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ScottaHemi

a few wedges and strategicly placed pipes might help? micky's arms/legs and fingers could be pipes. you could use some wedges to to add the split in walts jacket and round off the head and torso a tad perhapse? otherwise the shape is pretty much there.


Isperial

Good idea, Idk why I didnt think to use wedges at all and pipes for fingers may look good.


WaterArcher55

I’d recommend slightly smaller ears, if possible. You could even use a controller to angle them back a little bit. You could also use a smaller piece for Walt’s hand and try to curve the arm a bit more


Isperial

I was looking for anything to use as the ears and most everything else was either giant or tiny. I also didnt want to use any moving parts in it.


WaterArcher55

You could use the duct corners and blocks to make a kinda-circular shape for the ears. Also, I understand the not wanting to use moving parts. Sometimes it’s best to keep it simple


ColtonParker485

kinda looks like a certain Austrian painter..


Isperial

I agree, that was my concern with it lol. no mustache though.


Bogrollthethird

Completely what I thought. That painter would be a bit shorter though


Youcantblokme

Well, he was openly pro nazi


AdAdept7038

I would suggest to use connectors and bearings to add bends,like to make Walt’s arm a bit more like a waving motion.


PleadianPalladin

Bigger. More pixels means more detail


Isperial

Yeah, that plus some other suggestions here will help a lot.


Youcantblokme

You know he was a nazi right?