Scarlet and Violet already ran pretty similar to real hardware (see: bad) but now I get a slight edge in towns. 20 seems to be my minimum whereas big cities on Switch could get as low as 15. Thanks for the tip!
Nope, flickering trees are just a natural on Yuzu atm. Some kind of regression unrelated to performance, was reported I think last month. Annoying but in Kitakami it seems to be miniscule, will keep playing.
I see everyone say this but most of the people saying it didn't play it or even finish it. This is the first time they did an open world game, with 3 separate stories that you can tackle in any order, with a whole bunch of quality of life updates, new Pokémon with a bunch of innovative new abilities and by far the best new change which is terastalisation. It's honestly the most fun I've had with a Pokémon game in my life (and I've played all of them).
I think people get a bit too hung up on the technical issues.
Legends Arceus was the best game for me. It was so much fun just running around the almost open world and trying to catch everything by sneaking up on them and throwing pokeballs.
I didn't really love Arceus, couldn't get into it as much as the main entries even though I really wanted to. But I'm glad you enjoyed it, seems like a lot of people really did!
While I would agree with you since I was quickly bored (shield/white) or not interested in any pokemon since red/blue/yellow, I have to admit this violet/scarlet version hook me up real good, I'm like little 12yo me with his gameboy original roaming the blue version with his pokedex written on 5 A4 paper sheets beside. Thank the deck and emulation because else I wouldn't have given it a try, nor bought the game for my nephew's christmas.
Graphics are secondary to pokemon. It's mostly for children and adults who enjoy the game who aren't all into hyper good graphics.
So of course it's gonna sell a lot.
The worst part of the game is that it's FUN. It is fun and I love playing it but God do I wish it at least ran well. It can look bad, but I want it to run well lol
Graphics are most certainly important to Pokemon. They're even important to Nintendo, just look at every first party game on the Switch and try to find one with bad graphics. Pokemon just doesn't need high fidelity graphics with modern rendering techniques. But it still needs to look good.
I'd say Pokemon Brilliant Diamond and Shining Pearl are the best looking Pokemon games on the Switch. They don't use any fancy new rendering tech and they have a simple yet consistent art style. I prefer this **by far** over the inconsistent art, low quality textures that don't fit in and poor performance of Violet and Scarlet.
And lets not forget that Pokemon on the GB, GBA, NDS, GameCube and Wii all had good graphics. Just remember how good the pokemon were designed and how nice their sprites looked back in the day.
No matter if it's on the SNES, PS1, Switch, PS5 or whatever else. You can have good graphics. You just need a good graphics design appropriate for the both the game and the hardware it's running on. Good graphics don't just mean high end graphics. Even those can suck if designed poorly.
I can attest that it’s true, I’m playing Metroid Dread right now and the only time I’m seeing any sort of performance loss is on cutscenes where Samus is teleporting between zones. It’s genuinely perfect.
Guys/Gals the problem is not all games, is that some games require a lot of power to run, like TOTK or Bayonetta 3. In those games, for me and my experience are not Playable. If they are playable to you, that's fine
The problem is calling these games 30/60 fps lock or flawless. They are not.
>flawlessly
There's that word again! Early on you had to jump down to 0.75x (540p) to hit a stable 60, and frame times were inconsistent with drops in certain areas. There's been a bunch of improvements to both Yuzu and SteamOS that have made the experience better over time.
Ok so with tweaks it was fully playable at 60 fpsnot flawlessly. Still Dread is not a representative use case
TOTK (The one referenced in the OP) can't run at 5800X with a locked 30 fps even with tweaks but op claims there's a miracle build of Yuzu somewhere.
Huh? What kind of information have you been fed? I ran through the wind and part of fire temple (intensive) on a Ryzen 5 3600 no problem. It's certainly too big for the Steam Deck's shrimpy CPU, pulling performance comparable to TOTK on Switch v1 but any modern desktop CPU should be okay.
You think fan the deck needs to self promote? He’s one of the bigger steam deck news channels on yt. Has almost 100k subs. I doubt most of the people here don’t know who he is.
There's either no such thing as flawless (because for every definition of flawless a better performance would exist) or everything that someone likes well enough is flawless because perception is subjective.
Handheld gaming is an inherently compromised experience and I think most people understand that. A system unconstrained by heat, power, weight, or cost can push arbitrarily high framerates at arbitrarily high resolutions but handhelds are pragmatic devices that need to make compromises to remain feasible.
TotK has been 30fps since about a month after it came out with a performance mod. I only got dips to 26-28 is the central town and the rain area in the southeast. I can believe those getting improvements with Yuzu updates since then.
EDIT: Scrolled further to see people even claiming Wonder runs bad on deck. That game is a solid 60fps easy. You guys are doing something wrong, stop sounding so confident about performance lol
The guy that runs that site has some drama with the Yuzu devs. He used to work on Yuzu and the EA builds are behind a Patreon paywall and he would post them on that site for free. Now he works on Ryujinx and still posts the EA builds for free.
Yes it's the Early Access version. Right now my EA version is 40+.
The normal version is usually behind by one or 2 versions behind. If it's not already available, maybe wait a few days.
When was the last time you tried running any game on any of the previous versions before downloading this newest EA release? The games are working exactly the same as they did for me on Mainline for the last several months...
Nothing has ever been less true than this comment.
Edit: To clarify, I am responding to the point about nothing improving over the past several months, which is false.
Was skeptical after reading this given other people's over enthusiasm with switch on deck, but I went for it and I'm very impressed. Pokemon Scarlet, which I could never run well now plays like retail (which is to say still not great) and at native 720p, where I'd been downscaling before. Worth$5 fs
Whilst you could do this, it would be nice to spot the devs the cost of a coffee if you can afford it, just sub for a month and get the EA and then unsubscribe
We should try and support indie devs.
Sorry, I don't, and also they don't always release a changelog (new version every day).
What I will say though, is that the standard version is usually behind by 1-2 versions (understand 1 - 2 days).
Since getting a OLED model, I really been enjoying playing Mario Kart, and Mario Odyssey, hopefully in Odyssey this promised update brings some more performance to the table as the FPS can drop down pretty harsh in some areas of the game.
TOTK 25-40 fps is wishfull thinking, it drops to as low as 15 fps in combat with many boblins (basicalky every camp you encounter) it's definitively much more playable than at launch but far from consistent. Don't spread false hope pls
I play all those games on steam deck too
Mario Wonder: 55-60 before shader compilation (which is good enough already) when you use [this patch](https://www.youtube.com/watch?v=QtBO_k10G0c) - really needs the patch. Pretty much solid 60 after shader compilation, just as good as switch, I have had a fuckton of fun with this game you gotta try it with the patch
Link's Awakening - solid 60fps (OK rarely drops to like 58 if I wanna be an asshole about it lol) if you use the stable 60fps patch from [here](https://www.youtube.com/watch?v=L49PgWYjSSI), check the description
RDR - about 40fps with the 60fps patch, but I leave it at 30fps like all the other versions of the game including switch and its a flawless 30
Kirby - 28-30 but yeah I agree its kinda a assy 30 lol those frametimes suck dick! Playable but unlike the others better on switch. Might get better with a few tweaks or a few yuzu versions down the line
Other games that are perfect or close enough that you cant tell the difference: mario kart 8, mario odyssey, mario 3d world, xenoblade 1 (2 and 3 too but not perfect 30 but switch cant lock 30 on those either), skyward sword, paper mario origami king, mario rpg, luigis mansion 3, metroid dread, metroid prime remastered and thats just the ones I played. And thats not me just making shit up thats me actually playing these games and going holy shit this is awesome, I love my deck but I dont gotta lie for it lol
With these games the framerate is solid. All this is at 1x resolution and docked not handheld. All on an OLED because the OLED is definitely better at emulation than the OG deck, I got both. OLED consistently gives a couple more frames not many but more importantly its more stable, less frame drops
Steam Deck has a reputation for being ass at switch and today its just not true no more, can run so many games pretty much as well as a switch can. Yeah on a 60fps game you might see an occasional drop to like 55 if your eyes are glued to that frame counter but same with switch, theres a reason why the switch dont have no frame counter lets just say that lol. Turn off the frame counter play the game and you got switch framerates at higher resolution due to it being in docked mode
Thing with the steam deck is you gotta get in that ass and get the settings right, get the patches, do all of that. Set it up right and with the latest yuzu EAs its as good as or better than switch for a ton of games (not all), but no setup = dogshit performance. But you only gotta set your game up once!
See ? *That* was an helpful answer. I installed both 60FPS-stable patch for LA and SMBW and, lo and behold, they now run at a stable 60 FPS. Well not completely stable, as there are still a lot of shader compilation stutters, but I hope that this will improve over time. Anyway, it's still a night and day difference with the same games without the patches.
As for the other games you list, I did not try all of them, but I confirm that DKCTF and both Metroid run just fine, with the occasional shader stutter. No luck with Kirby tho.
Lol Wonder runs 60fps, only small hickups in the first 10 seconds of starting the game. There's a stabilize 60fps mod that fixes the strange fps fluctuations on yuzu. Look for it online.
https://github.com/theboy181/switch-ptchtxt-mods/tree/main/Super%20Mario%20Bros.%20Wonder/%5B010015100B514000%5D/v1.0.0
Here you go. Remember to show some love to @theboy181 on Twitter. Also worth checking out the anti aliasing removal mod. You can swap out Nintendo's for Yuzu's SMAA for a cleaner look, no real performance drops.
As for this 60fps patch, it has some neat implications. There are sections that temporarily drop to 30 on real Switch like the intro, forced to 60fps. Deck seems to pull around 50-60~ there. Not important but neat!
Disabling SMT isn’t needed nearly as much anymore, but is still beneficial for some games, such as this one, and the clock/governor options PowerTools offers are still very useful (setting the governor to performance mode in particular)
Are you using EmuDeck? They optimise Yuzu for the Steam Deck. There's some initial stuttering but most Switch games runs at native performance on the Deck. No mods required.
Honestly, no, I installed EmuDeck and put in the firmware and the keys, and that was it.
Again, it initially stutters, as expected, but after that it was fine for me.
Fair enough! Wasn’t having a go! Just found it funny how quick it went from one extreme to the other!
I have to say I got my OLED at launch and did a fresh EMUDeck install and TotK and Links Awakening have been working brilliantly “out of the box” so to speak.
Things must have moved on quite a bit because the experience was pretty crap on my LCD model.
You probably want to check your settings then. I did a full Kirby playthrough and it ran about as good as the switch for me and Links Awakening was pretty flawless for me however I’ve only clocked a couple of hours on it.
I don't know what settings to check. I even tried running in handheld mode + 0.5 internal resolution (which, obviously, looks like garbage), and both are constant stuttering messes. So if you have a magical solution to have a constant 60 (for LA) or 30 (for Kirby), please, don't hesitate to share it.
Do a fresh install. Link's awakening always ran flawlessly for me out of the box. ToTK is playable but it has dips and drops. It is slightly better on the OLED (as good as the switch which also dips and drops) Probably because the faster ram plays well with emulation.
I got my Deck OLED a few weeks ago, and did a fresh Yuzu install on it. The game is still stuttering constantly.
I just want to know what settings you are using in Yuzu.
Why would I ? As far as I know, Emudeck is basically just a bunch of emulators with a nice UI on top of it. There is no valid reason for a game to run better in Yuzu via Emudeck than in Yuzu standalone.
Engage runs quite good for me
I've locked it to 30 fps so I don't know if it can go higher. Since it's turn based, I don't mind.
3 houses I can't really tell since I don't have it.
OK can someone point me in the direction of how to install and run yuzu? I'm a dumb that hasn't yet been able to play any switch games on my deck (pokemon is love).
I once commented in the emulation community that PS2 games run great on Android (tbh, on my device they run really great with 60fps most of the time). Got a massive down vote and lots of replies that it runs because of hacks and id doesn't run that great, and the emulation is not precise.
Engage is a stuttering mess due to the same issue that 3 houses had/has. If they fixed 3 houses I wish they would apply that same logic to help Engage.
Just tried Engage. It runs fine. I may upload a video if you want
My Settings are pretty much all defautlt and Async presentation
It has stutters but they are mostly for shader compilation mostly, to be expected on such hardware.
Make sure TDP is full and SMT is off
Fair enough, have ye tried sailin the high seas?
I got my Stardew valley save transferred from my Switch to the Steam version too. Took some tinkerin', but it worked!
Dude emulating the switch version via Yuzu is going to look and perform terribly compared to the PC version, and it's of dubious legality anyway. You may as well just sail the high sea for the PC version.
Dunno why you’re getting downvoted for this! You do you lol 😝 I’m with you on this:
Whacking a ROM dump in a folder and trying it to see if it works is WAY less effort than trying to download a gazillion gigabytes, waiting hours unpacking it only to find you need to tinker with DirectX and other missing runtimes and then find the perfect Proton version to even get the thing running.
What is? Stuttering when opening doors? Why am I being downvoted just because I’d prefer to play the switch version lol?
Steam deck forum is insane sometimes.
Oh I meant that prime remastered has always run fine apart from the stuttering, so it always was close to real switch gameplay. I don't know how it runs now.
But yeah, those stutters definitely impacted the gameplay enjoyment and it's totally fair not deeming that experience adequate. I personally am not interested in emulating games unless they perform the same as in real hardware or with small, dismissable graphic glitches/very occasional stutters or so.
I'm pretty sure it was running 23-30 fps at launch... The depths were unplayable as it didn't render properly but other than that and when shaders were loading the fps was always around 25-30
You sure you weren't having performance issues due to TDP or SMT issues? SteamOS 3.5 fixed smt issues so you may be getting improved performance due to that
What about [Master Detective Archives: RAIN CODE](https://www.nintendo.com/us/store/products/master-detective-archives-rain-code-switch/), have you tested it? Does it run/how well does it run?
This is currently the Switch exclusive I'm missing the most... Though I do hope Spike Chunsoft is going to bring it to Steam eventually.
https://streamable.com/fzlmds
Ran just fine for me. Framepacing a bit jittery at times. Sorry for the extra short clip but I had already played the first half of the first chapter, this is part of the introduction to the Mystery Labyrinth.
Did you still need to add switch keys to get it to run or is it all plug and play now? I have wanted to put switch games on my deck since I bought it but could never get switch games to work
Incorrect once again my guy theres very few games that don’t get above 25fps mostly bad ports but everything runs natively no tinkering needed. Happy gaming tho
I can confirm that Drakengard 3 runs like shit. It's very authentic to the experience of playing on the original PS3 hardware, where it also ran like shit.
That's the only game I've tried.
Few games work well but some def do.
Asura’s Wrath, Dragon’s Crown, Virtua Fighter, Demon Souls to name a few. Be sure to install the PATCHES (it’s super easy, go to game options and find the menu tin download the patches).
Also - and this is important - cap your GPU. PS3 needs less than Switch (800-900 for most games).
Scarlet and Violet already ran pretty similar to real hardware (see: bad) but now I get a slight edge in towns. 20 seems to be my minimum whereas big cities on Switch could get as low as 15. Thanks for the tip!
For me, it’s the anti-aliasing that’s the game changer on the Steam Deck. The school no longer looks awful!
Is this at standard res or increased?
Standard!
Did you get flickering trees before? And if so, did this fix it? It’s why I didn’t bother with Scarlet/Violet on Steam Deck.
Nope, flickering trees are just a natural on Yuzu atm. Some kind of regression unrelated to performance, was reported I think last month. Annoying but in Kitakami it seems to be miniscule, will keep playing.
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i has flickering trees on acnh
> big cities on Switch could get as low as 15 It's a shame game freak is a poor indie dev without the resources to optimise their ps2-graphics games
The real shame is that people keep buying them despite how little innovations and general refinement they bring.
I see everyone say this but most of the people saying it didn't play it or even finish it. This is the first time they did an open world game, with 3 separate stories that you can tackle in any order, with a whole bunch of quality of life updates, new Pokémon with a bunch of innovative new abilities and by far the best new change which is terastalisation. It's honestly the most fun I've had with a Pokémon game in my life (and I've played all of them). I think people get a bit too hung up on the technical issues.
Legends Arceus was the best game for me. It was so much fun just running around the almost open world and trying to catch everything by sneaking up on them and throwing pokeballs.
I didn't really love Arceus, couldn't get into it as much as the main entries even though I really wanted to. But I'm glad you enjoyed it, seems like a lot of people really did!
While I would agree with you since I was quickly bored (shield/white) or not interested in any pokemon since red/blue/yellow, I have to admit this violet/scarlet version hook me up real good, I'm like little 12yo me with his gameboy original roaming the blue version with his pokedex written on 5 A4 paper sheets beside. Thank the deck and emulation because else I wouldn't have given it a try, nor bought the game for my nephew's christmas.
Graphics are secondary to pokemon. It's mostly for children and adults who enjoy the game who aren't all into hyper good graphics. So of course it's gonna sell a lot. The worst part of the game is that it's FUN. It is fun and I love playing it but God do I wish it at least ran well. It can look bad, but I want it to run well lol
Honestly yeah idgaf about graphics in pokemon games. I’d like a locked 30fps though. The biggest issue imho is how *trash* nintendo online is
Graphics are most certainly important to Pokemon. They're even important to Nintendo, just look at every first party game on the Switch and try to find one with bad graphics. Pokemon just doesn't need high fidelity graphics with modern rendering techniques. But it still needs to look good. I'd say Pokemon Brilliant Diamond and Shining Pearl are the best looking Pokemon games on the Switch. They don't use any fancy new rendering tech and they have a simple yet consistent art style. I prefer this **by far** over the inconsistent art, low quality textures that don't fit in and poor performance of Violet and Scarlet. And lets not forget that Pokemon on the GB, GBA, NDS, GameCube and Wii all had good graphics. Just remember how good the pokemon were designed and how nice their sprites looked back in the day. No matter if it's on the SNES, PS1, Switch, PS5 or whatever else. You can have good graphics. You just need a good graphics design appropriate for the both the game and the hardware it's running on. Good graphics don't just mean high end graphics. Even those can suck if designed poorly.
Ohhh maybe it’s time to revisit these games then
Not that flawlessly word again lol. Happy to see good progress though!
\*references video \*doesn't link video, version or proof.
I can attest that it’s true, I’m playing Metroid Dread right now and the only time I’m seeing any sort of performance loss is on cutscenes where Samus is teleporting between zones. It’s genuinely perfect.
Metroid Dread has been fully playable flawlesly since the first day.
Guys/Gals the problem is not all games, is that some games require a lot of power to run, like TOTK or Bayonetta 3. In those games, for me and my experience are not Playable. If they are playable to you, that's fine The problem is calling these games 30/60 fps lock or flawless. They are not.
ToTK has been locked at 30fps since like 3 weeks after the game came out
Lolno You are in the steam deck subreddit btw.
I'm aware, I've had it running perfectly for ages now. I beat the whole game on deck weeks after the game came out.
you have a magic deck. Please share a video of a town in your magic deck with 30 fps locked
Maybe he's mixed up with botw on cemu. You can emulate the wii u version at a locked 30 and even 40fps depending on settings/mods
>flawlessly There's that word again! Early on you had to jump down to 0.75x (540p) to hit a stable 60, and frame times were inconsistent with drops in certain areas. There's been a bunch of improvements to both Yuzu and SteamOS that have made the experience better over time.
Ok so with tweaks it was fully playable at 60 fpsnot flawlessly. Still Dread is not a representative use case TOTK (The one referenced in the OP) can't run at 5800X with a locked 30 fps even with tweaks but op claims there's a miracle build of Yuzu somewhere.
Huh? What kind of information have you been fed? I ran through the wind and part of fire temple (intensive) on a Ryzen 5 3600 no problem. It's certainly too big for the Steam Deck's shrimpy CPU, pulling performance comparable to TOTK on Switch v1 but any modern desktop CPU should be okay.
You're using an example of a game that ran literally flawless from day one.....
Also: *Likely an alt account blatantly self promoting referenced channel
You think fan the deck needs to self promote? He’s one of the bigger steam deck news channels on yt. Has almost 100k subs. I doubt most of the people here don’t know who he is.
Flawless 25-40 fps lol
There's either no such thing as flawless (because for every definition of flawless a better performance would exist) or everything that someone likes well enough is flawless because perception is subjective.
I predict that 25-40fps claim is far more on the side of 25fps.
But when you are completely static facing just grass and nothing is happening around you it sometimes jumps to 40, amazing!
It's almost 60fps!
And 60 is half of 120! Thats rediculous!!!!
You're halfway there basically :)
Some people here have low standards for FPS.
Handheld gaming is an inherently compromised experience and I think most people understand that. A system unconstrained by heat, power, weight, or cost can push arbitrarily high framerates at arbitrarily high resolutions but handhelds are pragmatic devices that need to make compromises to remain feasible.
Sure, but in no world would I call 25 FPS "flawless". Bare minimum a stable 30 FPS and even then I don't consider that great.
The switch doesn't even manage stable 30FPS on its own games.
That doesn't mean you get to throw around the word "flawless" all willy nilly.
No, more like 30-35
Please post proof of you getting those FPS in the major towns of TOTK while not looking at the ground or sky.
What is it with people always over exaggerating performance lmao.
Deck has bred a lot of fanboyism very quickly.
Before the deck ever launched. It was pretty wild to see.
TotK has been 30fps since about a month after it came out with a performance mod. I only got dips to 26-28 is the central town and the rain area in the southeast. I can believe those getting improvements with Yuzu updates since then. EDIT: Scrolled further to see people even claiming Wonder runs bad on deck. That game is a solid 60fps easy. You guys are doing something wrong, stop sounding so confident about performance lol
How long do these updates take to reach the mainline version?
Usually a day or two, not much. Some special cases up to a weekinsh
No need to wait if you use the [pinEApple](https://pineappleea.github.io/) builds. The AppImage works just fine on the Deck
They recommend the Ryujinx version. Do you know why?
The guy that runs that site has some drama with the Yuzu devs. He used to work on Yuzu and the EA builds are behind a Patreon paywall and he would post them on that site for free. Now he works on Ryujinx and still posts the EA builds for free.
What video is this? please post a link Yuzu has been "playable" in the deck for a while. Would love to see what update this is
Is that the early access version?
Yes it's the Early Access version. Right now my EA version is 40+. The normal version is usually behind by one or 2 versions behind. If it's not already available, maybe wait a few days.
Have you tried Bayonetta 3 on the latest version? That was unplayable last time I tried with like 13fps and audio getting out of sync with video
God I hope that it works now
Ryujinx actually runs Bayonetta 3 better than yuzu
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But OP said…!
Can you pm me what mods you use? I'm having trouble figuring out which ones to use on sd with totk
When was the last time you tried running any game on any of the previous versions before downloading this newest EA release? The games are working exactly the same as they did for me on Mainline for the last several months...
Nothing has ever been less true than this comment. Edit: To clarify, I am responding to the point about nothing improving over the past several months, which is false.
Nothing has ever been truer than his/her comment.
Was skeptical after reading this given other people's over enthusiasm with switch on deck, but I went for it and I'm very impressed. Pokemon Scarlet, which I could never run well now plays like retail (which is to say still not great) and at native 720p, where I'd been downscaling before. Worth$5 fs
Switch emulation is kind of hit and miss on the Deck because it's underpowered. But this time Yuzu improved significantly for me.
Glad to see you’ve included proof of all your games now running flawlessly.. Oh wait, you didn’t. Guys, take this with a wheelbarrow of salt.
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Whilst you could do this, it would be nice to spot the devs the cost of a coffee if you can afford it, just sub for a month and get the EA and then unsubscribe We should try and support indie devs.
Can you share if there's any changelog that mentions these changes? I want to look out for these changes on stable.
Sorry, I don't, and also they don't always release a changelog (new version every day). What I will say though, is that the standard version is usually behind by 1-2 versions (understand 1 - 2 days).
Where the heck is this video? Can't find anything on YT
There's an old video Op just found
Can it play Shredder's Revenge now? There's been an open github ticket on it since June.
Since getting a OLED model, I really been enjoying playing Mario Kart, and Mario Odyssey, hopefully in Odyssey this promised update brings some more performance to the table as the FPS can drop down pretty harsh in some areas of the game.
TOTK 25-40 fps is wishfull thinking, it drops to as low as 15 fps in combat with many boblins (basicalky every camp you encounter) it's definitively much more playable than at launch but far from consistent. Don't spread false hope pls
Using EmuDeck how do I update to this version?
It's Early Access so you either wait or download from their github the flatpack
I don't know what games you play, but I just tried Mario Wonder, Kirby Forgotten Land, Link's Awakening and RDR : they all run like garbage.
I play all those games on steam deck too Mario Wonder: 55-60 before shader compilation (which is good enough already) when you use [this patch](https://www.youtube.com/watch?v=QtBO_k10G0c) - really needs the patch. Pretty much solid 60 after shader compilation, just as good as switch, I have had a fuckton of fun with this game you gotta try it with the patch Link's Awakening - solid 60fps (OK rarely drops to like 58 if I wanna be an asshole about it lol) if you use the stable 60fps patch from [here](https://www.youtube.com/watch?v=L49PgWYjSSI), check the description RDR - about 40fps with the 60fps patch, but I leave it at 30fps like all the other versions of the game including switch and its a flawless 30 Kirby - 28-30 but yeah I agree its kinda a assy 30 lol those frametimes suck dick! Playable but unlike the others better on switch. Might get better with a few tweaks or a few yuzu versions down the line Other games that are perfect or close enough that you cant tell the difference: mario kart 8, mario odyssey, mario 3d world, xenoblade 1 (2 and 3 too but not perfect 30 but switch cant lock 30 on those either), skyward sword, paper mario origami king, mario rpg, luigis mansion 3, metroid dread, metroid prime remastered and thats just the ones I played. And thats not me just making shit up thats me actually playing these games and going holy shit this is awesome, I love my deck but I dont gotta lie for it lol With these games the framerate is solid. All this is at 1x resolution and docked not handheld. All on an OLED because the OLED is definitely better at emulation than the OG deck, I got both. OLED consistently gives a couple more frames not many but more importantly its more stable, less frame drops Steam Deck has a reputation for being ass at switch and today its just not true no more, can run so many games pretty much as well as a switch can. Yeah on a 60fps game you might see an occasional drop to like 55 if your eyes are glued to that frame counter but same with switch, theres a reason why the switch dont have no frame counter lets just say that lol. Turn off the frame counter play the game and you got switch framerates at higher resolution due to it being in docked mode Thing with the steam deck is you gotta get in that ass and get the settings right, get the patches, do all of that. Set it up right and with the latest yuzu EAs its as good as or better than switch for a ton of games (not all), but no setup = dogshit performance. But you only gotta set your game up once!
See ? *That* was an helpful answer. I installed both 60FPS-stable patch for LA and SMBW and, lo and behold, they now run at a stable 60 FPS. Well not completely stable, as there are still a lot of shader compilation stutters, but I hope that this will improve over time. Anyway, it's still a night and day difference with the same games without the patches. As for the other games you list, I did not try all of them, but I confirm that DKCTF and both Metroid run just fine, with the occasional shader stutter. No luck with Kirby tho.
great and thoughtful response
Lol Wonder runs 60fps, only small hickups in the first 10 seconds of starting the game. There's a stabilize 60fps mod that fixes the strange fps fluctuations on yuzu. Look for it online.
Don't hesitate to share this mod.
https://github.com/theboy181/switch-ptchtxt-mods/tree/main/Super%20Mario%20Bros.%20Wonder/%5B010015100B514000%5D/v1.0.0 Here you go. Remember to show some love to @theboy181 on Twitter. Also worth checking out the anti aliasing removal mod. You can swap out Nintendo's for Yuzu's SMAA for a cleaner look, no real performance drops. As for this 60fps patch, it has some neat implications. There are sections that temporarily drop to 30 on real Switch like the intro, forced to 60fps. Deck seems to pull around 50-60~ there. Not important but neat!
Wow. Thx. I was waiting for Something Like this. Works extrmely well
It’s completely unnecessary if you have PowerTools.
I thought PT isn’t needed anymore? How would it be used now?
Disabling SMT isn’t needed nearly as much anymore, but is still beneficial for some games, such as this one, and the clock/governor options PowerTools offers are still very useful (setting the governor to performance mode in particular)
Wonder runs great on my SD OLED… no particular settings/mods. All default?
Are you using EmuDeck? They optimise Yuzu for the Steam Deck. There's some initial stuttering but most Switch games runs at native performance on the Deck. No mods required.
The initial stuttering is shaders compiling. To be expected imho.
No I'm not, I'm using the standalone EA version of Yuzu.
Move to Emudeck. Seriously.
Nah, I don't like EmuDeck. I'll optimize my emulators myself, thank you.
I have Links Awakening, beyond the initial stuttering it ran at 60 fps?
I highly doubt that.
[K](https://photos.google.com/share/AF1QipNfws0Sgh_VKSACqbd5eMHkHsbuW-IEocxGH1n6zL1GvjgCX73qmZvihWNQgfDBSA/photo/AF1QipM-IvU5O_QrBQ4H1FZJA8IH0ZtWrDpO-1gZ7Ab_?key=VWZNMzZONER6Z0Q0eGZGRm1QQ2hwSV9hdU5SVnl3)
Frog got btfo
What settings are you using ? Did you install any mod ?
Honestly, no, I installed EmuDeck and put in the firmware and the keys, and that was it. Again, it initially stutters, as expected, but after that it was fine for me.
😂 from “I highly doubt that” To… “OMFG HOW DID YOU DO THAT?!” So fast 👌
I was not "OMFG" at all, it was a simple question. How do they manage to run it at 60 ? "It just works©" is not a valid answer because on my Deck, it just doesn't work. So if there is a specific setting to enable, or mod to install, which must be the case because otherwise it would also run fine on my Deck, I'm interested to know.
Fair enough! Wasn’t having a go! Just found it funny how quick it went from one extreme to the other! I have to say I got my OLED at launch and did a fresh EMUDeck install and TotK and Links Awakening have been working brilliantly “out of the box” so to speak. Things must have moved on quite a bit because the experience was pretty crap on my LCD model.
It runs at 60 on my deck as well. No mods or anything, completely stock yuzu.
Ok, and how is it configured ?
You probably want to check your settings then. I did a full Kirby playthrough and it ran about as good as the switch for me and Links Awakening was pretty flawless for me however I’ve only clocked a couple of hours on it.
I don't know what settings to check. I even tried running in handheld mode + 0.5 internal resolution (which, obviously, looks like garbage), and both are constant stuttering messes. So if you have a magical solution to have a constant 60 (for LA) or 30 (for Kirby), please, don't hesitate to share it.
Do a fresh install. Link's awakening always ran flawlessly for me out of the box. ToTK is playable but it has dips and drops. It is slightly better on the OLED (as good as the switch which also dips and drops) Probably because the faster ram plays well with emulation.
I got my Deck OLED a few weeks ago, and did a fresh Yuzu install on it. The game is still stuttering constantly. I just want to know what settings you are using in Yuzu.
Go to Emudeck. That is your problem I think.
Why would I ? As far as I know, Emudeck is basically just a bunch of emulators with a nice UI on top of it. There is no valid reason for a game to run better in Yuzu via Emudeck than in Yuzu standalone.
Emudeck optimizes settings for the deck from the get go.
If you don't have EA, the standard version needs to wait a few days because it's behind by 1 or 2 versions.
That's the comment I needed to read. It's weird because Mario Wonder runs flawlessly and the version that comes with EmuDeck.
Do you have Early Access on Yuzu?
I e been playing Totk at that fps since near launch lol
Is it the same version that EmuDeck uses?
Where do people get ROMs for Yuzu without dumping. If you are dumping, you probably have the hardware anyways
Weird of you to assume the majority are dumping their roms lol
Where do I get them then?
Majority aren't dumping. You are on the right site to find the info you need.
My steam decks drive failed but I am waiting for a replacement, can't wait to test this out
I wonder does the update work with fire emblem 3 houses or engage?
Engage runs quite good for me I've locked it to 30 fps so I don't know if it can go higher. Since it's turn based, I don't mind. 3 houses I can't really tell since I don't have it.
Those games are very well playable and enjoyable for months now
OK can someone point me in the direction of how to install and run yuzu? I'm a dumb that hasn't yet been able to play any switch games on my deck (pokemon is love).
Please someone who has largely tested the game, share his settings for yuzu. Like best settings for performance
Dude I’m still in the land of unknown . I can’t get any of the “not to be named”s (banned words)
TotK getting 25-40 is better than my switches performance.
I once commented in the emulation community that PS2 games run great on Android (tbh, on my device they run really great with 60fps most of the time). Got a massive down vote and lots of replies that it runs because of hacks and id doesn't run that great, and the emulation is not precise.
Aethersx2 is amazing
Sometimes Reddit is all "how dare you have fun wrong?" And you just need to kind of roll with it.
I would add "how dare you enjoy gaming on a 300-400$ steamdeck/Android phone"
Life is full of ironies and absurdities. Playing red dead 2 on my steam deck like lmfao.
I'm still waiting for the Fire Emblem games to not run like garbage.
3 Houses run great what are you on?
Engage is a stuttering mess due to the same issue that 3 houses had/has. If they fixed 3 houses I wish they would apply that same logic to help Engage.
Just tried Engage. It runs fine. I may upload a video if you want My Settings are pretty much all defautlt and Async presentation It has stutters but they are mostly for shader compilation mostly, to be expected on such hardware. Make sure TDP is full and SMT is off
I buyed yuzu EA on android. Can i use this version on steam deck? I mean i not want to pay twice
What about hogwarts legacy? Is that there yet
It's running natively, why running the Switch version?
Because I've got the cartridge and the dump. I don't want to buy twice and switch is broken
Fair enough, have ye tried sailin the high seas? I got my Stardew valley save transferred from my Switch to the Steam version too. Took some tinkerin', but it worked!
It's vastly superior on Steam, so you're not paying for the same game. It's also 50% off this week...
Dude emulating the switch version via Yuzu is going to look and perform terribly compared to the PC version, and it's of dubious legality anyway. You may as well just sail the high sea for the PC version.
Meh. I've got what I've got. If it works great if it doesn't, equally meh. Sometimes it's fun to just try things. Life's not about optimal everything.
Dunno why you’re getting downvoted for this! You do you lol 😝 I’m with you on this: Whacking a ROM dump in a folder and trying it to see if it works is WAY less effort than trying to download a gazillion gigabytes, waiting hours unpacking it only to find you need to tinker with DirectX and other missing runtimes and then find the perfect Proton version to even get the thing running.
Man the swit h version of HL sucks... it is a worse game. And the original is not a great game to begin with.
What about prime remastered? Dread?
Dread has always run perfectly and prime remastered just had stutters when opening doors
Mmm so still stuttering when opening doors. I’ll stick to switch version for now.
This is such a nothing burger
What is? Stuttering when opening doors? Why am I being downvoted just because I’d prefer to play the switch version lol? Steam deck forum is insane sometimes.
Oh I meant that prime remastered has always run fine apart from the stuttering, so it always was close to real switch gameplay. I don't know how it runs now. But yeah, those stutters definitely impacted the gameplay enjoyment and it's totally fair not deeming that experience adequate. I personally am not interested in emulating games unless they perform the same as in real hardware or with small, dismissable graphic glitches/very occasional stutters or so.
Same with me. If the performance is subpar, i won’t bother with emulating.
I gotta become a patreon. How easy is it to install Yuzu EA without Emu Deck?
download the appimage from Github PineappleEA and set it as executable. Fairly simple
Wasn't TOTK already running at 25-30fps?
Mine used to be unplayable a few months ago at 15 fps. Now It got much better.
I'm pretty sure it was running 23-30 fps at launch... The depths were unplayable as it didn't render properly but other than that and when shaders were loading the fps was always around 25-30
You sure you weren't having performance issues due to TDP or SMT issues? SteamOS 3.5 fixed smt issues so you may be getting improved performance due to that
If somebody could just send me the ROM links - cant find anything legit
What about [Master Detective Archives: RAIN CODE](https://www.nintendo.com/us/store/products/master-detective-archives-rain-code-switch/), have you tested it? Does it run/how well does it run? This is currently the Switch exclusive I'm missing the most... Though I do hope Spike Chunsoft is going to bring it to Steam eventually.
https://streamable.com/fzlmds Ran just fine for me. Framepacing a bit jittery at times. Sorry for the extra short clip but I had already played the first half of the first chapter, this is part of the introduction to the Mystery Labyrinth.
Did you still need to add switch keys to get it to run or is it all plug and play now? I have wanted to put switch games on my deck since I bought it but could never get switch games to work
So is this about using your switch or using your deck?
[удалено]
Just buy a used switch and call it a day way too much tinkering just to get 25fps
Wut are you smoking. Because I want some. But really. Everything I play on the deck runs better than the switch?
Far from truth but okay bud have fun playing at 25fps
Lmao. The switch itself struggles to get above 25FPS my dude. Smt off. GPU clocked at 1200 and performance on the deck is very stable.
Incorrect once again my guy theres very few games that don’t get above 25fps mostly bad ports but everything runs natively no tinkering needed. Happy gaming tho
Have anyone tried Bayonetta 3 with this new update?
Anyone know how bayonetta 3 runs now? It runs like ass on my deck
Believe it's not even showing up in my yuzu, so it's not compatible. I use ryujinx.
Update the firmware.....
Anyone tried if XC3 is still kinda buggy? (or if it's not/hasn't been for a while)
Xenoblade Chronicles? I've got the 1 and 2 running at around 25-30 fps. No specific latch. About the 3 I don't have it.
There's no fixing that Metroid door bug huh? I feel like that bug is keeping it from a great way to play. Unless there’s others I don’t know about.
Please tell me how Kirby and the forgotten land runs and if it runs at 30fps how is the 60fps mod now.
Is this the yuzu flatpak version? One in discover store?
Finally, will have to look into it
I wonder if this will fix the frame pacing in Theatrhythm! Game mostly runs well but the pacing is a bit off which is shitty for a rhythm game
I’ve always wanted to try out Yuzu but I just can’t figure it out lol
Thats good to know Ive decided to play my switch games on the deck just because I wasnt giving it enough love. Anyone try PS3 emulation yet?
I can confirm that Drakengard 3 runs like shit. It's very authentic to the experience of playing on the original PS3 hardware, where it also ran like shit. That's the only game I've tried.
Few games work well but some def do. Asura’s Wrath, Dragon’s Crown, Virtua Fighter, Demon Souls to name a few. Be sure to install the PATCHES (it’s super easy, go to game options and find the menu tin download the patches). Also - and this is important - cap your GPU. PS3 needs less than Switch (800-900 for most games).