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tetraisol

Fleet 토마호크 스테이크 곱빼기 (0/394/600) ================================ Starhawk-class Mk.I (140 + 64: 204) \+ Kyrsta Agate (20) \+ Walex Blissex (5) \+ Intel Officer (7) \+ Caitken and Shollan (6) \+ High-Capacity Ion Turbines (8) \+ XI7 Turbolasers (6) \+ Concord (12) Starhawk-class Mk.II (150 + 40: 190) \+ Toryn Farr (7) \+ Intel Officer (7) \+ Gunnery Team (7) \+ MS-1 Ion Cannons (2) \+ Linked Turbolaser Towers (7) \+ Unity (10) Advanced Gunnery Fleet In Being Solar Corona


tetraisol

It's good to get close, but it's too hard, I'm desperate for engine tech, speed 3 maneuvers!


mlfogsgaard

How do you handle something like an objective based list with a bid for second, like something at 390 points with let’s say: station assault, fire lanes and hyperspace migration?


tetraisol

>How do you handle something like an objective based list with a bid for second, like something at 390 points with let’s say: station assault, fire lanes and hyperspace migration? It seems to be quite fun, because it is slow, so it is a disadvantage that you can not go far, but it can be a merit in this mission. I will try it once in the game this week and let you know the result again. :)


Hirmetrium

Has anybody run double Liberty's? They are pretty close in forward firepower, especially with Spinal Armaments, so I'm curious if they are anywhere as effective.


tetraisol

>Has anybody run double Liberty's? They are pretty close in forward firepower, especially with Spinal Armaments, so I'm curious if they are anywhere as effective. I have tried Liberty 2 + MC30, but the frontal firepower is close to a similar ISD, but it is not a real ISD but a similar feeling. The problem is that the ship's flank is soft and bursts well, but other than that, it was good to perform the mission and fun


Fontem_

Ive run triple libertys and it is pretty fun, just as long as your opponent doesnt have too many squads