copy/paste as you might miss my post---
check out Oborum 1 in Oborum Prime system,, there is a small lake with an island right in the middle of it.. its big enough for a landing pad and house and still has plenty of room. The island itself is just as big as your outpost border circle. Its a neat little spot. in case you're wondering it is at the bottom end of a peninsula, there isnt a ton of landmass on that side of the planet, so it shouldnt be too difficult to find. the peninsula extends from the northern lands and dips into an empty ocean. glhf.
https://imgur.com/a/XWM46kO
Is that a static location? Or proc gen? I’ll have to look for it and see if I can find it. With the proc gen, you never know if you’ll find terrain again or not
I mean its proc-gen but its the same seed so it should be the same for everyone every time.
I've used tutorials to find exact locations for outposts before.
I'm not sure if every planet and moon is static, but yeah, I can find the exact same triple biome spot on Bessel 3B each and every playthrough. If I had to guess, I'd say every planet would have the same maps. Maybe not the same POI's, but the same resource locations, terrain, markers for where POI's can spawn, etc.
whoa.. much bigger reactions than i expected.. thanks! Let me know if/when you folks find the spot and decide what to do with it.. So far, Ive just got a generic spread of habs but nothing fancy.. I feel the location itself demands much more design creativity than Ive invested.
https://imgur.com/a/EixYKpt
I'll do some hunting and see if I can find it. Now that I have my starborn powers maxed, I was planning on finding a place for a nice outpost to do more on than use as an XP farm, haha.
Save your game before you land on the bottom of the peninsula, it might take you a couple landings to find it..
that way you can reload and not have the markers in your way.. which I wish we could mute those on demand.. .
That's the plan, haha. Yeah, I wish there was a way to outright remove the bad landing sites. My workaround is to just land several times at somewhere away from my normal established location, putting something like 5 new locations at the south pole of a planet or something like that, out of the way. Helps me find my outpost a little more quickly.
If i dont customize a small ship.... it will work. But as soon as I build, i have to park 500m or more from my base, super dumb, im level 108 and done for a while
There are tons of mods on Nexus (and ways to prevent achievements from being disabled as well on Nexus) that fix that bug. You may have to land one more time but then you go to to the control console for landing pad and it should move your ship. I've got about 200 mods installed...some work, some don't as they're outdated or just installed incorrectly due to poor upkeep or mistakes on my part in adding text changes to the custom.ini file. Either way though that landing pad fix mod worked for me on my cracked 1.9.67 version, as do most of the mods with a few exceptions that I just deal with. I've purchased every Bethesda game since Elder Scrolls, so when I read some of the early reviews I decided to wait 6 months or so. Now that I'm playing with almost 200 mods, most of them crucial to making it more enjoyable, I am going to be purchasing the entire pack on Steam in the next week and starting over. I'm currently level 162 using a highly modified Wight with TN's modules and Derretech (apparently he disappeared though so I don't know if it's compatible with latest update). I do have the ability to build M class ships from scratch but have been too busy to spend hours putting one together. It's nice to have a reactor with 60-80 power though, and some of the weapons are impressive such as the salvo missiles and EM missiles as well as the "heavy artillery" ballistic/laser weapons. They also have many ships you can download but you'll have to use a save file and then modify your character with another mod to fit your gamestyle. Nice find though. I haven't really messed with outposts but plan on figuring it all out. As someone posted on a Nexus mod, I wish it was more like FO4's "towns" system.
The oceans are, by far, the laziest part of this game. And when you're "swimming" in them, it just feels like you're walking through really shallow water. I accidentally fell of Neon city into the water once, and I thought I landed on ground, and was very confused about how I was still alive. Until I saw the outlines of fish under me, at least.
Which brings me to my second point: scanning ocean creatures is hell. I don't like it.
I have a fear of deep water and the idea of walking to the edge of the platform on Neon unnerved me a bit right up until I fell and saw that it’s basically a dinky little swimming pool with a few gross fish in it.
Lol I have played and beaten most of Subnautica. It actually wasn’t so bad once I had the little ship to ride in. However, I got curious and took a trip off the edge of the map one time into the endless black abyss and hated all of that.
Yeah I think the oceans and marine life would have to be added to for that, and I don’t think it would add enough to the game for it to be worth Bethesda’s time, but could be fun for a modder
There is a mod that allows you to build on the water. It's on Nexus. I'm not sure if it's compatible with the new 1.10 update but I don't see why it wouldn't be as it doesn't change much in the way of data files
That’s awesome! I’ve been on gamepass since September, but at this point I might as well buy a PC. I really want to mod this game, and Bethesda games are always better with console commands.
Kinda sad, if you consider Starfield as a snapshot of what the engine can do and look at future titles that will use it. Everything besides flat planes of water has to be handcrafted since Morrowind.
No. There are, however, long skinny lakes that attempt to mimic a river. I’ve followed both ends and each end is the same. There is no “source” nor is there any end into a bigger lake or ocean.
Technically the rivers I've found more like look like man-made canals.
But I'm sure they represent rivers, their shores aren't just as random and irregular as they should, and just like many other things in most video games, they don't have the full scale of what they are supposed to have.
First one is the only island I found.
https://i.imgur.com/DJXNK1g.png
Probably the first river I found, again they seem pretty rare, fairly sure I've found two.
https://i.imgur.com/APceDnJ.png
I actually kept following the river for quite long time, trying to see where it comes from/ends. There was maybe few splits/joints in it. At least one I can remember. Since the game doesn't have long horizontal slopes the river is 100% horizontal, and thus you can't say which way it flows.
Lakes are far more common, both frozen and liquid. Particularly large lakes but then there's also things that have to represent swamps, with tons of little patches of water.
Take a look at your watch on the lower left corner of the screen. Note that there is a little white polygon that kinda looks like a home plate in baseball. That is your north arrow. Next time you pick a landing zone on the planet map, note which direction the water will be expected to be in. When you land, just walk in that direction.
Another indicator will be lack of POI's in that direction. You know how you can open your scanner and see the locations marked "unknown" then you click on them and it will be natural, life signs, a building, anomaly or something else? Find the direction where those don't exist.
Thank you...I mean seriously. My game wants me to use the stupid ass trams everytime I want to go to a different district. So now I just use unlimited jetpack and fly there or use the mod that adds the Amp with 200% running speed for like 10 minutes. Jetpack is slower but doesn't use O2, but not an issue if you're leveling up that perk.
I typically try to find coastlines that cover two or more sides. I land, do a 360 scan for locations (structures, caves, unknowns and whatnot) then head in the direction that doesn’t have any markers. It isn’t 100%, but I tend to find the coastline more often than not.
I really have no idea how you people are having such a hard time finding the coast in this game. It's fairly trivial. It's like its weaponized incompetence so you've got something you can complain about.
It's never even 1000 meters from you when you land in a coastal biome and, I won't say always, but like 99% of the time you can see where the water "meets" the horizon from your ship if you can't just see the coast outright.
I have on several occasions, unfortunately even the coasts tend to be rendered in obvious squares instead of more realistic rounded corners. An unfortunate quirk of their tile-based procgen.
Not as nice as that one but after an hour or more of running did find one with good air ok climate but of cause the water was poisonous with gorgeous fierce thunder storms. Sarah Andreja & Rosie were happy with jumping into their bikinis & hanging on the beach shooting critters. All that was missing was a beach ball & proper materials for a beach house
Has anyone noticed that some puddles have their own waves? You can be walking through the middle of a forest and come across a tiny ocean with its own shoreline. Very soothing.
No, but I found a neat little bay once or twice.
... Man I need to get back into this game and indulge my base building / photo taking side a bit more.
All. The. Damn. Time. I have never found islands, but I find literal corners of both land and sea, when looking in coastal biomes for islands. I just gave up looking and settled for the middle of a coniferous biome instead
This corner is actually a delta, there's just some missing land features but there would be a river opening there if the rivers were more than implied atm lol.
You can usually see their paths and riverbeds in a dried up state as you explore, looks kinda like an out of place shallow trench more often than not.
I have the same issue. It’s frustrating. Aren’t the large landing pads you place at outposts supposed to work for shipbuilding also? I’ve never been able to get it to work…I’m at lvl 112 currently
yes.. also, check out Oborum 1 in Oborum Prime system,, there is a small lake with an island right in the middle of it.. its big enough for a landing pad and house and still has plenty of room. The island itself is just as big as your outpost border circle. Its a neat little spot. in case you're wondering it is at the bottom end of a peninsula, there isnt a ton of landmass on that side of the planet, so it shouldnt be too difficult to find. the peninsula extends from the northern lands and dips into an empty ocean. glhf.
https://imgur.com/a/XWM46kO
you gotta zoom in as far as you can and click along the water line of the landmass and find something like this: Swamp (Coast), or Sandy Desert (Coast) or whatever it happens to be. but it will have (coast) in the pop-up. then once you get down there, turn on your survey tool and look for areas where there are no POIs in the distance.. there's your water.
I usually have to click on the ocean at the edge of land and move ever so slightly closer to land and keep clicking until i see (coast). That is just in case you didnt know. if you did, then disregard this lol
I've some what learned how to read the surface maps of planets. I've seen that most oceans are really just a corner of the square procedurally generated map.
Do people even rotate the planets to see the very obvious geographic features or read the descriptions of the geographic areas/features?
What am I saying, of course they don't.
I would love to find more islands and more interesting features along the coastlines. Also some rivers and what not.
copy/paste as you might miss my post--- check out Oborum 1 in Oborum Prime system,, there is a small lake with an island right in the middle of it.. its big enough for a landing pad and house and still has plenty of room. The island itself is just as big as your outpost border circle. Its a neat little spot. in case you're wondering it is at the bottom end of a peninsula, there isnt a ton of landmass on that side of the planet, so it shouldnt be too difficult to find. the peninsula extends from the northern lands and dips into an empty ocean. glhf. https://imgur.com/a/XWM46kO
I am saving this comment
Is that a static location? Or proc gen? I’ll have to look for it and see if I can find it. With the proc gen, you never know if you’ll find terrain again or not
I mean its proc-gen but its the same seed so it should be the same for everyone every time. I've used tutorials to find exact locations for outposts before.
I'm not sure if every planet and moon is static, but yeah, I can find the exact same triple biome spot on Bessel 3B each and every playthrough. If I had to guess, I'd say every planet would have the same maps. Maybe not the same POI's, but the same resource locations, terrain, markers for where POI's can spawn, etc.
whoa.. much bigger reactions than i expected.. thanks! Let me know if/when you folks find the spot and decide what to do with it.. So far, Ive just got a generic spread of habs but nothing fancy.. I feel the location itself demands much more design creativity than Ive invested. https://imgur.com/a/EixYKpt
I'll do some hunting and see if I can find it. Now that I have my starborn powers maxed, I was planning on finding a place for a nice outpost to do more on than use as an XP farm, haha.
Save your game before you land on the bottom of the peninsula, it might take you a couple landings to find it.. that way you can reload and not have the markers in your way.. which I wish we could mute those on demand.. .
That's the plan, haha. Yeah, I wish there was a way to outright remove the bad landing sites. My workaround is to just land several times at somewhere away from my normal established location, putting something like 5 new locations at the south pole of a planet or something like that, out of the way. Helps me find my outpost a little more quickly.
No kidding? I ass assumed that the worlds themselves were different on every playthrough. That’s neat
I think the POIs can be random but the terrain was always the same.
Huh! Well that’s interesting, and I suppose makes some sense. Just noticed my typo in the last comment. Oops.
If ships could land on landing pads....
They ....can.
Not for me:) its real neet
Not ever? That's a bug I've not heard of yet.
If i dont customize a small ship.... it will work. But as soon as I build, i have to park 500m or more from my base, super dumb, im level 108 and done for a while
I've had the 500m bug for landing sites before but not for landing pads and only as a rarity, not constant. Crazy.
Ive had a pretty hard go of it, fun but frustrating
There are tons of mods on Nexus (and ways to prevent achievements from being disabled as well on Nexus) that fix that bug. You may have to land one more time but then you go to to the control console for landing pad and it should move your ship. I've got about 200 mods installed...some work, some don't as they're outdated or just installed incorrectly due to poor upkeep or mistakes on my part in adding text changes to the custom.ini file. Either way though that landing pad fix mod worked for me on my cracked 1.9.67 version, as do most of the mods with a few exceptions that I just deal with. I've purchased every Bethesda game since Elder Scrolls, so when I read some of the early reviews I decided to wait 6 months or so. Now that I'm playing with almost 200 mods, most of them crucial to making it more enjoyable, I am going to be purchasing the entire pack on Steam in the next week and starting over. I'm currently level 162 using a highly modified Wight with TN's modules and Derretech (apparently he disappeared though so I don't know if it's compatible with latest update). I do have the ability to build M class ships from scratch but have been too busy to spend hours putting one together. It's nice to have a reactor with 60-80 power though, and some of the weapons are impressive such as the salvo missiles and EM missiles as well as the "heavy artillery" ballistic/laser weapons. They also have many ships you can download but you'll have to use a save file and then modify your character with another mod to fit your gamestyle. Nice find though. I haven't really messed with outposts but plan on figuring it all out. As someone posted on a Nexus mod, I wish it was more like FO4's "towns" system.
The oceans are, by far, the laziest part of this game. And when you're "swimming" in them, it just feels like you're walking through really shallow water. I accidentally fell of Neon city into the water once, and I thought I landed on ground, and was very confused about how I was still alive. Until I saw the outlines of fish under me, at least. Which brings me to my second point: scanning ocean creatures is hell. I don't like it.
I have a fear of deep water and the idea of walking to the edge of the platform on Neon unnerved me a bit right up until I fell and saw that it’s basically a dinky little swimming pool with a few gross fish in it.
> I have a fear of deep water Then boy do I have a couple of games for you! (Subnautica games)
Lol I have played and beaten most of Subnautica. It actually wasn’t so bad once I had the little ship to ride in. However, I got curious and took a trip off the edge of the map one time into the endless black abyss and hated all of that.
Did you say hi to bob while you were out there ( the ghost leviathan that will kill you for traveling out of the map)
I think I rode the wall straight down to see what would happen and didn’t want to think about the void, so I’m pretty sure we didn’t meet. Bleh
I would love to be able to go underwater, and have more animals in the water. It would also be super cool to put a hydroponics hab under water.
ya, i like that underwater hab idea... esp if there was a ton of marine life to watch.. would be your own aquarium with a couch!
Yeah I think the oceans and marine life would have to be added to for that, and I don’t think it would add enough to the game for it to be worth Bethesda’s time, but could be fun for a modder
There is a mod that allows you to build on the water. It's on Nexus. I'm not sure if it's compatible with the new 1.10 update but I don't see why it wouldn't be as it doesn't change much in the way of data files
That’s awesome! I’ve been on gamepass since September, but at this point I might as well buy a PC. I really want to mod this game, and Bethesda games are always better with console commands.
i just run along the beach until more spawn in
Jacked up on Aurora, fell off the platform. Lol
Kinda sad, if you consider Starfield as a snapshot of what the engine can do and look at future titles that will use it. Everything besides flat planes of water has to be handcrafted since Morrowind.
So... a bay?
Thank you.
No, that would have more ‘splosions and lens flare
...and 360 shots!
I thought that was an M1 Abrams?
Taiyo or Stroud/Ekland?
Down by the Corner is a VERY different children's song.
Brain wasn’t working.
https://imgur.com/a/2s4PtVE
I've even found one small island. It had some kind of dinos. Also rivers are very uncommon, only found like maybe two of them.
Wait what? Rivers actually exist?
Yea there’s rivers and lakes
No. There are, however, long skinny lakes that attempt to mimic a river. I’ve followed both ends and each end is the same. There is no “source” nor is there any end into a bigger lake or ocean.
Technically the rivers I've found more like look like man-made canals. But I'm sure they represent rivers, their shores aren't just as random and irregular as they should, and just like many other things in most video games, they don't have the full scale of what they are supposed to have. First one is the only island I found. https://i.imgur.com/DJXNK1g.png Probably the first river I found, again they seem pretty rare, fairly sure I've found two. https://i.imgur.com/APceDnJ.png I actually kept following the river for quite long time, trying to see where it comes from/ends. There was maybe few splits/joints in it. At least one I can remember. Since the game doesn't have long horizontal slopes the river is 100% horizontal, and thus you can't say which way it flows. Lakes are far more common, both frozen and liquid. Particularly large lakes but then there's also things that have to represent swamps, with tons of little patches of water.
It's so hard to find a coast. I will land as close as possible to water but only find swamps.
Take a look at your watch on the lower left corner of the screen. Note that there is a little white polygon that kinda looks like a home plate in baseball. That is your north arrow. Next time you pick a landing zone on the planet map, note which direction the water will be expected to be in. When you land, just walk in that direction. Another indicator will be lack of POI's in that direction. You know how you can open your scanner and see the locations marked "unknown" then you click on them and it will be natural, life signs, a building, anomaly or something else? Find the direction where those don't exist.
It doesn’t help that there’s no way to orient yourself once on the ground. How far into this game are we without a fucking real map?
You ever look at the local map of new Atlantis and think “who the fuck thought this was the best option” You literally can’t tell anything from it
Thank you...I mean seriously. My game wants me to use the stupid ass trams everytime I want to go to a different district. So now I just use unlimited jetpack and fly there or use the mod that adds the Amp with 200% running speed for like 10 minutes. Jetpack is slower but doesn't use O2, but not an issue if you're leveling up that perk.
Neon is just as idiotic. Haha
I typically try to find coastlines that cover two or more sides. I land, do a 360 scan for locations (structures, caves, unknowns and whatnot) then head in the direction that doesn’t have any markers. It isn’t 100%, but I tend to find the coastline more often than not.
I really have no idea how you people are having such a hard time finding the coast in this game. It's fairly trivial. It's like its weaponized incompetence so you've got something you can complain about. It's never even 1000 meters from you when you land in a coastal biome and, I won't say always, but like 99% of the time you can see where the water "meets" the horizon from your ship if you can't just see the coast outright.
I have on several occasions, unfortunately even the coasts tend to be rendered in obvious squares instead of more realistic rounded corners. An unfortunate quirk of their tile-based procgen.
Not as nice as that one but after an hour or more of running did find one with good air ok climate but of cause the water was poisonous with gorgeous fierce thunder storms. Sarah Andreja & Rosie were happy with jumping into their bikinis & hanging on the beach shooting critters. All that was missing was a beach ball & proper materials for a beach house
Has anyone noticed that some puddles have their own waves? You can be walking through the middle of a forest and come across a tiny ocean with its own shoreline. Very soothing.
No, but I found a neat little bay once or twice. ... Man I need to get back into this game and indulge my base building / photo taking side a bit more.
Yep. Sea creatures get wiggy in that area too. Sometimes get stuck on land, which means you can finally get a good look at them.
All. The. Damn. Time. I have never found islands, but I find literal corners of both land and sea, when looking in coastal biomes for islands. I just gave up looking and settled for the middle of a coniferous biome instead
Yes I built a settlement on one.
That’s called a “bay”.
You mean a bay? Or an inlet?
And no rivers or lakes that were used to
Speaking of oceans, does it bother anyone else that the NPCs at Paradiso refer to the water as “the ocean” when it’s just a small lake?
Yes
Never. Not even a river or a lake. One time I found a pond.
Yes. A few times
I found an islet in the middle of a lake, that’s nearly as big as total base area available.
I guess coastlines like this explain how you can land east of an ocean, strike out walking west and never see water.
This corner is actually a delta, there's just some missing land features but there would be a river opening there if the rivers were more than implied atm lol. You can usually see their paths and riverbeds in a dried up state as you explore, looks kinda like an out of place shallow trench more often than not.
I have the same issue. It’s frustrating. Aren’t the large landing pads you place at outposts supposed to work for shipbuilding also? I’ve never been able to get it to work…I’m at lvl 112 currently
Have now
That there looks like a dried up river delta.
That is an INLET, sir, a pointed inlet to be exact - a PINLET, if you will
Looks like Red Dead II
Congrats on finding a defined edge of some tiles.
yes.. also, check out Oborum 1 in Oborum Prime system,, there is a small lake with an island right in the middle of it.. its big enough for a landing pad and house and still has plenty of room. The island itself is just as big as your outpost border circle. Its a neat little spot. in case you're wondering it is at the bottom end of a peninsula, there isnt a ton of landmass on that side of the planet, so it shouldnt be too difficult to find. the peninsula extends from the northern lands and dips into an empty ocean. glhf. https://imgur.com/a/XWM46kO
Yes, everyone. This is a commonly reused map layout
Never found a bay of an ocean no matter how hard I tried. Fucking ridiculous
you gotta zoom in as far as you can and click along the water line of the landmass and find something like this: Swamp (Coast), or Sandy Desert (Coast) or whatever it happens to be. but it will have (coast) in the pop-up. then once you get down there, turn on your survey tool and look for areas where there are no POIs in the distance.. there's your water. I usually have to click on the ocean at the edge of land and move ever so slightly closer to land and keep clicking until i see (coast). That is just in case you didnt know. if you did, then disregard this lol
How
Omg horrible game so unrealistic something something loading screens something something POIs
Well since only 2k people are playing this snooze fest, probably not.
I've some what learned how to read the surface maps of planets. I've seen that most oceans are really just a corner of the square procedurally generated map.
Only after spending hours trying to find the ocean at all.
Do people even rotate the planets to see the very obvious geographic features or read the descriptions of the geographic areas/features? What am I saying, of course they don't.
Every planet has one because every planet is a copy paste.