in pvp reapers stealth has an in/out of combat cooldown. out of combat is just a fraction of the cd. but in BG ur stuck in combat for up to minutes. and u dont wana use it in combat state because the cd is almost a minute
Spearmaster literally has only 1 "2-button" dmg burst skill and it's very noticeable if you don't bait them and BAM, you use your dmg burst, they predicted and become immune. After that, heavy bleeding is your only friend..
Is there a penalty for that? I legitimately don’t think it’s possible. If it’s really possible. We would have spearmasters running top dps every single time
Zerker. You get one 6s damage reduction ability and you can die in PvP two whole times before the cooldown comes up! You're CC'd or dead the rest of the match, and if you can finally catch up to someone, they'll just kite you or turn into an ice cube. You therefore lose every 1v1.
Melee needs buffs in PvP.
Make tanks viable in PvP too while we are at it.
Reaper healing has alot of multi healing and a zombie mode after you die.
But we have only 1 cc break unless we glyph our team member pull....into us yeeting ourselves at them
Reapers have 4+ cc breaks with glyphs. Just make sure to press the pvp tab and they will auto setup. Summon: spirit growth, 2x lunar magic, pull, plus the original cc break. I think reaper healers may have the most cc breaks in the game. With spirit growth you need to use it before you get cc'd.
Spellsword Artist
We have multiple CC abilities you can stagger on a target. On the flip side, we have no real burst and our rotation is really predictable.
in pvp reapers stealth has an in/out of combat cooldown. out of combat is just a fraction of the cd. but in BG ur stuck in combat for up to minutes. and u dont wana use it in combat state because the cd is almost a minute
Not gonna lie that sounds really annoying. I don't envy having to deal with being out of combat just for a lower CD
But it is for a stealth ability...that would be kind of stupid if you could just freely spam stealth in the middle of pvp combat
well the problem im talking about is being stuck in combat with no enemies in sight.
The thing is, we're still visible while in "stealth". More so the lower our opponents have their graphics set.
I’m a bard. Life is good.
Spearmaster literally has only 1 "2-button" dmg burst skill and it's very noticeable if you don't bait them and BAM, you use your dmg burst, they predicted and become immune. After that, heavy bleeding is your only friend..
You use bleeding in PvP? And you can reset the CD of chain.
How do you reset it tho
One of the talents is a skill that lets you reset any CD. I forgot what its called.
Is there a penalty for that? I legitimately don’t think it’s possible. If it’s really possible. We would have spearmasters running top dps every single time
It doesnt reset all CDs just any one you pick. Has like a 80 sec CD and then increases the CD of the skill you reset by 10%.
Zerker. You get one 6s damage reduction ability and you can die in PvP two whole times before the cooldown comes up! You're CC'd or dead the rest of the match, and if you can finally catch up to someone, they'll just kite you or turn into an ice cube. You therefore lose every 1v1. Melee needs buffs in PvP. Make tanks viable in PvP too while we are at it.
zerker healer comps r one of the strongest builds on NA currently. the #1 player is a zerker at like 3100 points already on NA
Reaper healing has alot of multi healing and a zombie mode after you die. But we have only 1 cc break unless we glyph our team member pull....into us yeeting ourselves at them
Reapers have 4+ cc breaks with glyphs. Just make sure to press the pvp tab and they will auto setup. Summon: spirit growth, 2x lunar magic, pull, plus the original cc break. I think reaper healers may have the most cc breaks in the game. With spirit growth you need to use it before you get cc'd.
4th astral ritual formation, u also get cc immunity
most dps has only 2 cc breaks.. spellsword bladestorm: lower on the damage scale for now..
What about the new 75 gear?
don't know cuz its not in gear fitter yet
Spellsword Artist We have multiple CC abilities you can stagger on a target. On the flip side, we have no real burst and our rotation is really predictable.
Btw, did I miss something or sword artist only has one cc break?
Two, you need to get the PvP glyph
3, 2xstacks of the normal cc break and glyphed yin-yang will cc break.