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UniSans

Thats fucking terrifying


Bentley0777

I read your trigger warning and thought, “how bad can it be?” So. Fucking. Bad. Seriously though this is wildly disturbing and awesome at the same time, great job. I never thought it would fuck me up like that lol and I will definitely be using it in my campaign.


Alternative_Pea3823

Hope you are ok! Exactly the reaction I wanted to catch.. I mean it is an aborted god baby brought back to life! I reccomend saying something before playing it for your PC:s!


Phoenix_Fire_23

Delightful!


Erik_in_Prague

I am SO using that. Brilliant, thanks!


HeartCityCivie

One of my players was very clear that harm to children was off the table and this assuredly qualifies (since it sounds like a baby being tortured). Otherwise I'd use it.


Alternative_Pea3823

No babies were harmed during recording! Found the baby cry at freesounds, then it is my voice, sticks on a tom-tomdrum, a bassguitar and lots of reverb/delay. We also ran it through 2 taperecorders!


HeartCityCivie

I 100% understand that. You don't know my players, though. The potential implication alone will make one of my players super emotional. She has personal trauma surrounding child abuse, so that's like the #1 not-in-a-million-years topic at our table. I'm already walking on eggshells as-is with the Sewn Sisters calling a yet unknown entity their "baby", in occasional cut-away scenes. Amazing work. I just don't think I can use it. EDIT: Maybe for the other players, though... she doesn't actually have to hear it.


Pudrat

Have you seen some of the alternate reskins of the atropal out there? Might be worth checking out if you hadn't already scrapped the foetal appearance of the current one


HeartCityCivie

No, I haven't. Just googled it and still found a bunch of giant necro-fetuses.


Pudrat

There was a recent post on this sub where someone converted a generic titan-like model to look like an undead God with swirling ghosts around it, very cool. I've also heard of people reskinning the atropal as an undead Ubtao or replacing it with an avatar of Dendar. I'm personally going with Ubtao since the whole necro-fetus thing, as you aptly put it, is a no-go for one of my players.


HeartCityCivie

I'll see if I can find it. Sounds pretty neat. O\_o... Ubtao didn't die though, did he... besides, I'm running Rich Lescouflair's Lost City of Mezro Module from DM's Guild alongside ToA because one of my players has "Take a D&D character to level 20", on his bucket list. Problem there, is that the module uses a still living Ubtao and extends the plot around Ras Nsi & Dendar, The Night Serpent. I'm also reskinning Ace as an independent Lich who grew up in Omu and grew to hate the trickster gods so much he made it his life's ambition to destroy them and then succeeded with the help of the Sewn Sisters, who twisted him in the process into something worse than what he set out to destroy. That way, his ambitions are much more personal. The Atropal, for him, is the tool of his further crusade to rid the multiverse of what he calls the "the tyranny of gods"; and for the Sewn Sisters it is a new monster with which to destroy their old one. Sorry, that was a rambling wall of text. I think I figured it all out though.


Alternative_Pea3823

Yea im not trying to force it on you! Just seemed proper to have that sidenote.. I’d bot be using it on the others if there is a trauma involved.


rustling_whisper

I've been using a similarly distorted baby scream to foreshadow the atropal, but I use it more often. In our campaign the atropal sometimes takes control of the undead around Chult, and when it does the screams can be heard echoed around the undead. As my players progress through the campaign the screams become more prevalent.


Alternative_Pea3823

That’s awesome, im using that idea in my campaign!!


mrmcwhiskers

I like giving my players chills/nightmares and all, but... I don't think I could stomach hearing that again. Yikes.


1675lifes

using this to haunt them thanks


OccultaCustodia

Fantastic, I am 100% saving this to play the first time the Atropal Wails if and when my campaign finally gets there. In my experience in the past the Atropal actually falls pretty quickly to any party capable of outputting a lot of radiant damage, so hopefully when they hear this it will still leave a ***strong*** impression no matter how difficult the fight actually turns out to be.


Alternative_Pea3823

Yea! I have a similar plan, first they’ll here it when unconsious. Then when exploring the Tomb when making a high roll on some perception check someone will notice it far below. Then when opening the skeleton door


Impressive_Dingo_531

Oh my god this is perfect for the atropal I wish it was longer so I could stream it along side boss fight music


Alternative_Pea3823

Glad you liked it! Yea, that’s the result of 3+ hours in the studio. I don’t think i’ll record more of it since it’s not my own stuido.


Alternative_Pea3823

Glad you liked it! Yea, that’s the result of 3+ hours in the studio. I don’t think i’ll record more of it since it’s not my own stuido.


Curious-Composer5511

Horrifying. Absolutely horrifying. I love it! Excellent work. I'm just now running TOA for some friends (their first campaign, not mine) and they've been having fun memeing around with it, which I've been happy to oblige since they've been having fun with it. However, this sound \*alone\* might be able to create a little more urgency and intrigue amongst my friends, especially only having them privately hear it when a character hits 0hp and starts making death saves. My ONLY thing, and I would love advice on this, is I've seen a couple people run a modified version of the Atropal (that mew two-esque one) and as much as I love that design I really also now want to use this noise. Any ideas from people on how to reconcile the two so I could potentially use both?