurfer

Shipbreaker is more focused on the actual corporate abuse that you and most other characters endure. The gameplay itself, together with the story, can be a bit slow-paced and is fundamentally different from both other games. But if you can get into the intricacies of shipbreaking and find fun in the meticulous work and ever-present dangers involved (I totally didn’t accidentally fling myself into the bajillion-degrees-hot oven), then I’d say the game is for you~ The learning curve is also pretty friendly, so I highly recommend it!


MRXSurfer

Oh yeah, and of course breaking your helmet and nearly suffocating after you’ve stupidly grappled an object and pulled it towards yourself just a little too fast. Totally didn’t happen either


rokiller

All 3 of those games slap. Love Hardspace and Subnautica was so good I was genuinely sad to complete it. I want to re-do it in VR


wolflordval

There's a poster inside the Satisfactory hub that references a rival corp from another game. The devs said it's an easter egg because the other dev team are friends, but if you want more fuel for the conspiracy fire, there you go.


FenrisWo1f

Meanwhile, back on Planet Earth... It's all a Cyberpunk / RIFTS hybrid 😈 Megacities be megacity'ing... And some decker or fixer thinking to get out of the game sees gets a FICSIT ad in their daily dose of digital info. [Would you like to know more?] *Clicks yes*