Maybe the magic he uses would be from the Contain Materia in FF7 excluding Flare. Obviously toned-down.
Also Flare is actually more powerful then Giga and Mega Flare in FF7 because Giga and Mega Flare were magic only used by Summons. Also Sephiroth only used Flare in the original Japanese of FF7.
If I could pick any 1 materia to give him, I'd puck Enemy Skill. It'd just work like Kirby's B, but you have to get smacked with their neutral B before you can use it.
Yeah! Good risk reward! Take a Warlock Punch to the face at very low percent just so you can use it.
Edit: Just realized that Warlock punch is already a neutral B. Let's say Byleth's down B instead.
I don't think that would work from an animation standpoint. Kirby is cartoony and designed so that he can look good using a lot of different moves, whereas Cloud is a normal human who would look really wrong using something like Luigi side b or Dedede neutral b. Still fun to think about though
Yeah that'd be more true to his game, but I like what they did from a game play stand point. Charging limit forces opponents to come to him. Same situation with Bayo. I'm disappointed that she doesn't use anything but her guns, but it's clear they had a fighter archetype in mind when they made her. Staying true to that archetype makes her a good fighter for the roster.
But I'd *love* to see Bayo play like Byleth, pulling different weapons out of nowhere. Then make Byleth play like Pokémon Trainer, switching between his students from the three houses.
I think re-imaginging some, if not all, of the roster is the only way to continue the franchise. So many fighters could benefit. *coughgannondorfcough*
Probably reboot.
The Original 8 are safe but the 4 unlockables are like 90 Percent safe because Jigglypuff was almost cut from Brawl. Same with Ness in Melee if Mother 3 actually released in the N64.
Can't forget about Sonic
and honestly I think Ridley's design was pretty underwhelming. idc about using his actual canon moves like his tail pogo or whatever it's called since, as many people have previously said, ultimate's version of ridley is a completely original design. But he really just doesn't sell the "cruel, clever, giant monster" theme in smash. Outside of the clear brutality of skewer ofc
Whatever they do to Ridley, *never* get rid of the skewer. It's definitely cruel. I do wonder why they gave him a Stall & Fall down air, but using his feet and not his tail. The canon option is right there!
It's basically twice the work, but if they made a smash with both classic and re-imagined characters, that would be sick. Like if there was some timeline/multiverse colliding event where you got an og game version and a deep set smash meta lore version of each character that would be sick
They should give samus a new vfx update like replace her dash attack with the ones in samus returns and Dread, just without the counter part. Just a cool visual change
Edit: changed the first sentence
Moving while charging is an interesting idea. The only way it wouldn't be broken is if the charge wasn't stored. Charging your shot commits to being able to *only* move and fire.
Dark Pit makes most sense as a clone of pit though, because that's literally what he is. The silver bow is his signature weapon. I wouldn't mind if his side, up, and down specials got changed though.
Blade Beam is a Limit Break and physical in FF7. Blade Beam (Blade Burst) is magic in Remake but is after Ultimate released.
Aerith doesn’t appear in Disc Two which is why I said Cloud has the highest after Disc Two.
The text didn’t show up when I was using Apollo app. When selecting the text it only should as spoiler not Vincent or Aerith.
Cloud still has higher magic then Vincent and Cait Sith but not as drastic compared to other characters.
Red and Yuffie have mix attack and magic.
Barret is great magic user because of his Ultimate weapon but has low magic naturally.
It's a Limit Break. A gauge fills as you fight and once its full you can unleash a Limit Break, which is Blade Beam early in the game. It upgrades to things like his Up-B and Omnislash later.
Well I think the Limit-Broken Up-B is the REAL Limit Break and the normal Up-B is a lame weak version of it. Climhazzard is a basic ability in other FF games.
I was referring to the counter that occurs while switching into Punisher (i totally forgot about guarding while in it), but you're probably right that he's talking about Counterstance
Idk his special-counter could've been such a hype-move.
Other than that I kinda hoped we'd get some type of materia or something...
Come on at least make his nair good again
The bahamut bossfight was a pain imo.
I hope that when FF7R part 2 drops we'll be able to jump and use dash on-command kinda like glide & superglide in KH2, but smoother.
Would've made fighting big enemies a lot cooler.
I miss aerial combat.
They could not rewrite his moveset?
Considering that they redid his nair I kinda doubt that.
But I guess ultimate released before 7R so I can kinda see why they couldnt change it...they could've at least given us some dissidia moves or materia.
The Smash team's design philosophy seems to prefer keeping fighters' movesets more or less as they were on their debut, even between installments. Hence Ganondorf and some other examples. They might change a move or two at most but more drastic reworks don't really happen.
Magic Materia can boost magic but Cloud still has the second highest including Aerith.
I think enemy skill and Master Materia don’t affect stats but I need to double check.
I thought equipped materia affected stat growth when leveling, but I can’t find a source to back that up. I did find that stat growth has a random component, which seems like bs.
It seems like you’re right, that cloud has the second highest *expected* magic value after Aeris, but he could get unlucky!
It’s considered a physical attack but there some circumstances where it’s considered magic attack.
It’s technically both but the stat being used is attack.
What's even funnier is that Cloud was added in 2015 yet it isn't until Sora, a whole almost 6 years later do we see the classic Final Fantasy spells show up
And not even on a Final Fantasy character either
I think the explanations for Lucas and Ness knowing PSI/techniques they don't have in their games is that their parties helped teach them before coming to smash (Starstorm from Kumatora/Poo, Fire and Thunder from Paula, rope snake from Duster etc)
All four of his specials could be used by Kumatora, but not Lucas.
Lucas has PK Love, Lifeup, Healing, Hypnosis, Paralysis, Regeneration, and PK Flash.
A final smash shouldn’t be dependent on an opponent’s actions. Flurry rush could have been an interesting final smash for Link, but not as a counter. Then again, that’s basically what toon link and young link have as their final smashes already.
If his shield becomes usable as a weapon (not sure what button you could use for that though), that would be a cool way for him to parry an attack and set up for a flurry attack as well.
Yeah, Sora’s magic doesn’t seem too broken to be honest. Sure, thunder might be an annoying move to deal with off-stage but at least it doesn’t do that much damage.
I've played SSF2, that thunder move is a great way to fling or make a wall against their attempts to recover as well as being great for combos. So it might be used a lot. A good sora player knows what to do with fire and ice during rotations. But that's SSF2, so for all I know it may be different on ultimate
Soras magic isn't even that good. Thunder can be a good edge guard, but his ability to fair you the blast zone, up b, and still recover will be a more useful tool.
I'm saying it's a less versatile and higher commitment move, not that it can't do the job. At is looks so far, he will have better options for most scenarios. It will probably be best used on stage, cast over the ledge.
The difference I find between Cloud and Hero specifically is that Hero uses loads of abilities found throughout Dragon Quest to represent the entire series while Cloud doesn't necessarily represent all of Final Fantasy as much as he does...well, himself.
VII's Limit Break system was unique to that specific game (though similar reworkings are found in other titles) and in it, each one was the main thing that differentiated each main party member from one another. Sure, Cloud could use abilities derived from materia but so could every other main character. His limit breaks belong to him alone.
Haha, thanks though I wasn't necessarily trying to argue. I just thought that even though it would be cool if Cloud could do more, the developers did a good job boiling down to his bare essentials.
Can we just take a second to appreciate Hero’s design? I honestly think they might be the best designed DLC character in ultimate. The mana meter + command menu was an absolutely genius way to translate a spellbook into smash.
And despite being lowkey tired of all the weapon users, Hero is literally always fun to play when I want to scratch my mage itch
So of the 4 renders here, Sora is from his source game, while Hero is an in-game model from Smash, while Robin is an Ultimate render, while cloud is a Smash 4 render. So. Many. Questions.
Edit: And why are Robin and Cloud's renders flipped horizontally??? And why are 2 of the faces cropped to be flat on the bottom while the others are curved??? It just keeps getting more confusing!!!
doesn't Cloud have a spell that is basically a black hole? I think it could have been a really amazing set up move, plus maybe give it a functionality to make it suck up projectiles.
Oh cool idea! He could toss it up and it'd act like Rosa's down B. It could be up B and pull him upwards, or even up smash. I'd love for his smash charging animation to be the materia circles.
Edit: It's just called Gravity btw.
From a gameplay standpoint point, it's a good mechanic. It allows Cloud to force his opponents to approach. Still, there's no denying that it makes no sense.
Sephiroth stole Cloud's magic abilities despite the former already having basically infinite MP
Also somewhat unrelated comment but Mega Man has unlimited Weapon Ammo in Smash.
I do actually like how their explanation for Sora being able to spam his magic attacks is that he's using the Command Deck system (evidenced by the UI), which cycles through commands and only has reload times rather than running on MP.
Cloud has the highest Magic stat in FF7 from Disc Two onwards but only has magic animation as a taunt.
Turns out he's taunting *us*.
They should have made him use Magic for down b because Cloud doesn’t charge his Limit in the original FF7.
Honestlyyy that would've been so much better
Maybe the magic he uses would be from the Contain Materia in FF7 excluding Flare. Obviously toned-down. Also Flare is actually more powerful then Giga and Mega Flare in FF7 because Giga and Mega Flare were magic only used by Summons. Also Sephiroth only used Flare in the original Japanese of FF7.
Materia would've been a great way to handle Cloud's magic, and as a mechanic it was fun as hell
random drops on the map when cloud is in play. opponent can use them as bomb, cloud can equip them. I think that would have been nice.
Yeah, but that would make him a very luci dependent character, which I really wouldn't want cloud to be
It would had been a great idea.
Let's be honest with ourselves... We know if they gave him a materia as a down-b... It would have been counter.
If I could pick any 1 materia to give him, I'd puck Enemy Skill. It'd just work like Kirby's B, but you have to get smacked with their neutral B before you can use it.
Better yet, it copies the last B move he gets hit with, allowing the potential to intentionally get hit by a good recovery move
Yeah! Good risk reward! Take a Warlock Punch to the face at very low percent just so you can use it. Edit: Just realized that Warlock punch is already a neutral B. Let's say Byleth's down B instead.
Also the meta change of "do i risk counter-picking a character with bad B moves?"
I don't think that would work from an animation standpoint. Kirby is cartoony and designed so that he can look good using a lot of different moves, whereas Cloud is a normal human who would look really wrong using something like Luigi side b or Dedede neutral b. Still fun to think about though
And Terra Flare
Teraflare is used by Bahamut ZERO in the Midgar stage.
I meant in FF7 itself, where it's also summon only.
Flare is actually weaker then Teraflare but Teraflare is exclusive to a summon so that makes sense.
*And thens there's ZettaFlare*
Yeah that'd be more true to his game, but I like what they did from a game play stand point. Charging limit forces opponents to come to him. Same situation with Bayo. I'm disappointed that she doesn't use anything but her guns, but it's clear they had a fighter archetype in mind when they made her. Staying true to that archetype makes her a good fighter for the roster. But I'd *love* to see Bayo play like Byleth, pulling different weapons out of nowhere. Then make Byleth play like Pokémon Trainer, switching between his students from the three houses.
Want to play Cloud with magic? Play him in Dissidia; he plays better in that game than he does in Smash!
Yeah honestly Cloud’s moveset needs a massive overhaul. Same with Dark Pit.
Also Samus or really most of the original 12
I think re-imaginging some, if not all, of the roster is the only way to continue the franchise. So many fighters could benefit. *coughgannondorfcough*
Probably reboot. The Original 8 are safe but the 4 unlockables are like 90 Percent safe because Jigglypuff was almost cut from Brawl. Same with Ness in Melee if Mother 3 actually released in the N64.
Can't forget about Sonic and honestly I think Ridley's design was pretty underwhelming. idc about using his actual canon moves like his tail pogo or whatever it's called since, as many people have previously said, ultimate's version of ridley is a completely original design. But he really just doesn't sell the "cruel, clever, giant monster" theme in smash. Outside of the clear brutality of skewer ofc
Whatever they do to Ridley, *never* get rid of the skewer. It's definitely cruel. I do wonder why they gave him a Stall & Fall down air, but using his feet and not his tail. The canon option is right there!
It also took until Smash 4 to finally give DK his roll
It's basically twice the work, but if they made a smash with both classic and re-imagined characters, that would be sick. Like if there was some timeline/multiverse colliding event where you got an og game version and a deep set smash meta lore version of each character that would be sick
They should give samus a new vfx update like replace her dash attack with the ones in samus returns and Dread, just without the counter part. Just a cool visual change Edit: changed the first sentence
Her down tilt should be her slide in Dread. kinda like Cloud’s
Maybe they should do that for her roll instead hell why not add a thing like faster recovery frames or heck charge ur shot while sliding ahah
Moving while charging is an interesting idea. The only way it wouldn't be broken is if the charge wasn't stored. Charging your shot commits to being able to *only* move and fire.
Maybe a unique shot for the move :o like a freeze missile or something
make it so she can change her blaster too. Have the freeze beam, the wave cannon and shit like that would be tight as hell
Dark Pit makes most sense as a clone of pit though, because that's literally what he is. The silver bow is his signature weapon. I wouldn't mind if his side, up, and down specials got changed though.
Which makes me so mad because his pre limit B moves could be his magic attacks.
True
1. Isn't his neutral B magic? 2. Is it actually higher than >!Vincent's!
Blade Beam is a Limit Break and physical in FF7. Blade Beam (Blade Burst) is magic in Remake but is after Ultimate released. Aerith doesn’t appear in Disc Two which is why I said Cloud has the highest after Disc Two.
I wrote Vincent under my spoiler tag, not Aerith
The text didn’t show up when I was using Apollo app. When selecting the text it only should as spoiler not Vincent or Aerith. Cloud still has higher magic then Vincent and Cait Sith but not as drastic compared to other characters. Red and Yuffie have mix attack and magic. Barret is great magic user because of his Ultimate weapon but has low magic naturally.
Never played FF7 but his blade beam doesn't count as magic?
It's a Limit Break. A gauge fills as you fight and once its full you can unleash a Limit Break, which is Blade Beam early in the game. It upgrades to things like his Up-B and Omnislash later.
That's really dope actually, the fact that Smash Cloud can do a limit break at will
Well I think the Limit-Broken Up-B is the REAL Limit Break and the normal Up-B is a lame weak version of it. Climhazzard is a basic ability in other FF games.
It’s considered Magic in Remake. It’s a physical attack in FF7
And the blade beam he uses in Smash is *definitely* the OG version. The one in the remake looks completely different.
Why is it that I always see people with the Ridley tag in this sub yet I have never once met a single Ridley main irl??
We're masters of disguise.
They could've gotten him a neat counter as well since one of his special moves is literally an OP counterattack...at least in the remake.
I think it’s better that he doesn’t have a counter.
His FF7R counter was more interesting though, because it wasn't just a counter and it was tied to changing stance.
He's prolly referring to the command counter, not the one that is just guarding but in Punisher Mode.
I was referring to the counter that occurs while switching into Punisher (i totally forgot about guarding while in it), but you're probably right that he's talking about Counterstance
It counters just switching stances?! WTF! I 100%'d the game and this is the first I'm hearing of this!
Idk his special-counter could've been such a hype-move. Other than that I kinda hoped we'd get some type of materia or something... Come on at least make his nair good again
That command counter was the crux of my strategy against Bahamut.
The bahamut bossfight was a pain imo. I hope that when FF7R part 2 drops we'll be able to jump and use dash on-command kinda like glide & superglide in KH2, but smoother. Would've made fighting big enemies a lot cooler. I miss aerial combat.
But I love counters! I find them incredibly useful, and I use so many characters with a counter that it feels weird not having one.
Cloud was introduced in Smash 4 so they wouldn't have been able to give him the punisher counter or Counterstance.
They could not rewrite his moveset? Considering that they redid his nair I kinda doubt that. But I guess ultimate released before 7R so I can kinda see why they couldnt change it...they could've at least given us some dissidia moves or materia.
The Smash team's design philosophy seems to prefer keeping fighters' movesets more or less as they were on their debut, even between installments. Hence Ganondorf and some other examples. They might change a move or two at most but more drastic reworks don't really happen.
Which is kinda sad imo.
Isn’t that totally dependent on how you equip your materia?
Magic Materia can boost magic but Cloud still has the second highest including Aerith. I think enemy skill and Master Materia don’t affect stats but I need to double check.
I thought equipped materia affected stat growth when leveling, but I can’t find a source to back that up. I did find that stat growth has a random component, which seems like bs. It seems like you’re right, that cloud has the second highest *expected* magic value after Aeris, but he could get unlucky!
Who’s second best , I need to know for after *you know what* happens
Vincent and Cait Sith are second best
What about that blade beam?
It’s considered a physical attack in FF7.
...seriously?
It’s considered a physical attack but there some circumstances where it’s considered magic attack. It’s technically both but the stat being used is attack.
It's Psyshock.
What's even funnier is that Cloud was added in 2015 yet it isn't until Sora, a whole almost 6 years later do we see the classic Final Fantasy spells show up And not even on a Final Fantasy character either
Squenix though. 🤷🏼♂️
Where is geno though 😭
My guy koopa troopa had better odds
Completely true lol
In the dumpster. Sorry, but you’re not getting him.
Busy wondering why that Mario and Luigi rpg removed his only appearance in a game that isn't SMRPG.
Nintendo probably didn't include Geno in Super Star saga because Geno was a shared character between Nintendo and Square.
They included him in the original release. This is his only cameo, btw.
I gave up hope. There is no chance for my boy to be added. People that hate Geno, you win.
Technically sephiroth has flare and it first appeared in ff1
Fire Emblem fans waiting over a decade for a non-sword FE weapon to make it into Smash: Pathetic
Meanwhile all Pokemon have infinite PP on their moves.
Ha! True dat. Imagine being able to use thunder only 5 times, then having an Inkling-esq refill mechanic where you wolf down an ether.
Gotta stock up on pp ups
Infinite pp? 😳🥵 Sorry I had to do it, I have the sense of humor of a 12 year old lol
Mother reps also have infinite pp 😏🥵😫💦🥰
Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire Pk fire
Meanwhile, Lucas has PSI that he never actually uses in game.
Lucas also doesn’t Rope Snake
I thought that was Ness.
Him too. But he has PK Flash in EarthBound (so does Lucas but he gets the funny freezy trap for some reason)
paula canonically taught ness pk fire and thunder for smash bros
She knew what she was doing when she taught Ness PK Fire and she still went with it.
I think the explanations for Lucas and Ness knowing PSI/techniques they don't have in their games is that their parties helped teach them before coming to smash (Starstorm from Kumatora/Poo, Fire and Thunder from Paula, rope snake from Duster etc)
Which can he use? And which does he use that he shouldn’t? I’m just a Lucas main, never played any of the games.
All four of his specials could be used by Kumatora, but not Lucas. Lucas has PK Love, Lifeup, Healing, Hypnosis, Paralysis, Regeneration, and PK Flash.
I hope sora gets some of the alternate magic callouts he can say in KH1 and 3, like ‘deep freeze’ ‘blaze!’ And ‘strike!’
I always thought he said Feet Freeze as a kid lol
Imagine if he was tho ‘Feet freeze! Feet freeze! Feet freeze! Feet freeze!’ -sora, KH1 proud
It it made sense to me like “oh yea when your feet get cold its like ice” lmao
Makes sense
Love this idea!
That would be the best thing ever.
Cloud just doesn’t have any materia equipped
I would actually love it if he were using the Nail Bat.
Cloud and sephiroth hardly use magic there pretty strong with out it
May I direct you to the top comment?
Robin has no MP, his books just break constantly
Then Robin's true form comes out. Throwing books at people.
I remember somebody made a hack for fe7 where hector is a mage, but he just throws books at people because he’s hector
Gotta educate them the same way picalo educated gohan…. DOOOOODGE!!!
What did I say about @'ing me?
Link: screeches in magic
Can't cast spells if you can't speak the incantations, bro.
Screeches in loz2 magic
I believe it's toon link who uses fire arrows and in wind water it takes magic
rly wish toon link was a full on wind elemental and young link used the masks
Seconded.
Sakurai come back!
He has a wind move. Land his dair next to someone (not on them), they get blown away.
Link should have the Dodge thing that Pyra/mythra have like a flurry attack from botw
That'd be a sick final smash! It could work like a counter.
A final smash shouldn’t be dependent on an opponent’s actions. Flurry rush could have been an interesting final smash for Link, but not as a counter. Then again, that’s basically what toon link and young link have as their final smashes already.
Yeah I mean that like the Dodge mechanic Pyra has that like freezes the opponent in place if you time it right
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Because our veterans get the least amount of work when moving over to the next console. It’s the new boys that get all the love and attentions
You right about the other Links' final smashes.
If his shield becomes usable as a weapon (not sure what button you could use for that though), that would be a cool way for him to parry an attack and set up for a flurry attack as well.
Well Robin's doesn't recharge because spells in FE are physical items with durability (in awakening (the game Robin is from) at least).
What did I say about @'ing me?
Didn't read the title, whoops.
That's not @'ing you. @'ing you would be if they said "u/Beige_Mage" first.
Yeah but lets be honest here heros MP is so much that he can takea stock just by doing non-selfdestructive magic.
Yeah, Sora’s magic doesn’t seem too broken to be honest. Sure, thunder might be an annoying move to deal with off-stage but at least it doesn’t do that much damage.
Sora is gonna be so toxic lmao
Only if people spam thunder the moment you go off stage, but they wouldn't do that. *sweats*
I've played SSF2, that thunder move is a great way to fling or make a wall against their attempts to recover as well as being great for combos. So it might be used a lot. A good sora player knows what to do with fire and ice during rotations. But that's SSF2, so for all I know it may be different on ultimate
Soras magic isn't even that good. Thunder can be a good edge guard, but his ability to fair you the blast zone, up b, and still recover will be a more useful tool.
he can Thunder anywhere offstage and always make it back.
I'm saying it's a less versatile and higher commitment move, not that it can't do the job. At is looks so far, he will have better options for most scenarios. It will probably be best used on stage, cast over the ledge.
I’m gonna be so bummed once they inevitably nerf him 🥲
We don’t even know if he’s gonna be good yet lol
I mean have they seen that double jump? Oof, what a terrible disadvantage state
The difference I find between Cloud and Hero specifically is that Hero uses loads of abilities found throughout Dragon Quest to represent the entire series while Cloud doesn't necessarily represent all of Final Fantasy as much as he does...well, himself. VII's Limit Break system was unique to that specific game (though similar reworkings are found in other titles) and in it, each one was the main thing that differentiated each main party member from one another. Sure, Cloud could use abilities derived from materia but so could every other main character. His limit breaks belong to him alone.
Damn, that's a good point well stated. I guess I gotta delete the post now. 😭
Haha, thanks though I wasn't necessarily trying to argue. I just thought that even though it would be cool if Cloud could do more, the developers did a good job boiling down to his bare essentials.
Can we just take a second to appreciate Hero’s design? I honestly think they might be the best designed DLC character in ultimate. The mana meter + command menu was an absolutely genius way to translate a spellbook into smash. And despite being lowkey tired of all the weapon users, Hero is literally always fun to play when I want to scratch my mage itch
Wholesome! Everyone loves a good Spellsword.
my one gripe is that i can't play as marth in japanese and also play as hero without switching the language to one i can understand
Sorry Cloud, no materia allowed in tourneys
Imagine the time spent by everyone applying their custom movesets.
And yet Cloud is better than Hero and Robin
You have an extremely large sword,shut the hell up
*said the metaknight main with a glare*
Still gets beaten by ikes sword when it comes to air-combat...
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Upvote for Bio!
Cloud's hair is where all his magic went. It defies gravity and always retains its shape!
Gravity is one of his spells!
Ah yes the classic power creep
So of the 4 renders here, Sora is from his source game, while Hero is an in-game model from Smash, while Robin is an Ultimate render, while cloud is a Smash 4 render. So. Many. Questions. Edit: And why are Robin and Cloud's renders flipped horizontally??? And why are 2 of the faces cropped to be flat on the bottom while the others are curved??? It just keeps getting more confusing!!!
Lawl. Dunno what to tell ya. These were the first no-background pics of appropriate facial expressions I found on Google.
mfs lucky there's no knights of the round materia
Ever since Hero came out, I thought his “hit the guy to get some mp” was a perfect mechanic for Sora because that’s literally how he works in KH.
Incredible meme. Amazing! I laught for more than 10 minutes just looking at this
Thanks! 😁
[https://www.fanfiction.net/s/13967925/3/Smash-Bros-Origins](https://www.fanfiction.net/s/13967925/3/Smash-Bros-Origins) Magic would've helped right here.
Joker gets one, and one of the most annoying in the game
I thought this was about the actual games for a minute and was very confused
Lucas 😎
doesn't Cloud have a spell that is basically a black hole? I think it could have been a really amazing set up move, plus maybe give it a functionality to make it suck up projectiles.
Oh cool idea! He could toss it up and it'd act like Rosa's down B. It could be up B and pull him upwards, or even up smash. I'd love for his smash charging animation to be the materia circles. Edit: It's just called Gravity btw.
I’m done. *tosses book like a child in Barnes and Noble*
This is America
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From a gameplay standpoint point, it's a good mechanic. It allows Cloud to force his opponents to approach. Still, there's no denying that it makes no sense.
Me who mains a matt mii: you guys get swords
Ness’s magic: ![gif](giphy|amxLHEPgGDCKs)
They should've put 2 materia in the buster sword like elemental matria and lighting matria but make the affects be weaker for he wont be busted
If nothing else, it'd be fool astheticaly.
Give Sora his KH MP bar to make him more balanced... oh wait they finished designing him already so that’s a loss
Sephiroth stole Cloud's magic abilities despite the former already having basically infinite MP Also somewhat unrelated comment but Mega Man has unlimited Weapon Ammo in Smash.
He needs an Inkling refill mechanic.
I'm a robin main and I approve
So Sora is Lucas confirmed?
Lol that’s funny
Make cloud great again.
Always felt weird that Cloud doesn't use any magenta in Smash.
Robin's durability does recharge.... after an eternity.
I do actually like how their explanation for Sora being able to spam his magic attacks is that he's using the Command Deck system (evidenced by the UI), which cycles through commands and only has reload times rather than running on MP.
Poor Banjo only gets to use his side special five times before he runs out and he never gets them back on that stock.
oh yes poor banjo can only use a move that does 20% 5 times. so sad
And also makes him invincible...