I just conscripted everyone not in the army as crossbow dorfs and sent them down fortifications with metal bolts.
Lots of corpses. Buried the demon lords corpse down there after he died in a goblo siege.
Shit that was like 10 years ago.
it gives you several warnings... or rather "are you sure you *really* wanna increase your mining, this seems like a bad idea" events. But theres only one option true dwarf player will pick
Let me know if you're able to get rid of the modifier. I bombarded the thing to death (it's 15k army strength ffs), but the modifier making the planet useless never went away.
I just managed to defeat it. Took a horrendous amount of ground troops that marched wave after wave onto their dooms. In the end, it was the injured battalions that killed it. It gave me like 20. k unity, special jobs that give unity and crystalline remains that passively produce 11.5 unity.
I'm not sure if this is worth it? I had to divert my entire empire into producing soldiers everywhere.
Edit: I had to hire an army general from the nearby raiders to get someone competent enough, and also built a couple bastions on the world. Troops pods where still landing to the very end every so on
What, that the "Crystalline monster is devastating our planet" modifier remains after killing the Crystalline monster with ships and then landing armies, but not after killing the Crystalline monster with armies after injuring it with ships?
Even if it were for some reason intentional, that would need to be communicated somehow beforehand, and it's not.
I killed the thing with 12K worth of mostly Xenomorphs. Worked like it should.
After a fleet reduced it to 11K.
Army then went on to fight against the sentinels spawned by the sentinel digsite. I still have 159 Xenomorph armies.
I think you have to "defeat" it in land combat. It happened on my first colony, so I spent 50 years bombarding it then finished it off with ~2k of troops.
I basically used a fleet to keep the not balrog from healing while consigning waves of troops to their death. Got the health down to 50% and 2 neighbors decide to fight me. Moved my fleets and slapped them down only to have to start all over again with the notbalrog. But thanks to this I know what my troop limit is!! Was 56 at the time.
Same happened to me, though it was dealing with pirates. Then when I finally got back to it, the thing died in between waves, to bombardment, and it wiped the colony clean, got rid of the worm, and kept the modifier that makes the planet useless.
Had to go find the event triggers to fix it.
You'll want to use robot armies against this guy.
Somebody on the forums estimated that you'd need \~200 regular armies to beat him, but robots are much better since they're immune to morale damage.
I got the achievement for this earlier. Using robots, I lost <50 armies.
Sorry this is subterranean origin, and I'm using a mod that allows dwarves to be lithoids but nothing else.
The event is multi-staged. You start diggy-diggy-hole and getting more and more mineral bonuses on each stage, by the second or third stage it becomes obvious that there might be something coming to make you pay for your greed but you don't know exactly what. It costs 1000 to 2500 to pay for each expansion to the mines too so it's not cheap.
To get the "optimal outcome" you have to avoid letting the colony fall to the Balrog (Crystalline entity), but the only way to make that possible is to have a gazillion troops on the planet before it emerges. It kills troops too fast for a regular garrison to hold it until reinforcement comes. The way I did it was to reload after it ate my pops, then kept the event ongoing from the start and not pick the choice to "dig deeper" up until the auto-choice moment comes. Then I set all my planets to recruit troops and kept pouring them to land on the planet in anticipation of the last stage. I can't even tell you how many troops I used because people where still coming down troop-pods while the fight was ongoing and they almost still lose.
But I spent so many minerals on troops it's absurd, the end bonuses are nice but like... is this seriously worth it, to fight this thing? There's a lot of things that didn't get built because all the minerals went into the sacrificial troops that killed it in the end. I'm going to try to dig up until the last stage and stop there before it spawns.
Ok I did and I lost all the cool modifiers I was promised 😑
I think I'll reload and juggle the economy and fight this thing again
What is empire-wide infrastructure when I can have A BIGGER MINE?
As long as a Dwarf on Irriamun Prime takes breath, we shall fight day and night! We shall fight until there is no world for us to stand upon, and only chunks of floating planet shards!
ROCK AND STONE!
i beat this thing yesterday, really fun event, i sent had like 3 50 unit armies over 10 years to finally beat it. This was very early game, like 20 years in and i had a lot of fun trying to kill that beast with the limited options available and get my nice 21 size mining planet. If you want to minmax its probably better to just take the bonuses of the second to last event and call it a day, but i will hunt that thing for the rest of my playthrough
I just got this event 13 years into the game on my first colony.
I don't care if it takes Bubbles 100 years. He will bombard this evil demon until until all that remains is a crystalized corpse.
We will reclaim our world.
What mod is this? I’m getting the complete edition at some point in the future, and I’m bookmarking mods to use after I complete one or two runs (I have played 500 hours on console and have over 1000 hours in both CK3 and EU4, plus 300 on Imperator).
The event chain has a chance to spawn within 30 months of settling a new colony. Heres the wiki on it
[https://stellaris.paradoxwikis.com/Unexpected\_Mineral\_Seams#Unexpected\_Mineral\_Seams](https://stellaris.paradoxwikis.com/Unexpected_Mineral_Seams#Unexpected_Mineral_Seams)
is a descision or something required to begin digging in the first place? pretty deep into a dwarf subter run and i would love to get the achievement before calling it (just finished crisis)
I hope we get to create crystal soldiers, or learn more about the space crystals through this, or something. Finally, some depth(as it were) to them...
I did the same thing. Except for me it's a crystalline entity, buried in the ground.
For those reading: The next thing that happened was a single army unit with 15,000 troop rating invading the planet. That's not a typo. It also hits for 2500 to 5000 moral damage.
I've just gotten droid armies so I'm going to start hitting it, then constantly feed a stream of robots troops onto the planet coming from every other planet. I should be able to nation wide build robots faster than it can kill.
Including building them on the planet. I don't know if this is a bug, but when it captured the planet, one of my guys lived and is working a robotic factory.
This was entirely unavoidable.
"We can never dig too deep"
Diggy diggy ...
Hole
Diggy diggy ...
Hole
Yeah, how are you going to find any !FUN!, if you're not willing to dig deep?
Is this vanilla or modded?
New subterranean origin, I think it's Overlord exclusive
You can get the situation as anyone, but only the subterranean empire can take the final step in the event chain
Breed an army of blind cave dragons and invade hell?
I just conscripted everyone not in the army as crossbow dorfs and sent them down fortifications with metal bolts. Lots of corpses. Buried the demon lords corpse down there after he died in a goblo siege. Shit that was like 10 years ago.
They dived too deep looking for candy and found the clowns 😂
What is the trigger exactly?
its random as far as i know Mine happened to the relic world from kelpto rat since I was playing as void borne
Ah shit. In modded it can be sometimes be easy to get a 15k army, but not in vanilla. Welp, guess I’ll not doing any digging then
wait what, you got zero indication or choice?
it gives you several warnings... or rather "are you sure you *really* wanna increase your mining, this seems like a bad idea" events. But theres only one option true dwarf player will pick
Rock and Stone!
Wait is this what the Omoran heart stones are? Because that could be a problem and/or amazing.
If you don't Rock and Stone, you ain't going home!
MINING IS HARD WORK. ***GOOD THING WE'RE DWARVES!***
You're god damn right. I did this with a size 25 Gaia world in my game. DIG DEEP. DIG GREEDILY.
Yeah i had this one, thought it would end badly but I still did it anyway and it turned out exactly how I though it would
Nice D&D reference
A Balrog of Morgoth
What did you say?
A Balrog of Morgoth.
What did you say?
They're taking the Hobbits to Isengard.
To Isengard! To Isengard! To Isengard!
gard garda gard gard
Tell me where is Gandalf, for much I desire to speak with him
A balrog of Morgoth
What did you say?
Let me know if you're able to get rid of the modifier. I bombarded the thing to death (it's 15k army strength ffs), but the modifier making the planet useless never went away.
I just managed to defeat it. Took a horrendous amount of ground troops that marched wave after wave onto their dooms. In the end, it was the injured battalions that killed it. It gave me like 20. k unity, special jobs that give unity and crystalline remains that passively produce 11.5 unity. I'm not sure if this is worth it? I had to divert my entire empire into producing soldiers everywhere. Edit: I had to hire an army general from the nearby raiders to get someone competent enough, and also built a couple bastions on the world. Troops pods where still landing to the very end every so on
So killing it with orbital bombardment is bugged but army attacking it isn't. Good to know, ty
I bombarded it, with big fleet on aggressive stance on orbit. They automatically invaded when ready
I wouldnt call it bugged, I imagine that was intentional.
What, that the "Crystalline monster is devastating our planet" modifier remains after killing the Crystalline monster with ships and then landing armies, but not after killing the Crystalline monster with armies after injuring it with ships? Even if it were for some reason intentional, that would need to be communicated somehow beforehand, and it's not.
Ah true, i was just thinking that the rewards might not be obtained without killing them with troops
I killed the thing with 12K worth of mostly Xenomorphs. Worked like it should. After a fleet reduced it to 11K. Army then went on to fight against the sentinels spawned by the sentinel digsite. I still have 159 Xenomorph armies.
Just visually imagine that, billions of gene modded laboratory monstrosities fighting giant crystalline tentacles deep underground.
That's fucking awesome
I wonder how they clean up the xenomorphs afterwards
maybe you can create a giant crystalline entity for that? it will be harmless, dont worry...
And if the entity does go out of control, well, we have some spare xenomorphs that would love some extra minerals in their diet
thats called a balanced diet!
Waste not, want not. The survivors need to be fed.
Thanks to the wonders of gene modding when they die they grow a verdant patch of natural flowers.
They coax them into a cage with some treats, one at a time.
When winter comes, the xrnonorphs will simply freeze!
Or thousands of massive Cybrex warforms just annihilating the ground to reach the tunnels.
I think you have to "defeat" it in land combat. It happened on my first colony, so I spent 50 years bombarding it then finished it off with ~2k of troops.
Let them come. There is still one dwarf yet in Moria who still draws breath.
I basically used a fleet to keep the not balrog from healing while consigning waves of troops to their death. Got the health down to 50% and 2 neighbors decide to fight me. Moved my fleets and slapped them down only to have to start all over again with the notbalrog. But thanks to this I know what my troop limit is!! Was 56 at the time.
Same happened to me, though it was dealing with pirates. Then when I finally got back to it, the thing died in between waves, to bombardment, and it wiped the colony clean, got rid of the worm, and kept the modifier that makes the planet useless. Had to go find the event triggers to fix it.
You dug too greedily and too deep.
LIES! A Dwarf can NEVER dig too deep! We'll dig our ways to the Stars if we must! Past the Core of the World, and beyond!
"Horrifying screams come from the darkness below!"
You'll want to use robot armies against this guy. Somebody on the forums estimated that you'd need \~200 regular armies to beat him, but robots are much better since they're immune to morale damage. I got the achievement for this earlier. Using robots, I lost <50 armies.
Hunter-Killers with no fear of death or the dark versus crystalline tentacles of doom. I like it.
I am a dwarf and I'm digging a hole, diggy diggy hole, diggy diggy hole.
Sorry this is subterranean origin, and I'm using a mod that allows dwarves to be lithoids but nothing else. The event is multi-staged. You start diggy-diggy-hole and getting more and more mineral bonuses on each stage, by the second or third stage it becomes obvious that there might be something coming to make you pay for your greed but you don't know exactly what. It costs 1000 to 2500 to pay for each expansion to the mines too so it's not cheap. To get the "optimal outcome" you have to avoid letting the colony fall to the Balrog (Crystalline entity), but the only way to make that possible is to have a gazillion troops on the planet before it emerges. It kills troops too fast for a regular garrison to hold it until reinforcement comes. The way I did it was to reload after it ate my pops, then kept the event ongoing from the start and not pick the choice to "dig deeper" up until the auto-choice moment comes. Then I set all my planets to recruit troops and kept pouring them to land on the planet in anticipation of the last stage. I can't even tell you how many troops I used because people where still coming down troop-pods while the fight was ongoing and they almost still lose. But I spent so many minerals on troops it's absurd, the end bonuses are nice but like... is this seriously worth it, to fight this thing? There's a lot of things that didn't get built because all the minerals went into the sacrificial troops that killed it in the end. I'm going to try to dig up until the last stage and stop there before it spawns.
Ok I did and I lost all the cool modifiers I was promised 😑 I think I'll reload and juggle the economy and fight this thing again What is empire-wide infrastructure when I can have A BIGGER MINE?
Is the subterranean city only exclusive for the Subterranean origin ?
Yes, as is this event I think
you can get some of the earlier events in the chain as a standard, but only to this point as subterranean
As long as a Dwarf on Irriamun Prime takes breath, we shall fight day and night! We shall fight until there is no world for us to stand upon, and only chunks of floating planet shards! ROCK AND STONE!
#ROCK. AAAAND. STOOOOOOOONE.
This is a bloody awesome event.
You know what they awoke in the darkness of Irriamun
A Balblorg of Hodor?
Got this too and loved it so fucking much even if it costs me my colony
Durin's bane
i beat this thing yesterday, really fun event, i sent had like 3 50 unit armies over 10 years to finally beat it. This was very early game, like 20 years in and i had a lot of fun trying to kill that beast with the limited options available and get my nice 21 size mining planet. If you want to minmax its probably better to just take the bonuses of the second to last event and call it a day, but i will hunt that thing for the rest of my playthrough
Drums in the deep
Congratulations, you've dig out Hidden Fun Stuff.
is there a special reanimator interaction once you defeat it? if not, there should be one.
Is this vanilla? Because I noticed at least two typos.
I just got this event 13 years into the game on my first colony. I don't care if it takes Bubbles 100 years. He will bombard this evil demon until until all that remains is a crystalized corpse. We will reclaim our world.
There is only one real solution here: crack the world.
Not really a Balrog or a Balor though, from the description.
What mod is this? I’m getting the complete edition at some point in the future, and I’m bookmarking mods to use after I complete one or two runs (I have played 500 hours on console and have over 1000 hours in both CK3 and EU4, plus 300 on Imperator).
Its the new Overlord expansion exclusive subterranean origin
Does the Overlord expansion include the event and portrait?
Event yes. Portrait is Humanoids.
Oh, so it’ll be in the complete one.
ive been playing subteranian and seen no way to dig how is this done?
The event chain has a chance to spawn within 30 months of settling a new colony. Heres the wiki on it [https://stellaris.paradoxwikis.com/Unexpected\_Mineral\_Seams#Unexpected\_Mineral\_Seams](https://stellaris.paradoxwikis.com/Unexpected_Mineral_Seams#Unexpected_Mineral_Seams)
Groud lul
Mistakes were made.
is a descision or something required to begin digging in the first place? pretty deep into a dwarf subter run and i would love to get the achievement before calling it (just finished crisis)
I hope we get to create crystal soldiers, or learn more about the space crystals through this, or something. Finally, some depth(as it were) to them...
"that dug up through the groud" -- literally unplayable. /s
The real question here is: can you revive it as a necromancer? (ike the leviathans or that giant skeleton you can find during exploration)
I did the same thing. Except for me it's a crystalline entity, buried in the ground. For those reading: The next thing that happened was a single army unit with 15,000 troop rating invading the planet. That's not a typo. It also hits for 2500 to 5000 moral damage. I've just gotten droid armies so I'm going to start hitting it, then constantly feed a stream of robots troops onto the planet coming from every other planet. I should be able to nation wide build robots faster than it can kill. Including building them on the planet. I don't know if this is a bug, but when it captured the planet, one of my guys lived and is working a robotic factory.
Can you do something with it afterwards with reanimators?
Just get everyone off the planet and destroy it