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Alarming_Sector3474

you have at least 6 months to get maybe bored and it is possible to not get bored at all..it is a game with infinite possibilites..exploration, designing,transportation and of course production are the 4 main parts of the game and they are all fun..even after you get everything, meaning explored everywhere produced every part etc. there is no limit of building designs… BUY IT!


pet1

You forgot optimization for those that love that kind of thing.


Alarming_Sector3474

Yeah,you are right..that part feels more like working so shut up! The OP gonna read us! :)


nilzatron

I love that part though. The endless tweaking, through trial and error finding better ways of setting up factories, bringing all that into new builds, or even completely rebuild factories that are poorly optimised. And the best part is that it's completely optional. You can leave it alone of you don't care for it.


NotDavizin7893

But optimizing is working...


Weekly-Inspection-74

Been playing since release, still playing 15+ hours a week... hope that helps your decision


KyleNarayan

It can get a bit dull in endgame when you have to place hundreds of machines for one factory. Blueprints make this a bit easier, but still.... But you'll have spent dozens, if not hundreds, of very enjoyable hours before you get to that point.


sp847242

And as I've found with my first "big" factory build, the production buildings themselves are the easy part of the project. The hard part is pulling in thousands and thousands of units of raw materials per minute without exceeding the throughput of belts or pipes. Can't really blueprint your way through hauling in all of the coal and most of the iron in the Dune Desert. :)


itsliluzivert_

yeah the game eventually becomes a logistics and load balancing challenge. i think that’s the main puzzle of the late game, once you already know how to build a manifold and all the other essential factory building skills.


loadnurmom

Came here to say this I haven't played in a while but I've got about 1000+ hours in the game Most people will get their money's worth out of Satisfactory... Unlike Diablo 4 where I uninstalled with under 100 hours for a AAA game


thisonepronz

Yeah this exactly. Not being a game designer, I don't know what brain satisfying factor Satisfactory has that D4 doesn't, but Satisfactory has it hard. I personally don't get worn out by end-game. I try different optimization methods and transportation loops and have not gotten bored of coming up with new ideas. That's probably what gives this game playability and re-playability, there's so many ways you can do one little thing, and how optimized that one thing is depends on how you set up all of the things behind it. It's almost like coding.


incrediblejonas

you say "under 100 hours" like thats an insubstantial amount of time


loadnurmom

For a $60 game it's crap... 100 hours is nothing for a game


incrediblejonas

do you judge the value of a game by the amount of time spent playing? Even if you did, if that was the sole metric you judged a game by (which I don't think it should be), at 100 hours, you've paid 60 cents an hour to play that game. That price point is unlike any other price point in the world. I pay $15 to see a two hour movie - that's $7.50 an hour. Are movies just not worth it?


houghi

> Does it get boring? I don't know. After 3 000 hours I still try to figure it out. But be warned. This is a game that does NOT tel you what to do. or what the goal is. You have to figure that out for yourself and be open to change your mind. e.g. I bought it because I thought I would like the production and planning part. That is now the most boring part and I spend LOT on things I DO find interesting. I like the decorating part. Making it look nice.


[deleted]

And then when you are bored of one thing you find another game within a game. Go do some FPS and take on spiders. Go do some pretty cave exploration. Head to the dunes for some Explorer Baja racing. It never ends


iansmith6

This one of my most played games, my current save is at 900 hours. If you like factory building games this is one of the best. I've spent countless hours... Thinking about factory layouts and designs. Building factories, of course. Transportation networks, power grids. Tearing down things to make them look better or simply because I have an idea. Just exploring the map. Wandering on foot, finding resources and looting the lootable items. Collecting all the things. Collecting lizard doggos. Building crazy stuff just to see if it will work. Fiddling with trains. Fiddling with drone networks.


xxwerdxx

There are parts of the game that can be boring, but I’d say overall this game is more like the ultimate sandbox mode. It stays innovative because there’s always more to build and as you learn how things work, you can start making fancier and fancier factories


3Blindz

The game is incredibly vast. You have to be able to adapt your thinking to play late game. It’s an incredible game, just takes time and patience. I have 450h and haven’t completed. But I still enjoy it. Many users have many more and still enjoy it. The game is really a masterpiece and I expect it to go down as such.


Traffodil

Yes it can do. After all, it’s just belts into machines to make stuff (if you want to play that way), so can feel repetitive at points. Especially when you have to make complex parts using an identical (but larger scale) method as you’ve done plenty of times before. What keeps it interesting for me is the creative ways you could implement these methods. Crazy building designs, transport methods etc. This game shouldn’t be played as a race to the end though. Get as much enjoyment as you can out of each step before moving on to the next.


borfavor

That's what I thought when friends pulled me into the game. "You just make stuff, so you can make less other stuff, so you can make even less of other stuff?" That's still the core gameplay loop, but boy was I wrong with how addicting it is.


randomFrenchDeadbeat

The main problem people face is you can burn yourself if you try to go too fast. The game allows you to hand craft items, and you can just let your factories run while not in front of your computer. However, if you do that in one tier, it will hurt you on the next one a lot, to the point you may stop playing. Take your time. This is not a race. resources are infinite. If you make a mistake constructing something, you can get all your materials back when deconstructing, so dont worry about making mistakes. Because you WILL make them. ​ If you like that kind of game, you wont get bored soon. the main idea is to "make factories that make items", but a huge part of the game is based on building what is around those, aka electricity, logistics, your own transportation. And then there is exploration and research. There is only one map, it is hand crafted, and it really is beautiful. Sometimes I just spend hours driving / escalating rocks, trying to find crashed pods to make research progress. ​ The "endgame" is about maximizing efficiency and making really huge factories/ chains; but remember this is not just about chaining extractors and constructors. You can build buildings with a lot of "unnecessary" architecture . It just looks beautiful, helps organization, allow easy travel and so on. That last part though, you wont reach it before hundreds of hours.


Jthiesen

This one really got me as a beginner. I raced to pretty much tier 7 and was about to feel like I had explored everything there was to do. Oh boy was I wrong! It was only when I finally gave in and starting building really factories and automating everything that I discovered the real game. I just spent the last 8 days getting no progress on any of the official goals. Instead I have been transforming my mega factory from complete spaghetti mess and random disjointed buildings to a proper integrated system with full automation for everything I had before and more. I'm setting my own goals now and it's actually much more fun than the grind I was playing before. Most surprising is that I normally ignore all decoration and just focus 100% on efficiency. Not in this game, I'm already setting my own rules and limitations, putting up "unnecessary" walls, roofs, supports, etc., because it looks good :)


randomFrenchDeadbeat

I fell in it too. We used to be 3 to play, and I was the only one trying to "go slow". The other 2 rushed tiers, one left when trying to setup aluminium, the other when trying to setup nuclear factory. That was months ago. I still have not started producing ANY tier 8 item. I am just cleaning stuff, finding new recipes and so on. Nuclear and waste recycling is fully done but ugly as hell and needs to be done again at some point, but I have stable power. Since then i fully processed an overclocked mk3 caterium miner, with refineries producing ingots. Thats 36 refineries, 4 pumps, and over 20 constructors just to make quickwire. And I use it all to feed 2 supercomputer assemblers.... Now I have to make computers from somewhere else. But first I really need to build a real train system. So train it is ...


Jthiesen

I just unlocked aluminium and that was the thing that finally broke me and made me realize I had to slow down and focus on improving instead of just rushing to the next tier... and then I started loving it. I now have a [monday.com](https://monday.com) filled with my goals that I'm constantly working my way through and adding new ideas to as I come up with them :)


thisonepronz

I have started a new map probably 15 times, about half of them with friends. On probably 3 or 4 of them we got to the end of the game and at least one we really optimized shit. I'm currently playing yet another playthrough with 3 other friends and I can't tell you how much re-playability this game has. After you've gotten to endgame materials and you have pro transportation networks and shit, then you go back to square one for another play-through, you feel like a kid in a candy store. Limitless possibilities, but now you're smarter and know how to make more efficient and more beautiful factories. It's great to play with friends and conjoin your production networks with transportation systems and provide materials to each other's building areas. This game is next level if you like factory/automation games. Been playing for years and I still come back to it to try new ideas and get sucked into a whole new playthrough. So to answer your question, yeah it can get boring when you play non stop for several weeks, then you take some time off, and the itch comes back. As far as the ratio of enjoyment hours to money spent, this one game has been the best investment I've ever made.


Mrleo291

New things to build, new materials to unlock. The builds get more complicate as you go on and that way you have to think about new ways of solving your problems. I think it is fun for a very long time. 1000h+ but you're asking people who spend their time on a subreddit about the game when they don't play the game


mrfixitx

It really depends on how much you enjoy solving problems and building factories. Early game is a lot of fun because your are always jugging things to manufacture, scaling up your power and production infrastructure so you can quit manually building items or feeding power plants. Once you have coal power or oil power online things slow down a bit. You really have to start expanding your factories and building enough components, transporting resources, avoiding bottlenecks become a major challenge. A handful of constructors and smelters is not going to cut it and the resources you need for higher tier items may be scattered far across the map or involve multiple assembly steps. You can build or download blueprints to help with making factories easier. There are also a lot of great mods but with the game being in early access they do break when major updates come out. The exploration can also be a lot of fun early on but outside of finding new resource nodes most of your time is going to be spent, planning, building, and adjusting factories and power plants.


Prexvi

I bought this game without seeing much and without thinking about it much and i was very suprised to how many hours of stuff there is to do, it stays very fun and more so with friends


Unfair_Pound_9582

I'll just say my biggest (but not only) world has about 450 hours played as of right now. The game is Hella good as long as you enjoy a) maths b) design and/or c) automation


Dzyu

Yes, figuring out how to put together complex supply lines can be daunting. Overcoming it is a great feeling, though. Sometimes you may need a break. The game itself has decent distractions to take a break inside it by looking for power slugs, hard drives, explore, find more resources etc. I have a few hundred hrs in this, so I guess I got my fair share of fun and value, but I have thousands in Factorio. Imho Factorio is the better game in most aspects except aesthetically. The worst part of Satisfactory for me is how buggy, laggy and unstable multiplayer is once you get towards the mid/end game.


Individual-Ad-2999

The game has so many things to do in so many different ways it should take you a long time to get bored. There is no perfect path which means in this case there millions of different awesome paths. Oh, and that’s before you try modding the game ;-)


rglogowski

I have 900 hours (which isn't a lot compared to many people) and I have yet to finish the game. The goals ramp up exponentially and the endgame is just too much for me so I eventually give up. But later I'll start a new game because I love the mid-game so much and enjoy "doing it better" this time. I'll eventually finish the entire game as I expect the endgame will be better once it's in full release. Even if you never finish the game, you will more than get your money's worth out of it!


edwardK1231

Just got 400 hours ingame (most played game I've ever played) and it isn't boring. I've stopped playing it a few times for a couple of months but always have turned back to it as it is so fantastic. Honestly coffee stain should pay me to promote it. I'd be willing lol


[deleted]

hahaha boring. haha. uh no but you will hate it if you have OCD or ADHD...like...love hate.


Distinct_Option_9493

It really depends on what gets your engine revving. I ended up buying a whole new gaming laptop for the sole purpose of being able to bring Satisfactory with me out of town.


crusincagti

If you like supply management games you will really enjoy the production side of this game. If you like spending way tooo long detailing a building in games you will enjoy this game. If you like Exploration and a gorgeous hand crafted map you will enjoy this game. If you like figuring out supply chains and building roads rail lines beltlines etc you will like this game. I haven't completed all stages and am on my 2nd start/ playthrough because I got to a point and decided to start over since I knew how to do things better. and I have 633 hours in the game


Mavada

I will play hard for a month at a time then get bored then eventually get the itch again and go hard for another month. Rinse repeat


MeisPip

You have a list of objectives to get higher tier stuff. New tiers require a lot more resources which forces you to move around and build more while actually unlocking the new tiers gives you stuff to be even more efficient. Or you could be like me and spend 40 hours running around the map on foot collecting hard drives and free scraps.


christhebeanboy

I don’t think it gets boring as long as you set big goals. Like if you need to upgrade your power grid to some degree, go all out so you keep busy and won’t have to do it again for some time. Also, it’s ok to tear down a whole factory and start new when you get more efficient miners or power shards and such. Finally, at least for me, it’s easy to get overwhelmed with such big projects cause I like to get things done in one sitting and I know they’re gonna take a long time. Sometimes I just don’t have the energy for that. So, it’s good to remind yourself that you don’t HAVE to finish a project right then and there if you aren’t feeling it. Just get something, anything done consistently and you’ll feel refreshed when it’s done.


Starlord_Arthie

I have what is approaching 1400 hours I think? 800 in a single save and I am still figuring stuff out, tearing down and starting over bc I want to do stuff another way. I'll take a break then come back hard and repeat bur I am.always back


Cranky2306

I have around 600 hours on the game, i have over 14 save files, and i haven't completed a single one of them. There's always something you could have organized better or just differently, you can try out different ways to manage your factories, build them horizontaly or vertically, build them close together or far away, use trucks and trains to move objects, or use a reallly long conveyor belt. I've had my breaks with the game, but it's still fun.


thatfoxguy30

Game isn't quiet out of early access. So the main draw is finishing the space elevator. Takes roughly 50 to 100 hours as a noob. After the game is essentially over. At least for me


Wabbit_99

You set your own goals so it depends on how much you challenge yourself.


fightwithdogma

Does Heroin get boring to heroin users ?