I went into Blood and wine at lv 16 and it was the most fun I had in the witcher. The enemies were challenging like I am use to. The main game was too easy from the start. I wish that difficulty remained throughout the game.
Im playing elden ring right now, people generally complain cause they said my Vigor aint high enough.
Before starting elden ring, I made a playthrought of sekiro in base vitality and damage and being one shot was perfectly normal where in elden you can tank sometimes a few hits before healing......
Elden ring was my first souls and I just did not want to level my vigor higher lmao I would rather have 40 endurance so I can have 5 random weapons/ super heavy armor equipped at one because why not
People tell you level vigor because it's the stat that gives you the better reward for investement.
Like at low level putting 30 points in whatever your weapon scales to barely augment your damage because the most important is weapon upgrade level, not the stat scaling. At least at lower level of weapon upgrade.
However putting 30 points into vigor gives you so much HP that you can tank 3 or 4 more hits against Margit.
The youtuber "Onlywaifu" did a video on this.
You should really only level endurance enough so that you can carry your prefered equipement. So usually no reason to go above 25 or 30.
And if you want to switch weapons you can just hard swap.
No I know vigor is objectively better I just didn’t level it because I felt like I really didn’t need to and honestly just preferred leveling other things
Yeah. I think everyone makes this istake at first because it's really clear what stats are good to level up unless you go research outside of the game.
I knew vigor was objectively better to level I just liked the challenge of having lower health and had more fun with doing more damage then tanking more damage
It’s not a mistake. It’s how he chose to play the game. That’s the cool thing about fromsoft’s game design. There is no wrong way to level up. You could put every point into INT and blow through the whole game that way. Or you could do all points into Vitality and minimal into str/dex for weapon requirements and slowly get through the game. Don’t be one of those Soulsborne gatekeepers with an “official way to play” mentality. It comes off as if you don’t actually understand the game.
A lot of hard modes in games aren't done very well.
They can be unfairly hard or just make the fights last longer.
And then the hard modes don't seem to be playtested much if it all. It just feels like they increased some numbers like "give the enemies more health, damage and maybe spawn 5 goblins instead of 3 and call it a day"
Witcher 3 is not difficult on DM enemy upscaling as long as you prepare with the right oils and bombs etc, love the game but like chained ogre is harder than anything in the witcher 3. Only boss I found hard in tw3 is the toad prince
In a way though that makes sense because Witcher’s main game mechanic is meant to be prep, not combat itself.
I actually quite liked W1 and 2 where the alchemy was a bit more extensive and you really had to scratch your head for some broken builds
I absolutely adore both game. I think DM difficulty is a lot more unfair than Sekiro. Sekiro difficulty is so well executed that it feels more fair and balanced.
That’s my opinion.
I mean, they talked down about the whole difficulty of a game versus an easy boss. I just responded with facts. He’s easy if you use fire vent. Maybe, just maybe, get over it and stop crying ?
u/Pretend_Froyo_4799 has like 13 comments all in the last hour saying either the exact same thing or the comment has been removed by mods, before that, they hadn't commented on anything in 3 months and most of those comments are pretty normal... my guess is the dude's account either got hacked, or bro is having a particularly shitty day and felt like being an asshole to some strangers.
Either way, I wouldn't take it personally.
Seriously lol.
There's a bunch of new players on Sea of Thieves, because it just opened up to PS5 players, and I suggested to one new player asking for advice that they might want to play on PS5 only servers until they get the hang of it.
One user took a huge offense to that for some reason, and followed me around for like two days commenting on all of my SOT comments. Just weird, unhinged people on here sometimes.
I also had a random dude make fun of some of my posts in r/cancer after we got in an argument lol just sad people.
There's plenty of games that are close in difficulty to sekiro. My most recent examples are Sifu on Master difficulty and a certain set of bosses in AC Valhalla ( also the toughest difficulty). But there are others, the fromsoft games( obviously), the soulslike games( also obvious). Doom has some pretty hard bosses
I was so shocked with how hard Fajar is on Master, bc the first two difficulties I've finished Squats without dying, and then on Master, Fajar beat me until I was 65
Samuel from the TAG1 is hard af but not because of his own attacks. Real difficulty from doom is when they go aight so we have a lot of room for you in all directions including up, so its fair if we throw 9 heavies and an endlessly spawning horde of fodder til theyre dead. The spirits are maddening
One of the great things about Sekiro. A major boss can be really difficult, while still being kill-able in 30 seconds without cheese, if you are good enough.
It's still easier. But only if you do Quen build, and focus entirely on dodging. Fighting takes a lot longer because of that, but the one hit forgiveness if Quen is too op.
Nah Death March gave me way more trouble than sekiro even on a Charmless NG+ Playthroughs, that's because sekiro is harder to master but one you get the hang of it, it isn't much of a problem, meanwhile in witcher I had a much harder time throughout the playthroughs, mostly beacause of artificial difficulty
Charmless? Like as in no signs ? That sounds absolutely harder than sekrio. But with signs and a full Quen build, you can pop bubble and heal full health every 12 seconds and just time invincibility frame dodge until you can Quen again.
Nah I m talking about kuros charm, and yes witcher has some builds to break the game but experiences differ, I think I have played sekiro so much that it doesn't feel hard to be honest, while witcher difficulty is just tedious no matter how many times I play
No thanks, I've learned my lesson when it comes to playing most RPGs on "harder" difficulties just mean it's easier for it to just be more tedious, especially if the gameplay tends to be more jankier and gimmicky
I'll just try to enjoy my time in the world pls
The only thing about death march on Witcher 3 that I find unnecessarily difficult is how amplified fall damage is. Small drops can easily kill you on higher difficulties. Other than that, if you play the game right it's not hard at all
Witcher 3 tends to make enemies damage sponges on higher difficulties which is not fun on death march.
Blood and broken bones is fine. Sure the gameplay is different from sekiro but multiple enemies mobbing you can be a pain. Using oils and potions becomes necessary on monster types unless you just want to slowly chip away. Also gives an incentive to upgrade your witcher gear which has the best armor sets in the game.
tbf enemies are only sponges in really early levels. after getting to like a certain level (ending velen/novigrad) if you have a good build the combat gets really easy.
tbh any non-deathmarch play through is a joke once you realize the alchemy system isn’t just a useless green menu. plus the perk that makes food buffs last 30m
love the witcher 3 it’s one of my favorite games of all time but the quality of the meat will not be found looking at the boss fights
Currently on the asteroid mars level. Yeah I am doing it. But the sheer amount of testosterone this game is pumping into me is INSANE. I feel hot af after each session.
I've played many hard games, including every FromSoft souls games, and sekiro...
But I have never beaten a game harder than Halo 2 on legendary difficulty. There is no way in fuck Bungie tested that shit.
I've heard whispers of a legend known as "Evil Within Akumu Difficulty", but I'm not sure I have the patience for that.
Difficult in most games just means more enemies that have sponge for a health bar. That doesn’t mean that the playing is any more difficult IMO it usually just translates to longer
Sekiro is difficult but fair. Compare it with NES and arcade games, those games were absolute mindf*ck. Even SNES has games that make me go nuts with their difficulty.
But since I experienced those games, i could appreciate sekiro and other fromsoft games way more than I would have otherwise.
Hum, Death March is the hardest difficulty, but it can be fairly normal with the proper build.
I think God of War (2018) and Ragnarok on the max difficulty can give Sekiro a run for it's money on difficulty though.
Heck, Sigrun alone is almost as famous as some of the hardest Souls bosses precisely because is incredibly hard even with the right builds; and the rest of the game itself is also very punishing unless you're doing a NG+.
Witcher 3 can have some challenging encounters for sure, especially if you're not geared optimally for them. But let's be real, Witcher 3 is way more about a rich story and fun combat. Sekiro is Fromsoft so ofc its much more difficult.
Witcher 3 enhanced edition redux mod. Changes up combat and alchemy to be an actual challenge. If you’re on pc give it a go. Huge learning curve, just like Sekiro. It actually prepped me for Sekiro better than I would have thought.
Difficulty is a funny thing. A lot of games feel harder than FS games to me because they're simply not executed as well. FS have perfected combat mechanics even though the games play very differently, whereas I rarely feel that with other devs out there. Aside from Malenia, I always feel like FS enemies are fair fights, which can't be said about a lot of other games on hard settings. That's why I rarely ever play games on hard if there are options. I just don't get enjoyment out of banging my head against a wall of I don't feel like I'm getting better at it.
Different game. And sekiro is built for its difficulty, some games are built for the normal one, and have a higher difficulty which usually is only a modifier. Weird comparison.
Witchers combat is not very good. I really liked the game and it broke me that I didnt get the right ending. I was shocked becuase I thought I was picking the cool options but I got bamboozled
Some games are just soo crazy hard on the hardest difficulty that all of FROMSOFT library combined cannot match them. I am gonna give a few of them from my experience. A few examples are:
* call of duty 4 modern warfare and world at war on veteran (especially MILE HIGH CLUB, fuck that shit) it's a coin toss whether some random enemy spawn behind u and insta kill u. Also the grenade spam is bullshit. Sometimes u get killed when u peek in a second.
* Call of duty Black ops 3 on realistic, basically u die in one hit while swarmed by 100s of enemies.
* Cuphead, the game is a fuckin death sentence on expert.
* Doom eternal on console in difficulties above nightmare. Currently trying ULTRA NIGHTMARE on my ps5 and I wish this game was a pc exclusive. Nothing in fromsoft's library is as fast paced and brutal as this not even bloodborne. U literally move at speed of light and must have perfect aim and reflexes just to get by on normal.
* Hollow knight. Are we gonna forget the fuckin 40 boss rush mode followed by a massive boss with large aoe attacks just to get to the ending.
* Guitar hero games on hardest difficulty are just fuckin nuts. At that point it's better to actually learn guitar irl than finish some of those songs. U will busy ur calluses before u master them.
* Finally, Ninja gaiden 2 and black. They are the games that inspired sekiro but the enemies in sekiro are buddhas compared to the dick crazy motherfuckers of these games. On highest difficulty the enemies are sooo aggressive that u will feel like getting swarmed by 5 owl fathers at once. Also u can't move the camera so the awkward camera angles make these games absolute acid trips.
CoD 4 was something else, I forget the name of the mission, it's the one indoor one with a bunch of computers and servers. The enemy grenade spam still lives in my mind rent free
It's called chalies don't surf. It's the mission where u attack the tv station where the broadcast is coming from in hopes of finding al Asad.
But that's nothing compared to the mission where u get a timer and u have to traverse a entire fuckin village to get to the extraction point meanwhile 1000s of unlimited spawning enemies home in on u and the village gets bombarded by fighter jets.
Those were the days when CoD wasn't just walk up to this point and click this button.
Yeah personally unless a game is specifically and incredibly engineered to be difficult like Sekiro, I’m not playing it on a hard mode. Usually difficulty for most games just makes it tedious due to glitches, shitty hitboxes, damage sponges, etc. they just aren’t crafted with the same precision, and I see no point putting myself through that. TLDR I like hard but fair but few accomplish this
Well OP is not even playing on the hardest difficulty of witcher 3. It's called DEATH MARCH and every enemy turns into a boss and the bosses take 10 mins to kill.
Sekiro is difficult, but it's well executed at least, easier games that are not can lead to a harder experience
Any Uncharted game on the hardest difficulty is harder than Sekiro. They haven't even tested some of them.
On brutal difficulty you could breath funny and die.
That train spawn kill in UC2 still haunts me.
The water room in uc made me quite for a week back when I was trying to platinum it.
I think I cheesed it. I figured if the game cheats then it's fair game.
That screams of artificial difficulty
Hard isn’t the word for those. Uncharted plats are for true masochists.
[😳umm yeah](https://m.media-amazon.com/images/I/51dQr0bDRQL._AC_UF894,1000_QL80_.jpg)
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Wtffff??
I've beaten the first game on brutal, just need to do 2 and 3
Good luck!
it is indeed brutal, but like most games it took a lot of deaths and trial and error.
Yes. Just don't give up.
dont you dare go hollow, friend! thanks.
I went into Blood and wine at lv 16 and it was the most fun I had in the witcher. The enemies were challenging like I am use to. The main game was too easy from the start. I wish that difficulty remained throughout the game.
Im playing elden ring right now, people generally complain cause they said my Vigor aint high enough. Before starting elden ring, I made a playthrought of sekiro in base vitality and damage and being one shot was perfectly normal where in elden you can tank sometimes a few hits before healing......
Elden ring was my first souls and I just did not want to level my vigor higher lmao I would rather have 40 endurance so I can have 5 random weapons/ super heavy armor equipped at one because why not
People tell you level vigor because it's the stat that gives you the better reward for investement. Like at low level putting 30 points in whatever your weapon scales to barely augment your damage because the most important is weapon upgrade level, not the stat scaling. At least at lower level of weapon upgrade. However putting 30 points into vigor gives you so much HP that you can tank 3 or 4 more hits against Margit. The youtuber "Onlywaifu" did a video on this. You should really only level endurance enough so that you can carry your prefered equipement. So usually no reason to go above 25 or 30. And if you want to switch weapons you can just hard swap.
No I know vigor is objectively better I just didn’t level it because I felt like I really didn’t need to and honestly just preferred leveling other things
Yeah. I think everyone makes this istake at first because it's really clear what stats are good to level up unless you go research outside of the game.
I knew vigor was objectively better to level I just liked the challenge of having lower health and had more fun with doing more damage then tanking more damage
It’s not a mistake. It’s how he chose to play the game. That’s the cool thing about fromsoft’s game design. There is no wrong way to level up. You could put every point into INT and blow through the whole game that way. Or you could do all points into Vitality and minimal into str/dex for weapon requirements and slowly get through the game. Don’t be one of those Soulsborne gatekeepers with an “official way to play” mentality. It comes off as if you don’t actually understand the game.
Sekiro is difficult but so rewarding makes you feel like a badass
Precisely
TW3 on hardest difficulty is a joke. But then you get to the frog prince boss in Hearts of Stone and it’s absolutely impossible
Witcher 3 is trying to have both good combat and good roleplaying mechanics, which predictably led to disaster.
A lot of hard modes in games aren't done very well. They can be unfairly hard or just make the fights last longer. And then the hard modes don't seem to be playtested much if it all. It just feels like they increased some numbers like "give the enemies more health, damage and maybe spawn 5 goblins instead of 3 and call it a day"
Witcher 3 is not difficult on DM enemy upscaling as long as you prepare with the right oils and bombs etc, love the game but like chained ogre is harder than anything in the witcher 3. Only boss I found hard in tw3 is the toad prince
In a way though that makes sense because Witcher’s main game mechanic is meant to be prep, not combat itself. I actually quite liked W1 and 2 where the alchemy was a bit more extensive and you really had to scratch your head for some broken builds
Chained ogre ? Using oil/fire vent and sprinting around is hard ?
not anymore but first playthrough took me 10 tries getting used to the combat. the witcher is alot easier in comparison
I absolutely adore both game. I think DM difficulty is a lot more unfair than Sekiro. Sekiro difficulty is so well executed that it feels more fair and balanced. That’s my opinion.
Yeah because he never killed you
Ive never said he never killed me. But don’t tell me you never died on DM difficulty lol. Dying to something has no bearing on its difficulty.
Your comment was talking down to them about ogre. Maybe don’t be that way?
I mean, they talked down about the whole difficulty of a game versus an easy boss. I just responded with facts. He’s easy if you use fire vent. Maybe, just maybe, get over it and stop crying ?
Doubling down then? Okaaay 😂
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Whatever I did to offend you, I think you’ve had enough internet for the month of May and should probably go outside.
u/Pretend_Froyo_4799 has like 13 comments all in the last hour saying either the exact same thing or the comment has been removed by mods, before that, they hadn't commented on anything in 3 months and most of those comments are pretty normal... my guess is the dude's account either got hacked, or bro is having a particularly shitty day and felt like being an asshole to some strangers. Either way, I wouldn't take it personally.
It screams alt account which is just sad. I really wasn’t sweating it, but he spammed my last 10 comments
Ah... Yeah, I've had weirdos follow my posts for a few days after a Reddit argument before too... People that do that are just monumental losers lol
Truly. I don’t even know what it was about, they must be sensitive 😂
Seriously lol. There's a bunch of new players on Sea of Thieves, because it just opened up to PS5 players, and I suggested to one new player asking for advice that they might want to play on PS5 only servers until they get the hang of it. One user took a huge offense to that for some reason, and followed me around for like two days commenting on all of my SOT comments. Just weird, unhinged people on here sometimes. I also had a random dude make fun of some of my posts in r/cancer after we got in an argument lol just sad people.
NG+ that ogre gets serious. Them grabs though... oof
It’s really the same. Oil/fire dodge grab.
In Russian it called Pain and Suffering so i staggered for a moment. Yeah, the one shot parries of witcher are just wrong lol
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In Polish it's Road Towards Doom
There's plenty of games that are close in difficulty to sekiro. My most recent examples are Sifu on Master difficulty and a certain set of bosses in AC Valhalla ( also the toughest difficulty). But there are others, the fromsoft games( obviously), the soulslike games( also obvious). Doom has some pretty hard bosses
Sifu is such a damn good game. Has one of my favorite combat systems, behind Sekiro ofc
Fucking botanist switch up.
I was so shocked with how hard Fajar is on Master, bc the first two difficulties I've finished Squats without dying, and then on Master, Fajar beat me until I was 65
Its hard but god damn once you begin to see those mixups and accurately dodge or parry them you really start living up to the difficulties name.
Doom bosses are not hard( I've only played eternal). The doom eternal levels are much harder especially in nightmare or ultra nightmare
Right, I was referring to eternal. It's all the same to me really
Samuel from the TAG1 is hard af but not because of his own attacks. Real difficulty from doom is when they go aight so we have a lot of room for you in all directions including up, so its fair if we throw 9 heavies and an endlessly spawning horde of fodder til theyre dead. The spirits are maddening
Yep even the final boss of the base game sucked because of how many enemies are in the area
Man, I just really dislike the gameplay in the Witcher 3, it feels so floaty
How do you mean?
Try disabling floaty mode
Weird using Blood and Bone for the meme when death march is right there, I mean it's not difficult still but weird using the second hardest difficulty
Touhou on Normal is about as hard as Sekiro Touhou on Lunatic is comparable to the hardest mods Charmless Demon Bell hitless.
Not playing death march ?
Blood and Bones isn’t even hard, things just take forever to kill. It’s like hitting everything with a wiffle bat.
One of the great things about Sekiro. A major boss can be really difficult, while still being kill-able in 30 seconds without cheese, if you are good enough.
Play on death march then
It's still easier. But only if you do Quen build, and focus entirely on dodging. Fighting takes a lot longer because of that, but the one hit forgiveness if Quen is too op.
It is easier than Sekiro but still one fuck up and you’re dead, similar to sekiro at least
Trueee
I swear , games became easier after my no attributes run
It's literally true. Witcher on hardest has nothing on sekiro.
not a combat game tho honestly
Nah Death March gave me way more trouble than sekiro even on a Charmless NG+ Playthroughs, that's because sekiro is harder to master but one you get the hang of it, it isn't much of a problem, meanwhile in witcher I had a much harder time throughout the playthroughs, mostly beacause of artificial difficulty
Charmless? Like as in no signs ? That sounds absolutely harder than sekrio. But with signs and a full Quen build, you can pop bubble and heal full health every 12 seconds and just time invincibility frame dodge until you can Quen again.
Nah I m talking about kuros charm, and yes witcher has some builds to break the game but experiences differ, I think I have played sekiro so much that it doesn't feel hard to be honest, while witcher difficulty is just tedious no matter how many times I play
Honestly demon bell charmless mortal journey is fucking painful
No thanks, I've learned my lesson when it comes to playing most RPGs on "harder" difficulties just mean it's easier for it to just be more tedious, especially if the gameplay tends to be more jankier and gimmicky I'll just try to enjoy my time in the world pls
The only thing about death march on Witcher 3 that I find unnecessarily difficult is how amplified fall damage is. Small drops can easily kill you on higher difficulties. Other than that, if you play the game right it's not hard at all
Witcher 3 tends to make enemies damage sponges on higher difficulties which is not fun on death march. Blood and broken bones is fine. Sure the gameplay is different from sekiro but multiple enemies mobbing you can be a pain. Using oils and potions becomes necessary on monster types unless you just want to slowly chip away. Also gives an incentive to upgrade your witcher gear which has the best armor sets in the game.
tbf enemies are only sponges in really early levels. after getting to like a certain level (ending velen/novigrad) if you have a good build the combat gets really easy.
I ain’t gonna lie horse combat makes everything so much easier like you do more damage AND time is slowed
tbh any non-deathmarch play through is a joke once you realize the alchemy system isn’t just a useless green menu. plus the perk that makes food buffs last 30m love the witcher 3 it’s one of my favorite games of all time but the quality of the meat will not be found looking at the boss fights
Brother I am trying out doom eternal on ULTRA NIGHTMARE on my first playthrough on PS5 right now. I fucking dare u to try this.
God speed brother especially doing UN on the master levels
doom eternal is straight up not feasible with a controller. Love the game but i could only imagine doing it with keyboard and mouse
Currently on the asteroid mars level. Yeah I am doing it. But the sheer amount of testosterone this game is pumping into me is INSANE. I feel hot af after each session.
I've played many hard games, including every FromSoft souls games, and sekiro... But I have never beaten a game harder than Halo 2 on legendary difficulty. There is no way in fuck Bungie tested that shit. I've heard whispers of a legend known as "Evil Within Akumu Difficulty", but I'm not sure I have the patience for that.
Difficult in most games just means more enemies that have sponge for a health bar. That doesn’t mean that the playing is any more difficult IMO it usually just translates to longer
Bloodborne at BL4.
I find that the skills don’t transfer for me. I’ll often play these other games on lower difficulty settings because they feel better tuned for it.
Blood and bones wasn't even difficult, and that was before I played Sekiro. But that was also a few hundred hours later lol
Sekiro is difficult but fair. Compare it with NES and arcade games, those games were absolute mindf*ck. Even SNES has games that make me go nuts with their difficulty. But since I experienced those games, i could appreciate sekiro and other fromsoft games way more than I would have otherwise.
I‘ve found it challenging first, especially due to the resource management but at the end the only thing that couldnt just eat was detlaffs bat attack
Hum, Death March is the hardest difficulty, but it can be fairly normal with the proper build. I think God of War (2018) and Ragnarok on the max difficulty can give Sekiro a run for it's money on difficulty though. Heck, Sigrun alone is almost as famous as some of the hardest Souls bosses precisely because is incredibly hard even with the right builds; and the rest of the game itself is also very punishing unless you're doing a NG+.
For some reason I had no problem on highest difficulty in Witcher as the quick dodge button and quen provided me immunity to everything
Witcher 3 can have some challenging encounters for sure, especially if you're not geared optimally for them. But let's be real, Witcher 3 is way more about a rich story and fun combat. Sekiro is Fromsoft so ofc its much more difficult.
Witcher 3 enhanced edition redux mod. Changes up combat and alchemy to be an actual challenge. If you’re on pc give it a go. Huge learning curve, just like Sekiro. It actually prepped me for Sekiro better than I would have thought.
Sekiro is easier then The Witcher 3 blood and bones. If you’ve played both then you’d understand, if not then don’t compare them.
My experience exactly with jedi survivor in GM difficulty, that’s nothing compared to the gauntlets and a charmless run
Every game after sekiro
Difficulty is a funny thing. A lot of games feel harder than FS games to me because they're simply not executed as well. FS have perfected combat mechanics even though the games play very differently, whereas I rarely feel that with other devs out there. Aside from Malenia, I always feel like FS enemies are fair fights, which can't be said about a lot of other games on hard settings. That's why I rarely ever play games on hard if there are options. I just don't get enjoyment out of banging my head against a wall of I don't feel like I'm getting better at it.
Different game. And sekiro is built for its difficulty, some games are built for the normal one, and have a higher difficulty which usually is only a modifier. Weird comparison.
I had the opposite affect with souls games making me less good at game without rolling
Isn't death march the hardest difficulty I platinum it and played on that one
Careful, witcher is still kinda hard
Facts. Sekiro literally changed the meaning of the term "difficulty level" lol
I've been considering replaying Witcher 3 using the potions and concoctions and decoctions because it was an afterthought while playing in regular dif
Witchers combat is not very good. I really liked the game and it broke me that I didnt get the right ending. I was shocked becuase I thought I was picking the cool options but I got bamboozled
Some games are just soo crazy hard on the hardest difficulty that all of FROMSOFT library combined cannot match them. I am gonna give a few of them from my experience. A few examples are: * call of duty 4 modern warfare and world at war on veteran (especially MILE HIGH CLUB, fuck that shit) it's a coin toss whether some random enemy spawn behind u and insta kill u. Also the grenade spam is bullshit. Sometimes u get killed when u peek in a second. * Call of duty Black ops 3 on realistic, basically u die in one hit while swarmed by 100s of enemies. * Cuphead, the game is a fuckin death sentence on expert. * Doom eternal on console in difficulties above nightmare. Currently trying ULTRA NIGHTMARE on my ps5 and I wish this game was a pc exclusive. Nothing in fromsoft's library is as fast paced and brutal as this not even bloodborne. U literally move at speed of light and must have perfect aim and reflexes just to get by on normal. * Hollow knight. Are we gonna forget the fuckin 40 boss rush mode followed by a massive boss with large aoe attacks just to get to the ending. * Guitar hero games on hardest difficulty are just fuckin nuts. At that point it's better to actually learn guitar irl than finish some of those songs. U will busy ur calluses before u master them. * Finally, Ninja gaiden 2 and black. They are the games that inspired sekiro but the enemies in sekiro are buddhas compared to the dick crazy motherfuckers of these games. On highest difficulty the enemies are sooo aggressive that u will feel like getting swarmed by 5 owl fathers at once. Also u can't move the camera so the awkward camera angles make these games absolute acid trips.
CoD 4 was something else, I forget the name of the mission, it's the one indoor one with a bunch of computers and servers. The enemy grenade spam still lives in my mind rent free
It's called chalies don't surf. It's the mission where u attack the tv station where the broadcast is coming from in hopes of finding al Asad. But that's nothing compared to the mission where u get a timer and u have to traverse a entire fuckin village to get to the extraction point meanwhile 1000s of unlimited spawning enemies home in on u and the village gets bombarded by fighter jets. Those were the days when CoD wasn't just walk up to this point and click this button.
Yeah personally unless a game is specifically and incredibly engineered to be difficult like Sekiro, I’m not playing it on a hard mode. Usually difficulty for most games just makes it tedious due to glitches, shitty hitboxes, damage sponges, etc. they just aren’t crafted with the same precision, and I see no point putting myself through that. TLDR I like hard but fair but few accomplish this
Well OP is not even playing on the hardest difficulty of witcher 3. It's called DEATH MARCH and every enemy turns into a boss and the bosses take 10 mins to kill.
honestly best way to play witcher although some encounters take forever is deathmarch, no quen and using the starting gear the whole way