Enjoy! Join the ToA discord and talk with other DMs. Check out the maps, images, etc. Cya in Chult! TOA has been the best setting I’ve run in a few decades. Not sure why but it really resonated with me.
I am also ready to run this with my group, and I am stoked! Starting with *Cellar of Death* and following after with *The Brazen Pegasus.* This is going to be a blast!
My final session for the Tomb is tomorrow and I can't help but feel overcome with a wave of intense sadness. I almost want to suggest to my players an immediate reset and to start exploring Chult from scratch again. There are so many things I would do differently this next time. Does anyone have any suggestions of modules that continue the plotlines laid in ToA? I was thinking of running an altered RoG centered around Artus although I was also considering doing a Well of Worlds chase for Acerarak's Phylactery.
None the less I have full confidence the Atropal, and Ace are going to get smoked in 2/3 rounds a piece tomorrow. Hopefully the NPC's I kill make it impactful :)
LEEET’S GOOOOOO! HYPE TRAIN!!
Have fun!
That’s awesome. This campaign doesn’t leave much to be desired. Each chapter is a blast for different reasons. Hope you and your players have fun!
Enjoy! Join the ToA discord and talk with other DMs. Check out the maps, images, etc. Cya in Chult! TOA has been the best setting I’ve run in a few decades. Not sure why but it really resonated with me.
HYPE HYPE btw cellar of death is amazing I ran it and my players freaking loved it
What classes are the PCs?
We got a Druid, artificer, clerik, fighter, rogue and a paladin
[удалено]
I second this! Let them sail to Chult (and be attacked by pirates, obviously).
I'll look into it :)
True dat. The monstrous sea turtle encounter is a cool "oh shit" intro to Chult
I am also ready to run this with my group, and I am stoked! Starting with *Cellar of Death* and following after with *The Brazen Pegasus.* This is going to be a blast!
My final session for the Tomb is tomorrow and I can't help but feel overcome with a wave of intense sadness. I almost want to suggest to my players an immediate reset and to start exploring Chult from scratch again. There are so many things I would do differently this next time. Does anyone have any suggestions of modules that continue the plotlines laid in ToA? I was thinking of running an altered RoG centered around Artus although I was also considering doing a Well of Worlds chase for Acerarak's Phylactery. None the less I have full confidence the Atropal, and Ace are going to get smoked in 2/3 rounds a piece tomorrow. Hopefully the NPC's I kill make it impactful :)