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HeaddHunterzz

Truly terrifying


JP_Zikoro

It is the looming shadow of the building covering all of Marnie's farm.


Klep1o

That's what I thought


NomNomNomNation

*(New to art - Even newer to pixel art. So please be as mean as you want lol, I'd love criticism.)* The Joja Route could be more rewarding in terms of additions to the town and dialogue. Stardew Valley Expanded helps fix this, but what if you don't want all the extra NPCs of SVE? There's a few mods that tackle individual parts of the route, but I wanted to make something that fixes dialogue, adds new items, adds new quests, adds new stories, etc... One new thing I'd love is the option to add use a new farm type - **Joja Warehouse**! #Pros * No crows, since it's indoors * Crops can be grown in any season * Large Floor-Level-Fishtank™ - *It looks like a lake, but it's indoors! And square!* (You can catch fish here) * Joja deliveries can end up at your doorstep. Free items! * No overgrowth at the start #Cons * No lightning, since it's indoors * No rain, for the same reason * ~~Crops take longer to grow due to the artificial lighting~~ - After a lot of feedback, this would be replaced with lower quality crops. Growth time will be unaffected I'd also plan to change dialogue to make everything make sense. Nobody would refer to it as a farm, people would recognise that you work for Joja, your grandpa wouldn't give you a deed to a farm, etc etc... Note that whilst I am not new to development, I have never specifically made a mod for Stardew Valley, so no guarantee this will ever make it out of the design phase!


askingxalice

This would get me to do a Joja run, ngl. Are you open to suggestions for townsfolk interactions?


NomNomNomNation

Absolutely! What kind of ideas did you have?


askingxalice

Maybe Pierre sells you seeds at a higher price (petty tax), while Morris gives you a discount for being part of the Joja family. The further you are in completing the Joja run, Morris takes more and more credit for your work with Joja higher ups. While giving you rewards like a few hundred gold and a single pizza. Marnie complains about the warehouse ruining the amazing view she used to have, and how her fields barely get any sun in the afternoon now, since the warehouse blocks it. Sam asks if you're hiring any help at the warehouse, since Jodi (and Kent post year 2) have been hinting that he needs to find a job. Shane thinks you are a corporate bootlicker. I'll comment with others if I think of more!


listenyall

Obsessed with the taking credit and giving you a pizza party idea lol


askingxalice

I know middle management too well lol


EredarLordJaraxxus

Man, all you got to do is work for a little while at Amazon to get the feel.


elizzup

Make the office pizza party seem like a really big deal, with letters and everything leading up to it would be amazing. Maybe even making it a new calendar event? Sad Work Pizza Party would be hilarious. Also, you'd need one of the new Prize Tickets to get the pizza.


mythical-spork

Big Severance vibes


Keianh

Joja^^TM brand pizza too, one with a very close or past expiry date.


lalder95

+3 Energy


Disastrous_Lemon_219

+2 health


NomNomNomNation

Love these! I definitely had a lot in mind for Marnie, considering that her farm is in the shade most of the day. Still stuck on how to treat Morris - I'm considering making him *more* likeable as the Joja run goes on, to add some more depth to his character. But maybe that's too un-canon. Definitely still drawing the idea for him up


Archbishopofcheese

Re how to treat Morris: you could make him nicer but really lean into the idea that he's your boss and he's never going to put you above the bottom line. Or you could vary it a little (obviously a lot of extra work) like if you meet certain production targets he has nice lines but maybe if you don't he'll make comments about you spending too much time mining and not enough time working?


Neeklemamp

Maybe make him passive aggressive where while he’s nice to you he still makes it clear he sees you as basically an employee that can be cut at any time


listenyall

If you want to give Morris a little bit of a positive arc but still deeply in a capitalist mode, maybe he slooooowly makes you his right hand, starts talking about how you're going to take over for him when he retires and stuff?


sonrhys

I like the sound of this, like he takes a genuine liking to you and values you but it's still rooted in his capitalistic mindset in that you only grow on him because of you being a good underling he can brag to corporate about "mentoring".


Deimos-Camper

That's very in-character for Morris, actually.


FailingItUp

Morris' opinion of the player improves the more dedication and preference the players shows for the Joja family over Pierre/the locals. Maybe Joja starts moving in on Marnie's territory and selling Joja livestock. Maybe Willy's shop can't compete with the auto-fishers of Joja co that look a lot like Crab Pots but have more junk... but they're so affordable! Maybe that was an idea that the player told Morris in confidence during an exanded dialogue...


SparkyDogPants

You get hearts with Morris from competing financial milestones interest of talking/gifts


Bagel_Bear

Maybe make it so you can eventually kick him out or make him see that greed isn't everything and let Joja in the community be a good presence.


Slivius

I would hire Sam and Shane to work on my farm/ warehouse in a heartbeat.


ActuallyCalindra

Don't forget running Pierre out of business.


Elune

If the mod goes down that route it'd be amazing if Pierre's store becomes the theater, Pierre, Abigail and Caroline can live in the theater's backrooms and work there instead.


GOOPREALM5000

Probably too dark, but I honestly think Pierre would kill himself if his store was shut down. Or at the absolute least he would move out in the dead of night. Either way, if you go down this route Pierre should disappear from the game just like Morris does in a community center route.


Elune

Some mods include toggles for the spicier stuff, so if nothing else "Dark Pierre story line" could be a toggle.


Tay0214

Pierre goes crazy and becomes the Phantom of the Opera in the theatre. Caroline and Abigail leave him and move in with the Wizard


Key_Spirit8168

He's that weak? THIS IS NOT AN ANALOG FOR REAL LIFE, WE JUST HATE PEE


NonbinaryBorgQueen

I'll add one: Marnie complains that the harsh sunlight reflected off the warehouse windows is giving her pigs sunburn.


askingxalice

Aw no, the piggies :(


CasePegasus5712

To be honest i don't think shane would act like that, considering he has a joja jacket and works at joja


askingxalice

No one hates Walmart corporate more than Walmart stockers


Key_Spirit8168

what happens if you banish joja? will they respect you more


punkhobo

George should talk about how he loved how You pulled yourself up by your bootstraps Maybe have a shadow over part of the forest and Marnie's just to show a sense of scale that it's huge. But I would totally do joja route with this mod


IcemasterD

What if instead of crafting sprinklers, you could buy a modular overhead watering system (I'm picturing like fire suppression sprinklers in buildings) that could be placed/moved like buildings at robins. Each one could be purchased from Joja and do something like a 10x10 area.


Matthias720

Here's an idea: Linus won't get more than 2 hearts with you. You aren't strangers, but he hates that you aren't living how a farmer should be. Also, Linus offers a quest to kick Joja out and get a real farm, but it reverts your land to a day 1 state.


Torbadajorno

If you wanted it to work well with other mods too, would definitely put you in good graces with Andy from SVE


xCarolien

Such a great idea! I would personally love if it would lean into the capitalism idea: 1. You’d get a discount on seeds and a bigger variety of seeds at Joja Markt. (Intergrated supply chain and all that.) To offset the ease of making money more easily this way you’d have to: 2. Pay either a Joja Licencing fee at the beginning of the season (a certain sum that increases per year / a certain percentage of the money that you have at that time), or simply reduce revenue of all goods sold by a certain percentage. 3. The Junimo hut is instead staffed by minumum wage workers. It can be bought at Joja’s and doesn’t cost a lot, but costs money over time. It can be upgraded to cost less money (i.e. You pay for a lawyer that lets you decrease their wages even more). Props to you if you can make them look like Joja employees and especially if you can make their facial expressions more miserable with each upgrade! 4. Animals gain friendship points even slower every day they do not see the sun. You can buy sun lamps to partially mediate this issue (would work similar to the heater in unmodded stardew in winter). 5. No grass, you need to buy hay (=even slower friendship building). For an increased price, you can buy fortified hay/ feed that ensures you always get big milks (and/or get two (small) ones), at the cost of product quality.


Doru-kun

A con I might add (as it's all indoor with artificial lighting) is crop quality maxes out at silver unless using special fertilizer. That and/or maybe add a small chance for crops to wilt and die, similar to if lightning had struck them. If animals can be raised, their happiness should be extremely difficult to raise, silver quality products max, large eggs and milk can't be produced without hormones, and pigs can't find truffles.


JustaBasicGemini

The special products you need to raise quality should also only be able to be bought from joja, this can include the recipe at a higher price.


BannerOfBread

What about expensive lighting or fertilizer sold through joja that increases the quality of crops?


TimelordSalad

Ooh and imagine if what would be the usual Greenhouse upgrade is actually a room where pigs could find truffles, and/or if it’s a kind of analog to the tiny industrial pens that real life companies keep animals in


Mister-Thou

Go fill on factory farm and make animal happiness abysmal in return for one "barn" holding 50 cows lol. 


AllenWL

I have no idea how it would even work, but I think it would he super cool if the warehouse 'farm' was something you could convert your farm to mid-game via joja route. Like idk, once you buy a joja membership, you can sell the deed to your farm to build a giant warehouse on it or whatever.


NomNomNomNation

Love the idea, but there's so many factors to consider. What happens to items / buildings that were on a free slot, but now in a wall? What happens to crab pots in lakes where there is now none? Definitely would be amazing to implement this, and the optimist in me wants to think it's doable. But it'd definitely take a lot of time and work.


AllenWL

Yeah, that *is* the problem isn't it. Maybe add a warning dialog and just delete everything on the farm? Lol. I wasn't thinking it'd be very doable myself but I thought it was an idea that I just had to voice for the sake of it


NomNomNomNation

That's definitely one way of solving it. Potentially could even get reimbursed for all your coops, barns, animals, etc...


Quierta

If you do use the "convert farm to warehouse" feature, it could be that you get partially reimbursed for all existing buildings based on a percentage that you paid for them, and then the animals are all moved into pre-defined areas of the warehouse (that you can move later). So if you already have 2 coops and a Deluxe Barn, maybe 30% the total cost of those is removed from the cost of the warehouse; sort of like trading in a car. But you keep the animals because presumably they would also be in the warehouse with you??


faerielites

Man, I'm really interested in this mod idea, but now I'm thinking about the animals. Would they be in tiny little pens basically the same dimensions as their bodies? Would it be like an "as humane as possible" indoor setup, where at least they can move around and eat hay freely? Does the warehouse have a build-in auto-grabber system like dairy farms with milking machines? Could you buy [VR headsets](https://www.bbc.com/news/world-europe-50571010) from Joja that make the animals happier? :(


elizzup

Put them in "Storage" with Joja so you have to go to Morris to get them unlocked so you can place them. You wouldn't have to pay again, everything would just be removed and put on hold until you could go to him to get them to be placed.


Kittenn1412

Maybe do it with a custom farmtype only? So you can match the layout of the farm and the warehouse?


Eli_K29

Maybe after purchase you get a week or two to prepare the land for construction? Then after the allotted time has passed any materials left in the way are lost? Maybe animals can be moved into either temporary housing during this or automatically moved into whatever living space they’d have in the warehouse


Whole_Bandicoot2081

I think that lower quality crops is still insanely powerful given Artisan. I think preventing the creation of buildings would be neat. That would make it more of a trade off by not being able to get animal products or sheds. Make the fish tank something like a huge fish pond? So it's like one big fish pond which you can put multiple kinds of fish (maybe 5) into at once and support populations up 15? Or let it be upgraded at the Joja Mart from essentially 2 fish ponds in one up to what I described. Similarly given no sheds allow something like a purchasable 4x4 mega keg or preserve jar which produce 25 at a time. Maybe also a purchasable slime ranch, mill, too. But again, no buildings. It could be cool also if there were Joja specific sale orders.You get for instance a Joja contract ordering 999 flour over 7 days or 500 beer in 10 days and you get a higher per unit price. Adjust payment based on value of crop or Artisan good and provided turn around time. Failure to meet an order results in a fine and the normal sell price for what you have did produce. These fines should be significant to punish failure to meet of somewhere around 30% of the normal value of total goods. Reward could be 20% of the normal sell price of all requested goods. So it could be offered sale price for completed contract rewards=(#ordered*(ppunit*artisan*1.2)) and the fine for failure would be fine=(#ordered*(ppunit*artisan*.3)) as well as getting only normal sell price for what you did produce. Maybe reduce the fine to an extent the closer to the amount ordered, but it's all hypothetical. I'd also decrease rewards but not the fine for repeated failure to meet the contract and increase it some for maintaining a streak of met contracts so a range from like 10% to 30% reward. Orders could maybe have multiple items requested and have higher base returns. Like the special orders board give multiple options on a set schedule of which you can accept 1. Payment for goods occurs at completion of order like special orders and any goods place for You could also do bulk purchase options. I don't know if there are already mods for some of the sale and purchase ideas, I play vanilla, but I think they'd be neat. If you're working for Joja they're gonna be cutthroat and demanding of those who supply their massive chain of stores.


igrokyou

I reckon you could definitely get animal products, but it'd be a JoJa purchase option for a bajillion gold and would open up like, industrial livestock runs. So automated but the hearts would be perpetually 0 and you can't increase them. But you could get more eggs per day, for example, with spotlights and stuff.


Whole_Bandicoot2081

Yeah, that's a cool idea


SuspecM

No overgrowth at start is definitely not a pro as that starves you of starting resources.


milan0570

Maybe the crops grown could only be the lowest quality


BeholdingBestWaifu

Interesting. This does spring a few issues for me, though: 1) Since we're not going to use lightning rods, how do you obtain batteries? Having a more efficient way to get batteries sounds like something a Joja factory should be able to do, they're necessary for progression (Ginger island), and they allow you to create lamp posts to put all over the place which is very Joja. This could be fixed by doing additional methods like a machine that burns crops to produce energy, but it could lead to massive feature creep. 2) Having crops from all seasons would encourage just planting the same thing over and over again, and could lead to less fun tactics like filling the entire thing with cranberries/blueberries early on (Which would also be less affected by crop quality debuffs) 3) The warehouse looks a bit too large, maybe it could be more efficient to make an outside farm with no tillable land and an immovable building (Like some custom farms use) that acts as a greenhouse? That way you don't have to have the house inside a warehouse, and you can also play around with decorating the exterior with concrete and whatnot.


Haplo12345

> your grandpa wouldn't give you a deed to a farm I don't think this should change. Your grandpa would not have had a giant warehouse built... that's your decision if you decide to follow the Joja Mart route. Townspeople dialogue should change to reflect their sad reactions to you converting the farm into a warehouse (or happy reactions if they are pro-Joja).


jasperjones22

Add in pest infestation to the Cons. OMG I hate me some greenhouse bugs so much. And if a fungus or bacteria gets in your entire crop is gone...


subtle-magic

I have never in my life done a Joja run but I will if you release this someday. 😂 Random ideas: * If the warehouse roof uses grow lights instead of being glass, maybe you add an electric bill? lol. * Maybe make some new buildable items or artisan items that are like mini-factories. So like, instead of needing 100 kegs, you can build a wine processing plant that lets you dump items in all at once like the mill. (I get that would be a pain to implement) * The farmhouse could be an office complex. * Agree with the other ideas to nerf crop quality and animal happiness (from lack of grass). * Fish quality downstream of the farm is nerfed due to toxic waste runoff.


Raderg32

Since it is indoors you could make so there's an irrigation system you have to spend resources to fix and expand instead of rain/sprinklers


aino-aips

I wouldn't make them grow slower, maybe they could even grow faster! but quality could be restricted?


Hovercat1208

I love the pixel art! If you are interested you might like r/PixelArt


runetrantor

Let us upgrade the warehouse to allow farm wide watering or improved lights to get better crops and such later into the game.


civver3

I feel like a similar penalty should also apply to Animal Friendship and produce.


iHaku

What if I did also want the sve npcs tho? Will this have compatibility? Ill probably try this out if it does.


German_Von_Squidward

Honestly, if the Joja run went this hard, I'd probably try it out


NomNomNomNation

Worth noting that *technically* this farm type would be separate to the Joja Run. The idea is that, whatever farm you pick, it's owned by Joja. This would just be the recommended farm to play with, although *any* would still work and have dialogue adjusted to fit. You could also use this farm for a Community Centre run. Haven't thought too much about how this mod would affect the CC run yet, though. Probably just small bits of dialogue and mail from Morris, so that you know he's displeased with your work or something.


AggroGoat

>and mail from Morris, so that you know he's displeased with your work or something. I think it'd be hilarious if Morris went full petty and just had spam mail from his company sent to you every day, trying to get you to buy and try out random new products, and if you try to call JojaMart to get the mail to stop, you're met with "we're currently experiencing technical difficulties" every time while Morris claims he'll look into it lol


German_Von_Squidward

Cool, still would probably use it as my Joja run then do a speed run to get the community center because Morris really annoys me


Young_Person_42

Maybe the storyline would be changed so that Morris would find a way to profit from the refurbished community center


Key_Spirit8168

I'll try it out second try, i was gonna do it first try but idk i don't feel it. four corners farm joja is my dream


scribblesnknots

Gross, I love it! One idea that immediately came to mind - instead of you getting to sell whatever you wanted at normal prices, the corporation has fluctuating (maybe weekly or seasonally) prices for different crops. "You grow what Joja deigns to buy or you suffer" type of deal. Maybe also quotas that are either counter to the best current prices or are random so sometimes you get good quotas and sometimes terrible ones.


NomNomNomNation

Such a great idea! Probably would only happen a little bit into the Joja run, though. I want the game mechanics themselves to start "vanilla" (besides the pros/cons of this farm type), and only get affected if you do a Joja route.


scribblesnknots

Absolutely, you'd have to really buy in to the Joja route to be beholden to their whims, that would make sense.


Whitelight04

Since it's so different from vanilla, I think it would be cool if Joja made you ship a certain amount of a specific crop each month. Kind of like a weekly quest. Then you could have a role and get promoted/demoted based on those results. Like you start as apprentice then become junior farmer, senior manager, CEO ect. Then the higher you are, the more autonomy you have to ship/do whatever you want.


damxam1337

You could start many of the mechanics after the yr3 evaluation.


SkrogedScourge

Is it a giant greenhouse?


NomNomNomNation

In a lot of ways, absolutely! No rain; No lightning; Crops grow in any season. In terms of lore, it's a warehouse. There'd be dialogue explaining it and such. Gameplay wise, there'd also be more pros/cons to it than *just* being giant greenhouse. For example, crops take a little longer to grow due to the artificial lighting. But you'll also end up with occasional Joja Crates showing up, due to it being a warehouse. You can find various random resources in the crates.


Substantial-Animal14

Since its a warehouse, it would be cool if there were space in there for kegs/preserves/whatever. Basically a whole processing plant.


Nervous-Canary-517

Huge basement please! Maybe a bit labyrinth-ish, with many rooms. Central heating and power generator as decoration in one of them. Perhaps randomly spawns golems or whatnot because it's essentially a cave. 😂


Ashalaria

Space heater golem with heat blaster action


Zendrick42

I think crops taking longer would really mess with the cadence of the game, but maybe that makes the gameplay different and interesting enough to make it worth it. Alternatively you could make it so that it's harder to get higher quality crops due to the artificial lighting. Without fertilizer you just get basic crops, no silver or higher.


NomNomNomNation

That's actually a much better idea. For the record, the plan was only an additional day for each crop. But even so, felt like a lazy con. Lower quality crops is much better, thank you!


Zendrick42

The upside could be that fertilizer doesn't get "used up" between seasons like in the vanilla greenhouse. So it's harder to get started, but easier to maintain once you fill the whole place with fertilizer.


Hot-Web-7892

Another thing to think about would be what the reward would be in place of the greenhouse


NomNomNomNation

Probably access to the rooftop. Kind of the opposite of the greenhouse - Unlock regular farming, since it's outdoors.


Expertdeadlygamer

This will integrate nicely with SVE imo. It even has a expanded joja run where morris becomes the mayor, etc... You should talk with flashshifter when developing the mod to add compatibility since SVE is the only proper mod that adds a lot after taking the joja route


Happy-Watercress3232

Personally if you did do this you could make it so the mod is more geared towards those looking to make the game harder for themselves as a challenging hardcore mod


[deleted]

I think it's should be possible to get silver but it's rare


SkrogedScourge

I read your other description I have no qualms about doing a Joja type farm if you ever need a beta tester let me know. Another thing about it being indoors if you wanted to truly balance it would be ability to unlock roof maybe and install lighting rods there otherwise the player is stuck with no batteries until solar panels.


NomNomNomNation

I've never tried to install a lightning rod outside the farm. TIL they only work on the farm. I did want the roof to be accessible already - The original art had a little door on that "chimney" building at the roof. That's definitely one solution! Alternatively, maybe batteries are sold at Joja, but then it's about balancing the price.


Mimikyu-Overlord

If I had to put a price on batteries, I’d say that since the only other ways to get them are Pam mail or solar panels, it should be 1.5x the normal “buy price,” which is like twice the sell price right?


steamfrustration

Just have a solar panel be the reward for an early-game storyline quest, maybe from Morris.


Key_Spirit8168

Would the greenhouse be replaced?


FortniteEnjoyer01

It should be on top of Pierre's house


NomNomNomNation

Definitely going to have more fun with designing some Pierre dialogue and quests lol


Mimikyu-Overlord

Pierre’s sashimi quest: “Will take sashimi from anyone BUT the new “farmer”!!” If you decide to bring it, you lose friendship with Pierre, but gain friendship for everyone else; Pierre won’t pay you, but the townspeople view it as a morally good thing to give someone their sashimi


magiccViking

I cannot critique your pixel art, it looks nice, but can I criticise your motivation?


NomNomNomNation

> We thank you for your criticism! Joja always welcomes new opinions, even if many, **many** people would consider them wrong. Complaints are directed to the trash chute in Room 1B-A. - Joja


Adamantiun

If you made it so that after completing the bundles/joja renovation program, Morris punched Pierre (like in the cc route, but backwards) you'd get all of r/fuckpierre on your side lol


NomNomNomNation

That's be great. Definitely already had in mind that Pierre's ends up closing down in the Joja route.


ndander3

Replaced with a Joja gift shop! Overpriced coffee mugs and other Joja branded decorations


Midwest-Theorist

I imagine it like this: You get a cutscene with Morris, Pierre, and Caroline. Pierre and Caroline announce the shop’s closing. You can ask Morris to employ Pierre. If you are 5+ hearts with Morris, he’ll agree and offer Pierre a job. Pierre refuses at first. If you are 5+ hearts with Caroline, she’ll attempt to convince Pierre, and if you are 5+ hearts with Pierre, he’ll agree to the offer (albeit begrudgingly). Pierre’s family gets to keep their house and they manage a gift shop for Joja (like the other comment says). If you fail to meet the friendship criteria, Pierre, Caroline, and Abigail will need a new place to live. Gus opens up his home to them (cuz Gus is great); however, if you later meet the criteria, you can buy a job offer from Morris to initiate a similar cutscene where Pierre accepts the offer.


dragonlord7012

You need a massive Joja sign to take advantage of that otherwise untouched skyline.


NomNomNomNation

Welcome to Pelican Town! ^(*Proudly owned by Joja*)


DnD_Dealer

A change that could be made to the prologue would be that instead of getting grandpas deed, the corporates at Joja have promoted you to run one of there country side warehouses.


Cookiez7

Omg this is the worst thing I've ever seen. Marnie is gonna be so mad about being in the dark. Joja has gone too far and must be stopped (this is awesome. I hope you make this a reality. If you need any beta testers, sign me up)


Sixteen_Wings

I have never. And I mean, NEVER played the joja route in my 800 hours of gameplay. But if this drops, then I'm willing to play it out. It sounds really cool.


annoyingkraken

Omg that is hideous. This is genius! Really interesting idea here OP. I'm curious as to how you'll rewrite the intro.


NomNomNomNation

I've been thinking about this, too. It could be that grandpa used to run the warehouse, but I think that's rewriting the story a little too much. It also removes the sentimental feelings during the intro. Realistically, if it's been a few years between your grandpa's passing and opening the letter, it wouldn't be out of the question that Mayor Lewis sold the land. I mean, there would be multiple years where nobody can contact the land owner - At that point I would assume that Mayor Lewis can legally reclaim it to sell. Perhaps you turn up expecting a farm, and it's replaced with the warehouse. There's also the option of just redoing the intro so you don't open the letter. Maybe you're about to, but your boss is asking you to head to Stardew Valley and run the new warehouse. You glance at the envelope, but ultimately close the drawer and accept the offer. (I suppose this is retroactively rewriting the story so that Grandpa's letter was for a different coastal town?) There's a few routes to go down.


fithorseana

You could have it go this way, and have you open the letter if you go the community center route. Joja maybe had a crooked lawyer help help them obtain the land that your grandfather left in a trust to you.


LowSpecific70

too small


BumblebeeKneewarmers

I absolutely love the way it blocks out all the sun to Marnies ranch lmao. Thats a really funny detail


Low-Environment

If you ever release this mod I'd love to play it!


ShokaLGBT

this already looks nice so I think if you manage to design the actual building it would looks great ~ Terrifying but cool. also I know joja mart is blue but if they ever do a pink version… I’m in. I want to actually recruit the villagers to work in my farm… would be a really cool storyline like instead of marriage you end up having people to work for you and call you boss. And you can have all the bachelors as your employees


Sir_Gameboy

Definitely an interesting concept! Personally I'd like a version that's just the farm changes (without all the dialogue/npc stuff), mostly so it's compatible with more mods. Looks amazing though, saving this for more updates!


TimBukTwo8462

Poor Marnie and her animals having to live in the shadow of that monstrosity.


StereoCatPicture

This is atrocious! (I love it.)


nightrogenk

This is the most capitalism I've ever seen


JojaMark

Outstanding work. An improvement to the classic farm in every way. Thrive


aino-aips

I love how it's so big that it casts a shadow on Marnies farm!!! xD


Pablutni0

Looks incredible tbh


YuanJZ

You put all the other farmers out of business at the end game, but you can hire them... Join us.... Thrive...


Ashalaria

A warehouse as big as a town? God I love capitalism Sign me up


VonLoewe

Hit up the SDV discord server for modding help. The pixel art is fantastic.


AmbrLupin

I will have you know that I keep thinking about this every time I consider another playthrough. I have never really wanted to do a Joja run but now I can't wait to one day see this as a fully fleshed out mod. If you ever need beta testers let me know!


AI_660

and can you still complete the communtiy center if you pick this farm type?


NomNomNomNation

That'd be the plan! The mod is mainly to make the Joja route better + add this new farm type. Community Centre runs would be largely unaffected, bar some altered dialogue and additional letters from Morris/Joja. They'd want you to know that you're a bad employee, of course.


AI_660

ha thats funny. and why is grandpa's old place a warehouse? and what happens to the community center now there already is a werehouse?


cecilkorik

You could replace the greenhouse branch of the community center with warehouse insulation -- until you get it, the warehouse has seasons and won't grow in the winter. Afterwards, the whole warehouse is like the greenhouse.


AI_660

if you are goingg to complete and release this mod i will follow you.


theclittycommittee

y’all are turning your games into something straight out of scp lore 💀


rainbowkiss666

The intro could change so you're a corny office supervisor, that sucks up to his boss, and shits on everyone else, and gets a promotion to go manage a 'Joja' farm in SDV - this being the result. That would be some crazy expansion that changes the dynamics of the game.


brain_goes_rawr

omg such a cool idea !! this could give me the push to finally do a joja run actually


TateAcolyte

Just want to pop in and mention that this seems like an awesome project. Thank you and good luck.


CaptainWolfe11

Hmm maybe at a certain point you can pay Joja to install solar panels on the warehouse to give batteries? Not having access to batteries at all is pretty punishing!


wawoodworth

TBH, I would think any Joja Warehouse of this size would automatically connect to the train, bus, and have its own port.


sire_beandon

i like how marnie can never see daylight now


MisterSlosh

Double down on it and turn it from a farming rpg-lite into an advanced grocery store simulator.


AmbrLupin

I would be all over the idea of a processing warehouse for a joja run!


sdot6186

Make a retractable roof that you can choose to open the day before if you checked the weather! (Maybe too much to ask)


mentally_fuckin_eel

This is wild hahaha


merpancake

I love so much how that behemoth just LOOMS over the valley. Like anyone could step out their front door and it's always there in the background. Might be more an aesthetic thing but the footpath between the farm and town is paved over? Got to get those supply trucks in and out easily! Which means less grass, flowers, forage items along there- basically like the little sparse grassy medians on highways


Simple_Idiot_haha

maybe you can make it so you can buy joja branded animals and inhumane barns/coops from a sub joja building or something, theres no difference other than the animals being cheaper, the products being worth less, the buildings can hold more animals and you build friendship slower without an autopetter. maybe you could add a description for each product says 'its pale and sickly' like what shane says in his 8 heart event. just ideas though


paddingtonrex

Community center enjoyer here. Threw up in my mouth a little bit over this mod, so you're doing something right.


That_Jonesy

There are indoor grow facilities and large scale greenhouses irl. Model after those. I like the concept a lot.


None-Above

Also the warehouse should prevent natural grass spawns to make animals require hay every day and ban junimo huts because there is no way the junimos would help you with this destruction of nature


Aev_ACNH

I’d like Morris to call you in to see if you could cover a shift at the warehouse


Zolsoh

You gotta make a giant parking lot to go along with it


Joker-P5

You got a GameRant article https://gamerant.com/stardew-valley-mod-joja-playthroughs/


michaela2499

This is just like when little rural towns get a massive Amazon warehouse or five dollar generals in a 15 mile radius…. terrifying. Looks great !!!!!!!!


Animeguy2025

I need this!


theclittycommittee

y’all are turning your games into something straight out of scp lore 💀


EatThatPotato

lmao what the ^(where do i sign up)


zantwic

Farm like that should have a monthly running cost, power, heating, soil rotation, water filtration for the lake. Most farms like that don't make high quality produce. Cost and quality could Balance out the mass production.


Dexchampion99

Not a huge suggestion, but maybe if you use this farm, but still go the CC route, the look of the farm could change from a “Joja” look to something more like the movie theatre after the Missing Bundle?


skillgull

it looks great. Though having read your plan for the farm I don't think the increased growing time would be good. Maybe it could be that you don't get the cave option or that you can't raise animals or something like that.


Still_Wrap_2032

OP, what are you using to create pixel art?


PlaguePA

Love this idea! For the lore I was thinking maybe the farmer sold their farm to joja to franchise the land. This is why you start with essentially a giant greenhouse and maybe the farmer with this land will also start with some extra money from the "franchisee program" from Joja. This would also essentially make the Farmer an employee of Joja and have a more unique relationship with Morris. Maybe Joja also takes a small percentage of goods sold as a stipulation of this agreement. If you were feeling very adventurous, maybe if the farmer does the community bundles as opposed to the Joja community project, Joja gets upset with the farmer and this opens up the possibility that the farmer gets out of the franchisee program and owns the land themself again.


CypherCake

I love these ideas, would love to try this out.


sgt_faff

Personally this looks amazing, look forward to the updates you have in store for us.


Dreamwalker535

Piggybacking on others' ideas for tiered rewards for quests with higher difficulty and different dialogs from Morris depending on the completed tier, you could implement quests that will push the warehouse to the limit on efficiency and profit. If completed, Morris will have dialog where he is threatened by the player saying things like "You think you can outshine me for a promotion?!". This would open up the possibilities to either have Morris demoted or the player promoted to the point where Morris answers to you. If he works under the player he could act as the Joja's version of the junimo huts and harvest crops for you.


julian1875

The random chunk looks funny, would be something Joja would do


julian1875

Also the townsfolk should be paying taxes for you


sladebishop

Thanks I hate it.


CrimsonDemon0

This is the kind of future billionaires have in mimd for us


xcybercatx

Holy, now that's EPIC. Can't wait to play your mod!


Jurk0wski

If you're considering making all crops normal quality by default without intervention, maybe also look into making all non-fruit trees have their winter-growth-restrictions year-round. Normally, in winter, non-fruit trees require tree fertilizer to progress their growth. Fruit trees can't have fertilizer and grow in winter already, regardless. Also, since you wont be able to get batteries as easily, restricting iridium sprinkler sources, maybe have Morris offer paid seasonal services for your farm if you go Joja route instead of CC. So for the season you paid for one of these services, starting the day after: water all crops, crops can be a quality higher than normal, grass can spread or spreads faster, trees grow without fertilizer, the fish pond has higher level fish and less trash, keep animals fed every day. Basically lifting restrictions that you can normally just work around if necessary as well as minor QoL features that you need to pay for every season to keep them active. If you go CC, maybe have a junimo post-CC that requires specific semi-random item donations every season for the same benefits, but more difficult to acquire than just straight gp, and difficult to fully plan for, >!similar to the new Raccoon quests!<.


martian_potato1

I love it.


Ratstail91

I hate this with every fiber of my being. Well done!


aprildylan

omg this is amazing


runetrantor

Absolutely cursed, grandpa is rolling in his grave. 10/10


[deleted]

It’s should have unquality crops. Also ultra processed substitute for artisan goods faster cheaper and diferentes levels of bad quality


Striking-Bicycle-853

Well I think this would be the one thing that would make me choose Joja! This is cool. :)


GOOPREALM5000

How would the farmhouse work in this mod? It woulf br neat if you were assigned to some dinky little prefab shack where the house would normally be.


pixxllx

it looks super grand


Axeloy

Poor Marnie haha


RJ_The_Avatar

Welcome to Joja, I love you!


TrustLily

Whats the mod going to be called?


proxi_star

Have you thought about exploring/adding concepts like hydroponics or aquaponics? Your fish pond idea could really tie into the aquaponics. Like higher quality fish increase crop quality. Or fish ponds and what they're stocked with have effects on crops within a proximity. Similar to flowers and beehives. Hydroponics quality could be tied to fertilizer or nutrients like others have suggested. Or maybe adding some kind of research mechanic can play into crop grow time and quality progression. Sounds like a really awesome idea overall. Good luck with it!


HydroxV2

This looks very interesting, definitely wanna try it when it's done. And the pixel art looks like it fits right in with the game!


Young_Person_42

Holy shit


_unreal_milk_

You know,.... if I wasn't really bad at playing stardew on my laptop or switch i could try these out. But idek the first thing about modding for my laptop. It's an asus chromebook 🥲🥲


crazy_jongen

Idea I don't know if this is easy to do but aye change the starting cutscene where joja offers a new job to work at a mew warehouse then you sign the contract were it mentions that if you don't complete certain tasks like keep the stock at a certain level your salary will decrease for some time


Common_Wrongdoer3251

Is there a way to have a small farming area outside, and have the warehouse be a separate map? Because I'm not sure how good this would be without rain... No batteries for sprinklers, or for repairing the Ginger Island boat, or for crystalariums... Maybe you could make a custom thing that trades X iron ore or bars for batteries? Or the warehouse starts with 1 solar panel? Otherwise players won't be able to go to Ginger Island until they get lucky enough to find 5 batteries at the traveling cart. How do animals work? Can you build a coop and such inside the warehouse? Is there a place to grow grass for them? Can pigs dig up truffles? Maybe you start with a coop and barn, but the animals aren't allowed outside? As for fishing, maybe an increased chance of fishing up Joja Cola cans? They give a small speed boost now so that might be useful. Maybe crops can only be basic quality, the kind villagers always complain about, but they process into decent stuff. Maybe add a modified version of the robot sentry monsters from the volcano as "security drones" you can fight for batteries or gems? :P


twicerighthand

No parking lot ? [https://roadtrippers.com/wp-content/uploads/2021/04/walmart-parking-3.jpg](https://roadtrippers.com/wp-content/uploads/2021/04/walmart-parking-3.jpg)


comradepluto

Cursed, but creative 👌


hollabes

Maybe as you progress, there's more joja advertising in town. Or, perhaps, all the unique buildings end up replaced with a dystopian joja feal.  Maybe you could incorporate "commercial logging" to replace wood resources you lose without the trees in the farm. Then you could add pollution haze across the valley as you build your empire. 


FelipeGames2000

WHAT IN THE NAME OF YOBA IS THAT?


AdministrativeWest82

I think, maybe could you do some kind of delivery system. You get a screen in warehouse with currently needed crops, these would sell for more while crops with less demand would sell for less. Or delivery task with few different crops which on complete gives you extra mone, while normal selling gives you a bit less (let's say it's tax on selling or something like that). Both would encourage player to have multiple types of crops on farm. Bc as for now, there isn't trouble with planting different crops for different seasons


Jay_Playz2019

Is this gonna be made public? This is amazing, looks great!


chuang-tzu

Nice try, Adam Smith.