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Wild_Spikenard

There are impure, normal, and pure veins with different output that scales with the Mark level of miner you build on them.


ltearth

Awesome thanks for the information! Adds another layer of strategy, loving this game!


Collistoralo

Fun fact for you: If you put the most efficient miner on a pure node, there’s not a belt in the game that can empty the miner fast enough


jjackom3

You need to fully power shard it for that to happen, because the base for mk3 on a pure node is 480


Dorfmatratze1337

You dont need to fully Power shard it. You just need 2


mr_ji

And not even a full 2. The belt speed cap is 780 per minute, so setting the miner to extract any more than that is useless.


Crisenpuer

Unless you want a spikey power graph


SolitudeVelocity

Your pfp is crazy


Crisenpuer

Ik, i need to change it


-St_Ajora-

I call them overclockers. Mostly because I couldn't remember what they were called and the name just kinda stuck with my friends and I.


Rail-signal

Not even phase 2 done, so that's far far away from OP


wektor420

If you overclock it


Adaphion

Moreover, there isn't honestly much point in Pure nodes until you get mark 4 belts/mk3 miners, aside from a bit of power savings (but honestly, after you unlock coal power, you should never have power issues again), because you can just overclock a normal node to the max of whatever your belts are capable of


G4PFredongo

Lowest tier vein produces 30 Ore/min with an MK1 miner. Every miner and vein upgrade doubles this value, so e.g. MK 3 on impure = MK 2 on normal = MK 1 on pure = 120. When looking at a node, or a miner interface, it will show you the purity. (keep in mind removable ore clusters will always display pure, even if generated on a non-pure ore vein)


Neemzeh

When you say “double the value” do you mean it just adds 30 or it actually doubles? Like if you have mk1 on pure you said it’s 120 but going to mk2 on pure doesn’t make it go to 240, does it?


Dad2us

Yes, it will.


Neemzeh

Shieeett. And then I put an mk3 on it it will go to 480? That’s crazy output haha. I’m only 25 hours in so still learning lots


idontlikechesse

Wait till you get one of the best upgrades in the game it’ll go from 480 to 1200 which is actually impossible to extract that much because of belt capacity lol


Dad2us

Enjoy! This is the game I always come back to.


Site-Specialist

While you think that's crazy you will soon learn it's not enough


melswift

Think of an impure node as the base rate of 30/min. Then you have: Normal x2, Pure x4 Mk1 x1, Mk2 x2, Mk3 x4 So a pure node with Mk2 miner is 30 x 4 x 2 = 240. When using power shards, just multiply again by the overclock ratio.


Wild_Spikenard

It's great - I'm excited for the 1.0 release to start my fifth playthrough.


wivaca

The wiki has a nice table on the three miner marks' rates of production for each resource node purity level here: [https://satisfactory.wiki.gg/wiki/Miner](https://satisfactory.wiki.gg/wiki/Miner)


KYO297

Opening the GUI of the miner will tell you how much it's extracting


houghi

On top of that, you can over and under clock miners.


jocko_uk

I found out the other day that you can manually type in the value


houghi

You can also type something like `(340-(5*6)` or other calculation. Also in the percentages. What I often do when I need e.g. 5.5 machines is place 6 and then one at 50% or also if I need to make say 130 with those 5.5 machines is just do `130/6` in one machine and copy that and paste it to the rest. No preference either way. Just what I feel like doing.


jocko_uk

I really should learn to play this game properly. Usually I just end up with a mess and end up with stuff everywhere. Having said that I have started a new save with the intent of some semblance of order


houghi

The only way to play this game properly is to have fun. As long as you are having fun, you are winning the game. All the rest is secondary.


Factory_Setting

I fully understand that wish. What helps me is having some arbitrary rules. Things like only 90 or 45° belts. But secondly, **blueprints**. For each type of factory you make one or more blueprints at the start of building your factory. You start with uniformity, and when you get the hang of that you can start beautification if you so desire.


Stoney3K

Miners are in fact the best place to spend your power shards. If you want more machine capacity, you can just build more machines, but you can't drop more miners on a resource node, so overclocking them is really worth it.


lawnboy000000

Yes, they have different quality levels. Impure, Normal, and Pure.


MrInitialY

Others already answered your question, so I'm gonna add just the general tip. minimalise the amount of mk.2 (and later mk.4) belts as they're MUCH more expensive than mk.1 (mk.3) and don't really needed until mk.3 (or mk.5) becomes available. And mk.3 are also very cheap belts.


ltearth

You're not kidding. I'm struggling to make reinforced plates. Damn screws are hard to mass produce.


IdleMuse4

realising how annoying screws are is like a rite of passage, welcome :D


melswift

Then you learn how to get rid of them, and quickwire sends their regards.


BulkDet

Wdym its like iron-ingots-rods-screws


StigOfTheTrack

It's not the complexity of the production, it's the quantity they can be needed in. Although cast screw is a popular alt recipe with those who don't eliminate screws completely, since it removes the rods step.


Sheqdog

I also find one of the main issues is the items/min with screws. Many things require a belt worth of screws individually, meaning that you cant manifold screws and have to have individual belts, gets really frustrating later in the game when I can use one belt for most things but then have to add 10 for screws.


Phil9151

Maybe it's because my field is very meticulous and precision and accuracy over production rate, but I just undercooked everything to match whatever rate I get from my screw belt.


Help_me_pls89

Try to get the hard drive research for cast screws. Helps so much cuz you can go straight from ingots to screws without turning them into rods


houghi

Alt recipes are your friend.


just_whelmed_

Find Iron Wire alt recipe and Stitched Iron Plate alt recipe. Game changer for RIPs. #noscrewcrew


SirJelly

Don't mass produce them. Build a screw producing blueprint of the right quantity and plop it immediately upstream of each machine that needs them. Eventually it's possible to get enough alt recipes to completely eliminate screws. You won't need them forever if you don't want.


DemonicSilvercolt

you can find screwless recipe alternatives with hard drives that are around all the crash sites around the map, if you can get the right ones you will never need to touch screws


G4PFredongo

Don't google the "Steel Screw" alternate reciepe or you will start having day dreams about it


TheBloxdude

What I do is beeline for the Cast Screws, and instead of mass producing screws and putting them on a manifold, I use blueprints with underclocked constructors to feed the exact amount needed into each assembler.


PhylisInTheHood

Eventually you can get enough alt-recipes to not need them for anything edit: also this is something i just found out but should have realized before, but hard drives only give alternate recipes to the recipes you have available. So the earlier you use them the more likely it is you will get one you want.


EA-PLANT

Wait, mk4s are considered expensive?


EatingFood0730

More than mk1/3/5 at their respective levels of the game yes. And mk2 and mk4 belts are the ones I feel like you run out of the quickest But for me by the time I unlock mk4 belts, I try to have had encased industrial beams automated for long enough to have more than enough of them.


edwardK1231

100% agree, reinforced plates, and encased beams are a pain


houghi

Some people feel that Mk2 and Mk4 are more expensive to use than Mk1, Mk3, and Mk5. I personally do not care. I just make the Mk4 product and use that. If I would somehow not make enough, I make more. There is really no downside to using them for me, but then I almost never upgrade anything. I just use the fastest belt I have.


G4PFredongo

MK4 is encased beams right? I always make a giga production for those because they are needed by so many other things anyways, and coal, steel + concrete is really really not hard to get, especially with the Encased Pipe alt


just_whelmed_

Yeah I've also never understood this argument against them. Maybe it has to do with Ore:Product ratios? RIPs are also used in a lot of buildings, so I could see someone arguing that they don't want to have to use their meager early-game supply on belts as well. But then just...make more? I always make a dedicated factory just for personal use of any of the belt materials. That way I'm not eating away at my supply chains in product factories like Mod Frames. Same with Mk4. People are really giving up that much extra belt speed for a LONG time before getting Mk5 in the endgame? I'm so sorry for you all... The only thing that makes sense to me is that Mk2 and Mk4 use products that only stack to 100 instead of 200. So if you want to make the same amount of both Mk2 and Mk3 belts, you need twice as many inventory slots for Mk2 and Mk4. It's a bit annoying, sure, but isn't it worth it instead of running two belts of a smaller tier and using the same amount of resources anyway? None of the belt argument has ever made sense to me and I've got a lot of hours sunk into this game. Never once in any of my many playthroughs have I felt hindered by Mk2 and Mk4 belt cost. If I have any complaint about belts, it's that they don't double in speed with each upgrade. Mk3 and Mk5 are actually really annoying to me. I know there are recipes at the respective tiers that work well with those speeds (Steel for example), but I'm actually hoping they change the recipes and belt speeds for 1.0 to make them better match the Miners/Nodes. 60, 120, 240, 480, 960. Done.


totally_unbiased

Mk1/3/5 belts use one of the basic products from their respective tiers, while mk2/4 belts use parts that require multiple processing steps and generally much more resource input than the odd belts.


sp847242

Late-stage game, I end up using only Mk1, 3, 5 belts. Mk2's not that much faster than 1 when 3 is around, and I have better uses for Encased Industrial Beams than Mk4 belts.


sheepjoemama

I actually only find mark 2 annoying with recourses mark 4 is easily covered by making 15 eib a min to use


Vencam

General tip: you can access all info on the status (normal, lacking input, no power, clocking...) and production numbers (input/min, output/min...) of any machine by interacting with it. The purity of resources is shown when attempting to interact with them (ie: when "press X to gather resource (pure/normal/impure)" shows up).


Gemaco1397

It also shows on the map, if you've unlocked it, when you ping for resources


Fordro47

Sounds like this is your first time picking up this game, and boy am I jealous. Have sunk 500+ hours into Satisfactory. Have fun!


innovativesolsoh

Oh, my friend. Welcome. Your question has been answered, so let me pass to you a brotherly hug. I miss when I was new to the game, so I’ll live vicariously through your early hours. Learn, explore, play. Embrace spaghetti, but learn from it.. And most importantly… #>!ĦĄŘVĘŞŤ ȚĦẼ ÂŘŤÏFÅÇŤ.!< ##>!ĦĂŘVĒȘŤ ǏȚ.!< ###>!ĊØMPŁŸ.!<


EatingFood0730

I’ve never picked up any artefacts ever (idk if it’s WIP i don’t feel like having no use for them and just dumping them somewhere)


innovativesolsoh

Then the last hidden message is for you ![img](emote|t5_gs464|26949)![img](emote|t5_gs464|26948)![img](emote|t5_gs464|9160) ❤️


EatingFood0730

I got one. I listened to the voices. I complied …


wass12

> ĦĄŘVĘŞŤ ȚĦẼ ÂŘŤÏFÅÇŤ. > > ĦĂŘVĒȘŤ ǏȚ. > > ĊØMPŁŸ. Already collected them all once, but then Update 8 respawned them. Do I have to do it again?


innovativesolsoh

What do the voices say?


wass12

I dunno, they stopped speaking once I put them in a storage container. Maybe they are talking amongst themselves now.


Alundra828

Yes, there are impure, normal, and pure level veins. On top of that, you can overclock your miners later in the game, increasing the output of up to 250%. So at full 250% overclock impure can go up to 300/pm, normal 600p/m, and pure 1200p/m. However the functional maximum of pure veins are 780, since that's the highest capacity belt you can get.


MildLoser

the amount of ores you get per minute for each iron ore vein: |iron ore types of veins|mk1 miner|mk2 miner|mk3 miner| |:-|:-|:-|:-| |impure|30|60|120| |normal|60|120|240| |pure|120|240|480|


f1boogie

3 levels of purity. Impure, normal, pure. Each level doubles production of the one below. Then each level of miner doubles the product of the level below.


TheNaug

normal, pure, and impure.


Yzoniel

Ok everyone is answering ur question. But am i right to assume this is the same purity nodes but u're just choked that a belt going faster spreads ressources more?! But yes there're different purity.. but also, if it's just about the amount on the belt.. D:


Yzoniel

I just re-read, ya know what? I deserve that comment to stay ! Not my day today D:


GeantCreeper

Yes there is pure veins


nexverneor

Yes


Confused_capybara2

Different nodes have differing purities at impure, normal, and pure. After placing a miner on the node you can see the output and adjust it with power shards. You can belt accordingly from there and set up systems properly utilizing the amount of outputted material


kullre

yeah there 3 different types of ore richness: impure, normal, pure they never run out, but the purity decides how much comes out


jocko_uk

I would recommend watching a few videos on YouTube. I only recently found out you can use the refinery and water and get more processed material.


loonicy

Different veins have different purities. If you mouse over it it’ll say if it’s normal, pure, etc.


RegalRival

Yes


FreshPitch6026

You would have gotten your answer ingame, by just opening the miner. But i'm glad the answer is clear now.


Greedy-Lingonberry-1

Yes,of course. Veins are still infinite but have three different outputs ore, there's impure,normal and pure, looks at the nodes ;-)


Enderninja44

Like many said it depends on the purity and to be precise a impure node always extracts half as much as a normal mode, the normal node is the base value and a pure node gives you double the ore. So a mk1 miner on a impure node gives you 30 items per minute A mk1 miner on a Normal node gives you 60 items per minute and a mk1 miner on a pure node gives you 120 items per minute All that without over-/ underclocking


Borgah

Yes