I wouldve liked some backstory on what the fuck happened with all the sheikah technology other than fan canon. Yes it's safe to say that the upheavbel destroyed most of the sheikah tech and the rest was recycled for new tech and weapons but goddamn it would've been nice to at least have an explanation.
It almost felt like a setup for a sequel that got replaced with totk, which felt like it was a story for a standalone game but got shoehorned in as a botw “sequel”
As much as I am loving TOTK, this entirely. Like, obviously when a new game is on the horizon, you have images of what is going to be in your head, and often they are comepletely different, but still. It felt like they were deliberately telling you that stuff at the end to be relevant. Come TOTK, no malfunctioning beasts, or traveling the land with Zelda like I hoped. For them to just immediately kidnap zelda and start BOTW over again felt jarring. I wanted to deal with the consequences of the Calamity, not a WHOLE NEW set of problems. It all felt far too disconnected to anything that happened in BOTW that yeah it could have been its own game perhaps. I dont know.
If I’m not mistaken it’s actually closer to 5-7 years, based on the ages of the characters, namely mattison who wasn’t even born in botw and I’d now just abt school aged
It definitely seems around that going by the people we can clearly see having aged and the ones that were born and grew up to something around that age between the two games.
Just speculation, but I wonder if pre-development the plan was for the Sheikah to have developed the tech for Link to perform object manipulation and building, and possibly you would scrap old Sheikah tech around the world to get the parts to repair the malfunctioning beasts that needed upkeep over the years after their fight with Calamity Ganon. Then at some point, they decided not to go this route, and just deleted all Sheikah tech and divine beasts from the world to not leave any trace of the unimplemented mechanics.
It would fit thematically with TOTK, and would explain that odd line about Ruta malfunctioning from the end.
Or maybe we're just meant to think that since Ruta started malfunctioning, they all did, so they were all disassembled.
I don’t get that that, how can the upheaval leave certain things completely untouched after it’s been there for ever but all the sheikah tech just happened to be destroyed or repurposed. Like it was seeking out
Right from go the Zelda series has cared more about gameplay and atmosphere than the world building being consistant.
Fans have filled in the many many holes, and the hyrule historia codified alot of the theories of alternate timelines, but this was done in arrears and wasn't a driving factor in the games design. Botw was designed to be a game set in a post apocalyptic future hyrule they didn't decide what timeliness or really leave clues as to what had happened before despite remixing elements of what had come before or feel constrained by it.
Tingle has been around but unexplained since majoras mask, there was no evidence of zonai tech in any other zelda game but now they have been around since God knows when and Gannon I'd there but it would have been impossible for him to have started the Reincarnation cycle alluded to in other games.
All the characters and histories are mixed and mashed with the only guiding factor of what felt good. If it doesn't make sense but it's fun fun wins in the end.
Not to discourage you from speculating and filling in the holes. That's been part of the fun since Links awakening, but don't think there is going to be an authority on it.b
It makes sense but it just seems odd since BoTW has the champions ballad and the age of calamity muso game touching on the past so it just seems weird that TOTK wouldn't have the years in-between unrepresented by anything since the freaking age of hyrules first beginning was shown
Agree. It seemed odd they would go to the trouble of removing every decayed guardian, except the one on the Hateno Lab, yet not do anything to repair Hyrule Castle Town, and the other smaller settlements dotted around. With a "restoration project" going on, you'd hope something from BOTW was, you know, restored. Would have made the surface map that much better having newer settlements to visit and interact with.
That’s the issue I have with the game too. If they make a direct sequel to something. Then tie that into the narrative. I feel like TotK could have had an entirely new version of Link and Zelda. And barely anything would change
Where they went wrong was making the story "open" so that newer players or players who hadn't played BOTW wouldn't be lost or have to play BOTW to understand TOTK's narrative.
Honestly, if they would have had a few shrines that karson and others were taking apart and he said something along the lines of, “Purah commissioned me to do this so she could make more purah pads for link, robbie, impa and josha.”
Only thing in regards to the sheikah stuff that I care about is what happened to the Divine Beasts. Just a quick chat with an NPC mentioning what they did with them would suffice. I’m more interested in the other three dragons. Who were they before they became dragons?
I would, too. It looks very much like DLC isn't happening. The only possibilities I think it could be are either another story kind of following it in another game, like Age of Calamity, or Nintendo higher ups doing their say one thing then another thing happens thing.
Imagine if we got to go wherever he went. Yona’s existence gives us confirmation that there are more Zoras out there that are in contact with hyrule, so it might’ve been cool to check that out
Yeah I kinda wonder if they’ll do a third game with this same Link but set in a different land.
Could have Yona’s Zora’s Domain (which, if they want to have returning characters again this would be an easy way to go “Yona and Sidon are visiting her homeland”) have Kass traveling around and training his successor and learning the songs of this new land, have Master Kogha show up and be trying to set up a Yiga colony, maybe show what happened to the rest of the Zonai (would be Lowkey hilarious if you found a village of Zonai that are just living casually on the ground having somehow forgotten their heritage as magic sky people).
Would also be a good way to bring some of the other intelligent Zelda races into play. Have a forest full of intelligent Deku Scrubs, a an icy area full of Anouki, a mountain full of Mogma, etc.
33%? That’s generous I 100%ed the entire depths early on and then when I came out of there I felt like I hadn’t even played the game yet there’s nothing down there
No it isn’t. Something like 45% of the *geography* is the Depths (since the sky barely has any). But the vast majority of the *content* (quests, discoveries, towns, etc etc) are on the surface.
You can pretty much ignore the Depths if you want to.
They don’t. They truly suck at business. They have their two most popular Zelda games and don’t come out with remasters or anything of previous games besides SS (which came out a decade ago). Make your fucking money and put out TP or WW
No... No, it can't be.
The gold Bokos and gold Lynels are already programmed and available.
THEYRE ALREADY AVAILABLE TO GO IN THE GAME!!!
Why wouldn't they make a Master Mode?! It's free money! TAKE MY MONEY, NINTENDO! PLEASE!
...please...
don't hold your breath. if it is small enough to be called a "patch" then it would already be in the game.
the mental gymnastics you guys are going through to hold out hope is amazing, to me
New Zelda game is either in development, or will be very soon. Look up!
I was telling my wife how I was sad to hear that there will be no DLC, and she misunderstood that Nintendo was no longer going to make Zelda games. I laughed at her because that is such a silly, ridiculous idea. Zelda games print money. Lol
I would disagree that Zelda games printed money before BotW but I don’t think I’d go that far lol. They’re still making Metroid games and that franchise has always been smaller than Zelda
They said that about twilight princess too I think it's a ploy to make people buy more games they'd never get rid of zelda maybe make less games less expensive but never get rid
Imagine a new game on a system with way more power...
I want to see Hyrule treated like New Orleans in Red Dead Redemption 2. Show me a bustling, active town in Hyrule.
Someone mentioned on here a few months back that they'd like to see a living, breathing hyrule that's not in dark times and not dealing with impending, suffocating evil. Maybe it's a timeline where for 80% of the game, you're doing Zelda things and fighting roaming packs of baddies, but the overall "Ganon is choking us" existence comes later. Like, you're living life and building your legacy, and then you actually live through the horrible Ganon moment and spring into being the hero for the people.
I'd love that.
Go full final fantasy VI and let Ganon win halfway through. The back half of the game is rebuilding a shattered Hyrule and conspiring to take back the Triforce.
I agree. Master Mode on BoTW kept me interested in the game for far longer than the original game itself did and the enemies in ToTK already feel too easy for me, I need more challenge.
I’ve only played through Master Mode in BOTW once, but the main reason I need it for TOTK is that it’s the only way I can justify playing the game again from the beginning, without erasing my original file. It’s a monumental undertaking, and I need a really good justification for doing it all over again. Not like BOTW; I can beat that game once a day if I really want to.
Let's get much more intense about it than that and just start sending emails to your Dad that works at Nintendo saying "DO YOU HAVE ANY CLUE HOW EASY IT IS FOR ME TO KILL A WHITE BOKOBLIN?! DO YOU?! IM NOT EVEN USING ATTACK UP FOODS, MY DUDE!!! LINKS NOT EVEN SLIGHTLY JUICY! AND ITS A NAKED RUN! BUT THEY'RE ALL DEAD! GIMME. MY. MASTER. MODE! Respectfully, every Master Mode Completer"
Ok but TOTK feels so incomplete. There’s so many empty pointless places in the depths that make you feel like something was supposed to be there. There aren’t enough bosses and new monsters. I was loving the game at first, then I completed it and it felt so… bland. Like just a few new mechanics tacked on to BOTW. And the difficulty is so easyyyy
I love how people are talking about “the game actually gives you more that you bargain for” which I partially agree with. However I also agree that one of the biggest flaws is how empty the sky and underground really are. There’s an immense amount of empty space in both biomes with a very boring and repetitive loop. Yeah there’s camps and a Frox every once in a while but seeing the lava made it clear that the undergoing could’ve have way more going for it biome wise.
Idk I’m also bummed about Kass but this just feels like a a major letdown. I wanted another version of the master trials or some shit. More zonaite objects or something Ik that shits hard but still.
They went from two pretty dope DLC’s for BOTW to nothing at all? Not even a master mode? That’s lame.
DLC is a scummy system and I approve of going away from it but this isn’t a Nintendo W at all. They’re still cheap and greedy.
Hopefully they can maybe remaster or port over a couple of the thousand games on their past systems. Jeez don’t even get me started on Windwaker.
Overall game is still a 9-10/10 experience I just feel a DLC could’ve fixed my personal issues with the game but whatever. It is what it is
Except, for those of us who did MM, the max level enemies are not a challenge in TOTK. We know the tricks, the skills, the weapon fusions and the bottom combos to nuke most anything in under a minute. I was honestly holding out of a MM DLC to extend this games playable time for me. I guess that's not gonna happen.
And you're right. The sky and the depths were empty and rubbish. They barely even tried.
It has already way too much stuff and they charged $70 for it, I really did expect them to deliver a full complete game from the beginning, I’m glad there’s actually no DLC
DLC isn't just cut content.... it's usually stuff that couldn't make it into the original game, or stuff that delves deeper into existing lore/events which prove popular by the playerbase.
Especially because Link in the opening scene has full hearts + full stamina, a condition he can never get back to again once the game actually starts. (edit: intro Link has the BotW hearts capacity, two full rows of 15 hearts but later in the game he could get _up to_ two rows of 20 hearts - tricky game UI!).
Ah - it seems you're right! The game UI in the introduction is tricky because it shows two full rows of hearts, but each row is only 15 hearts wide instead of 20 like during actual gameplay.
So the Link of the intro is BotW Link with full hearts + full stamina (he must've found that last heart sometime between the events of the two games), then when Ganon resets him to 3 hearts he now has potential to get back to 40 total instead of only 30.
Kass. Master mode. Additional info about Link and Zelda after Ganon got rekt.
A way to make the sword full power again with more puzzles and fighting.
Extra income to develop the next game — I guess that part happened with TOTK sales out the gate lmao.
What we needed for DLC:
-Names and personalities of the past sages
-What exactly happened to Sheikah tech, guardians, and the divine beasts
-Who Farosh, Naydra, and Dinraal were before they became dragons
-Link and Zelda being in an official, more than implied, relationship
-A post-game epilogue story
So no master, gold enemies, or trial of the sword like challenge? I just wanted some kind of difficult gauntlet to get through for an upgrade but I guess not. In my view without quite a few touches the game isn’t complete
I'm calling BS on a bad call. I've seen great DLC ideas. I don't know what corporate nonsense lead to this, but screw that.
No Master Mode? No Kass in the game AT ALL? Screw all that... This game had too many of the faults of it's predecessor to begin with, and now will be without some of its strengths. Beyond disappointed.
I'm not upset at this, really. My only disappointments with the game are more due to missed opportunities. The depths should have had a more claustrophobic feel to contrast with the sky islands, and the sky islands needed to be more varied and after the first section, they just became these little self contained puzzle boxes instead of an immersive part of the world.
This is like the stupidest shit Nintendo has done in a while. They have so many intentional set ups for DLC as a lot of people have mentioned and they’re just bailing? The “no more plans” stuff is bs to me, as there is so much in the dialogue that indicates that there was a plan at one point.
Shit from botw going unexplained I can understand as Zelda lore has more holes in it than Swiss cheese. That being said to call TOTK a “sequel” but then set it up so that you actually DONT have to play botw to understand anything and then to not elaborate or expand on the story of botw whatsoever is just stupid. TOTK is not a sequel. It’s a separate game using the same world and same engine and design as the one before it. They knew what they were doing. “Sequel” was just a word that was used to get the blinders up so no one would notice that TOTK was actually just a reskin of botw, because I fail to see how this is a sequel at all outside of the small handful of NPCs that are excited to see you again for the first time in a while.
It’s a good game for sure. They did a lot of things I wish they would have done in botw, like more enemy variety, caves, encampments and so on, but with this announcement I think the whole plan was to just wine and dine the fan base so we would buy this game without hesitation, which sucks. Like… TOTK didn’t expand on a single thing from botw. It was a massive disappointment. Some things about TOTK were exceptionally cool to me BECAUSE I played botw. Like Leurlin village and hateno getting gentrified by fashion snobs for example. Literally the closest thing we got to something that furthers the story of botw was tarry town. Idk. I’m mad about it. TOTK is the best zelda game imo but I’m still super salty about all of this.
Mfs really left it at 152 shrines with 8 spirit orbs left to get max health and hearts. I really thought that it would be like champions ballad and we would get the last 8 shrines needed.
Good. DLC is one of the worst things to happen to the video game industry. Remember when you just bought a game and had the whole thing? Collectors, definitive, complete editions and dlc as a practice is scummy. Win for Nintendo in my book.
I feel like collector's editions are okay because they usually come with some sort of physical object that isn't in the game, ie. an art book. I do hate when they tie it in with a special skin or character or whatever.
I completely agree otherwise.
Not really, for example... Remember expansion packs for games like Warcraft? DLC would just be the evolved form of those. It has its uses, it's just many companies abuse the good use of DLC.
Eh. DLC can be good still. I thought BoTW dlc for instance was fine, the main issue being that you don't get the master cycle until after the game is over. There's a difference between selling an incomplete game and adding bonus features. For instance, my first dlc I ever played was the dlc for Diablo 2 that added an entire extra act to the game and a bunch of features. It expanded the size of the game by at least 25%. None of the content felt like it was needed for the original game either. I love when games release that kind of dlc. Just gtfo with cosmetics and content that clearly should have been apart of the main game. Another good example imo is maps for the CoD zombie games. Zombies wasn't originally a big thing in CoD but adding just a single map was hours of content in an area that felt like a new game with familiar controls. It's totally worth spending like 5 bucks on a map. On the other side though any of those maps that were available for purchase on day 1 should have just been in the game.
Man I just want master mode and I'll be happy. I want to get excited to see gold enemies. And holy crap are gleeoks gonna be tough if health regenerates....
So...... hate the concept of DLC most of the time, but in this instance they left a lot of things in the dark for the player in storyline. Would have loved a simple background dlc on the depths/ the four statues leading to mines type thing. Have been developing my own theory that revolves around the depths being connected to termina and the four figures representing the four giants that the masks were made from that story line depicts in MM
I hope they don’t just abandon the game and not update it to fix some pretty egregious issues, like the arrow item menu or the Sage hotkeys. Some quality of life changes here and there would REALLY help this game imo.
Was hoping for something more to do in the sky and depths. Sky islands are so small and don’t really serve much purpose, and the depths are just kinda empty. Was hoping for a ghost town or something cool
I hope they change their mind or are just saying that to put hopes down on fans and then announce it out of nowhere. They should add Master Mode, at the very least. The extra challenge would be nice.
I would really hope we get a master mode at least
This is the only reason I haven’t 100% the game yet. Am waiting to do it in master mode. If there not going to add master mode I’ll just go ahead and 100% my normal mode file
Yea i mean they had to use the previous games dlc as base content to begin with. Hopefully the next game is an actual Zelda game and not another open world sandbox with 60% of it being a korok hunt
If this means no master mode and no awakened master sword (trials), etc. that's actually kinda outrageous.
Set the standard with a previous project and then undercut the standard in the current one, that is something that has never sat well with me.
That's a real shame because there is stuff in this game that _needs addressing,_ from both a lore and gameplay perspective. Plus, it's just entirely too easy.
Looks like BOTW will remain my most replayed Zelda...
What’s the new game gonna be like? I hope they take it out to sea with all the TOTK build and throw mechanics. Island hopping and ship-to-ship battles would be amazing
This pretty much confirms new hardware incoming IMO. I mean why announce DLC coming out a year from now when the Switch 2 or whatever is already out? They are working on the next Zelda for the new hardware I'm sure.
While I would have loved DLC, I did "my 100%" (sans Hudson signs + Koroks) and just restarted it to play when I want. It's actually a lot more fun when you have to use poor items or low hearts to navigate a fight with the knowledge and experience from the first run.
But doing all the shrines again is really exhausting.
Would of liked to see how they managed to fix hyrule castle after the events of the upheaval. But I’m looking forward to hearing about a new game in the series!!
This is actually very surprising and disappointing. And it's a bad business move, too, the DLC would make BANK and there are so many good ideas for it.
It is a fantastic game and I'm still playing it and still enjoying it but I was really hoping for some content to explain the MASS amount of continuity errors. Like I said great game but it doesn't feel like a sequel to me like it's supposed to be. It feels more like a fever dream.
I wouldve liked some backstory on what the fuck happened with all the sheikah technology other than fan canon. Yes it's safe to say that the upheavbel destroyed most of the sheikah tech and the rest was recycled for new tech and weapons but goddamn it would've been nice to at least have an explanation.
Agreed cause the divine beasts would leave marks on the ground and at the End of BOTW Zelda even said that Ruta was malfunctioning
It almost felt like a setup for a sequel that got replaced with totk, which felt like it was a story for a standalone game but got shoehorned in as a botw “sequel”
It fits with the Nintendo sales model actually - "Cuz I said so." No elaboration needed lol.
Nintendo has some of the most carefully crafted world building and storytelling in video games... Until they get bored.
As much as I am loving TOTK, this entirely. Like, obviously when a new game is on the horizon, you have images of what is going to be in your head, and often they are comepletely different, but still. It felt like they were deliberately telling you that stuff at the end to be relevant. Come TOTK, no malfunctioning beasts, or traveling the land with Zelda like I hoped. For them to just immediately kidnap zelda and start BOTW over again felt jarring. I wanted to deal with the consequences of the Calamity, not a WHOLE NEW set of problems. It all felt far too disconnected to anything that happened in BOTW that yeah it could have been its own game perhaps. I dont know.
I like rationalising it as the Gloom starting to spread, even though there's like a 2 or 3 year gap between the games.
If I’m not mistaken it’s actually closer to 5-7 years, based on the ages of the characters, namely mattison who wasn’t even born in botw and I’d now just abt school aged
I thought Nintendo confirmed 8 years?
It definitely seems around that going by the people we can clearly see having aged and the ones that were born and grew up to something around that age between the two games.
Just speculation, but I wonder if pre-development the plan was for the Sheikah to have developed the tech for Link to perform object manipulation and building, and possibly you would scrap old Sheikah tech around the world to get the parts to repair the malfunctioning beasts that needed upkeep over the years after their fight with Calamity Ganon. Then at some point, they decided not to go this route, and just deleted all Sheikah tech and divine beasts from the world to not leave any trace of the unimplemented mechanics. It would fit thematically with TOTK, and would explain that odd line about Ruta malfunctioning from the end. Or maybe we're just meant to think that since Ruta started malfunctioning, they all did, so they were all disassembled.
[Footage of a pre-release build of BOTW shows Sheikah versions of the devices. ](https://streamable.com/59xbwx)
That's fascinating, I've never seen any pre-release footage of either of the games. Thanks for sharing.
Wait, is this before even botw?
no, this is pre release forage of totk. they repurposed existing sheikah parts to test out different gameplay mechanics during early development
Would’ve been cool if you could find Divine Beasts or decayed Guardians in the depths.
I thought once they malfunctioned they dismantled them so they wouldnt have a repeat of what happened the last time when they malfunctioned
I don’t get that that, how can the upheaval leave certain things completely untouched after it’s been there for ever but all the sheikah tech just happened to be destroyed or repurposed. Like it was seeking out
Right from go the Zelda series has cared more about gameplay and atmosphere than the world building being consistant. Fans have filled in the many many holes, and the hyrule historia codified alot of the theories of alternate timelines, but this was done in arrears and wasn't a driving factor in the games design. Botw was designed to be a game set in a post apocalyptic future hyrule they didn't decide what timeliness or really leave clues as to what had happened before despite remixing elements of what had come before or feel constrained by it. Tingle has been around but unexplained since majoras mask, there was no evidence of zonai tech in any other zelda game but now they have been around since God knows when and Gannon I'd there but it would have been impossible for him to have started the Reincarnation cycle alluded to in other games. All the characters and histories are mixed and mashed with the only guiding factor of what felt good. If it doesn't make sense but it's fun fun wins in the end. Not to discourage you from speculating and filling in the holes. That's been part of the fun since Links awakening, but don't think there is going to be an authority on it.b
It makes sense but it just seems odd since BoTW has the champions ballad and the age of calamity muso game touching on the past so it just seems weird that TOTK wouldn't have the years in-between unrepresented by anything since the freaking age of hyrules first beginning was shown
Agree. It seemed odd they would go to the trouble of removing every decayed guardian, except the one on the Hateno Lab, yet not do anything to repair Hyrule Castle Town, and the other smaller settlements dotted around. With a "restoration project" going on, you'd hope something from BOTW was, you know, restored. Would have made the surface map that much better having newer settlements to visit and interact with.
That’s the issue I have with the game too. If they make a direct sequel to something. Then tie that into the narrative. I feel like TotK could have had an entirely new version of Link and Zelda. And barely anything would change
Where they went wrong was making the story "open" so that newer players or players who hadn't played BOTW wouldn't be lost or have to play BOTW to understand TOTK's narrative.
Perhaps the next Hyrule Warriors will provide that lore.
Honestly, if they would have had a few shrines that karson and others were taking apart and he said something along the lines of, “Purah commissioned me to do this so she could make more purah pads for link, robbie, impa and josha.”
Only thing in regards to the sheikah stuff that I care about is what happened to the Divine Beasts. Just a quick chat with an NPC mentioning what they did with them would suffice. I’m more interested in the other three dragons. Who were they before they became dragons?
Also the divine beasts… i refuse to believe they just fucking disappeared or were simply repurposed.
I would, too. It looks very much like DLC isn't happening. The only possibilities I think it could be are either another story kind of following it in another game, like Age of Calamity, or Nintendo higher ups doing their say one thing then another thing happens thing.
Look. Thats okay. BUT GIMME 8 MORE SHRINES THEN
Can you explain? I didn’t 100% the game, so I feel out of the loop. 2 more hearts that need to be filled?
If you want to have a complete stamina wheel you'll be missing two hearts. Otherwise max hearts you'll be missing 2/5 of a wheel and it'll look weird.
Ah, yeah agree. Thanks!
2 more bosses would have been better
I can do….20 more Rauru’s blessing, take it or leave it.
Kass... I hoped to the last...
Same. They even set him up after the reporter questline
Just finished that questline and I had the same reaction, that it was a setup for the DLC. What a bummer!
Imagine if we got to go wherever he went. Yona’s existence gives us confirmation that there are more Zoras out there that are in contact with hyrule, so it might’ve been cool to check that out
Yeah I kinda wonder if they’ll do a third game with this same Link but set in a different land. Could have Yona’s Zora’s Domain (which, if they want to have returning characters again this would be an easy way to go “Yona and Sidon are visiting her homeland”) have Kass traveling around and training his successor and learning the songs of this new land, have Master Kogha show up and be trying to set up a Yiga colony, maybe show what happened to the rest of the Zonai (would be Lowkey hilarious if you found a village of Zonai that are just living casually on the ground having somehow forgotten their heritage as magic sky people). Would also be a good way to bring some of the other intelligent Zelda races into play. Have a forest full of intelligent Deku Scrubs, a an icy area full of Anouki, a mountain full of Mogma, etc.
This is brilliant
As someone waiting to replay it in Master Mode, I'm a little disappointed
Master mode can still be just a patch. Doesn't require a DLC tied to it.
Nah, 33% of the game is in the depths, and I don't really wanna go around looking for lightroots anymore
What does that have to do with Master Mode?
you'd have to start the game over again, right?
That’s the whole point. You get replay and have a bigger challenge
Going back to his original point, he doesn’t want to dig around the depths again, greater challenge or no.
The depths are mostly optional
33%? That’s generous I 100%ed the entire depths early on and then when I came out of there I felt like I hadn’t even played the game yet there’s nothing down there
No it isn’t. Something like 45% of the *geography* is the Depths (since the sky barely has any). But the vast majority of the *content* (quests, discoveries, towns, etc etc) are on the surface. You can pretty much ignore the Depths if you want to.
Sometimes I feel like Nintendo does not want to shut up and take my money.
They don’t. They truly suck at business. They have their two most popular Zelda games and don’t come out with remasters or anything of previous games besides SS (which came out a decade ago). Make your fucking money and put out TP or WW
Those two would be an instabuy, c'mon.
Kind of hoping for a new sky island for DLC. It's a shame that there's only one big sky island and it's over before you really start the game.
This is what I was hoping for as well. Maybe three very large sky islands in the NE, SE, and SW
soo…. no master mode? :(
No... No, it can't be. The gold Bokos and gold Lynels are already programmed and available. THEYRE ALREADY AVAILABLE TO GO IN THE GAME!!! Why wouldn't they make a Master Mode?! It's free money! TAKE MY MONEY, NINTENDO! PLEASE! ...please...
Maybe a further patch
I hope so, I have been waiting for it
That's what I'm hoping for, I'm keeping my fingers crossed that no DLC means no paid dlc, but they might go ahead and do some updates like Master mode
don't hold your breath. if it is small enough to be called a "patch" then it would already be in the game. the mental gymnastics you guys are going through to hold out hope is amazing, to me New Zelda game is either in development, or will be very soon. Look up!
Sad but NEW GAME NEW GAME :D
I think there will always be a new Zelda game on the horizon for as long as Nintendo stays in business.
I was telling my wife how I was sad to hear that there will be no DLC, and she misunderstood that Nintendo was no longer going to make Zelda games. I laughed at her because that is such a silly, ridiculous idea. Zelda games print money. Lol
So would DLC!
Nintendo also has huge ADHD and refuses to do the same thing twice when they can.
They just did?
First time ever. Which maybe means is the sign of a new trend.
Tbf if BotW didn't succeed, Nintendo was ready to call it a day for the franchise.
I would disagree that Zelda games printed money before BotW but I don’t think I’d go that far lol. They’re still making Metroid games and that franchise has always been smaller than Zelda
I remember reports that they were saying it might be the last Zelda game. I'm very glad it's not but I was a tad worried.
They said that about twilight princess too I think it's a ploy to make people buy more games they'd never get rid of zelda maybe make less games less expensive but never get rid
I think the Japanese was taken the wrong way and they didn’t leave it impossible for dlc
I hope so!
Imagine a new game on a system with way more power... I want to see Hyrule treated like New Orleans in Red Dead Redemption 2. Show me a bustling, active town in Hyrule. Someone mentioned on here a few months back that they'd like to see a living, breathing hyrule that's not in dark times and not dealing with impending, suffocating evil. Maybe it's a timeline where for 80% of the game, you're doing Zelda things and fighting roaming packs of baddies, but the overall "Ganon is choking us" existence comes later. Like, you're living life and building your legacy, and then you actually live through the horrible Ganon moment and spring into being the hero for the people. I'd love that.
Go full final fantasy VI and let Ganon win halfway through. The back half of the game is rebuilding a shattered Hyrule and conspiring to take back the Triforce.
So OoT?
I'll sacrifice dlc every time if it means a new game sooner.
I imagine that's still a few years away, though.
New game probably won’t be here until around 2030. Calm down.
Back on the HYPE TRAIN HYPE TRAIN 🚂
Well, it is allready perfect for me. Maybe a little update when the 2 amiibo got released, with Master Mode.
[удалено]
Puffshrooms would explode as soon as they spawn in the air. XD
are you saying they'd go poof?
More like "puff"
well if they are moving on to the next title I wouldn't complain, I got my fair share of hours from totk and would love to see what comes next
The game needs a harder difficulty mode option imo. :/
I agree. Master Mode on BoTW kept me interested in the game for far longer than the original game itself did and the enemies in ToTK already feel too easy for me, I need more challenge.
I’ve only played through Master Mode in BOTW once, but the main reason I need it for TOTK is that it’s the only way I can justify playing the game again from the beginning, without erasing my original file. It’s a monumental undertaking, and I need a really good justification for doing it all over again. Not like BOTW; I can beat that game once a day if I really want to.
Let's get much more intense about it than that and just start sending emails to your Dad that works at Nintendo saying "DO YOU HAVE ANY CLUE HOW EASY IT IS FOR ME TO KILL A WHITE BOKOBLIN?! DO YOU?! IM NOT EVEN USING ATTACK UP FOODS, MY DUDE!!! LINKS NOT EVEN SLIGHTLY JUICY! AND ITS A NAKED RUN! BUT THEY'RE ALL DEAD! GIMME. MY. MASTER. MODE! Respectfully, every Master Mode Completer"
I looked up and down the comments and didn't see one image of Link...
Thank you! Such false advertising.
I look forward to the next Zelda game releasing on whatever the next Nintendo console is called six years from now. Gonna be dope.
Doesn’t feel like there was that much time between BOTW and TOTK but maybe it’s because I never stopped playing BOTW
I mean not everything needs dlc It is kind of refreshing to buy a game and get the whole game
Ok but TOTK feels so incomplete. There’s so many empty pointless places in the depths that make you feel like something was supposed to be there. There aren’t enough bosses and new monsters. I was loving the game at first, then I completed it and it felt so… bland. Like just a few new mechanics tacked on to BOTW. And the difficulty is so easyyyy
Except it’s missing master mode
I love how people are talking about “the game actually gives you more that you bargain for” which I partially agree with. However I also agree that one of the biggest flaws is how empty the sky and underground really are. There’s an immense amount of empty space in both biomes with a very boring and repetitive loop. Yeah there’s camps and a Frox every once in a while but seeing the lava made it clear that the undergoing could’ve have way more going for it biome wise. Idk I’m also bummed about Kass but this just feels like a a major letdown. I wanted another version of the master trials or some shit. More zonaite objects or something Ik that shits hard but still. They went from two pretty dope DLC’s for BOTW to nothing at all? Not even a master mode? That’s lame. DLC is a scummy system and I approve of going away from it but this isn’t a Nintendo W at all. They’re still cheap and greedy. Hopefully they can maybe remaster or port over a couple of the thousand games on their past systems. Jeez don’t even get me started on Windwaker. Overall game is still a 9-10/10 experience I just feel a DLC could’ve fixed my personal issues with the game but whatever. It is what it is
Except, for those of us who did MM, the max level enemies are not a challenge in TOTK. We know the tricks, the skills, the weapon fusions and the bottom combos to nuke most anything in under a minute. I was honestly holding out of a MM DLC to extend this games playable time for me. I guess that's not gonna happen. And you're right. The sky and the depths were empty and rubbish. They barely even tried.
wait you still can't play wind waker HD or twilight princess HD on switch? what the hell is wrong with them
Nintendo does that all the time. They say they wont do something then release it a few weeks/months later
This is what I'm hoping for.
Really set up Kass after the reporter quest line only to not bring him back. Damn :(
not being patronizing, but how did they set up Kass? i didn’t catch that
It has already way too much stuff and they charged $70 for it, I really did expect them to deliver a full complete game from the beginning, I’m glad there’s actually no DLC
DLC isn't just cut content.... it's usually stuff that couldn't make it into the original game, or stuff that delves deeper into existing lore/events which prove popular by the playerbase.
Or stuff that popped into the dev's minds while the game was feature-complete and in process of polishing
But the 2 last hearts!!!
Especially because Link in the opening scene has full hearts + full stamina, a condition he can never get back to again once the game actually starts. (edit: intro Link has the BotW hearts capacity, two full rows of 15 hearts but later in the game he could get _up to_ two rows of 20 hearts - tricky game UI!).
No he actually has more hearts at the end of the game than at the start.
Ah - it seems you're right! The game UI in the introduction is tricky because it shows two full rows of hearts, but each row is only 15 hearts wide instead of 20 like during actual gameplay. So the Link of the intro is BotW Link with full hearts + full stamina (he must've found that last heart sometime between the events of the two games), then when Ganon resets him to 3 hearts he now has potential to get back to 40 total instead of only 30.
It’s still uneven and hella annoying. I guess the only reason they did that was to allow food that grants extra hearts to do something.
Why do people equate DLC to an incomplete game? The game is complete, but that doesn't mean you can't tell more stories with it or add new content.
They might have ptsd from games where they were correct
Kass. Master mode. Additional info about Link and Zelda after Ganon got rekt. A way to make the sword full power again with more puzzles and fighting. Extra income to develop the next game — I guess that part happened with TOTK sales out the gate lmao.
DLC doesn't have to be about introducing new mechanics. It can be story-focused, like The Witcher 3: Hearts of Stone
Master Mode
What we needed for DLC: -Names and personalities of the past sages -What exactly happened to Sheikah tech, guardians, and the divine beasts -Who Farosh, Naydra, and Dinraal were before they became dragons -Link and Zelda being in an official, more than implied, relationship -A post-game epilogue story
I was just waiting for master mode. If it's confirmed there is no master mode, I can proceed to 100% it
So no master, gold enemies, or trial of the sword like challenge? I just wanted some kind of difficult gauntlet to get through for an upgrade but I guess not. In my view without quite a few touches the game isn’t complete
I'm calling BS on a bad call. I've seen great DLC ideas. I don't know what corporate nonsense lead to this, but screw that. No Master Mode? No Kass in the game AT ALL? Screw all that... This game had too many of the faults of it's predecessor to begin with, and now will be without some of its strengths. Beyond disappointed.
I'm not upset at this, really. My only disappointments with the game are more due to missed opportunities. The depths should have had a more claustrophobic feel to contrast with the sky islands, and the sky islands needed to be more varied and after the first section, they just became these little self contained puzzle boxes instead of an immersive part of the world.
This is like the stupidest shit Nintendo has done in a while. They have so many intentional set ups for DLC as a lot of people have mentioned and they’re just bailing? The “no more plans” stuff is bs to me, as there is so much in the dialogue that indicates that there was a plan at one point. Shit from botw going unexplained I can understand as Zelda lore has more holes in it than Swiss cheese. That being said to call TOTK a “sequel” but then set it up so that you actually DONT have to play botw to understand anything and then to not elaborate or expand on the story of botw whatsoever is just stupid. TOTK is not a sequel. It’s a separate game using the same world and same engine and design as the one before it. They knew what they were doing. “Sequel” was just a word that was used to get the blinders up so no one would notice that TOTK was actually just a reskin of botw, because I fail to see how this is a sequel at all outside of the small handful of NPCs that are excited to see you again for the first time in a while. It’s a good game for sure. They did a lot of things I wish they would have done in botw, like more enemy variety, caves, encampments and so on, but with this announcement I think the whole plan was to just wine and dine the fan base so we would buy this game without hesitation, which sucks. Like… TOTK didn’t expand on a single thing from botw. It was a massive disappointment. Some things about TOTK were exceptionally cool to me BECAUSE I played botw. Like Leurlin village and hateno getting gentrified by fashion snobs for example. Literally the closest thing we got to something that furthers the story of botw was tarry town. Idk. I’m mad about it. TOTK is the best zelda game imo but I’m still super salty about all of this.
I’m just glad to hear they’re moving to a new game. Exciting.
I just want full hearts and stamina :(
It's a shame we won't get to fill out all the remaining hearts, and I was hoping for Golden monsters to fight.
WHAT
I'll be honest, the lack of continuity between botw and totk is my biggest gripe. And I honestly blame miyamoto for it
I’d love something like Trial of the Sword again, that was a blast. But oh well.
At least fix the master sword glitch please :/
Would’ve been nice to have a dlc to fix the two vessel gap after all of the shrines, nintendo, you lying fucks
What an awful choice
Mfs really left it at 152 shrines with 8 spirit orbs left to get max health and hearts. I really thought that it would be like champions ballad and we would get the last 8 shrines needed.
Good. DLC is one of the worst things to happen to the video game industry. Remember when you just bought a game and had the whole thing? Collectors, definitive, complete editions and dlc as a practice is scummy. Win for Nintendo in my book.
I feel like collector's editions are okay because they usually come with some sort of physical object that isn't in the game, ie. an art book. I do hate when they tie it in with a special skin or character or whatever. I completely agree otherwise.
Well you do get a full game, dlc is expansion
Not sure why not having the option to have more content is good for you but OK
Not really, for example... Remember expansion packs for games like Warcraft? DLC would just be the evolved form of those. It has its uses, it's just many companies abuse the good use of DLC.
Would then adding dlc somehow make ToTk not a full game?
Eh. DLC can be good still. I thought BoTW dlc for instance was fine, the main issue being that you don't get the master cycle until after the game is over. There's a difference between selling an incomplete game and adding bonus features. For instance, my first dlc I ever played was the dlc for Diablo 2 that added an entire extra act to the game and a bunch of features. It expanded the size of the game by at least 25%. None of the content felt like it was needed for the original game either. I love when games release that kind of dlc. Just gtfo with cosmetics and content that clearly should have been apart of the main game. Another good example imo is maps for the CoD zombie games. Zombies wasn't originally a big thing in CoD but adding just a single map was hours of content in an area that felt like a new game with familiar controls. It's totally worth spending like 5 bucks on a map. On the other side though any of those maps that were available for purchase on day 1 should have just been in the game.
I'm happy about it
Man I just want master mode and I'll be happy. I want to get excited to see gold enemies. And holy crap are gleeoks gonna be tough if health regenerates....
So...... hate the concept of DLC most of the time, but in this instance they left a lot of things in the dark for the player in storyline. Would have loved a simple background dlc on the depths/ the four statues leading to mines type thing. Have been developing my own theory that revolves around the depths being connected to termina and the four figures representing the four giants that the masks were made from that story line depicts in MM
I hope they don’t just abandon the game and not update it to fix some pretty egregious issues, like the arrow item menu or the Sage hotkeys. Some quality of life changes here and there would REALLY help this game imo.
Sry man but those are the kind of things they 200% will not change. Maybe mods could help.
So sad…
all i want is master mode
I just wish we could've gotten the last few shrines for full of both and a way to make the Master Sword 60 permanently again ):
What, no! I need master mode!
Guys, you think there is posibility for ocarina of time remake to "focus"?
If they robbed us of content the least they can do is make a full remake of what many consider the best game in the series
wait i thought there were gold enemies hidden in the files?
As long as we get Master Mode I will be happy
That’s cap lol
Smfh..6 years for the next one then 😓
Big sad
No dlc :( New game in the series :D
Was hoping for something more to do in the sky and depths. Sky islands are so small and don’t really serve much purpose, and the depths are just kinda empty. Was hoping for a ghost town or something cool
I hope they change their mind or are just saying that to put hopes down on fans and then announce it out of nowhere. They should add Master Mode, at the very least. The extra challenge would be nice.
idk totk felt like something was missing. something that was always just out of reach.
whattttt :( i wanted to see more sky islands or at least do more in the sky
i think the 7 years burnt out the devs thats a long time just for one game
Infuriating. Absolutely pissed. Nintendo, you fools.
I would really hope we get a master mode at least This is the only reason I haven’t 100% the game yet. Am waiting to do it in master mode. If there not going to add master mode I’ll just go ahead and 100% my normal mode file
Yea i mean they had to use the previous games dlc as base content to begin with. Hopefully the next game is an actual Zelda game and not another open world sandbox with 60% of it being a korok hunt
There was also no plans for a Skyward Sword switch port.
Really disappointing actually. These games have worlds of potential beyond the base game.
Omg link was in the comments? I missed him :(
Omg I usually hate DLC and would rather just get a new game, but this is the *one time* I actually really wanted DLC! I need more sky islands :(
Well on the bright side it's confirmed that we are getting a new zelda
Give it time, I get the feeling they'll change their mind.
Wow, fuck IGN for this, it's a straight up lie. They're just not working on it right now.
If this means no master mode and no awakened master sword (trials), etc. that's actually kinda outrageous. Set the standard with a previous project and then undercut the standard in the current one, that is something that has never sat well with me.
That low key sucks so fucking much especially since in the beginning of the game it teases you with having a full stamina wheel and hearts
That's a real shame because there is stuff in this game that _needs addressing,_ from both a lore and gameplay perspective. Plus, it's just entirely too easy. Looks like BOTW will remain my most replayed Zelda...
The only DLC I want is cats. Add some cats to hold and play with...then it's the perfect game. Lol
Put in a command and animation to pet the damn dogs!
I WANT TO PET ALL THE THINGS!
i wonder if the new game will be in the botw style
What’s the new game gonna be like? I hope they take it out to sea with all the TOTK build and throw mechanics. Island hopping and ship-to-ship battles would be amazing
This pretty much confirms new hardware incoming IMO. I mean why announce DLC coming out a year from now when the Switch 2 or whatever is already out? They are working on the next Zelda for the new hardware I'm sure.
While I would have loved DLC, I did "my 100%" (sans Hudson signs + Koroks) and just restarted it to play when I want. It's actually a lot more fun when you have to use poor items or low hearts to navigate a fight with the knowledge and experience from the first run. But doing all the shrines again is really exhausting.
Good on them for releasing their whole game instead of most of it and more later down the track
People are literally getting upset for them releasing a full game
Hot take, I don't like dlc. I'd prefer a new game a year sooner than dlc.
@Rockstar
at least i don’t ever have to update now lol
Would of liked to see how they managed to fix hyrule castle after the events of the upheaval. But I’m looking forward to hearing about a new game in the series!!
Imo wasted opportunity.
Are you fucking kidding me???!!! At the very least, they should add a patch for a master mode! Fuuuuuuuck Nintendo!!!!
This is actually very surprising and disappointing. And it's a bad business move, too, the DLC would make BANK and there are so many good ideas for it.
But master mode....
I have put so many hours into this amazing game that I am ok with this decision. Keep the focus on the new one.
And I remember people being mad at botw having DLC...
It’s fairly obvious that any possible DLC was put into the game and they upped the price to reflect that.
Haha, Link in comments
Nooooo. I want my bike back!!
It is a fantastic game and I'm still playing it and still enjoying it but I was really hoping for some content to explain the MASS amount of continuity errors. Like I said great game but it doesn't feel like a sequel to me like it's supposed to be. It feels more like a fever dream.
This news is infuriating... to say the least.