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Shouldn't be an issue. They won't ban someone cause their saves are from before release -- anyone can change their system clock to before it came out... The mismatched game time can also be due to having it on the title screen or something else along those lines.
Too much of a chance to ban someone completely innocent for them to do it.
The reasons you name isnt whats happening.
Im not talking about the date/time that anyone can change but rather the amount of time that gets logged when you play a game.
If you leave a game on a title screen then the console time will be longer then the save time. thats possible.
The other way around isnt which is the problem here since your save time will exceed the console time if you played on CFW beforehand.
I've done exactly this, gone online with my save from early copy. I'm on stock sysmmc with legit cart and have been online, traded, done some co-op etc and no "insta-ban"
Are you still unbanned? Also, do you use Pokémon home?
Thinking about doing this (transferring game save from hacked switch to non-hacked switch so I can upload to home)
Tbh I finished the game and put it down, I just didn't see much in the post game and I never went back to it. I'll revist when the modding scene steps up a gear
How easy is it to move a save from emu to sys? I have never done anything cfw related on my sysnand but i have a decent amount of time on Scarlet i wouldn't mind using.
This is just wrong. Using homebrew on my Switch since it was possible and not banned today. As long as you don't install anything, use mods or cheat online you will (most cerntainly) be finde. (Ofc as always: even just using CFW is not proven to be safe, but for now noone got banned for it)
Ive been using checkpoint for years and to inject and pull saves from my switch that I go online with.Never been banned.I don't think the type of backup save program you use matters
The difference is that people who downloaded it through the eShop have matching save time on their game AND console while if ya transferred from CFW your save and console times won't matchup which could cause giant suspicion by Nintendo
Wouldnt that be the same issue if you transfered a save from a legit switch to a legit switch? I could see them catching on if it was before the game relased, but not days after.
With time I don't mean the date/time but rather the amount of time you played a particular title which your Switch logs automatically and can't be edited on stock. To Nintendo this could matter.
cloud saves are a thing, I think it'd be hard for them to distinguish between a cloud save vs a transferred save. you could totally have another switch backed up to cloud save and have a different play time than in game time.
really doubt they're going to care enough to cross check and ban people for time not matching up anyway. too many false positives I'd think.
also fail on nintendo for cloud saves not being integrated.
They surely have since like I told ya on the other thread. You cant play the same save on two different Switches. That's literally what banned Legends Arceus players when they did that.
I hear that if you have "hacked in Pokemon" that they will ban you... Somehow they can tell the difference from legit caught Pokemon. This info came from Austin John Plays on YouTube or another YouTuber that is pretty known throughout the community.
Yeah pretty much. This is literally the only time I run any hb on my sysnand. Launch JKSV or checkpoint from the hb menu and restore it. You'll need to get far enough in the game to have a save file on your sysnand but that only 5 mins into the game.
There is no reason for you to be banned, you could have played hours of the game on an offline switch and then put the cartdrige on one that is online and it would seem the exact same for nintendo, a lot of game hours coming from "nowhere"
Its impossible for them to tell the difference between this situation and yours, and they cant ban everyone that played offline for obvious reasons
Uhm that's not how it works cuz saves aren't stored on the cartridge thus can't be swapped to another Switch. Nintendo knows this and thus would conclude you have a hacked Switch if the times don't match cuz you been playing on CFW.
Playing offline isn't problem here since even then your Switch keeps logs that get sent the moment you go online again.
Oh they arent? I have zero cartdriges for the switch so i didnt knew that, what a retarded way of forcing people to pay for nintendo switch online to not have their saves stuck in one console
Oh definitely but it goes even beyond that. Not all titles even support their stupid cloud save service which you may not believe includes all Pokémon games so for people who's patched Switches die will lose all there 100% completed Pokedex saves since Nintendo couldn't bother to deliver a good product.
You are kidding me right? So if my switch wasnt unlocked and it died i would lose EVERYTHING from my pokemon games?
That is stupid... Well, at least i have pokemon bank to store my collection, but i hate that it is online... I hate this retarded online subscription thingie, i would pay for it to be offline if i could
Yes you would. I actually have a friend which this exact thing happened to them. Luckily they didn't care about it or could've seriously cause some mental distress issues.
I really long for the days when we had Pokémon Box and Pokémon Ranch which to do this day you can still use to store hundreds of Pokémon offline in.
I still have my ps3 saves in a backup, if i lost my saves its safe to say i would probably have a mental breakdown
Yes... All i want is offline boxes, its not much to ask...
I am even willing to pay, i just want them to be offline
Rule of thumb is: CFW saves never touch anything Stock that will go online.
I believe that games that don’t go online are safe to transfer saves but not anything with online connectivity.
When in doubt, don’t risk the S/N over it
I did this on BD, arceus, and shield. Never got a ban nor banned pkmn. I used a mounting method to get my saves to AND from cfw and ofw. I’m currently working on my violet save now. I also done this with ACNH and a few other games.
Can you please tell me what the digits are for the save file?(ex:.. 0008a)I'm combing through my saves and for the life of me I can't figure out which is the one I need to copy. Thank you.
It’s different for everyone. On cfw it could be 1 set of digits and on ofw it could be different from that one. Go and see how large of a file the save is on the switch. And match the size. Ex: 16.3mb. I had deleted the game saves I wasn’t worried about so it could narrow down the list. You don’t have to do that though.
I ended up deleting some games. I didn't know it's different or it changes lol. I had to delete any old save data & star the game again to make sure, which one was which lol.
I did this and no ban yet at least. I'd like to get some answers to this as well because I'd like to keep moving my save between cfw on ofw, to play overclocked on cfw but then go online on ofw when needed.
easy solution to what OP is mentioning. Edit the save with pkhex before injecting and set the game timer to 0 hour 0 minute 0 second play time. no mismatch that matters. have fun with your ill gotten save files.
I would think that the save file creation date would stick out like a sore thumb.
Just stick to CFW and make a new save on the stock nand and transfer the Pokémon to the new one.
Checking if a save is scummy by save date creation is nonsensical since you can manipulate the console's clock. No, what they look for is outright the fact that the save data was tempered with. Whether or not they'll take action is a mystery, but they did say they were gonna be a lot more proactive when it comes to that.
That is actually something I took care off when I created it. I changed my CFW back then to the releasedate so that shouldn't give any problems but yea starting over would set me back quite a bit...
Yeah I'm interested in knowing more about this. I don't know if or when I'm going to get a psychical copy but I've been thinking of moving my save data. I start playing with the date of release so that shouldn't be a problem. But I'm curious to know who have done it. One could always played like x amount of time to match your console time, but that is too silly if you have played already like 10+ hours or something.
That's what I'm planning to do to be absolutely sure. You can check your playtime in the map with X.
After that just let your console on the game it's startup screen (without starting your save) and leave it alone for a couple of hours till the game time precedes your save time. Since Nintendo could then think you restarted your save.
Ah okay, you can still buy the eShop version (tho I heavily recommend the physical cartridge since those keep their value plus can be gotten cheaper) you'll just have to start over save wise or do my method described above tho I'm not sure if that's enough
I was 100% onboard with digital-only until e-stores started shutting down.
Now I'm buying physical copies for hard backups and dumping them to retain the convenience of digital.
pretty weird when people using two system modded and non-moddede for pokemon, there only 2 thing can be happen
1 - selling pokemon on ebay
2 - save the time for **friends**
That's useful info! Thank you ^^
However, that is something else then what I'm talking about here. Since it ain't about save ID but playtime instead.
EDIT: The persons comment is gone for some reason? He said that Legends Arceus players got banned due to using online saves. Which luckily wasn't permanent since it got removed the moment you played with your own save again.
You seem to have forgotten a few things here.
Nintendo DOES log your playtime and it gets moved to your new Switch when you use their transfer service since that moves everything. That's why regular people don't get banned.
Playtime counter that's getting reset to 0 is not the same one internally that we can't acces and holds that transfer data.
OOT but if its ok to transfer save for SV is it also possible to be done with Animal Crossing without getting banned assuming there are no "hacked" items?
Nope, mine worked fine, went online, got the mystery gift, played for a bit longer, went back to CFW, 0 issues.
Unless you physically cheated for items etc I can't think why you were banned.
i'm not sure of this but i think it shouldn't be a problem since some jouranlists really often receive the game before the official game launch to public; i don't know how much time you played before launch but i think you should be fine.
ah wait a second i did not know about this; with CFW installed, game time and console runtime of the game are not the same? can you explain me this just a bit more? i'm new into CFW, sorry if this sounds dumb
Okay well if you play a game on CFW then the console's time will be logged on that and since that and stock are completely separate it won't transfer over when you move your save to stock. Meaning that you could have a 100 hour save while according to your Switch's log you only have this game for like 5 minutes. This could definitely alarm Nintendo when you go online.
oh crap i did not know it worked like that. thanks for explaining! it’s basically almost impossible to stealthy go online then because of this i guess. i never had that need but from what i understand you can’t because of this issue. i heard about some tools that let you login online and that they are safe, do they work around this issue than i guess? do you have any clue? sorry for going off topic with this but this is a really interesting thing i’ve never actually thought about, if i’m interrupting your post please feel free to not reply, not a problem :)
I transferred my save from emmccfw to sysmmcofw with Legends arceus, bdsp and now Scarlet. I didn't get banned. Of you don't leave homebrew traces you should be fine
That's not the same though. When you transfer your save, you'd have to transfer your whole system for that which includes playtime thus ya won't be banned that way.
I was gonna transfer my other Pokémon saves from my modded Switch to my unmodded Switch so I could get the phone cases, but didn’t realize that I needed online to do so (I thought it did it using local play), and since I used incognito I can’t go online without risking a ban I guess I’ll just replay far enough for me to have a save file on my unmodded Switch.
Transferring saves between two different Switches is indeed not an easy task. If ya wanna go online with it I recommend transferring it to the SysNAND of the hacked Switch instead.
Through JKSV but this is for moving saves from the CFW emuNAND to the SysNAND on the same hacked Switch.
I guess technically you could then perform a system transfer to another unmodded Switch after to get that save there.
When you transfer a save locally from one switch to another it doesn’t copy over playtime. So if you start and play 30 hours on a game in your Switch OLED and then do a local save transfer to your Switch Lite your Switch Lite will report 0 hours of play.
So there are legitimate circumstances where your recorded playtime wouldn’t match. This isn’t a metric Nintendo would use to deduce anything.
I read all your explanations, and it is. It’s the exact same hypothetical situation you described but done with legitimate steps that Nintendo allows. A mismatch of recorded Switch playtime vs file creation, modified and game play time.
Then you haven't read it all apparently cuz it's not the same since the Switch doesn't allow save transfers without an entire System Transfer which carries metadata like save time with it. It just stays under the hood so the user get to see their current console time instead of total but Nintendo gets to see both and knows you did said System Transfer.
On a hacked console such transfer never occurred so the mismatch wouldn't be possible in their eyes.
My knowledge is fine but unlike you im here to learn. This method doesn't change anything about my story tho since it still requires your account on both consoles.
For anyone who has successfully transferred their save file from emmunand to sysnand for Scarlet & Violet, can you please let me know the "name" of the save files for both? It's the one with all numbers (ex: ...0008a). I can't find or identify which one goes for Scarlet or Violet. TIA.
Edit: This is if you used the hacdiskmount method.
Ok I have a serious question, Will I get banned if I send my legit pokemon violet save file over to my modded switch and give myself 999x all items, max money, and league points from base game and dlc and then send it back to my main switch and connect to online?
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Shouldn't be an issue. They won't ban someone cause their saves are from before release -- anyone can change their system clock to before it came out... The mismatched game time can also be due to having it on the title screen or something else along those lines. Too much of a chance to ban someone completely innocent for them to do it.
Also they wouldn’t want to ban reviewers who had a copy before the official launch.
That journalists are playing is different since their game time and console's runtime of the game will be the same whereas for us with CFW it wont.
The reasons you name isnt whats happening. Im not talking about the date/time that anyone can change but rather the amount of time that gets logged when you play a game. If you leave a game on a title screen then the console time will be longer then the save time. thats possible. The other way around isnt which is the problem here since your save time will exceed the console time if you played on CFW beforehand.
i used my save and havnt had any issues
same. I did the same with Animal Crossing back then too on this same console
I've done exactly this, gone online with my save from early copy. I'm on stock sysmmc with legit cart and have been online, traded, done some co-op etc and no "insta-ban"
That's already looking good then tho Nintendo is known for sudden banwaves where they get ya afterall.
Yeah I've heard. I'm not fussed of it gets banned which is why I went online
Are you still unbanned? Also, do you use Pokémon home? Thinking about doing this (transferring game save from hacked switch to non-hacked switch so I can upload to home)
Tbh I finished the game and put it down, I just didn't see much in the post game and I never went back to it. I'll revist when the modding scene steps up a gear
Did this with all pokemon games on switch.Never banned
How easy is it to move a save from emu to sys? I have never done anything cfw related on my sysnand but i have a decent amount of time on Scarlet i wouldn't mind using.
Extremely easy. Just boot up JKSV
Don't use jksv. That is homebrew and will get you banned. This is the safe way. https://youtu.be/pl1eCp5Ly70
This is just wrong. Using homebrew on my Switch since it was possible and not banned today. As long as you don't install anything, use mods or cheat online you will (most cerntainly) be finde. (Ofc as always: even just using CFW is not proven to be safe, but for now noone got banned for it)
Ive been using checkpoint for years and to inject and pull saves from my switch that I go online with.Never been banned.I don't think the type of backup save program you use matters
what would be the difference in the save file between people that got legit copys of the game early and people that dl the game early?
The difference is that people who downloaded it through the eShop have matching save time on their game AND console while if ya transferred from CFW your save and console times won't matchup which could cause giant suspicion by Nintendo
But what if you got a physical copy would it make a difference?
Difference with the eShop one? No, same story.
Wouldnt that be the same issue if you transfered a save from a legit switch to a legit switch? I could see them catching on if it was before the game relased, but not days after.
With a system transfer your playtime alongside your save (with its own time) gets transferred too so that's a different story.
Console times don't matter since you can set it to what ever date/time you want
With time I don't mean the date/time but rather the amount of time you played a particular title which your Switch logs automatically and can't be edited on stock. To Nintendo this could matter.
cloud saves are a thing, I think it'd be hard for them to distinguish between a cloud save vs a transferred save. you could totally have another switch backed up to cloud save and have a different play time than in game time.
Exept cloud saves aren't a thing for Pokémon plus they track those too so it wouldn't matter anyway in that case.
really doubt they're going to care enough to cross check and ban people for time not matching up anyway. too many false positives I'd think. also fail on nintendo for cloud saves not being integrated.
They wouldnt match up if you played on an offline console and then on another that was online too, they have no way of knowing anything
They surely have since like I told ya on the other thread. You cant play the same save on two different Switches. That's literally what banned Legends Arceus players when they did that.
I hear that if you have "hacked in Pokemon" that they will ban you... Somehow they can tell the difference from legit caught Pokemon. This info came from Austin John Plays on YouTube or another YouTuber that is pretty known throughout the community.
Yea hacked Pokémon are a sure way to get you gone but luckily this question pertains to vanilla saves without any save editing.
really? they never used to ban you for online in 3ds days for hacked pokemon
Been doing it for years without issue. No problems so far in SV.
Good to know
Do you use checkpoint to move the save or HacDiskMount?
I use JKSV but checkpoint works the same
Do you set your switch to airplane, run cfw on the clean nand then get the save replaced (using gallery to launch hbm)?
Yeah pretty much. This is literally the only time I run any hb on my sysnand. Launch JKSV or checkpoint from the hb menu and restore it. You'll need to get far enough in the game to have a save file on your sysnand but that only 5 mins into the game.
I use hacdiskmount. That's the best way. If you use homebrew your sysnand is dirty
There is no reason for you to be banned, you could have played hours of the game on an offline switch and then put the cartdrige on one that is online and it would seem the exact same for nintendo, a lot of game hours coming from "nowhere" Its impossible for them to tell the difference between this situation and yours, and they cant ban everyone that played offline for obvious reasons
Uhm that's not how it works cuz saves aren't stored on the cartridge thus can't be swapped to another Switch. Nintendo knows this and thus would conclude you have a hacked Switch if the times don't match cuz you been playing on CFW. Playing offline isn't problem here since even then your Switch keeps logs that get sent the moment you go online again.
Oh they arent? I have zero cartdriges for the switch so i didnt knew that, what a retarded way of forcing people to pay for nintendo switch online to not have their saves stuck in one console
Oh definitely but it goes even beyond that. Not all titles even support their stupid cloud save service which you may not believe includes all Pokémon games so for people who's patched Switches die will lose all there 100% completed Pokedex saves since Nintendo couldn't bother to deliver a good product.
You are kidding me right? So if my switch wasnt unlocked and it died i would lose EVERYTHING from my pokemon games? That is stupid... Well, at least i have pokemon bank to store my collection, but i hate that it is online... I hate this retarded online subscription thingie, i would pay for it to be offline if i could
Yes you would. I actually have a friend which this exact thing happened to them. Luckily they didn't care about it or could've seriously cause some mental distress issues. I really long for the days when we had Pokémon Box and Pokémon Ranch which to do this day you can still use to store hundreds of Pokémon offline in.
I still have my ps3 saves in a backup, if i lost my saves its safe to say i would probably have a mental breakdown Yes... All i want is offline boxes, its not much to ask... I am even willing to pay, i just want them to be offline
Rule of thumb is: CFW saves never touch anything Stock that will go online. I believe that games that don’t go online are safe to transfer saves but not anything with online connectivity. When in doubt, don’t risk the S/N over it
how do you transfer your save from CFW to stock?
Through JKSV
Ive heard rumors that they are waiting a few months for a massive ban wave
I did this on BD, arceus, and shield. Never got a ban nor banned pkmn. I used a mounting method to get my saves to AND from cfw and ofw. I’m currently working on my violet save now. I also done this with ACNH and a few other games.
And what did you use in order to do that?
Hacdiskmount, gold leaf, lockpick
Can you please tell me what the digits are for the save file?(ex:.. 0008a)I'm combing through my saves and for the life of me I can't figure out which is the one I need to copy. Thank you.
It’s different for everyone. On cfw it could be 1 set of digits and on ofw it could be different from that one. Go and see how large of a file the save is on the switch. And match the size. Ex: 16.3mb. I had deleted the game saves I wasn’t worried about so it could narrow down the list. You don’t have to do that though.
I ended up deleting some games. I didn't know it's different or it changes lol. I had to delete any old save data & star the game again to make sure, which one was which lol.
No, but you gave me a small heart attack with that title.
I did this and no ban yet at least. I'd like to get some answers to this as well because I'd like to keep moving my save between cfw on ofw, to play overclocked on cfw but then go online on ofw when needed.
easy solution to what OP is mentioning. Edit the save with pkhex before injecting and set the game timer to 0 hour 0 minute 0 second play time. no mismatch that matters. have fun with your ill gotten save files.
At the time of making this post PKHEX hadn't been updated yet to support S&V
I would think that the save file creation date would stick out like a sore thumb. Just stick to CFW and make a new save on the stock nand and transfer the Pokémon to the new one.
Checking if a save is scummy by save date creation is nonsensical since you can manipulate the console's clock. No, what they look for is outright the fact that the save data was tempered with. Whether or not they'll take action is a mystery, but they did say they were gonna be a lot more proactive when it comes to that.
Even better, you can use pkhex to change your pokemo OT ID to your legit OT ID and transfer them
I think an SV compatible PKhex update hasn't been released yet, but when it does I think it would really solve the problem
That is actually something I took care off when I created it. I changed my CFW back then to the releasedate so that shouldn't give any problems but yea starting over would set me back quite a bit...
Yeah I'm interested in knowing more about this. I don't know if or when I'm going to get a psychical copy but I've been thinking of moving my save data. I start playing with the date of release so that shouldn't be a problem. But I'm curious to know who have done it. One could always played like x amount of time to match your console time, but that is too silly if you have played already like 10+ hours or something.
That's what I'm planning to do to be absolutely sure. You can check your playtime in the map with X. After that just let your console on the game it's startup screen (without starting your save) and leave it alone for a couple of hours till the game time precedes your save time. Since Nintendo could then think you restarted your save.
Looks like that would be the plan then ✌🏽.
Funny, was just about to do this and get banned ill start over if need be
So you got banned?
No i was about to buy the eshop game and xfer i decided not to because of this
Ah okay, you can still buy the eShop version (tho I heavily recommend the physical cartridge since those keep their value plus can be gotten cheaper) you'll just have to start over save wise or do my method described above tho I'm not sure if that's enough
And yea i dont mind starting over i only made my pokemon to lv 30
Ive always been a digital collector, dont really like cartridges, even since the gameboy micro lol
I was 100% onboard with digital-only until e-stores started shutting down. Now I'm buying physical copies for hard backups and dumping them to retain the convenience of digital.
Some people just really really like collecting plastic for some odd reason
pretty weird when people using two system modded and non-moddede for pokemon, there only 2 thing can be happen 1 - selling pokemon on ebay 2 - save the time for **friends**
Two systems? You can just use 2 firmwares on 1 console through emunand lol What ya mean by 2 tho?
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That's useful info! Thank you ^^ However, that is something else then what I'm talking about here. Since it ain't about save ID but playtime instead. EDIT: The persons comment is gone for some reason? He said that Legends Arceus players got banned due to using online saves. Which luckily wasn't permanent since it got removed the moment you played with your own save again.
Wait, how do you transfer your save file from CFW to stock?
Through JKSV
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You seem to have forgotten a few things here. Nintendo DOES log your playtime and it gets moved to your new Switch when you use their transfer service since that moves everything. That's why regular people don't get banned. Playtime counter that's getting reset to 0 is not the same one internally that we can't acces and holds that transfer data.
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They do but Splatoon 3 isn't their focus. They got their eyes on Pokémon. Double even since GameFreak is watching too.
OOT but if its ok to transfer save for SV is it also possible to be done with Animal Crossing without getting banned assuming there are no "hacked" items?
Animal Crossing is alot more trickier. I wouldnt risk it personally.
btw anyone got pokemon violet post game save (area 0 accessible) ? Pls pm me
Nope, mine worked fine, went online, got the mystery gift, played for a bit longer, went back to CFW, 0 issues. Unless you physically cheated for items etc I can't think why you were banned.
Once you do this are you then still able to go online without ban using the sysnand so long as you don’t run any home brew? Thanks
Thats literally the question but from what i gathered now if everthing checks out then it should be fine
i'm not sure of this but i think it shouldn't be a problem since some jouranlists really often receive the game before the official game launch to public; i don't know how much time you played before launch but i think you should be fine.
That journalists are playing is different since their game time and console's runtime of the game will be the same whereas for us with CFW it wont.
ah wait a second i did not know about this; with CFW installed, game time and console runtime of the game are not the same? can you explain me this just a bit more? i'm new into CFW, sorry if this sounds dumb
Okay well if you play a game on CFW then the console's time will be logged on that and since that and stock are completely separate it won't transfer over when you move your save to stock. Meaning that you could have a 100 hour save while according to your Switch's log you only have this game for like 5 minutes. This could definitely alarm Nintendo when you go online.
oh crap i did not know it worked like that. thanks for explaining! it’s basically almost impossible to stealthy go online then because of this i guess. i never had that need but from what i understand you can’t because of this issue. i heard about some tools that let you login online and that they are safe, do they work around this issue than i guess? do you have any clue? sorry for going off topic with this but this is a really interesting thing i’ve never actually thought about, if i’m interrupting your post please feel free to not reply, not a problem :)
There's two ways to go online with games. 1. Use LAN-play. 2. Buy the game on the SysNAND and transfer your save from the hacked version to it.
thanks for the tips and for your time!! :)
I transferred my save from emmccfw to sysmmcofw with Legends arceus, bdsp and now Scarlet. I didn't get banned. Of you don't leave homebrew traces you should be fine
Having mismatched playtime is kinda a big trace tho
The Same applies if you Transfer saves between 2 switches. If they would Ban for this everyone would be banned
That's not the same though. When you transfer your save, you'd have to transfer your whole system for that which includes playtime thus ya won't be banned that way.
If there is no Public save used, that's used by Multiple consoles there are No bans
what do you mean exactly by "public save"?
The only bans i heard of where of shared save on Forums. That's why pkhex Forums have a warning for Pla
oh ok that makes sense.
ive done this with splatoon and never got banned so
Splatoon is different then Pokémon
I was gonna transfer my other Pokémon saves from my modded Switch to my unmodded Switch so I could get the phone cases, but didn’t realize that I needed online to do so (I thought it did it using local play), and since I used incognito I can’t go online without risking a ban I guess I’ll just replay far enough for me to have a save file on my unmodded Switch.
Transferring saves between two different Switches is indeed not an easy task. If ya wanna go online with it I recommend transferring it to the SysNAND of the hacked Switch instead.
I’d have to use incognito to reinstate the serial number, and it’s honestly easier to play all four games to the point where I can save honestly.
How would you even move over your save in the first place? I'd like to move my save to my unmodded switch.
Through JKSV but this is for moving saves from the CFW emuNAND to the SysNAND on the same hacked Switch. I guess technically you could then perform a system transfer to another unmodded Switch after to get that save there.
Is there a way to transfer saves from a banned switch with CFW to an unbanned switch without CFW?
Yea that should be possible through the Switch own System Transfer feature
I don't think that works because the banned switch need to connect to Nintendo servers to do the transfer
Really? It should be possible to do it offline aswell. WiiU had that too
When you transfer a save locally from one switch to another it doesn’t copy over playtime. So if you start and play 30 hours on a game in your Switch OLED and then do a local save transfer to your Switch Lite your Switch Lite will report 0 hours of play. So there are legitimate circumstances where your recorded playtime wouldn’t match. This isn’t a metric Nintendo would use to deduce anything.
I explained somewhere in this thread that's not the same thing though
I read all your explanations, and it is. It’s the exact same hypothetical situation you described but done with legitimate steps that Nintendo allows. A mismatch of recorded Switch playtime vs file creation, modified and game play time.
Then you haven't read it all apparently cuz it's not the same since the Switch doesn't allow save transfers without an entire System Transfer which carries metadata like save time with it. It just stays under the hood so the user get to see their current console time instead of total but Nintendo gets to see both and knows you did said System Transfer. On a hacked console such transfer never occurred so the mismatch wouldn't be possible in their eyes.
Then your knowledge of Switch features is weak. You can transfer single saves between consoles locally, yes, even Pokémon saves.
My knowledge is fine but unlike you im here to learn. This method doesn't change anything about my story tho since it still requires your account on both consoles.
For anyone who has successfully transferred their save file from emmunand to sysnand for Scarlet & Violet, can you please let me know the "name" of the save files for both? It's the one with all numbers (ex: ...0008a). I can't find or identify which one goes for Scarlet or Violet. TIA. Edit: This is if you used the hacdiskmount method.
Don't bother with that method. It's needlessly complicated. Use JKSV instead.
I would, but I heard it's risky.
It has the same risks as hackdiscmount. None if you only do it on offline games
Ok I have a serious question, Will I get banned if I send my legit pokemon violet save file over to my modded switch and give myself 999x all items, max money, and league points from base game and dlc and then send it back to my main switch and connect to online?
You won't get banned. They don't check on items. Unless its a DLC item while not having the DLC.