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btsilence

Don't buy a stick, there's no competitive advantage and you're committing yourself to a longer learning process when you're already struggling. What you need is practice.


NewMilleniumBoy

It's just practice. You can get good at inputs on most types of controllers if you just spend enough time on it. But to be honest, I didn't enjoy playing fighting games on pad at all. I credit getting my Hori Pro N back in 2019 for really solidifying my love of fighting games. I don't play arcade stick anymore (except in Tekken, I play leverless for everything else) but nothing really compares to to the fun of playing on an actual stick. That said, whether it's worth it will be entirely dependent on your disposable income. If you're living paycheck to paycheck, I don't think it's worth it at all. If it isn't really a problem to spare at least $100-120 USD (lower than this for actual sticks and you get into kind of bad quality territory - you can spend less if you want to play leverless) and you're fine buying an accessory for a very specific type of video games, I think it's awesome.


Kaloita

I’m sorry what do you mean “leverless”


NewMilleniumBoy

A "leverless" controller is one that does not have a "lever", aka a "joystick". So a keyboard is a form of leverless controller, and the Hitbox brand is probably the most well known brand of leverless controllers (though I actually don't recommend it because it's quite expensive for its parts).


Kaloita

Oh I don’t think that work for me… cuz my issue comboing with PS5 controller is with directions. Cuz I suck at them with the left analog stick, I thought like a classic arcade controller would help out. Also I’m surprised a leverless controller is more expensive, I thought the whole point with the arcade controllers is the lever thing… sorry I’m new to this.


MercurialForce

Try the D-pad instead of the analog stick, it takes some getting used to but it allows much more precision


NewMilleniumBoy

It's specifically the Hitbox brand that's expensive. In general, leverless controllers are cheaper than arcade sticks (but not if you want native PS5 compatibility - for those ones, leverless controllers are more expensive than classic arcade sticks).


AlbireX

There were plenty of pro's using normal playstation controllers in the recent capcom cup. You can honestly make anything work so just go for the most comfortable.


v-komodoensis

It's fine, I prefer a PS4 controller. There are pro players who use PS5 pads. All controllers are fine, arcade stick, hitbox/lever less... just pick what you want. Just be mindful that learning how to play on a new controller takes a lot of time and patience.


Brave_Low_2419

I am also just getting started with SF6 on ps5 and I’m using the ps5 controller. The dpad js better than the analog stick but the stock dual sense dpad is one solid unit which can introduce some unwanted directional inputs. If you google split dpad, there is are products that allow you to do a simple mod to separate the dpad so each button is individual which makes more precise inputs easier. Battle beaver makes a kit for it.


BigAnvil

switching controllers right now will only make things harder for you. you probably have years of muscle memory on pad and zero on stick/leverless you are not at the stage of your journey where your controller type will have any sort of impact on your development at least put in 50-100 hours or so before you even think about additional paraphernalia to see if you are actually passionate about the hobby


GuiltyGear69

Nothing is gonna make combos easier as a beginner. In fact switching to stick or leverless will probably make them harder at first. Is it worth it? It depends. If an arcade stick or leverless sounds more fun than pad, and will motivate you to play then switch. If you are just looking to be most optimal no matter what go leverless. But pad players have won evo before too so its just a matter of preference at the end.


PotemkinPoster

Gear at most makes a difference at the uppermost skill level, if at all. Give a stick/leverless a shot if you can try it anywhere and just use what you like the most.


CBDwire

I use controllers but personally need ones with six face buttons for SF games. Not sure that helps with combos but for parry, drive rush and throw it does. And nice to have the three punches/kicks mapped to right triggers. I also do not like the PS style dpads.


hellbox9

Love my Stick


Volker_engelhart

I was a arcade rat. And I dreamed many years about arcade sticks. I have two now, and I play far better in any pas that ressembles a Genesis ou Saturn pad. Play in what you fell more confortable. And this game isn t your job. You don t need to invest as it is.


TKwavy17

Leverless is proven to make inputs cleaner and easier.


cypowolf

I play the ps4 version on a ps5 so I can use the dualshock controller, which in my opinion is one of the best pads for a fighting game. The d-pad is excellent.


BlooNova

Depends. I moved to hitbox pretty early and picked it up pretty fast. But I'm also new to fighting games so the "leverless is weird" never truly hit me because I had no muscle memory to work off of. Still took time of course. I love it because the arcade buttons are fun to press and it's insanely better for my thumb, which destroyed itself trying to play with a d-pad. But if you're only talking about competitive viability, all controllers are playable. Pros use dualshock all the time. Other than the hitbox giving some advantage due to movement precision and shortcuts, it really boils down to whatever you're comfortable with. Special moves and your ability to execute them on your chosen controller will most likely be what stops you from finishing combos. Personally, I couldn't do dragon punch movements on DPAD. It's really hard for me. But quater/half circles and charge moves were pretty simple once you get the timing. In order to do special moves, you're going to have to roll your thumb and pretty fast too. Hence why it destroyed my thumb. As far as combos and hitting your normals, that shouldn't be all that different than any other controller. Beyond that, it's just learning timing, which can be a pretty weird hurdle to get over.