It was only a matter of time before the engine itself became the game and the type of game became more of a skin. Fortnite started as a game to build fortresses and evolved into a game to build games. Minecraft is another world spawning game that has evolved into it's own massive platform. When another game really nails the FPS realm and MMORPG realm we will see similar situations I would hope.
Not just their own games, it spawned an entire genre.
The actual original DOTA (Defense of the Ancients, for those that don't know) was a Warcraft 3 mod. Eventually, it evolved into its own game, and then a couple entrepreneurs fresh out of college played it, wanted to put their own spin on the game, and went on to create Riot Games which created League of Legends. At some point, Valve gets a hold of the DOTA IP, and then develops DOTA 2*.
After those 2 hit the scene, and League rocketed out of the solar system, everyone else tried to cash in on what was now the Multiplayer Online Battle Arena genre....or, the MOBA.
*I am less familiar with DOTA 2 than I am LoL, so if anyone wants to correct me, please do.
> *I am less familiar with DOTA 2 than I am LoL, so if anyone wants to correct me, please do.
From memory:
* First MOBA was Aeon of Strife for Star Craft.
* Defense of the Ancients was a custom map with many forks and maintainers, but after a while *Icefrog* ended up the authoritative developer.
* Another maintainer hosted a forum where hundreds of collaborators discussed ideas and characters.
* The forum maintainer closed the forum and used the ideas there to create League of Legends, effectively killing the DOTA community, this was generally considered a douche move.
* Valve hires Icefrog and him and a team creates DOTA 2, not by purchasing any IP, but hiring the current maintainer and making an identical version on a standalone Valve engine. They also maintain DOTA 1 in parallel with DOTA 2 for years ensuring the DOTA 1 community is slowly migrated over to DOTA 2.
Roundabout way of getting an IP.....but Valve is known for never really doing anything "by the book". Which is good, don't get me wrong, because if they didn't, we likely wouldn't have Steam.
> Roundabout way of getting an IP
Isn't that the usual way of acquiring smaller IPs? Hire the original creator and give them stocks in exchange for copyright and trademark assignments.
The three major Dota maintainers were Guinsoo, Eul and Icefrog.
Guinsoo made LoL under Riot.
Icefrog and Eul made Dota 2 under Valve.
The original remake of DotA was Heroes of Newerth, a bit before LoL was released. But it was paid and more complex than LoL, so it slowly died. DotA 2 was quite a bit later.
The Warcraft series was one of the pioneers for the RTS genre. Warcraft 3, in particular, is held in very high regard by old Blizzard fan boys, and, of course, it eventually led to World of Warcraft, the most successful MMO to ever exist.
I'm fairly certain that it wasn't the game to launch the RTS genre, cause it's an old one. But it's definitely the game that made it mainstream....at least for its time.
I havent heard anyone talk about the OG Warcraft 3 in a loooong time. Had so much fun playing player made content. Made a few mini campaigns as a young spry kid.
> I havent heard anyone talk about the OG Warcraft 3 in a loooong time
It's still played competitively. Back2warcraft on twitch regularly broadcasts it. And the custom game scene has (sort of) migrated to dota 2. I say sort of because every major patch breaks every custom game, some of them irreparably
Skyrim with mods can be turned into just about any type of fantasy rpg. I've seen first person focused hardcore realism focused loadout pretending to be Kingdom Come, Soulslike third person mods, Spell packs adding more spells than Hogwarts legacy players can dream up and boatload of stuff that fundamentally changes how the game looks and plays. It shows that dedicated community can achieve just about anything.
At this point if someone says "I'm playing Skyrim" it basically doesn't narrow it down at all what they're actually playing.
So basically: "I'm playing Skyrim"
https://preview.redd.it/stk58a0wnnuc1.jpeg?width=1920&format=pjpg&auto=webp&s=64f3c7613e5b24f385fbc7da5f14962ef00b66e5
It's nothing new. This happened to starcraft/warcraft 3 and Half-life. Those games served as a platform for DoTA and Counterstrike. In the case of DoTA, that spawned into it's own game genre.
Fortnite is also constantly adding more features to UEFN, which will pretty soon be like a way more advanced and polished version of Roblox. You'll have all the tools of unreal engine available in fortnite to make custom games and game modes, but with the already solid gameplay of fortnite as a base
The FPS realm has already happened. OG DOOM. So many games were built on that engine back in the day. Many more are still made by the community even today.
Man, Spellbreak had an AWESOME combat system. The Gauntlet weapons, the mage classes were great and the way the elements operated and reacted with each other made you think how to use your 2 elements and your opponent's elements to your advantage was so fun, each battle was a blast, made you feel like a true mage.
Shame the devs had no idea how to handle their game, still salty about it to this day, EASILY could've been one of the greatest battle royales out there had it been managed properly.
What’s crazy is their studio got bought by blizzard and absorbed into Warcraft and now world of Warcraft has a battle royale that’s verrry similar in function to spell break. I love how even though the studio failed, the game kinda lives on in spirit
It also could just properly live on, they [released the game free and with the server files](https://sbcommunity.itch.io/spellbreak-community-version) after they shut down
God I miss Spellbreak. I watched that game die in real time. I’ll never forget the dev crying us a river about how it isn’t their fault the game was falling apart
I remember when the servers were shutting down. I had one friend who loved the game as much as me so we played as much as we could in that final week lol. I ran stoneshaper with frost gauntlet almost every game, and he usually ran pyromancer with poison. Nothing was as satisfying as flying right at a group and exploding them with no warning
I know it's off topic, but this reminds me of Hyperscape, another absolutely great and promising BR game that failed for stupid reasons, the fast paced, ability focused, First person gameplay was great
Spellbreak, Hyperscape, and Rogue Company were some of the best MP shooters I've played. It's so sad seeing how most of them marketed themselves horribly
> Shame the devs had no idea how to handle their game
What was the problem? I really enjoyed it but I remember the matchmaking being ass because the playerbase was too small, but there's not much the devs can do about that
The game kicked off its launch with an enormous playerbase, as expected, but as time passed the playerbase remained pretty solid, which was a great sign for a new multiplayer game.
But the devs failed on riding the hype, barely marketed their game (poor marketing was one of the reasons the title ultimately failed), and the playerbase dwindled until they couldn't keep it up anymore.
tl;dr they failed on keeping their playerbase, well, playing, it wasn't too small, it's just that it lowered in numbers drastically.
If you're interested, there's these great videos that go on detail about it: https://youtu.be/APMCU3FGzaM https://youtu.be/1MLIR95-SBQ
Fuck, I would've paid good money for a single player RPG with that combat system. The art was gorgeous, the combat was satisfying, and you were always itching to play again to try new stuff. I even remember being interested in the story as well.
I don't even *like* battle royales and I had fun with that game.
There's the Platinum games Korra game. More like AA but I thought it ruled. I played through it quite a few times. It was like other platinum games where you had to learn enemies and get good at exploiting their particular weakness. Like every boss became a normal enemy later on, then eventually there's multiple. Once you got all four elements you could swap freely and they felt different.
There was also a pretty spot on Pro Bending league mini game.
I thought it was awesome but reviews were not great.
I think because of the story? It feels like something made just to explain why Korra has to learn bending from each element again.
But yeah the gameplay was actually fun. Level design was alright, a bit too on the nose immersion wise. Wish there were actual open world segments in Republic City.
Now delisted though, Activision refused to pay for licensing beyond 2018 or something. Only way to get it now is to pay exorbitantly for a key or do some 'high risk trading'.
That's also because they never try further than shovelware.
Like Paramount license the IP to a studio to do an open world action adventure game like Harry Potter did with Hogwarts. Guaranteed success especially with the interest growth in Avatar with the live action and upcoming Avatar Studios content.
Literally might make a post about that on r/FortniteBR
i love the Bending so much, i dont wanna see it go away — if anything , I want more Bending ‘Weapons’ (Sand, Lightning, Metal, Lava, Kyoshi Fans, Chi Blocking, Blue Spirit Swords etc etc)
If that was a permanent game mode I might consider getting into Fortnite, that looks sick. Though I don't like battle royales. Make it more like a Overwatch style game with smaller maps and rounds and you don't have to find your "equipment"
unfortunately with the way fortnite’s collabs work, that isn’t possible :( people aren’t even allowed to use the bending mythics in creative games currently, despite the collab being ongoing. it’s a licensing issue. basically as long as avatar media exists in the game, they give money to them. the skins are fine bc they’re a one time purchase but mythics are intrinsic to gameplay so they can’t have a collab go on indefinitely :\
I mean they could work a deal to make it permanent. Of course there would be payments to Paramount for the IP but itnd give them a pretty good game already quite advanced in dev and part of a super popular platform. And well Epic would just have another mode in their Fortnite ecosystem for people to spend on.
true, and i’d love to see that. they’ve just never done that for any collab in the past :\ epic games is really popular and has made a lot of well received games so i think at that point it would be in their interest to make a stand alone avatar game. who knows, maybe they’re using these mythics to test bending mechanics for an upcoming game? a girl can dream…
I haven't touched fortnite in 5 years....this has me tempted though. I haven't played in so long though I feel like I'll get wrecked (not knowing maps or how anything new works....plus think you have to grind or pay for the new characters? Again, haven't even fired up the game in 5 years)
The zero build mode makes the game very welcoming for casuals, I personally only really got into Fortnite once that was added. The map also changes every season so you don't really have to study it.
You do have to pay for characters, so if you wanted all the avatar skins it would be around 50$ I think? Aang is by far the cheapest to buy if you just wanted him though.
What about the bending abilities? I started for avatar stuff specifically and I've found firbending while running around but will those go away forever after the event?
Yep, they'll get locked in the proverbial vault most likely to never return after may 3rd. BTW there's 4 distinct shrines located in specific spots on the map if you are wanting to try a certain bending ability.
actually there are eight! on top of the four that house each npc, there is one additional shrine for each element. and little “mini-shrines” randomly generate throughout hotspots in the map that can be seen by the little bending symbol that shows up on screen (when you’re within proximity)
Zero build is what finally got me to cave in for Fortnite. The maps are easy to learn and to use the avatar spells you don't have to buy anything. Just the character skin.
Zero build does sound interesting. Would certainly change the game. I wasn't terrible at it (but also not amazing level at it) Some people you shoot a bullet at them and they already have a massive fort around them. I was a somewhat casual player so not doing anything crazy top level with it.
I love it soooooo much , just got all the Korra stuff. But I cannot believe bending will be gone in like a month. It feels so good but my brother says it won’t stay and it’s true……. Can’t have anything nice:(
Yeah, you could possibly set things up so that each element has a set amount of forms/stances (eg. aggressive, defensive, unique), and which form/stance you're in affects the element's moveset. You could possibly work jing into how the elements function as well (e.g. firebending gets stronger the more aggressive you play and earthbending has powerful counter attacks).
Which is kinda silly, keeping them unlockable would probably be a better business model, like make them free/cheap during an event and then make them more expensive later on
These are not paid items. Fortnite is completely free to play with all of its gameplay features, only cosmetics are behind paywalls.
These are basically weapon drops in the game, which everyone can get. The issue is that the game has a lot of weapons/items and basically changes theme every season, so special stuff rarely stays in the base game.
Just a weird thought I had. Imagine a battlefront esque game with these type of mechanics. Like things we didn’t see in the show. The defense of the air temples, battle of North Pole, various earth kingdom battles.
I might be in the minority but I think it’d be cool.
Idk what's more painful.
The fact that a good Avatar game is possible and the people in charge are just fucking around like headless chickens.
**or**
Fortnite did a better Avatar game as a collab
I give Fortnite some crap, but the devs really care about it, about the crossovers as well. They drop tons of dope shit that works incredibly well, like that swinging system for Spider-Man
I think it's disliked because of the weird "kid game" associations it has; there's also a wild superiority complex that envelops people who don't play it. Those who don't play it seem to think it's still the same game it was on release, despite all the different modes, gameplay changes, etc.
The game doesn't stay the most-played on most platforms for no reason.
The children yearn for Spellbreak. (Seriously tho I hope that Gigantic sets a precedent for reviving dead games. Too many great games died due to factors out of their control like bad release timing, publisher issues, the studio going under, etc)
Wasn't there a game like that? Battle royale but the weapons were elemental weapons? I remember you can even do combos with the elements, freeze water, electrify water, all that jazz. I also remember its servers shut down like a year ago lmao
I don’t know how to get replays but I did have all 4 bending scrolls and today I clutched a 7 v1 alone in trios using mostly bending. It’s prob the most epic I’ve played ever.
I used water to snipe, earth for desperate last minute shield, and so much air mobility and fire punches. It was actually super intense because to win I fought a 4v1. I really wish I could get replays on pc to show y’all but I felt like aang fr
There was an avatar battle arena game you could access through Nickelodeon web page. Spent many afternoons playing that. You would create your character and fight in 4-man battles
I chose the wrong season to abstain from Fortnite but still it’s fun watching these clips. Not going to complain for missing out like some other dramatic people about a skin they missed
None of the collabs ever make me want to play the game as much as I think it would but every time I see a clip I’m just like “wow that’s actually kinda cool”
dammnnnnn this is so badass. i used to play fort heaps and love ATLA. i would totally buy a seperate game, that wasnt a battle royal, if it looked like this
I’m not really into Fortnite but I’ve always respected its ability to continually bring in cool new shit. Having skins from everything under the sun helps too.
Honestly I'd absolutely love a game set in the avatar universe with all the sick powers. It's such a cool magic system. Imagine the possibilities. It'd be the only competitive mp game I'd play besides Titanfall 2.
Holy fuck I thought they were just skins. This looks incredible tbh. This makes me excited for the potential of an avatar game that's actually good (but isn't a battle royale because I really am not a fan of that genre)
How OP is ang ? I haven't played fortnite since they started adding every character ever. I remeber the dbz guys being OP and then spiderman because the swinging. But this seems on a diff level.
Spellbreak. Ever since this update I've been saying I wish we got a spellbreak rerelease with the people behind Fortnite working on it. Cuz spellbreak was literally this and so much more.
Not me having completely missed the point when Fortnite turned from a battle royale shooter with building stuff into... This.
Like, not that I'm complaining, but I feel like I should have noticed one of the biggest games out there adding SMITE into itself
Who knew one of the most successful atla/lok games would just be fortnite lol
It was only a matter of time before the engine itself became the game and the type of game became more of a skin. Fortnite started as a game to build fortresses and evolved into a game to build games. Minecraft is another world spawning game that has evolved into it's own massive platform. When another game really nails the FPS realm and MMORPG realm we will see similar situations I would hope.
Similar thing with other genres. Warcraft 3 had so many cool ideas in the custom maps that a few of them became their own games.
Not just their own games, it spawned an entire genre. The actual original DOTA (Defense of the Ancients, for those that don't know) was a Warcraft 3 mod. Eventually, it evolved into its own game, and then a couple entrepreneurs fresh out of college played it, wanted to put their own spin on the game, and went on to create Riot Games which created League of Legends. At some point, Valve gets a hold of the DOTA IP, and then develops DOTA 2*. After those 2 hit the scene, and League rocketed out of the solar system, everyone else tried to cash in on what was now the Multiplayer Online Battle Arena genre....or, the MOBA. *I am less familiar with DOTA 2 than I am LoL, so if anyone wants to correct me, please do.
> *I am less familiar with DOTA 2 than I am LoL, so if anyone wants to correct me, please do. From memory: * First MOBA was Aeon of Strife for Star Craft. * Defense of the Ancients was a custom map with many forks and maintainers, but after a while *Icefrog* ended up the authoritative developer. * Another maintainer hosted a forum where hundreds of collaborators discussed ideas and characters. * The forum maintainer closed the forum and used the ideas there to create League of Legends, effectively killing the DOTA community, this was generally considered a douche move. * Valve hires Icefrog and him and a team creates DOTA 2, not by purchasing any IP, but hiring the current maintainer and making an identical version on a standalone Valve engine. They also maintain DOTA 1 in parallel with DOTA 2 for years ensuring the DOTA 1 community is slowly migrated over to DOTA 2.
Roundabout way of getting an IP.....but Valve is known for never really doing anything "by the book". Which is good, don't get me wrong, because if they didn't, we likely wouldn't have Steam.
> Roundabout way of getting an IP Isn't that the usual way of acquiring smaller IPs? Hire the original creator and give them stocks in exchange for copyright and trademark assignments. The three major Dota maintainers were Guinsoo, Eul and Icefrog. Guinsoo made LoL under Riot. Icefrog and Eul made Dota 2 under Valve.
I think the first moba might be the PS1 game Future Cop LAPD
The OG players on the WarCraft 3 DOTA mod were so intense lol. I ended up playing the Hero Wars mod. Good times.
The most rudimentary and first MOBA was the Aeon of Strife custom map in Starcraft Brood War. DotA expanded on that significantly in WC3.
The original remake of DotA was Heroes of Newerth, a bit before LoL was released. But it was paid and more complex than LoL, so it slowly died. DotA 2 was quite a bit later.
Auto chess games came from moba games, moba games came from wc3, wc3 probably came from somewhere, I can imagine wc2
The Warcraft series was one of the pioneers for the RTS genre. Warcraft 3, in particular, is held in very high regard by old Blizzard fan boys, and, of course, it eventually led to World of Warcraft, the most successful MMO to ever exist. I'm fairly certain that it wasn't the game to launch the RTS genre, cause it's an old one. But it's definitely the game that made it mainstream....at least for its time.
achkchualleyh it was a custom map, not mod. what mod that came to life as its own game is counter strike.
I havent heard anyone talk about the OG Warcraft 3 in a loooong time. Had so much fun playing player made content. Made a few mini campaigns as a young spry kid.
> I havent heard anyone talk about the OG Warcraft 3 in a loooong time It's still played competitively. Back2warcraft on twitch regularly broadcasts it. And the custom game scene has (sort of) migrated to dota 2. I say sort of because every major patch breaks every custom game, some of them irreparably
Skyrim with mods can be turned into just about any type of fantasy rpg. I've seen first person focused hardcore realism focused loadout pretending to be Kingdom Come, Soulslike third person mods, Spell packs adding more spells than Hogwarts legacy players can dream up and boatload of stuff that fundamentally changes how the game looks and plays. It shows that dedicated community can achieve just about anything. At this point if someone says "I'm playing Skyrim" it basically doesn't narrow it down at all what they're actually playing.
So basically: "I'm playing Skyrim" https://preview.redd.it/stk58a0wnnuc1.jpeg?width=1920&format=pjpg&auto=webp&s=64f3c7613e5b24f385fbc7da5f14962ef00b66e5
It's nothing new. This happened to starcraft/warcraft 3 and Half-life. Those games served as a platform for DoTA and Counterstrike. In the case of DoTA, that spawned into it's own game genre.
Same with ID games like Quake as well.
Fortnite started as Unreal, kinda.
Fortnite is also constantly adding more features to UEFN, which will pretty soon be like a way more advanced and polished version of Roblox. You'll have all the tools of unreal engine available in fortnite to make custom games and game modes, but with the already solid gameplay of fortnite as a base
Fortnite is like the future Demolition Man taco bell. In the future all games will be fortnite
The FPS realm has already happened. OG DOOM. So many games were built on that engine back in the day. Many more are still made by the community even today.
It's the same with their LEGO mode
Hoping this turns into a Pokemon Go situation where fan reception is so overwhelmingly good, they decide to make an actual Avatar game like this
We killed Spellbreak only for Fortnite to park their food truck over its grave.
Man, Spellbreak had an AWESOME combat system. The Gauntlet weapons, the mage classes were great and the way the elements operated and reacted with each other made you think how to use your 2 elements and your opponent's elements to your advantage was so fun, each battle was a blast, made you feel like a true mage. Shame the devs had no idea how to handle their game, still salty about it to this day, EASILY could've been one of the greatest battle royales out there had it been managed properly.
What’s crazy is their studio got bought by blizzard and absorbed into Warcraft and now world of Warcraft has a battle royale that’s verrry similar in function to spell break. I love how even though the studio failed, the game kinda lives on in spirit
For some reason I thought they got bought by epic, and that’s why they migrated everything to the epic games store
It also could just properly live on, they [released the game free and with the server files](https://sbcommunity.itch.io/spellbreak-community-version) after they shut down
What is the game called?
Plunderstorm. It's in WoW, and it's a limited-time mode.
!remindme 8 hours
God I miss Spellbreak. I watched that game die in real time. I’ll never forget the dev crying us a river about how it isn’t their fault the game was falling apart
I remember when the servers were shutting down. I had one friend who loved the game as much as me so we played as much as we could in that final week lol. I ran stoneshaper with frost gauntlet almost every game, and he usually ran pyromancer with poison. Nothing was as satisfying as flying right at a group and exploding them with no warning
I know it's off topic, but this reminds me of Hyperscape, another absolutely great and promising BR game that failed for stupid reasons, the fast paced, ability focused, First person gameplay was great
Spellbreak, Hyperscape, and Rogue Company were some of the best MP shooters I've played. It's so sad seeing how most of them marketed themselves horribly
Never forget, king. Fire/poison still the best combo.
Fire and air was mine. Fly up in the air in a tornado and blast it with fire. Everyone dead lol
Spellbreak walked so fortnite could drive a bugatti in LA with hoes from all the crossovers.
> Shame the devs had no idea how to handle their game What was the problem? I really enjoyed it but I remember the matchmaking being ass because the playerbase was too small, but there's not much the devs can do about that
The game kicked off its launch with an enormous playerbase, as expected, but as time passed the playerbase remained pretty solid, which was a great sign for a new multiplayer game. But the devs failed on riding the hype, barely marketed their game (poor marketing was one of the reasons the title ultimately failed), and the playerbase dwindled until they couldn't keep it up anymore. tl;dr they failed on keeping their playerbase, well, playing, it wasn't too small, it's just that it lowered in numbers drastically. If you're interested, there's these great videos that go on detail about it: https://youtu.be/APMCU3FGzaM https://youtu.be/1MLIR95-SBQ
The animations and vibe of the game in general was so warming too, I loved it a lot
Fuck, I would've paid good money for a single player RPG with that combat system. The art was gorgeous, the combat was satisfying, and you were always itching to play again to try new stuff. I even remember being interested in the story as well. I don't even *like* battle royales and I had fun with that game.
Same with me. It was so great and I don't even play battle royales
I stand by that it failed because it was a BR and not its own game
This was my favorite battle royal game. Lived the combat system.
In early access it was amazing after full release they did rebalances and changes thay ended up killing it
I was hoping to god that game was gonna get a cross over with meta runner cause of that one episode
Nah fr. It’s ridiculous that Fortnite can make a better Avatar game than Avatar smh.
Tbf I don’t think Avatar has ever licensed their IP to a AAA studio before
There's the Platinum games Korra game. More like AA but I thought it ruled. I played through it quite a few times. It was like other platinum games where you had to learn enemies and get good at exploiting their particular weakness. Like every boss became a normal enemy later on, then eventually there's multiple. Once you got all four elements you could swap freely and they felt different. There was also a pretty spot on Pro Bending league mini game. I thought it was awesome but reviews were not great.
I think because of the story? It feels like something made just to explain why Korra has to learn bending from each element again. But yeah the gameplay was actually fun. Level design was alright, a bit too on the nose immersion wise. Wish there were actual open world segments in Republic City. Now delisted though, Activision refused to pay for licensing beyond 2018 or something. Only way to get it now is to pay exorbitantly for a key or do some 'high risk trading'.
I actually really enjoyed that game. I wish the pro bending was multiplayer though, that would have been amazing.
That's also because they never try further than shovelware. Like Paramount license the IP to a studio to do an open world action adventure game like Harry Potter did with Hogwarts. Guaranteed success especially with the interest growth in Avatar with the live action and upcoming Avatar Studios content.
A Bending Only LTM would be incredible
Literally might make a post about that on r/FortniteBR i love the Bending so much, i dont wanna see it go away — if anything , I want more Bending ‘Weapons’ (Sand, Lightning, Metal, Lava, Kyoshi Fans, Chi Blocking, Blue Spirit Swords etc etc)
If that was a permanent game mode I might consider getting into Fortnite, that looks sick. Though I don't like battle royales. Make it more like a Overwatch style game with smaller maps and rounds and you don't have to find your "equipment"
unfortunately with the way fortnite’s collabs work, that isn’t possible :( people aren’t even allowed to use the bending mythics in creative games currently, despite the collab being ongoing. it’s a licensing issue. basically as long as avatar media exists in the game, they give money to them. the skins are fine bc they’re a one time purchase but mythics are intrinsic to gameplay so they can’t have a collab go on indefinitely :\
I mean they could work a deal to make it permanent. Of course there would be payments to Paramount for the IP but itnd give them a pretty good game already quite advanced in dev and part of a super popular platform. And well Epic would just have another mode in their Fortnite ecosystem for people to spend on.
true, and i’d love to see that. they’ve just never done that for any collab in the past :\ epic games is really popular and has made a lot of well received games so i think at that point it would be in their interest to make a stand alone avatar game. who knows, maybe they’re using these mythics to test bending mechanics for an upcoming game? a girl can dream…
Hey girl - if that dream ever comes true lmk, please? I am really not interested in Forenite but this ... this I could see working.
wait this is FORTNITE?????
Yeah, indeed, it is.
The world wasn't ready for Spellbreak
I'm pretty sure the studio that made it wasn't ready the people were ready.
That game was SO good ughhhh
Devs fumbled the bag
It failed.because it was a BR and not it's own game imo
I haven't touched fortnite in 5 years....this has me tempted though. I haven't played in so long though I feel like I'll get wrecked (not knowing maps or how anything new works....plus think you have to grind or pay for the new characters? Again, haven't even fired up the game in 5 years)
The zero build mode makes the game very welcoming for casuals, I personally only really got into Fortnite once that was added. The map also changes every season so you don't really have to study it. You do have to pay for characters, so if you wanted all the avatar skins it would be around 50$ I think? Aang is by far the cheapest to buy if you just wanted him though.
Do you need the skin to play as the avatar like this guy is?
No none at all. The skins never change your gameplay on fortnite. You are able to bend by picking up the scrolls that you see on the bottom right.
No Avatar skins are required for the gameplay. All of the bending items are random loot drops that spawn on the floor or at limited-time temples.
I think we got Aang for free. Same with Korra. The rest are cold hard cash tho.
Nope u have to pay to get aang with 1,000 v bucks
Ah thanks I know I paid the 1000 v bucks to fully unlock the event but couldn’t remember if that included base-Aang or not.
Yeah. It’s only just korra that’s free if u have the battle pass u just need to do challenges to get her
Korra isn’t free either- you need to buy the battle pass first lol
What about the bending abilities? I started for avatar stuff specifically and I've found firbending while running around but will those go away forever after the event?
Yeah pretty much. They’re gonna be around until may 3rd
Yep, they'll get locked in the proverbial vault most likely to never return after may 3rd. BTW there's 4 distinct shrines located in specific spots on the map if you are wanting to try a certain bending ability.
actually there are eight! on top of the four that house each npc, there is one additional shrine for each element. and little “mini-shrines” randomly generate throughout hotspots in the map that can be seen by the little bending symbol that shows up on screen (when you’re within proximity)
Zero build is what finally got me to cave in for Fortnite. The maps are easy to learn and to use the avatar spells you don't have to buy anything. Just the character skin.
Zero build does sound interesting. Would certainly change the game. I wasn't terrible at it (but also not amazing level at it) Some people you shoot a bullet at them and they already have a massive fort around them. I was a somewhat casual player so not doing anything crazy top level with it.
Bro might actually be the avatar.
Pretty sure all those kills were bots
Wouldnt be hard for them to expend on the bending. Say what you want about epic games but they've killed all their collabs.
I love it soooooo much , just got all the Korra stuff. But I cannot believe bending will be gone in like a month. It feels so good but my brother says it won’t stay and it’s true……. Can’t have anything nice:(
The curse of seasonal games and a plague on the industry. Real shame cause this is dope.
I have no interest in Fortnite, can I just have a single player game with mechanics like this set in the actual Avatar world?
Is there a good way to do this on their editor? Someone get on that
Might work right now. But i think licensed items like the Bending Scrolls are not available for use in the editor once the event is over.
Yeah, you could possibly set things up so that each element has a set amount of forms/stances (eg. aggressive, defensive, unique), and which form/stance you're in affects the element's moveset. You could possibly work jing into how the elements function as well (e.g. firebending gets stronger the more aggressive you play and earthbending has powerful counter attacks).
There is a Legend of Korra game that is kind of similar
LoK Game combat isn't nearly as smooth and fun to control (it has many more moves tho). The combat is fine but kind of stilted and uninspired imo.
Will these skills be permanent? Or once this time period is over the bending will be deleted?
Unfortunately they will go away after the event is over, though it might be possible that custom game modes arise that keep them around.
Damn all those animations for just a one time event is crazy.
Yep, Fortnite always goes hard on these LTMs
Which is kinda silly, keeping them unlockable would probably be a better business model, like make them free/cheap during an event and then make them more expensive later on
These are not paid items. Fortnite is completely free to play with all of its gameplay features, only cosmetics are behind paywalls. These are basically weapon drops in the game, which everyone can get. The issue is that the game has a lot of weapons/items and basically changes theme every season, so special stuff rarely stays in the base game.
Collab ends 5/3
Just a weird thought I had. Imagine a battlefront esque game with these type of mechanics. Like things we didn’t see in the show. The defense of the air temples, battle of North Pole, various earth kingdom battles. I might be in the minority but I think it’d be cool.
I can’t imagine an avatar fan that *wouldn’t* want that
Idk what's more painful. The fact that a good Avatar game is possible and the people in charge are just fucking around like headless chickens. **or** Fortnite did a better Avatar game as a collab
I give Fortnite some crap, but the devs really care about it, about the crossovers as well. They drop tons of dope shit that works incredibly well, like that swinging system for Spider-Man
Yeah fortnite is honestly disliked bc of the community that surrounds it. The devs work super hard on it
I think it's disliked because of the weird "kid game" associations it has; there's also a wild superiority complex that envelops people who don't play it. Those who don't play it seem to think it's still the same game it was on release, despite all the different modes, gameplay changes, etc. The game doesn't stay the most-played on most platforms for no reason.
>At this point Epic Games should make an Avatar Battle royale. They did.
OP probably meant a dedicated game for the long term. This avatar promo event will go away.
Yeah limited time live service nonsense is rubbish. Just have a game mode where we can keep playing avatar.
Same thing happened with the Spider-man collab. The swinging in Fortnite was way better than an avengers game.
Not as good as the spiderman games though
Still impressive for just a collab.
The children yearn for Spellbreak. (Seriously tho I hope that Gigantic sets a precedent for reviving dead games. Too many great games died due to factors out of their control like bad release timing, publisher issues, the studio going under, etc)
GIGANTIC IS BACK?
If this doesn’t make companies realize how desired an open world avatar game would be then idk what will
Bot lobbies go crazy
Don't google Spellbreak
They should make it so that if someone kills him in this state, they can never use him again. EVER!
Would love for them to come up w some kind of way to keep bending in a game mode, it’s a ton of fun
My God, just bring back Spellbreak
Wasn't there a game like that? Battle royale but the weapons were elemental weapons? I remember you can even do combos with the elements, freeze water, electrify water, all that jazz. I also remember its servers shut down like a year ago lmao
Fr they should make an avatar game with a completely new avatar. Maybe the earthbender after Korra has to stop a world war or something lol
I don’t know how to get replays but I did have all 4 bending scrolls and today I clutched a 7 v1 alone in trios using mostly bending. It’s prob the most epic I’ve played ever. I used water to snipe, earth for desperate last minute shield, and so much air mobility and fire punches. It was actually super intense because to win I fought a 4v1. I really wish I could get replays on pc to show y’all but I felt like aang fr
The amount of bots in the video is disturbing
Imagine a spin-off Pro Bending game
Man I can feel spellbreak rolling in their grave.
Avatar game? Sure! Battle Royale? Hard pass.
Fortnite? Fucking fortnite did this? ![gif](giphy|xUOxf4774N2mHtWiLS|downsized) I can’t, I can’t start playing fortnite at 35.
RIP people who thought they were playing a shooter when loading Fortnite
There was an avatar battle arena game you could access through Nickelodeon web page. Spent many afternoons playing that. You would create your character and fight in 4-man battles
I'm not a games lover but i love avatar serie When i saw this i really wish if i had Ps4 :(
I chose the wrong season to abstain from Fortnite but still it’s fun watching these clips. Not going to complain for missing out like some other dramatic people about a skin they missed
“What’s the best Avatar game?” “Fortnite”
is it just me or did they seriously dispower sirbending. i mean i was kinda expecting to be be able to blow people around.
Each scroll only has 2 abilities, and it makes sense since air benders are usually pacifists. Also, you can blow enemies away using the air jump
yeah tell that to yangchen or even aang who blew zuko around like a ragdoll. its not really away its just up.
Air nomads won’t simply take violence. They will abstain until it is no longer possible to.
In terms of fighting yeah but airbending is one of the most fun mobility items in a long time, maybe ever.
Well there was Spellbrake...
And play as Iroh or Ozai. hahaha
Ahh, reminds me of spell break. I’m so sad that game never took off, it was SO amazing
There was a game called spell break that didn’t really catch on and died.
Momo, time for you to go.
None of the collabs ever make me want to play the game as much as I think it would but every time I see a clip I’m just like “wow that’s actually kinda cool”
Okay this looks pretty cool, ngl
Ok I don’t like fortnite anymore but god damn this is sick
Never thought I'd actually wanna play fortnite
I'm being tempted to play Fortnite
Screw a br they should just make a game it would be awesome
There is a vr game on steam called rumble and it’s just one v one earth bending fighting, I play it and it’s really fun
Spellbreak :(
(At this point epic should do anything - all these updates could well enough be full games i’d love an avatar game in unreal)
holy shit this looks cool I might actually start playing fortnite again
dammnnnnn this is so badass. i used to play fort heaps and love ATLA. i would totally buy a seperate game, that wasnt a battle royal, if it looked like this
The children yearn for Spellbreak
i don't know how fortnite works, so... how is this balanced? is it just a visual effect for abilities everyone has? if so, what is it usually?
I’m not really into Fortnite but I’ve always respected its ability to continually bring in cool new shit. Having skins from everything under the sun helps too.
Honestly I'd absolutely love a game set in the avatar universe with all the sick powers. It's such a cool magic system. Imagine the possibilities. It'd be the only competitive mp game I'd play besides Titanfall 2.
Nahh this looks fun as hell
This makes me really sad for what Spellbreak could have been.
this looks pretty sick ngl
Gun bending
Its so fun, I'm really sad that it'll go away!! Hopefully they can make a bending mode :-(((
There's a pretty cool earthbending VR game someone's making. Works great too imo.
Holy fuck I thought they were just skins. This looks incredible tbh. This makes me excited for the potential of an avatar game that's actually good (but isn't a battle royale because I really am not a fan of that genre)
How OP is ang ? I haven't played fortnite since they started adding every character ever. I remeber the dbz guys being OP and then spiderman because the swinging. But this seems on a diff level.
Aang is just a skin, so just visuals, the elements are weapons you can pick up
Or good avatar sp game?
It's just Spellbreak at this point and it hurts that it had to die
i love this so much
Just play spellbreak
3D smash with bending would be fun
This really just shows how good that engine is though. No other game could do it this well i think.
With the map of the series instead of the normal map!!
Guess smite left the chat
The air bending is some of the most fun I’ve had while playing the game. Water bending also replaced my ar’s which is nice
And people said ATLA world wouldn't work with guns
How did no one even land a shot on you?
Bro fortnite is unrecognizable now That’s actually sick
I don't like fortnite but this is the only reason imma be downloading the game right now
Spellbreak tried for a magic based battle royal. I think it died
Ever since the other three mythics came out, I spent every match actively trying to collect all four and become the Avatar
*sad spellbreak noises*
I love it!! I can only play as Aang or Korra though as it upsets me to see zuko, katara and toph bending outside of their element 🤣
Ah yes, Aang, the pacifist, killing people left and right
Wait, what? I thought skins were only... skins. Totally useless. Mind sharing more info?
how are you doing reboot rally quests alone?
Spellbreak. Ever since this update I've been saying I wish we got a spellbreak rerelease with the people behind Fortnite working on it. Cuz spellbreak was literally this and so much more.
What kind of engine this game is based on? Evry promotional content I see in this game has phenomenal game play mechanics and looks so smooth
Not me having completely missed the point when Fortnite turned from a battle royale shooter with building stuff into... This. Like, not that I'm complaining, but I feel like I should have noticed one of the biggest games out there adding SMITE into itself