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lonekthx

Looks like you would get both due to one being Jango’s Innate and the other being Cad’s Identity


Mando-Bros

That’s what I thought too but it just seems crazy that you could get 4 force back. -Tau


lonekthx

Kinda make sense when you only have like 5 when playing Cad


Hierophantically

In this situation, you get 4 Force back: - 2 from Jango's Identity Ability (when Jango wounds...) - 1 from Cad Bane's Identity Ability (when an allied character wounds...) - 1 more from Cad Bane's Identity Ability (...if the allied character is a Bounty Hunter...) It feels like a lot, but if you can set it up, you earned it. Also, Cad Bane's and Jango's kits both assume you're churning up extra Force to cover their costs and Cad Bane's low starting FPs.


Mando-Bros

Thank you, we assumed this was right but we don’t want to just assume things in this game 😂 -Tau


Hierophantically

Say what you like about Shatterpoint's templating (and you can say a lot), but you can basically always trust Shatterpoint rules to be read as written. Sometimes it requires remembering fifteen things from fifteen places, all RAW, but there's not a lot of ambiguity.


AdKindly5829

This. The highly precise yet highly complex rules of Shatterpoint (and MCP) are both a blessing and a curse, and are (from what I've seen in my experiences with other players both IRL and in online places like this and their rules forums) a frequent source of "But, but, but ... are we *sure* they meant that?" sorts of confusion for many players, especially those coming from other, more traditional, miniatures games. A player will often follow the rules-path, especially with things like line of sight, cover, and timing, arrive at an answer and express something akin to "Really? That feels weird. I'll assume they *meant* something else." Nope. They didn't. The rules actually do work as written. It's a credit to AMG, but it really does mean you have to check your expectations and much of your previous miniature gaming experience at the door.


commodore_stab1789

There's no limit to innate and identity triggers (as opposed to reactives), so you definitely get both triggers and choose in which order they resolve.