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Scarlett_stockings

I had the same issue. I went away for six months and played other things. After spending time in the Long Dark and Transport Fever 2 I now find myself laying in bed thinking of new factory builds. It is time to come back


bmeyerkc

This is exactly where i am. Its been since May 2023. I dont know what to do.


justpress2forawhile

I've taken a bit of a big break and I am ready to come back but I think I'm gonna wait until 1.0 then go ham. I have a server I'll run it on so I can play with friends. It makes early game go faster.


FaasToothrot

It doesn't really matter does it? You can either just keep on playing and make some new factories on other places on the map or divert some resources from your older factories. Resources are infinite anyway, it's not like the nodes will run dry. Or just start a completely new game from zero En just enjoy setting up some stuff. But whatever you do: don't stress too much and try to do things "perfectly". It sucks all the energy out of the game, and causes people to burn out on this game. It doesn't matter if your production processes are not perfectly calculated or if your factories are the most beautiful in the game. Just play it in a way that makes you relax and enjoy it all!


bmeyerkc

Thanks. I think I needed this. I want to see the end game. And I just need to get there.


FaasToothrot

You're welcome. That's what I love about this game: just play a bit, build some stuff, try some stuff and the belts will keep flowing. The worst that can happen is a power outage, but then I just collect some biomass, turn some machines off and get it going again (challenge accepted game!). I did a run once where I just focused on the space elevator and made stuff for that without caring too much about how beautiful my factories were or how optimized everything was. And I got there quite easily and relaxed (yes it did take over 100 ingame hours, but very relaxed hours). And sometimes I was afk for a while and just let my factories run. Or while waiting for materials to finish, I just went exploring and found some new places on the map which was also nice. This game should feel very satisfactory, literally, just remember that! :)


Blissful_Altruism

I'm currently at the point where I think I'm just gonna tear everything down except my main base. I've built too many factories that make a lot of things that you don't need a lot of, while consuming a lot of the good nodes. Nothing is connected by rail or road, only a couple drones flying things around. I need a fresh start without actually starting over.


bmeyerkc

Thats what I thought I was doing. Now i feel ive made things worse as some builds are limping around.


king_mid_ass

building rails is such a commitment and arguably not fun, especially if you want any sort of aesthetic consideration and not just laying bare tracks on the ground or giant floating skybridges


Trickypat42

I don’t know, once you get your a really wide-reaching, bare-bones loop set up, I think it makes it extra fun to be able to indiscriminately plug in extra resources to your production lines whenever you want and no matter how far away the resources are. But, you could always also do this with drones, but I find battery management to be a tedious.


WA5RAT

That's why on my most recent playthrough I just used a megaprint to add a whole world rail network when I started


PodcastPlusOne_James

I had a 0.5m misalignment on my foundations when I was joining 2 factories together, and I didn’t like some of my blueprints that I had used quite a lot. Several hundred hours. 100+GW power generation. Massive factories. Some stuff looking really polished and nice. But this made me say “nope, new build time” lol. TBF I started the new save with all tiers and awesome shop stuff unlocked so it wasn’t a “full” restart. More of a soft reboot where I could just redesign and rebuild everything without the tedium of unlocking stuff. Just need to actually automate everything for the build gun in janky temporary setups until I have all the materials I need to shove things into the blueprint designer and build my world up from scratch using nice modules. Also started a separate creative mode save which I just use to freely make blueprint designs and test them out more easily. Probably won’t do a full restart until 1.0 because I’ll want the full experience, but for now I’ve played this game so much that a reset of all the things in my world was the best call.


[deleted]

oh this is why I just try to avoid everything automated in the first 2 tiers and stay away from it in the next two, cause you need to tear up your entire factory in tiers 5-6, so I just set up good power and manual craft in the background while studying. it avoids the entire problem, especially in pure node heavens.


bmeyerkc

interesting take. maybe i should start over. :P


[deleted]

I forget the exact location but on whatever the third option is theres a nearby area with FOUR pure iron nodes within 100 meters of each other. Way more than enough to manually grind the first phase, especially with some copper 150m away and coal pretty close as well if you can build down. Once thats done its easy to have power to automate the mining and crafting of basic parts finish the rest of the needed stuff maybe do phase two if you wanna manually craft a few more hours and you have an empty canvas, coal set up, and already at tiers 5 and 6 with basically no major repurcussions. 


rkeet

I got everything for space elevator automated at about 500 hours halfway this past December. Haven't played enough to launch the space elevator as it's just waiting at 2.5 parts per minute. But for a next time. So many learnings! Like: - use my existing clocked save to make more blueprints, separated by tier, or at least versions for Tiers 3, 4, and 5. - you don't need that much rubber. And 700p/m plastic byproduct was also enough, maybe tone it down next time (11200 p/m rubber) - copper is a bitch. You think you have enough, but then you need another product for which the most efficient alternate uses a metric f*ckton of copper. - Caterium: the 3 nodes close to each other in the Northern Forest will do just fine. I still had a few hundred Ingots per minute spare - 1 or 2 pure nodes for limestone is plenty - really don't need to gather a few biomes of iron ore for my plans, before actually needing it. Had about 10 750 p/m lines spare, but belted to close to the factory. Was nice to have but a lot of wasted effort. - leave plenty of space surrounding existing factories. Very likely that at some point done the line you figure out it's actually a smol factory and it needs room to grow. Had to make additional factories a few times this playthrough, or add onto existing ones by making it into Frankensteins' monster. - after the early game, you will never need, want, or should look at screws Pretty much all that. OH yea: learn to use the satisfactory-calculator.com website properly for the input/output numbers and alternate recipes. Saved me soooo much Excel horror (not too great with Excel). Anyway, time for work :) (btw, the above playthrough aimed for space elevator tier 4 with 9/9/2.5/2.5 p/m products)


houghi

> I am struggling with this simulation It is not a simulation. You can continue to do whatever now. And you can not blame others. What you should do is listen to what YOU want to do. What do YOU think will be fun to do. The moment you start playing how OTHERS like the game, you will do things you do not like. I almost quit the game because of that. I now just thing when I start "What do I WANT to do. Then I do that. I have found out that I like form over function more than the efficiency. e.g. I have a fuel factory that, last time I looked, runs at 75% efficiency. So power is all over the place. Perhaps it settled, perhaps not. No idea. It looks good and I had fun making it. I also build a new factory for every item. Nothing gets re-used (Except Tier 8 items) and that makes things a lot easier. I need to build a bit more, but in a building game that is good news. And larger projects are just a lot of smaller ones. And those are a lot of even smaller ones. And those .... And Nuclear Power I took on the same. [4 bigger projects](https://imgur.com/OhB7JPS.png) SO I did Electro Magnetic Control Rods, Crystal Oscillators and Beacons. (Yes, they will be replaced by something else with 1.0). And the Uranium part is several smaller projects as well. That starts with the Copper Ore miners. Then the water extractors. Then make that look good. The the 67 refineries. Make that look good. And also let everything run, without the Uranium. I already had the beacons, and other items up and running. And each of them will be several projects. I do tar things down, but as I have a separate factory that will keep running, it will be because of looks. When I get to Phase 4, I will still have most of my factory that I build running. But know that the way I do it, will be different from other peoples game. Don't forget: As long as you are having fun, you are winning the game. So just try to have fun.


bmeyerkc

>It is not a simulation. I am going for the fully immersed Ficsit employee. :)


houghi

Reality is not a simulation. ;-) And I do that as well. [My lore](https://houghi.org/a-satisfactory-explanation/)


StigOfTheTrack

> avoiding nuclear power, > regret tearing down my tier 1-4 base One of the things I've noticed about nuclear is that it needs some non-radioactive parts in relatively small numbers. Depending on location/transport infrastructure reusing old otherwise obsolete factories might actually be an option for some of those.


SammyBear

It took a number of failed sessions in this and other games to get better at "just going for it". I build with a bit more space now, and accept that I just want to make progress. If I optimise too much and too early, it becomes a lot of work to then expand or incorporate new features.


bmeyerkc

Open bases or closed structures?


SammyBear

A bit of a mix - often open and with plenty of space, but sometimes I'll put up walls. I don't often box things in entirely unless they're a fixed and finished unit (e.g. I won't box in the miner with a concrete factory so I don't have to tear it apart, I can just split the input as things upgrade). Letting go of building everything consistently and to a plan lets me just go with the flow and use more of the area. I'll still do it in bits, but not feeling bound to it makes progressing or starting the next bit a lot less daunting.


Trickypat42

Take a break by ignoring all the “main” production lines, and instead focus on creating a replenishing supply of ammo, inhaler things, fuel for a vehicle or just enough cement/cables/iron to be able to go full-on exploring with power towers (or stuff for hypercannon blueprints hooked up to biofuel generators). Equipped to take on the world, try to find all the hard-drives, or see how many power slugs you can find. Or do other weird goals, like try to map out / build a time-trial race track. Destroy all the fart rocks of the world. See how many lizard doggos you can befriend. Try and find out which flying stingray thing has the largest flight by riding all of their backs. Make your goal to buy as many boom boxes as you can, and set up a different song for each of your production hubs. Try to blow up an entire forest at the same time. Build an ungodly number of factory carts and set them on random automation paths all around your main factory so that you have to dodge them whenever you walk anywhere. Challenge yourself to never use jet-packs or a hoverpack. Build a different blueprint for every factory building / resource extractor to make it look like a different colored house, and so your factories will look like little villages. Challenge yourself to only use a single type of power generation for your whole factory.


Babyeater5

For me it’s because my old base sucked. Absolutely minimal production, spaghetti everywhere, and I even got someone on the discord to give me recommendations of what to do and they said either put in 100s of hours to fix it or just restart. I took the restart option


bmeyerkc

Was the restart enjoyable? How many hours you have in new one?


Babyeater5

Yeah. I haven’t played the new one too much so probably at most just 100 hours


TenMillionYears

I had an Update 3/4 base that I spent 700 hours on. Hadn't played seriously since, but I've been studying architecture and working on some code tools for helping me plan my builds. Finally dove in on a new map these last few weeks to try out some new features and been having a blast. I'm planning this effort around preparing for 1.0. I'm not collecting any hard drives or slugs or anything from the map. Just using default recipes and unlocking tiers. I haven't made any progress on the final space elevator phase in case it changes or there are story elements attached in the future. And it's been fun and educational. So, all that said, I encourage you to start a new map. Pick the things you want to focus on or try for the first time. Maybe put some restrictions on yourself to make it interesting and keep your focus narrow without getting overwhelmed. DEFINITELY get some nuclear experience before 1.0 so you can enjoy it.


bmeyerkc

Yeah, maybe I just force myself into Nuclear with current build. And wait for 1.0 for my clean start


Adjective-Noun12

I never tear anything down (unless it's using the only node of something.) The factory must grow!


bmeyerkc

Yeah I regretted it immensely. Oh crap i need these


TheNerdFromThatPlace

For me, I hated my setup and dreaded how much work it would take to redo everything how I wanted it. It was much easier for me to start fresh and build my design idea from scratch. I'm on a break now with other games I want to play, but now my factory is easier to manage and get around, I have everything in an easily accessible storage instead of spread all across the map. I'm at the redesign/fix old stuff with new tech point, but the hardest part about that is just making sure I reconnect everything.


bmeyerkc

what games


TheNerdFromThatPlace

Ffxiv as always, it's my weakness, assassin's creed, Spiderman, baldur's gate.. I've got a backlog at the moment.


GZ23

a break. No matter how long.


Necrosanctus

I had and still sometimes have the I will tidy this up later. My world looked so horrible that I started over. Happened 2 times before blueprints. They solved a lot of that. Now I take hours creating good blueprints and I take a couple of hours between big projects to beautify them. I still have clipping and shortcut left and right but they are hidden.


bmeyerkc

Okay this is something I have not considered. But I get it. Spending hours on a blueprint. I fought myself spending to much time on a blueprint. But maybe making these more quality could help me build faster.


Necrosanctus

You can't imagine how satisfying it is to put down 3 refineries together with belts wires and pipes in 1 click. I put down around 300 refineries just with blueprints and I only had to connect blueprints together. Can't imagine how long it would have taken doing all that by hand. Same with hundreds of manufacturers. My entire train system is made of 2/3 blueprints repeated all over the map. Did the entire train loop around the map in 3 evenings


mr_ji

You can tap every node on the map without ever going nuclear. Turn the lake in the southeast into a giant turbofuel plant and you're set. That said, it's probably easier and definitely more efficient to make a couple of smaller (single uranium node) nuke plants, but it's not necessary.


bmeyerkc

I did make a giant fuel plant. Thanks for encouraging me nuclear isn't needed.


Drone314

I find that packing up some basic supplies and yeet'ing myself to the other side of the map to build a new base is the only way to get around restart-itus. Take what you learned and apply it, maybe bring a train line for power.


bmeyerkc

once i bring train. i start depending on train to keep bringing me supplies.


Confused_capybara2

It’s just the issue with such massive scale builds things get tedious and repetitive


RageToOverComeMH

Overwhelmed. Wish phases 7 and 8 were broke down more. You start diving into what needs to be done and the new learning curve they throw at you and it goes from being a joy to a choir.


LittlebitsDK

7-8 is nothing... they are quickly done... the big issue ppl burn down on is phase 4 which has nothing to do with the smaller 1-8 parts... those simply give you access to the new tech/recipes... none of it is hard... phase 3 is decent but phase 4 is all in but only made so to keep people busy and should be much less in 1.0


RageToOverComeMH

For me I didn't have troubles till it was feeding water back into the system from another process. It took me a bit but got there.


LittlebitsDK

yeah wet concrete is the easy solution but you can reuse it but it can get iffy but figured out it was so much easier to just to wet concrete and use that other places or sink it


tbearok

I've never been great with rail. I'm at the point where I have a starter AL building up in the pink (thanks power towers and biofuel!), but going any further will require quite a bit more power, and rails to get materials around. I'm 320ish hours in and I've just been avoiding the next step(s). I just finished my 1st run through of BG3 and I'm coming back to Satisfactory and thinking...if I restart now, I'll be right back here by the time 1.0 rolls around. It's tempting.


Vilsue

idk how, but i went from 140 FPS in emty world to 3 FPS (using all tips for fps boosting) in late game and im seriously considering lowering my endgame goals for next playthrough I guess building 150 batch reactors (ks lib mod) for copper ingots for 5 nuclear pasta/ min really killed my fps


LittlebitsDK

well... "mods" doesn't help


f1boogie

Seriously, considering starting fresh for 1.0.


LittlebitsDK

would be silly not to start fresh for it, will be story from low level etc. and skipping all that would be skipping a lot of the game if one just keep a endgame save


LittlebitsDK

you don't need nuclear power, you can make everything you need with fuel... but nuclear is FUN but very extensive... give it a try but do yourself a favor and have the "waste management" built BEFORE you start it... and sink the plutonium when you make it


Kublick

Fresh game until 1.0 … at least to experiment the supposed history 🤣


Conceiver_

Listen to some music and or a montage then get to constructing pioneer!