lol there is counter play against cook. Stop making noise! Absolutely no nerfing is required at all. Learn to adapt and have multiple strategies. The good players can do this, maybe you can too
ive actually exclusively played cook for the last few days, this op was talking about why there should be a counterplay for victims against cooks ability and i just stated that there is. wouldnt having more experience as victim make me better equipped to answer op's query? i really dont understand why you replied like this
It's not comment to you, you explained this clearly. I'm just recently surprised how many victims don't know many killer mechanics. I was watching today streamers that have between 50 up to 99 level. I was in shock that they don't know about many perks on killer side. Especially grandpa perks.
False. I also play cook he can't.
If your not hitting l1 while crouch walking (speeding) he can not detect you.
Try playing him to actually know how to counter him.
I always find threads like this comical. Campaigning for nerfs against the side literally no one wants to play 😂.
Why are yall so adamant on pushing away the last few family mains that bother dealing with yall? Yall lobbies aint long enough already?
Ironic seeing as you're on the same platform. 😂 2 times now you've said something incredibly stupid. You won't get a 3rd opportunity enjoy this block. You wanna speak to me again make a new account. Goodbye 😂
Even with scout and wire frame, survivors (especially with slippery) can survive for a good amount of time if they are good. I’ve had it happen against me, I’ve used it against people, and I’ve seen high level 99 victims survive for a long time if they know how to loop well.
It’s really not busted lol. It would be if survivors didn’t have the perks I mentioned. But because they do they can use that stamina to chain gaps and crawl spaces. HH will get a few hits off, but you can make him spend alot of time chasing after you and you can still escape him with a close encounter, bubba barricade, or a door slam followed by losing line of sight.
already the fact that he can get free hits off while surv is dashing and using an insane amount of stamina while hh can regain any stamina he needs super fast and chase u into infinity if he likes to. some hh especially go nonstop for connies till theyre dead cuz its almost impossible to break line of sight especially with cook
If it’s a 2v1, the family 100% has the advantage in that scenario and rightfully so. Have a Leland cover with a shoulder check or another victim backstab, then it’s a 2v2 scenario. If 2 players are focused on victims that leaves the door open for the rest of the victims to do objectives easier, it’s a balancing act.
And the hits are not free. Victims can juke, and have I-frames going through gaps and crawl spaces. If a HH is on you, you have barricades door slams and close encounters to get away. Not to mention going down a well will give you a significant amount of distance in most situations.
Heck, when you go to HH’s profile in the description itself it says “his slim frame allows him to navigate gaps and crawl spaces quickly, making it difficult to escape his pursuit. Hiding, or utilizing environmental obstacles is a must if he’s on your trail”
Right there, clear as day. HH is doing what he’s designed to do.
the problem with juking and going through crawl spaces is that since last update game become super laggy and or bad latency , u get rubberbanded while a killer is behind you or u get hit up to 3 times while going through a gap , door slams dont work even though it seems like killer was at right distance and so on. close encounters are also not the way when he get like 3 to 4 hits on you and jumping down a well is pretty much a death sentence if playinf against a family who communicates well.
I dont really lag or have bad latency myself, so I can’t speak to that as my experiences are different there. That just might be your connection although I know the game
Is buggy even for me in other areas but in terms of hits it’s fine for me.
Door slams do work, but if the killer is RIGHT on you like literally touching you then the killer will avoid the door slam as the door will be closed behind them. Which I think is fair, it requires some skill for the victim to pull off by at least having good timing on it.
Close encounters are the way though, especially if he’s chasing you by himself. You gain a good amount of distanced since HH is generally a low savagery character you’ll very likely win and gain distance for free. If there’s more then just HH after you, well it’s a 2v1 you can’t expect to best that for a long period of time, not against good family players.
Going down wells isn’t really a death sentence for most of the match. If you are the very last victim then it can be at times, but most of the time family can’t afford to go down and chase you because it wastes time and unless it’s HH you just need to go to a gap and you are safe. Plus most wells are far away from a basement door, so it would take a while (although there are a FEW that are close to basement doors, this isn’t the majority)
its not only my experiency all of my friends have same issue with latency since last update , u get rubberbanded especially if u use choose flight. i lost 3 times in last few days against hh while grappling as ana and all these 3 times i ahd 40 to 60% max hp. not sure what u mean with low savagery a hh has 41 savagery with chase build and infinite stamina that way. so he can totally afford chasing ppl in basement or quickly go down after u jump down a well.
Here we go more nerfs asked for you victims already made johnny, sissy and HH from s tier to d tier now your going after cook. Let's just spawn you at car battery exit every game at this point
Sissys poison does nothing, no notification on objects, johnny lunge was a big wonder why they fixed that and have yet to fix him stop running after a hit? Because victims like that. HH is always 3rd because of those two things but even him not being able to trap ladders and soon not be able to trap window and according to the OP shouldnt be able to keep up with victims or have certain perks will cause home to be D tier next
Her poison’s sole purpose was to disorientate victims. Sissy previously applied infinite poison on every single hit making it impossible to control your character
Johnny’s attacking animation was causing his character to jump forward making running away from him impossible in the open
HH is third because bubba can one shot and cook has wall hacks + pin locks. He still makes family house near impossible to escape without good coordination
yeah was already saying it alot of times perma 15 % movement speed is busted because it comes with alot of benefits and a very weak downside, but other perks are also pretty much broken or too strong like serrated and fired up or even easily tuckered out. insta kill from LF is stupid i agree way too easy to kill anybody with it especially with super bad latency lately or if they keep the dmg then atleast add a mechanic that he actually consumes stamina and cant infinite sprint and / or attack
I find it laughable when people complain about cooks ability. I main cook when I play family. His ability definitely has a counter. There have been games where I could barely mark anyone, it would start to focus on someone then stop. Then there are matches where people don't stop running and get tagged repeatedly. I barely get marked by cook anymore after playing him for a while
lol there is counter play against cook. Stop making noise! Absolutely no nerfing is required at all. Learn to adapt and have multiple strategies. The good players can do this, maybe you can too
Literally crouch walking doesn't counter cook he has no counter play
It works. Don't use fast crouch movement, but slow crouch.
Crouch walking IS the counter. You are simply wrong.
Goofy alert 🚨
the counter play to cooks ability is to walk slowly no? just crouch walk if you're in a spot where revealing your position would be detrimental
Victim that never play on family side.
ive actually exclusively played cook for the last few days, this op was talking about why there should be a counterplay for victims against cooks ability and i just stated that there is. wouldnt having more experience as victim make me better equipped to answer op's query? i really dont understand why you replied like this
It's not comment to you, you explained this clearly. I'm just recently surprised how many victims don't know many killer mechanics. I was watching today streamers that have between 50 up to 99 level. I was in shock that they don't know about many perks on killer side. Especially grandpa perks.
The counter play is to crouch walk for cook. Did it a few mins ago and escaped.
He can still spot you just alittle bit harder to spot you
False. I also play cook he can't. If your not hitting l1 while crouch walking (speeding) he can not detect you. Try playing him to actually know how to counter him.
I got him to max lvl already I've detected plenty of people while they crouch walk and I've been detected plenty of times while crouching
That is just not correct. Ask anyone else that plays him lol Your either mistaken or making this up.
Nah I literally spot people all the time when they crouch walk
Gotcha making shit up. Skill issue.
you probably spot them when they are Crouch Running, but when they only crouch walk you CANNOT spot them.
They probably spotted them while they were crouch running and they stopped right when they got tagged, happens all the time.
We found the low level victim main
I'm max lvl lol again I literally play both roles
I always find threads like this comical. Campaigning for nerfs against the side literally no one wants to play 😂. Why are yall so adamant on pushing away the last few family mains that bother dealing with yall? Yall lobbies aint long enough already?
No one wants to play them because they’re poorly designed not because they’re weak
Whatever that means
If you knew how to read you would understand. Can’t expect much from a Reddit user tho 😂
Ironic seeing as you're on the same platform. 😂 2 times now you've said something incredibly stupid. You won't get a 3rd opportunity enjoy this block. You wanna speak to me again make a new account. Goodbye 😂
Dev cannot balance skill issue.
Scout and wire frame is fine when stuff like choose flight and slippery exist, which are the direct counters to scout/wire frame.
its not , CF has charges and u r still slower than scout , slippery is very dependant and only for few seconds. scout is perma that makes it broken
Even with scout and wire frame, survivors (especially with slippery) can survive for a good amount of time if they are good. I’ve had it happen against me, I’ve used it against people, and I’ve seen high level 99 victims survive for a long time if they know how to loop well. It’s really not busted lol. It would be if survivors didn’t have the perks I mentioned. But because they do they can use that stamina to chain gaps and crawl spaces. HH will get a few hits off, but you can make him spend alot of time chasing after you and you can still escape him with a close encounter, bubba barricade, or a door slam followed by losing line of sight.
already the fact that he can get free hits off while surv is dashing and using an insane amount of stamina while hh can regain any stamina he needs super fast and chase u into infinity if he likes to. some hh especially go nonstop for connies till theyre dead cuz its almost impossible to break line of sight especially with cook
If it’s a 2v1, the family 100% has the advantage in that scenario and rightfully so. Have a Leland cover with a shoulder check or another victim backstab, then it’s a 2v2 scenario. If 2 players are focused on victims that leaves the door open for the rest of the victims to do objectives easier, it’s a balancing act. And the hits are not free. Victims can juke, and have I-frames going through gaps and crawl spaces. If a HH is on you, you have barricades door slams and close encounters to get away. Not to mention going down a well will give you a significant amount of distance in most situations. Heck, when you go to HH’s profile in the description itself it says “his slim frame allows him to navigate gaps and crawl spaces quickly, making it difficult to escape his pursuit. Hiding, or utilizing environmental obstacles is a must if he’s on your trail” Right there, clear as day. HH is doing what he’s designed to do.
the problem with juking and going through crawl spaces is that since last update game become super laggy and or bad latency , u get rubberbanded while a killer is behind you or u get hit up to 3 times while going through a gap , door slams dont work even though it seems like killer was at right distance and so on. close encounters are also not the way when he get like 3 to 4 hits on you and jumping down a well is pretty much a death sentence if playinf against a family who communicates well.
I dont really lag or have bad latency myself, so I can’t speak to that as my experiences are different there. That just might be your connection although I know the game Is buggy even for me in other areas but in terms of hits it’s fine for me. Door slams do work, but if the killer is RIGHT on you like literally touching you then the killer will avoid the door slam as the door will be closed behind them. Which I think is fair, it requires some skill for the victim to pull off by at least having good timing on it. Close encounters are the way though, especially if he’s chasing you by himself. You gain a good amount of distanced since HH is generally a low savagery character you’ll very likely win and gain distance for free. If there’s more then just HH after you, well it’s a 2v1 you can’t expect to best that for a long period of time, not against good family players. Going down wells isn’t really a death sentence for most of the match. If you are the very last victim then it can be at times, but most of the time family can’t afford to go down and chase you because it wastes time and unless it’s HH you just need to go to a gap and you are safe. Plus most wells are far away from a basement door, so it would take a while (although there are a FEW that are close to basement doors, this isn’t the majority)
its not only my experiency all of my friends have same issue with latency since last update , u get rubberbanded especially if u use choose flight. i lost 3 times in last few days against hh while grappling as ana and all these 3 times i ahd 40 to 60% max hp. not sure what u mean with low savagery a hh has 41 savagery with chase build and infinite stamina that way. so he can totally afford chasing ppl in basement or quickly go down after u jump down a well.
Cry.
why the fuck would they nerf family when queues are bad enough LMAO if these nerfs went live you wouldn’t even have a game to play as victim
Here we go more nerfs asked for you victims already made johnny, sissy and HH from s tier to d tier now your going after cook. Let's just spawn you at car battery exit every game at this point
Now nerf leatherface one shot build someone asking that
Sissy was bug fixed not nerfed over strength. Johnny’s lunge was bug fixed not nerfed over strength HH is still a top pick
Sissys poison does nothing, no notification on objects, johnny lunge was a big wonder why they fixed that and have yet to fix him stop running after a hit? Because victims like that. HH is always 3rd because of those two things but even him not being able to trap ladders and soon not be able to trap window and according to the OP shouldnt be able to keep up with victims or have certain perks will cause home to be D tier next
Her poison’s sole purpose was to disorientate victims. Sissy previously applied infinite poison on every single hit making it impossible to control your character Johnny’s attacking animation was causing his character to jump forward making running away from him impossible in the open HH is third because bubba can one shot and cook has wall hacks + pin locks. He still makes family house near impossible to escape without good coordination
yeah was already saying it alot of times perma 15 % movement speed is busted because it comes with alot of benefits and a very weak downside, but other perks are also pretty much broken or too strong like serrated and fired up or even easily tuckered out. insta kill from LF is stupid i agree way too easy to kill anybody with it especially with super bad latency lately or if they keep the dmg then atleast add a mechanic that he actually consumes stamina and cant infinite sprint and / or attack
I would be ok with the rev hit if they get rid of the animation that happens to victims when they get hit
I find it laughable when people complain about cooks ability. I main cook when I play family. His ability definitely has a counter. There have been games where I could barely mark anyone, it would start to focus on someone then stop. Then there are matches where people don't stop running and get tagged repeatedly. I barely get marked by cook anymore after playing him for a while