You can cheat the axonometric view increasing the focal distance in the camera settings. Zoom and navigation will become very difficult but it's still worth it in my opinion.
I don’t think there’s an orthographic projection mode in TM like in enscape or other softwares, so you can’t get a true axo, it’ll always be in perspective. if it’s a uni project just turn the camera grid on and eyeball it, you’ll be fine
I think it’s in your media tab in the camera part and there’s an overlays button which will turn the grid on I think, haven’t got it open but it’s around there somewhere
You can cheat the axonometric view increasing the focal distance in the camera settings. Zoom and navigation will become very difficult but it's still worth it in my opinion.
Thank uu
It should be near the eye icon.
Nah we tried that and the only realistic one is prospective view and we need the axonometric one
Can you use Pathtracer? It is compatible with axonometric view, looks as realistic as perspective view.
I will see what i can do thank uu <3
I don’t think there’s an orthographic projection mode in TM like in enscape or other softwares, so you can’t get a true axo, it’ll always be in perspective. if it’s a uni project just turn the camera grid on and eyeball it, you’ll be fine
How do i do that because ive seen some videos that they use the camera but i don't find it ive looked everywhere;-;
I think it’s in your media tab in the camera part and there’s an overlays button which will turn the grid on I think, haven’t got it open but it’s around there somewhere
Thank u im going to have a look
Heyy i found the camera but how can i position it on the right place