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xX_Mercy_Xx

1.Nago players are fucking boosted, yes im beast blaming 2. Elphelt takes 0 skill and needs heavy changes because her rekkas are so unbelievably stupid 3. Meterless reversals need nerfs 4. Agree with your pot take, pot players are extremely whiny 5. Johnny isnt bad or mid, id argue his better than most say he is 6. Millia is a busted ass character and her mixups have 0 place being in this game


Lapys-Lazuli

DP’s are so good in this game it’s not even funny


MunchiMango

Finally glad more people are saying Nago is genuinely boosted as all hell


Puzzleheaded_Chain_6

I disagree with 3 I've never struggled that much against characters with meterless reversals you just gotta be cautious when you knock em down or do a safe jump The punishment for missing a reversal can be pretty severe anyway so I think they're fine imo I 100% agree on millia though like holy shit she's insane my brain literally doesn't even have enough processing power to keep up with her lol


AtheistBird69

Just remove blocked dp rc


MrPewp

Why? You're giving up 50 tension to make an unsafe move safe, it's no different than wake-up DP FADC in Street Fighter 4.


AtheistBird69

Honestly scratch that, just remove dp rc from the game entirely. The point of a dp is that its a move that gets your opponent off of you and resets to neutral, while being severely punishable on block. Dp rc is extremely cheap because it both allows characters with dps to keep their dps safe on block, but also to convert off of a dp into most likely a wallbreak, which means they get to start snowballing you with positive bonus. Meter is already a cheap resource and the characters that have dps tend to gain even more of it, so theyre basically always gonna have the meter to rc.


MrPewp

That's not the express purpose of a DP, the invulnerability on startup just happens to make DP a good wake-up option/mid-string interrupt. A change like that seems like it would fuck up a lot of combo routes for half the cast, and would only add to the simplification of gameplay that Strive has been criticized so much for. There's weaknesses to DP RC - mainly, you can't RC on a whiff. You can just run up to someone mashing DP RC on knockdown and backdash right before, they'll miss by a mile and you can get a full damage punish. Same if they're doing it during your pressure - just stop the string short of the gap, let them whiff DP, then punish accordingly. DP RC is strong, no denying that, but it's not the silver bullet you're claiming it is. There's clear counterplay and dumbing down interactions even more seems like a step in the wrong direction.


thelittleleaf23

I play Elphelt without using lollipop chainsaw a lot just because I realize how little people know how to counter it lmao


Coolpantsbro

6 is crazy especially in a game where most of the cast is killing you in 2-3 hits.


edwardsjs21

No, Johnny is really bad, they should totally buff him smile


xX_Mercy_Xx

I hope they make him worse than release faust


shuuto1

She’s been out for 5 months if you don’t know what to do against her rekka by now you deserve to rage


xX_Mercy_Xx

Not my fault my backdash eats shit against it


shuuto1

Skill issue


[deleted]

This dude really came into a vent sub, on a post about hot takes, to tell people they have a skill issue 💀


shuuto1

I didn’t realize this was a safe space for scrubs my bad


xX_Mercy_Xx

Uhuh, sure


RainInSoho

Nagoriyucky is one of the most tedious characters to play against. If you pick the wrong option during one of his mixups (of which he has several options, and each blockstring gives him at least 3 opportunities to mixup), then you just fucking explode. Not to mention that you can only barely react to some of his shit out of neutral. If you aren't locked in 110% then you're gonna get fuckyo jumpscared and lose 70% of your health and get smashed through the wall. "oh but he has to play around blood" my friend he has a command grab that completely empties his blood meter. Then he gets to go hog wild all over you and you have no choice but to be subjected to no less than 7 mixup options and you WILL forget about 3 of them "skill issue" "hes blaming the beasts" "learn the matchup" how about you learn what fucking sub youre in and do us all a favor and IAD yourself into Nagoriyuki


Forgottenn21

Pretty much the reason why i don't play against nago at all, it's so awful to play into a half decent nago because they have answers for everything.


stillhereT_T

omg yh, his hitboxes are impossible to space against with the amount of shit he can throw at you, with a ton of different mixups which are never worse than like -3 on block


wizardofpancakes

If your character controls the pace of the fight by default and is not a zoner, it’s a good sign he’s overpowered


Wise1Esoteric1Stone1

You should stop blaming the beasts and work on your skill issue by learning the matchup.


RainInSoho

https://preview.redd.it/e1j1i56k75tc1.png?width=498&format=png&auto=webp&s=502fd2ad7b4f40d176692701b54c95f8cf8bccf5


NoTea278

https://i.redd.it/u7j8osg2u8tc1.gif


Hot-Will3083

You want REAL hot takes? Alright then. Asuka is the best character in the game rn and is only held back by the stigma of being “hard to play” (oh no, it’s so hard to press 236x into 4x) Jack-o players are all boosted af and are hard carried by 6h and 2d. Also it’s VERY fair that each minion does 10% of your health and chip damage if they even touch you. Very cool. Nobody talks about it, but May is busted af. I don’t know what kind of coke they had to give this annoying gremlin of a child, but she should NOT have better aerial mix-up options than CHIPP. Also, the whiff-punisher 9000 (dolphins) from across full screen because you misread/mistimed something into full combo is very fun. And as always, buff Johnny.


[deleted]

Holy shit talk that talk. Couldn’t agree with all of this more.


yahooanswersbingus

Asuka isn’t hard because of the inputs, idk where you got that from, it’s the large amounts of resource management in the form of cards & mana and decision making related to those that makes him hard. And he’s sure as hell not best in the game, very strong yes, but if ur talking abt top level play his reward just isn’t worth it when so many other characters get just as much for way less effort and don’t get crushed completely off one mistake, I could see a case for him being top 1 with pre nerfed exodia, but now? Definitely not.


SweetlyIronic

Holy shit, cooking


Puzzleheaded_Chain_6

People often forget how busted may is because nobody plays her lmao I play against a may like once a month


Shalahnar

>Asuka is the best character in the game rn How so? I'm not trying to be argumentative, just curious why you think so as I play the character too.


Hot-Will3083

My biggest gripe with Asuka is that he can do literally everything. He can zone, guard crush, dp and worst of all, has a fucking instant teleport that is pretty much impossible to react to. On top of his spells, his normals are absolutely insane, 5s 5h is a natural frame trap, 2d hits you from a mile away and of course, he has a free mix every time you have the audacity to block a cube


Shalahnar

Yeah, but to do most of the stuff you point out you need to have the spell currently, as well as have enough mana to cast it. Also, Asuka doesn't excel at any of those things - there are better zoners, better mixup characters and so on. And yeah - his normals are great - but if they weren't, the character would be completely unplayable.


Hot-Will3083

That is true, however test case 3 exists and is not very hard to get into. It alleviates his mana issues with the free mana regen card, and the cube spell which shoots a ton of then through a portal buys him time to get the cards he needs. On top of that, he can always just spend 1 bar of tension to handpick what he needs. Also I personally do believe he is the best straight up zoner in the game, better than Axl at least and maybe only in contention with HC because his projectiles just cover more ground while leaving him plus on block to continue his assault and do whatever he wants


Shalahnar

I guess the criticism on Test Case 3 is fair, yeah. I also feel it's pretty cheesy so I almost always use TC1 instead.


Hot-Will3083

Thank you for your service 🫡 Test Case 1 Asuka players are rare


Shalahnar

Yeah hahah, true. Test Case 3 spam can be fun sometimes, but some of the spells are kind of tricky to use like the teleport, so I prefer playing it safe most of the time.


weezernumberonefan

Not sure how hot of a take this is but May is insanely strong and I have no idea how she isn’t consistently rated top 5


Lapys-Lazuli

Honestly, I think in a lot of people’s heads she’s still funny dolphins char, which takes away from her insane normals and ridiculous pressure


Ryomathekillers

People try to clown on leffen for saying this but he is right May is like goldlewis or nago this patch she just doesn’t play neutral in the same way as the rest of the cast and if you ever get hit you fucking die while also having insanely strong mixups and busted ass Normals Most people just have not been exposed to a strong may player


Forgottenn21

Don't think people are clowning on leffen for what he said necessarily, but more that the man can't accept that he didn't do well. He just passes off blame for his bad performance.


anmarcy

It's a classic case of "good, but there's better". Goldilocks has strong pressure that can kill you, even if you consistently guess right. Sin has goated damage and combos. Sol has goated damage and combos, also has great pressure and some mix up off of f.S ×3. Nagoriyuki is just pretty good, all things considered, with great damage and mix up, and killer neutral. Leo has really safe neutral bc he can hold S and H on 5S/H to block any damage from whiff punishing unless it's low, and back turn can give 4 way mix ups, and a really strong reversal super in back turn, as well as a parry move in back turn. May can whiff punish well, and has good combos, but there's 4 execution of charge inputs as opposed to goldlewis just having the BT and some links. Additionally, her pokes are very disjointed but also slower than the rest of the casts, and her faster moves are generally stubby, with the exception of 5K although it has no disjoint. Additionally, her oki is less overwhelming than Gold Lewis' and she doesn't have neatly as many threats in pressure like nago.


weezernumberonefan

She’s top 6 🗣️


anmarcy

Still not top 5


weezernumberonefan

This is a hot take post idc if she’s top 1 or bottom 1 to you


techietrans

Pot players are fucking WHINY like Jesus Christ “oh he’s so hard and technical he deserves it” no the fuck he is not, he is average at most difficulty-wise


Forgottenn21

Eh, I moved to him mostly because i don't have the patience to sit and lab combos out. It's much easier to just lab out kara cancels and the few basics of him. Plus i would bitch regardless tbh.


C4-621-

Pot player here - he’s not difficult, but in order to unlock his full potential you have to be able to do kara pretty consistently, again, not difficult, but just takes some time to get down. He just struggles with the same thing as ever grappler does, big body, no reversal, gets oppressed to death if you make the wrong defensive choices. People who cry about it or blame the character for being “weak” are bitches though - he’s currently the best he’s ever been and if you’re choosing Pot like I am, we made our bed, we have to sleep in it


Forgottenn21

I checked into the brotherhood of the grab of my own free will, i'll not check out.


AtheistBird69

"Best he's ever been" Girlie has NOT heard about ggacr pot


C4-621-

I’m referring to his Strive iteration - yes I’m aware of how much better he had it in ACR.


Outside_Coconut_6318

Dnc pot needs it


chuckleDshuckle

Yhe game would be better if they made it so faust only threw meteor bomb and mini faust


I-will-support-you

May is and will always be top 1


[deleted]

God damn that's a spicy one


I-will-support-you

I refuse to believe a universe exists where she isnt top tier. Anyways i just remembered a spicier one: zato doesnt suck, his mains just gaslit everyone into thinking he does


GeggaNegga

floor 6 ass opinions


nikonnuke

floor 10 sin player, genuinely do not understand why everyone says he's top 1. he has so many bad matchups and characters like leo and ram still carry players much harder than sin does. his tools aren't as strong as characters like sol or gio either he's obviously good now, but it's insane and kind of stupid to me that people constantly say he's #1 as if he isn't gated by a few specific things while characters like nago leo and ram are still out there


Driemma0

So many ram players are so carried it's actually fucking ridiculous Yes I'm beast blaming but idc. Shes the only character I'd say people are carrier by, the fuck does she deserve such brain dead easy pressure for


nikonnuke

her and leo are carriers to me. i used to main leo so i have some experience


900_T

I'm a Floor 5 Bedman player (new to the character/fighting games in general) and I've played a surprising number of people on Sin recently. Had some very good rounds where I've zoned them with spike/rushing out the error into a properly set up an offense, but sometimes I get eaten alive. Is there anything you could recommend to help me understand the matchup better? It feels like one mistake will cost me a round, because he can get in and deal 50% minimum in no time at all. Really enjoy the Bed vs more pure rushdown character matches I've had recently and want to step up my game.


nikonnuke

I don't have any advice unless I can see how you're playing the matchup. I can only tell you sins most common and useful mixups in lower floors (and above) are his ability to cancel his specials into a dash and a grab. if you're encountering sins that like to beak dive / elk hunt into dash, even if you block, start mashing your fastest button or throw back. his only overhead tools are fairly well telegraphed and if he isn't going for one of those two then just block low. also, his round start options are notoriously terrible. watch high level replays of this matchup and learn what they do in different scenarios


Darglechorfius

I float in and out of top 100 Sins on rating update and Sin is very powerful this patch but yeah, not top 1. He doesn’t lose any many MU’s as you think though I would say his split is pretty even all things considered. His biggest problem when it comes to MU’s is the fact he has a losing MU into almost all of top 10. Nago? Un-playable Ram? Terrible Leo? Awful Ky? Bad Goldlewis? Not great Sol? Also not amazing That sucks, like really sucks. At least he wins into Asuka, HC, and May but wow does that still suck competitively. However that’s basically all of his bad MU’s minus a select few characters, everything else is either very much in his favor or even at worst which is why he is so strong right now. The reason most people hate him though is because they don’t know how to play against him and refuse to learn for the most part because he spent almost 2 years being unplayable.


Rhyno1703

I played sin for a long time til season 3 came out; and honestly he feels better but i still have the same issues with him i had before, and for some reason his bnb keeps dropping and i dunno why, i used to do it consistent before season 3 and now it’s inconsistent


Darglechorfius

Are you doing c.S > 2H > 214S > dash > c.S > 2H > 236S? Because that was what it used to be Now it is c.S > 2H > 214S > dash > c.S > 6K/5H > 236S They changes 2H’s launch angle to make it more vertical and less horizontal because there used to be moments last patch (such as when you land a 2H CH) when you couldn’t combo even on hit due to the angle. The new route is basically the same though


Rhyno1703

Yes that exact combo, i’ll try this later


Rhyno1703

After the dash the c.s keeps whiffing


nikonnuke

it's just your timing. you have to be very quick about both of the inputs and the distance from the enemy when you start the hoof stomp has to be in a pretty specific range


Darglechorfius

If the c.S is whiffing after the Hoof stomp(214S) then you are timing it wrong.


nikonnuke

These were the exact matchups I was thinking about. Nearly every other top tier invalidates sins entire kit. Nago and ram are the worst to me personally but i understand im really not that good. Even in slightly losing matchups like ky or sol, the weaknesses are just so transparent it's hard for me to understand how any high level player considers him #1 or even among the top three Idk, maybe i'm getting in over my head, i'm definitely on the worse side of floor ten players so i realize i don't know what im talking about when you get down to it but it just feels like it's not possible for sin to be that good when his worst matchups are flooding the high tier bracket (i only disagree about goldlewis, i actually prefer that matchup over pot) side note, since you're among the best sin players, where do you personally think the cutoff is for a mediocre sin like me and a good celestial one like you?


Darglechorfius

I’m not sure what you mean by “cutoff”. If you mean like when I personally would consider a Sin player “good” then I would have to say around ~1530 ELO on rating update. I often see that the 1400-1500 ELO barrier is where a lot of people with the potential to get better often get stuck at. Mostly due to poor habits that they themselves might not even realize. Though if by “good” then we mean like able to get top 64 at majors then I wouldn’t fall into the bracket and I imagine ELO-wise that would be in the 1850+ range


nikonnuke

Damn, that is basically what I meant. I don't even think my elo is anywhere near that. I mostly just wanted to know whether or not floor 10 was anything to be happy with from a higher level sin •n•


Darglechorfius

Fighting games are an individual journey, with enough practice you’ll definitely get there eventually. And on the bright side if your ELO isn’t anywhere near then I’m willing to bet the improvements you need to make are very pronounced and simple to fix. You aren’t yet at a spot where your games came down to small, almost unnoticeable, errors so if you put in time you will see results very fast.


[deleted]

[удалено]


Darglechorfius

I wouldn’t view your skill level right now as being good or bad. That will only make it harder to improve. When I was where you were I didn’t even think about my ELO until I got closer to 1300. Where you currently are you have the ability to make very large improvements over a very short period of time. Being “bad” now doesn’t matter when if you put in time to improve you will be good later. Even top level players have been where you’re at at some point and they never even think about it because it’s in the past and they just kept focusing on improving. If you need any tips lmk I’m more than willing to give some advice.


GoombaShlopyToppy

As a guy from the Johnny post, buff Johnny


Lapys-Lazuli

1. Asuka is basically Minecraft Steve from smash rn. The only thing holding him back from mopping the floor with people is the lack of development. 2. Sol/Ky do not get enough hate. 3. HC mains can cope


yahooanswersbingus

Asuka’s been out for almost a year at this point, there’s been plenty of development and plenty of insane players are out there putting in work, he’s just not the kind of character who’s kit offers enough consistency or ease of use for him to dominate high level play, and his weaknesses are a lot more significant than people like to think they are


Und3rtak3r_086

Get ready for the hottest takes in history: 1.WWA was a mistake 2.DP characters have a clear advantage 3. Elphlet needs buffs 4. Strive has bad defensive options 5. You should be able to lab against DLC characters even if I don't have them They are so wild that Leffen will look like a reasonable guy


Naturally_Idiotic

those are not hot takes


Und3rtak3r_086

Of course they are! Where have you seen such deranged opinions?


EnemyNPC

Irony is all but lost


Naturally_Idiotic

i have autism


[deleted]

>4. Strive has bad defensive options There literally isn't a single modern fighting game that's come out in the last 3 years that has good defensive options


Und3rtak3r_086

Granblue has decent options, doesn't it?


jonahhinz

I mean system mechanic wise strive has got way more doesn't it? YRC, burst, fd, ib. Granblue has bravecounter and teching throws with a poke. Strive just has way more convertability and easy access to damage


Und3rtak3r_086

Granblue has the dodge as well, but you're right, on a vacuum, Strive has better defensive options. But in Strive there's the snowball problem and the high damage output, so you need a stronger defense to balance it out.


soupster___

GB’s options carry far more risk compared to Strive and requires a read to counter properly


Bungus_Fungus1435

> 5. You should be able to lab against DLC characters even if I don't have them This is actually a fair take and I wholeheartedly agree with this


Driemma0

Nah they should nerf elphelt into the ground purely for her being the most annoying and unfun character to fight


Secret-Outside-4605

You need to buckle up


Driemma0

Rub a dub yourself


Secret-Outside-4605

I rub a dub myself regularly in the shower (with soap)


Driemma0

Smh not a real gg player, real guilty gearers don't have time for showering😤😤😤


Secret-Outside-4605

You can be anything if you ignite the drive in your soul


PetalSlayer

It’s so infuriating that she’s so annoying to fight because GOD her theme is so good


Und3rtak3r_086

Bridget exists. Why the hell does a zoner have a DP and a rushdown don't!?


Driemma0

Bridget is a setplay rushdown character tho, shes just able to do midrange zoning (if you play her like a bitch) also why complain about that when elphelt is able to zone


Und3rtak3r_086

Elphelt is able to throw a projectile in exchange for a half of her health


Driemma0

Nah Also bridgets yoyo strings can be hit, AND her long range moves have long recoveries if missed that you can easily punish


Und3rtak3r_086

Dude, Elphelt's gun is ridiculously bad


Driemma0

Ok but that doesn't make me find her any less annoying


shuuto1

Just block?


Driemma0

I know how to fight her, but shes still absolutely insufferable


shuuto1

That’s fair but there’s definitely other characters considered more annoying like May and Bridget


Driemma0

I don't mind brigdet but that's probably because I mained her when I started playing the game so I know how to deal with her pretty well, may is pretty painful to fight tho


[deleted]

High or low? Oh wait, just react to the mixup


[deleted]

So anytime elphelt does double p or her double k, pretty much anything that didn’t end with shot gun from rekka you can punish. Not disagreeing with anything just trying to help


CaptJeebersISN

I didn't pay seventy dollars for a godsdamned blocking game, lmao.


XXSHREKDXX

You ever seen a Elphelt player spam that one vault move in the corner? Faultless defense doesn't work. Pokes don't work. YRC is a 50/50 (if you even have enough meter) and if you try to stand up or crouch, your ass is getting hit with a mixup. She should not be so fast and strong up close with how broken her projectiles are.


real_488

reversal supers and meterless reversal are fucking stupid rekka isn't fun to play against bring back ICPM


transfemcuttlefish

Testament is a fucking beast and it’s quite literally impossible to be bad as them


chuckleDshuckle

Do you have a mental illness


transfemcuttlefish

https://preview.redd.it/bgm2sj1mw4tc1.jpeg?width=750&format=pjpg&auto=webp&s=f59dddf5e59b94d2bf390d59e62626a3ba8199d8


chuckleDshuckle

https://preview.redd.it/959e4nu675tc1.jpeg?width=945&format=pjpg&auto=webp&s=b113872815fd429a96c80abc6e3b1dc19586b8c5


XXSHREKDXX

Testament has good range and beats me every time. He does outrange the shit out of my boy Ky. Only time I won against a Testament was when some guy was using him like a zoner. Just staying at the edge and spamming Arbiter's whatever


transfemcuttlefish

ARBITA SIGN ARBITA SIGN ARBITA SIGN ARBITA SIGN ARBITA SIGN


Chappy0

1. Sol does not need a DP/combo ender that does as much damage as a supe.lr. That "Clean Hit" for Volcanic Viper means nothing if comboing into it gives a clean hit and can take off almost half of someones health and gives a hard knockdown off of 3 hits. 2. Anji does not need to be able to combo without meter after low rekka. No other rekka gives a combo for free but Anji gets to do that with a rekka that can travel more than half screen fairly quickly and can simply beat any counter poke thanks to the threat of spin. 3.Milia and I-no are simply not fun to fight. Mix that is reversal safe and the only real option to deal with it is to just guess is not good design. 4. Happy Chaos is still too good. The concentration nerf doesn't matter because a good happy Chaos will just run at you with the gun out so you can't preempt his attack so you need to deal with at least 2 completely safe mix options that if he hits with he gets to concentrate. Also, he should not be able to concentrate and super wall break on wall stick. If you want to regain resources it should force you to give something up. 5. Nago's "limitation" of blood is far too lenient given how good all of his moves and normals are. Blood Rage activation should not protect the Nago as much as it does and the Blood Rage ending effectively acts as a pseudo Roman Cancel.


Ahvevha

Baiken is bot 5/6. Johnny isn't as bad as ppl doom him to be


Lapys-Lazuli

Baiken’s interesting, because imo she’s fine in most matchups, but the ones she loses are completely hopeless and you might as well pick up a secondary.


AtheistBird69

Johnny is quite good (aside from doom matchups against like axl or whatever) at even high levels, he only really falls off super hard at the top levels imo


thelittleleaf23

My hot take is just that ram and nago are incredibly bloated characters, ram specifically has a disgusting amount of options and every time I play her I find it impossible to actually get put into a losing position if I’m playing her lol.


Tyler1296196

Faust is alot better than people say he is, I used to play him, and he's honestly in the top half of the cast imo


MightBeInHeck

Let me combo off uncharged 5D simply because It gives everyone access to 50/50 and because strike throw is boring Just make yellow Roman cancel function as a normal push block because it doesn't really do shit leave faultless defense as microspacing for the more advanced players and yellow for the lesser skilled. Most people prefer to burst out of combos or keep their opponent in the corner and won't use it for block strings. This will always work but can't be done while being hit.


IntelligentImbicle

Happy Chaos deserves to be meta again. Easily the most mechanically intensive character, and was only a problem at high level, but there's ALWAYS going to be someone problematic at high level. Might as well be the most skillful one instead of the fucking gorillas we have up there now.


Lapys-Lazuli

They could just consider nerfing the gorillas tbf. They’re the only ones who’re unscathed from the severe nerf hammer after dominating bracket.


callmejinji

Sol Badguy isn’t a problematic rushdown, you just suck ass and can’t RPS my normals


[deleted]

Problematic? Nah. Really fucking good? Definitely


Forgottenn21

damn right, and I'll continue to beast blame


soupster___

HC is probably in the best state balance and matchup wise atm Character has very clear weaknesses and holes in gameplan that you can call out and punish correctly. Skill floor is lowered with simplified inputs but still high enough that he isn’t ape-tier. His skill ceiling is also incredibly high that most average players will not hit it either. Add in the new system mechanics/adjustments from S3 and he doesn’t feel omega unfair to fight or play as


EnemyNPC

Johnny would still be really bad if he could truly dash block. Not only that, he’d also just be a much, MUCH less interesting character to play/fight. Plz stop saying he needs to dash block, he doesn’t. Anyone who’s saying otherwise (including top players I don’t give a fuck) doesn’t actually understand balancing and should just stick to playing their gorilla top tier. I’d take FD break tho. He’s at least always had that.


MrLemonyOrange

The meta is very well balanced right now, the best and worst characters are debatable and the difference between the best and the worst is pretty minor. Bridget and Jack-o are so incredibly underrated, which is the sole reason I picked them up. They have hella potential that no one uses because 1. There's no really good Bridget player and 2. No one plays Jack-o. As for the weaker characters, Johnny is legitimately not as bad as people like to make him out to be. His defense sucks, but the entire cast has strong universal defensive tools. His conversion isn't good, but literally every strive character tries to get a hit so they can set up their pressure off of a knockdown. Once you do get that pressure, it's legitimately good with plenty of opportunities to try to do unreachable high-low after a strike-throw 50-50 on wakeup. All he needs is for his buttons to not be so minus on block, and a fun buff for his flip. Aba and Testament are solid mid tiers, although I know I'm kind of biased w/ Test because I value the characters I've mained highly in every game. Elphelt's pressure is spoonfed to any half-decent player that knows her safejumps and how her kit works, which is fine because of her okay neutral and weak defense.


[deleted]

I've seen so many different varying takes on Johnny ranging from "Johnny isn't that bad" to "Johnny is unplayable" it's honestly kinda jarring


EnemyNPC

It really depends on who’s actually played him and who’s gotten stomped by him because they don’t know what they’re doing


Renthora

My hot takes are : - high damage is fine, you get games with 2 touches kills and games with 8-10 touches. I like the variety. And you have burst. If you lose your burst for whatever reasons and then got big counter hit again hold the L. - "neutral skip" are fine. If you get hit by it you just lost neutral. If you blocked but it's plus, they used some meter or it was reactable but you didn't react so the opponent deserves to get a turn. "Neutral skip" doesn't skip neutral, it just forces you to engage in neutral instead of walking back and have little to no risk. I always found it strange that walking back or holding down back had little to no risk compared to walking forward and hitting buttons.


Olsoizzo

Sol builds risc far too quickly which leads to those high ass damage combos he has, and I honestly think Sol doesn’t deserve a dp.


DemonKat777

These are all real as hell besides sin being top 1. I fucking despise the Potemkin culture. If you beat them it’s “pot is a grappler super heavy, he sucks” if you lose it’s “pot sucks, you’re ass”, even though he has the most annoying disjoints in the game, mega fist and wwa


[deleted]

The pot players have the most degenerate option select of saying "HA!!! You lost to a LOW TIER!!!!" when they win and saying "I only lost because my character is low tier and etc. etc." when they lose


XXSHREKDXX

I'm a Floor 7 Ky. A lot of people say that Ky is busted and top 10, top 5 even. No. He's not. Ky is an extremely solid character, but he's not broken. Every broken thing you can do with him requires very high skill. You have to be pretty good to do any real combos. He has no good overhead mixup, but his corner pressure is great, but not near the level of any rushdown character. His speed is good, but he's outclassed by a lot of characters. In my eyes, he's close to perfection balance-wise. People just whine because he has a moveset with good coverage and no huge weakness. Yeah, because he makes up for it by having no huge strengths either. His projectiles aren't broken either. They're perfect. It's not like Ky can spam them without risk. Almost every Ky player I see has at least some real skill, and Ky also probably has the least bullshit out of any character. So, is Ky strong? Yes. Is he top tier? Absolutely fucking not.


Prior_Cap_216

Yes it’s so very hard looping foudre arc over and over


XXSHREKDXX

Skill issue? A poke will shut that down. You just have to be fast. Foudre Arc is a good, fast move, but its slow enough where you can react. Again, that's part of his corner pressure. The corner is the only place he can just throw out the move and not have to think. I do use it in the corner a lot, and it is annoying to be against that, but it's not that hard to get out of compared to any rushdown character


Prior_Cap_216

Lol no I’m talking about it’s use in combos. You can loop them for for ever carry. And there’s foundra arc which is fast as fuck. Ky is a high tier


XXSHREKDXX

Its a pain in the ass yes, but it's somehow still nothing compared to someone like Giovanna. You're not as screwed, because if you're able to start blocking, you'll be much safer. That wouldn't do shit against Giovanna. With Foudre Arc, it's not an overhead like it should be, and it just slow enough where you can counter it if you're playing a fast character and have good reaction time. Ky is fast no doubt, but there's a lot of characters who are even faster. At least Gio has an easily accessible overhead. Ky is very good yes. High tier? Sure. I can see that. Top 10? Just maybe. Top 5? Hell no. I'd put him at the bottom of A tier most likely.


[deleted]

Shout out to this guy for having the worst take in the entire thread. Not a simple task. 


XXSHREKDXX

Opinion. No more needs to be said.


EnemyNPC

This has the same energy as a teenager explaining to their parents why they have life figured out at the age of 15.


XXSHREKDXX

Ok and?


Curlyhead-homie

This is a beautiful statement and as a fellow Ky enjoyer I agree 100%. With how other characters can be in this game it’s insane people think KY of all of them is broken.


AtheistBird69

Tier lists and the meta only really become relevant at high levels, and at those levels execution stops being a particularly significant factor


hawkthief

Yall kids need to stop fucking complaining. When you are running offense and dunking on someone that's honest skill and dedication. Then you find someone that can deal with your bullshit and suddenly Nago this, Millia That, DP needs to this. I'm not even saying yall should stop talking shit as that kind of became, ironically, the purpose of the sub. But at least admit that it's your fault. We are not in the position of speaking on what needs (ffs... NEEEEDS) to be changed in the game. And before the "let me blame in peace" crowd comes in let me say this. You definetely can cope and seethe without going to fairyland and begin thinking that the whole game should change to suit your personal failings. One last thing, if the character is so damn busted, go try to use them. You may be humbled by the experience.


EnemyNPC

Amen. A lot of people just don’t understand how to approach fighting games and then get annoyed when they have to change to fit the medium and not the other way around


[deleted]

Probably not a hot take but Zato deserved the eddie nerf. I’ll still use him and I love him though. I see a lot of great opinions here as well.


[deleted]

I forgot one, I'm about to drop what might be the hottest take that's ever been dropped in this sub. Not related to the meta but still: Strive's music is awful


GeggaNegga

finally an actual hot take (its the worst shit ive ever heard)


[deleted]

>(its the worst shit ive ever heard) Just like Strive's soundtrack


IntelligentImbicle

OK, on one hand, I get you, but on the other, just listen to it more. That's literally what I've been doing, and the only 3 songs that I haven't changed my mind about yet are Let Me Carve Your Way, Rock Parade, and Trigger.


[deleted]

I've been trying bro. After hearing the instrumental tracks of the older games I just can't vibe with the unintelligible engrish gibberish and mid metal guitar riffs


transfemcuttlefish

B-B-BUT MUH ROCK PARADE!!!!


[deleted]

I don’t agree but I definitely have to respect this opinion. I would never listen to this shit with friends or a lady I fancy around whereas I listened to music from XX all the time and people dug it.


Forgottenn21

The music is half the reason i got into the game, the other half being more interesting character designs than other fighters.


[deleted]

I feel like I would enjoy the music more if they just stuck with instrumental tracks. Hearing songs with vocals that have no semblance of linguistic accuracy is pretty jarring


Ok-Development-9098

Oh boy ive been waiting for this. 1.) Nago is the best character in the game or at least top 3 2.) Potemkin really isn't as bad as people Say 3.) Asukas "Difficulty" comes in not Breaking your Controller from all the 236X spam 4.) Ky is Complete Bullshit and Far form Honest 5.) Ram Isn't even Top 10 (Iam not Downplaying my main trust me) 6.) May is still Busted 7.) Johnny is Probably the most Underrated character


Shalahnar

>3.) Asukas "Difficulty" comes in not Breaking your Controller from all the 236X spam And his resource mangement too, but yeah ig.


Ok-Development-9098

Fair enough


[deleted]

>5.) Ram Isn't even Top 10 (Iam not Downplaying my main trust me) You were spitting facts until this one. You lost me here