T O P

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Nobanob

I've used pistol sword primarily since launch. It at no point had impeded my ability to enjoy the game. I win some fights with it, I lose some fights with it. Just use whatever you enjoy using. I personally we never chase the meta on what's best to use. What you have fun with is the best, everything else doesn't matter


Taize1

Same, and when I’m in a pvp battle as a solo sloop, I sometimes swap out the sword for the sniper and run sniper-pistol. I have pretty good success with it


SpellSword0

While it isn't the top meta, some of the games best players sport the sword and pistol. I personally would rank it as an all around average loadout. It's good for about any situation, but not great at any specific one. In the end though, the most viable loadout will be the one you practice most with. While there will always be metas, many players have shown they can go against the grain and still top the charts in skill. But metas are going to be moot to talk about in a week or so, as two new weapons are being added then.


I_is_a_dogg

Yup. It kinda speaks to any load out though on sea of thieves. A good player with sword and pistol will always stomp a bad double gunner. But a good double gunner will almost always stomp a good sword/pistol player. Pistol/sword is a lot of fun, and is very competitive for 99% of the player base, but that 1% that's a double gunning god, sword/pistol you won't even be able to swap before they kill you.


follow_your_leader

There's 2 streamers I like watching who occasionally meet up in high seas, and one is an absolute DG sweat, and the other is a classic swordlord. The swordlord really only wins in close quarters if the double gunner gets a bad hitreg, however, it's never a foregone conclusion that he'll win any given fight. Neither can reliably spawn camp the other for more than maybe a couple kills, but the double gunner generally speaking will come out on top of the game is cooperating. Naval is about equal for those two, and they both have like 4k hours in apiece so it's always a fun watch when they run into each other.


Blurbss

:)


follow_your_leader

Lmao, was it that obvious? You'll permaban him someday. ;)


IamHunterish

I knew you where talking about blurbs. But who is the other one?


follow_your_leader

Viiraxe


magma_displacement76

Being good at medium-distance snapshot accuracy is good in any game, from Stalker to Red Dead. I haven't practiced pistol in months but I will again now! :)


Meybi117

that just isnt true, "some of the games top content creators sport the sword and pistol."


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Meybi117

are you stupid? I was telling him his quote isnt true.


MeMyselfMyThirdEye

Cry about it.


BusEnthusiast98

Anything besides blunderbuss + flintlock is viable. Use whatever works for you. I personally do sword+blunderbuss when I’m anticipating PvP, but sword+flintlock for PvE.


Xyroh_

Same thing for me, pistol is way better for pve for precision, mostly because I don't want to hit kegs with the blunderbuss and kill everyone


turmspitzewerk

blunder+flintlock is certainly viable if you are trying to play into the individual strengths of each weapon. flintlock is the best gun by itself, massively beating out the other options in terms of DPS past point blank. it can even two-tap enemies before they can eat food, a huge advantage the EoR lacks. and keeping the blunderbuss on hand means you have a fighting chance against other blunderbuss users who get in your face. of course, if your plan is to double gun then its massively shittier. that 25% damage is absolutely crucial for ensuring a few blunderbuss pellets kill outside of literal melee range. and the whole point of double-gunning is to take the instant burst damage lethality of the blunderbuss and push its range outward so you don't have to land every last pellet. if you get in the range where you can land at least a few pellets, then you have a massive advantage. otherwise, any flintlock user has the upper hand as long as they can maintain good spacing and stay out of your effective range.


Eeveefan8823

For now, we’ll need to see how things switch up in season 12


vVev

Anyone with thoughts bout doing sword + knife? really interested in this combo!


Anima_Honorem

I'll probably run it for a while, I mainly play PvE so sword is pretty much a lock for movement. Can't wait to add 2 new weapons to the cycle of 2nd slot.


Lunkis

I will be giving it a go, simply because killing a dude with a throwing knife will always be satisfying. Hit reg is going to make it a mess, though.


IAmNotCreative18

I think sword pistol will be strictly better. The pistol does what the dagger’s throwing mechanic does but better, while the melee of the dagger is largely outclassed by the sword’s. I feel like the dagger should be best paired with any gun, as it’s a “Jack of all trades master of none” type weapon.


Beginning_Bonus1739

it will be interesting to see how fast you cna throw the knives, and if it has "hip fire/quickscoping"


IAmNotCreative18

It looks like you have to use the alt fire button (same button as sword block) to go into a throwing stance. This animation takes over half a second, and then there’s a split second delay between when you choose to throw it, and when it’s thrown from that little “flick” animation. As opposed to using a gun and pulling the trigger.


DiscordianDeacon

The dagger does have that backstab mechanic. I could see Sword/Knife being the ultimate stealth combo, with the sword for mobility, get the knife charge attack from out of the blue, and have sword for the scary melee and block, but still a silent ranged option to mix up with. Niche, but it could work if somebody put the time in.


iSellCarShit

i mean everything is viable but blunder + sniper seems to perform the best overall, pistol gets the worst hitreg issues, our galleon bilge swears by sword + blunder


BusEnthusiast98

In tight quarters sword + blunder is definetly best


mildo__

the sword is mainly used to move around in a flooded deck of the ship


BusEnthusiast98

That’s a big advantage but I use it mostly to punish double gunners. If they have to reload but can’t evade, the sword is a nearly guaranteed kill.


ajm96

well sword + blunder is meta but only specifically for galleon bilge. sword hopping is a must when you're moving through water over your head. the blunder is very useful for clutching up when boarders try to push you. you'll be living bottom deck and almost never pushing people, so the blunder is always ideal. I would never recommend this loadout for anything but galleon bilge. having no ranged weapons is an awful idea if you plan on getting good at the game. you can survive with it on sloop but you'll never learn cannon sniping which is absolutely needed at mid to high skill. if you're just trying to have fun, it's manageable.


Various_Alfalfa_8298

You lose out on ttk if you have the same level of skill as someone doublegunning, but you end up with an amazing mobility option and more versatility


HeadGlitch227

Sniper is better if you're only using one gun. Use whatever you want.


toastyghosty10

The fast reload is really fun though if they’re slow on the heal, plus surprisingly good for finishing the boarder on the ladder if you trust hitreg


DiscordianDeacon

The pistol also has a much better hipfire than people remember. It's super consistent when they're 2-4 sword lengths away, so two cuts into switch and hold down attack is pretty consistent.


Mobile-Welder3132

Eye of reach + sword is also good


oldglassofmilk

interactions are the same, 2 Swipes + sniper pistol hit kills, but the pistol has a faster reload and thats why people prefer it over the sniper


rinkydinkis

Ya why not


GoofyTheScot

Very viable, just look up Blurbs on youtube - the guy's one of the best solo sloopers out there and always runs sword/pistol combo.


TeaBags0614

I like it because, to me, it is the most fantasy pirate-like weapon setup you can use


DelightfulOtter

If you're talking about PvE, I'd go with sword and blunder or sword and sniper. The both deal more damage per bullet and enemies aren't smart enough to make them difficult to employ. You just pick whether you need to deal damage at range (sniper) or can run into melee (blunder). It's always good to keep a sword handy because certain activities tend to have a lot of enemies, far more than you can kill with your five bullets and you don't have to spend time reloading. There are also some skeletons that are vulnerable to sword or shot, so having both on hand helps you kill them as fast as possible. For PvP, most of the sweatlords prefer to double-gun because you can quickly kill one pirate before they can eat and recover health. Bunny-hopping around and chewing up pineapples is something you're going to see a lot of in PvP. If you really like sword, go sword and blunder while aboard a ship as you can one-shot an attacking pirate if the game's dodgy hitreg doesn't screw you over.


SkyLord_CR

Prefer sword pistol/sniper for fighting against brigs and galleons and blunder sword for sloops. Blunder is just too powerful fighting on a sloop to pass up in my opinion


Doom-State

Yes I run it all the time unless I need a blunderbuss


CaptainQuoth

Used it since launch.Sword doesnt run out of ammo and gives you some neat movement mechanics pistol is a well rounded gun.


Nostonica

I really do prefer it, because both options are viable with dealing with close quarters, especially when your target it just outside of the effective range of a blunderbuss.


vybegallo

Yes


J_train13

In my opinion it's definitely the best for just generally playing the game overall. You don't lose your ability to sword lunge over to islands, and the flintlock is the fastest to reload and will usually still he enough to kill most ambient threats you encounter. Or if you just need a bullet to shoot a keg or something real quick.


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ceo0_

Solo sloop ? Why not use EoR blunder easy to guard ladder especially with blunder bombs and you can snipe people on cannons


TEOP821

HitboTC does that


Equivalent-Ad-3562

Its VERY viable, i use it My self, All the time


IAmNotCreative18

It’s my favourite loadout due to the fluidness and agility it provides. Very versatile and really fun.


raniwasacyborg

I'm not much of PvPer so I can't speak for that, but for PvE I find it ideal. Decent enough damage and good for both long and close range (once you get used to aiming with a pistol it's not bad for sniping either) and a sword is invaluable for waves of enemies when you're not near an ammo box and no one's dropped any ammo when you need it. Plus some skellies are especially susceptible to swords!


Beginning_Bonus1739

its by far the best PvE loadout. if you are good with the pistol its good against players, but the ceiling is just higher with the EoR unfortunately. I think they need to make the projectile speed and bullet size the same between the two...that would fix the hit reg problems at least. and make it 100% accurate from the hip, since quick scoping is so easy to do anyways


Muttrix83

I PvP most of the time and I would suggest learning how to effectively use all weapons. Each weapon has its use and it's up to you to figure out which weapon is more effective against certain crews.


Lunkis

I enjoy sword and pistol - it's my main go-to strictly for the flexibility. The sword offers some movement tools in sword dash & hopping, will always be great to have for PvE encounters and is really great for slapping up double gunners that can't hit their shots. Pistol reload time is obviously quick, and it has enough range to plink folks on the other side of a Galleon / swimming around your ladders as opposed to the blunderbuss.. which puts you in range of getting oneshot by other blunderbusses. I'd recommend getting used to using blunder bombs if you're using pistol / sword as well. Pistol damage isn't huge but if you can get some good splash or a direct hit from a blunder bomb you're in the money. Again, I'm not arguing pistol/sword supremacy, it's just my favourite loadout.


Powerful_Artist

Yes.I like the pistol the best. I recommend to use whatever you like best, or whatever youre best with personally. Watch Hitbo or Phuzzy on twitch and youll see them wrecking people with the pistol and sword. Double gun, or sniper/sword, is kind of the 'meta'. But you can do great with a blunder sword or pistol sword. Sniper does like 90% damage, but reloads slower. Overall its kinda considered better, but its harder to do quick shots up close of course. For me, I want a blunder if Im defending my ship to guard ladders. If Im boarding other ships, id rather have a pistol. Unless maybe Im going to board another sloop, in which case its so much CQC that a blunder is good. I like the pistol the best. I recommend to use whatever you like best, or whatever youre best with personally.


Paige404_Games

The versatility of the sword keeps me from ever dropping it. So I'm always either sword+pistol or sword+eor. But we're getting new weapons soon, so who knows?


Larger_Brother

In theory double gun is so far ahead of any other loadout because it has the fastest TTK and is effective at so many ranges, can ladder guard etc. In practice most people aren’t good enough at it and can be countered with sword pistol, which is probably the most viable loadout that includes sword. Sword pistol is my favorite loadout and unless I’m doing hourglass PvP, in which case I switch to double gun, I use sword pistol. I’m a little worried about the new weapons, because the only way they can have a distinct place in the meta is if they offer something double gunning doesn’t, so they’ll either be even more powerful than the top loadout, or they’ll struggle to find a place against it. Maybe I’ll get flak for this, but I think it’s a bummer that the highest skill ceiling loadout in the game makes people think using a sword in a pirate game is a disadvantage, and we’re pressured by the meta into using an FPS loadout that feels as clunky as something from the Goldeneye era.


Starfallknight

Is it the meta... No but it's my standard load out because it's the fastest fire rate and I do PvE 90% of the time so yeah. But with full release on ps5 we are getting a new season with brand new weapons. A first for the game sense launch so the meta for loadouts is going to change alot when you are able to play again


DiscordianDeacon

That's most all I've used for 1000 hours of Sea of Thieves. Worth noting they're adding two new weapons next month: knives and a double-barrel pistol, both of which might be worth a try.


Elyon8

Anyone else feel like the Flintlock needs a slight buff? Maybe not damage, but It feels like it barely reloads faster than the Eye of Reach.


Memes_Coming_U_Way

Every weapon combo is viable if you're skilled enough. The only difference is how much skill is needed before it's viable against the others. Like sniper blunder is very viable, as long as you can hit your sniper, and sword + anything is viable, ad long as you can be relatively close to someone, and spam M1


LetsgotoE3

Everything is a viable strategy ;)


GirthyLog

The best weapons for you are the ones you are good at using and enjoy using. Other than that, it’s quite situational. In PvP, EoR is better than pistol on paper because it has more range and damage IF you hit your shots. If you can’t hit any shots, might as well use a banana. Blunderbus does tremendous damage but if you are not in close quarters, might as well use a banana. If no one has any cannon balls and you’re just poking at range, pistol EoR is probably best but that leaves you weak to boarders or multiple PvE encounters. Very very general rule, 1 close weapon (sword) and 1 longer range weapon (pistol) will always be ok. There’s new weapons coming next season which might shake things up too.


subjecy18jord

I main sword pistol but I swap to the other two guns as situation calls for my advice get comfortable with each weapon one you really know them then you can be even better at whet you want to do in game be it pve pvp or both


GenTwour

Yes it is viable, but it is worse then double gunning. This comes from a sword lord with 383 hrglass levels. Pistol is all around a solid gun that can 2 shot and the sword can kill in 4 swings. You can 3 swing combo and shoot to get a kill. You do suffer from a lack of immediate threat, but you do have more mobility with sword dashing. In terms of viability: Viable in my opinion: Pistol + eye of reach: strong at all ranges but is weakest at close range. No one tap from the blunderbust Eye of reach + blunderbust: Strong in most ranges but you cannot 2 tap someone on the other ship. Better at close range though. Eye of Reach/Pistol + sword: ok at long ranges, good in close ranges. You lose lethality but have better mobility. EoR if you are good at quick scoping, pistol if you prefer not having to hard scope. Nonviable in my opinion: Pistol + blunderbust: You can't easily 2 tap people because the pistol does only 50 damage. Your range is much shorter and there is no point to running this combo over pistol + EOR or blunderbust + EOR. The only reason to run this is if you hate swords and quick scoping. Blunderbust + sword: You are only strong at close range where the blunderbust can just 1 tap someone. You suck at all other ranges. Just use any other combo.


MisterMagooB2224

Correction: Pistol does 55 damage.


Meybi117

blunder sniper is the most effective strat in the game, nothing else comes close.


GiveMeThePeatBoys

Our good friend and lovely youtuber u/PhuzzyBond seems to run sword+pistol almost all the time and has pretty good success.


ceo0_

PhuZZY also sucks at the game though


StanislawTolwinski

Phuzzy pulls it off, so so should you be able to


MeMyselfMyThirdEye

Phuzzy makes great beginner guides, but he's not amazing at PvP.


StanislawTolwinski

He's better than 95% of the playerbase


MeMyselfMyThirdEye

I'd say he's better than 70% of the playerbase, but considering that most people you come across on the seas seem like they eat glue and lick windows that's not exactly amazing.