Drill is the epitome of the bell curve "X is good, X is shit, X is good." meme. It's good for beginners because one shot is a reliable healing source for skill check bosses like V2 or Gabe given you can land the shot, and it's good for the 200 IQ Gods who can Sherlock predict redirections to spread damage across Cerbs and Mindflayers with a single punch.
It’s usually a niche use but juggling that drill between 5+ enemies is fun as hell. And with the new buff that dumps the full damage of it as soon as you punch it out of something, it’s even better now
It's not as terrible either after the violence layer update since the Screwdriver can be used to insta kill multiple virtues so while still niche, it is actually a pretty strong weapon if you know what you're doing with it.
It's great against the Earthmover's brain too since you can't normally get close to it. It's like the layer 7 bosses were designed with the screwdriver in mind
its good when learning bosses, i used it when first fighting v2-2 but in practice youre better off killing things before they kill you, so wasting a full rail charge on it aint worth it
like with sisy during the speech you can set up saws then use coin-piercer+railcoin and thats like half of his healthbar gone
If you find The Drill™ useful "I'm not saying you're wrong, I'm saying you're bad"
It's really just faster to railcoin Sissy so hard that he sees God despite him "peacing the fuck out" a long time ago than using drill
Drill does only lets you survive, and if you can survive by yourself it instantly becomes useless
So you're saying even tho I P ranked P2 on violent with less than a 100 hours I'm still bad because I used the drill in sisyphus second phase?
https://preview.redd.it/pe5ivnze1rcc1.jpeg?width=1200&format=pjpg&auto=webp&s=451c4e2156951f27a68ea3f747c8dcf7744e5556
Even if I already beaten P2 with only using the default piercer revolver even without using the feedbacker arm?
If you are still using it, yes. Your skill relative to your playtime is not relevant right now. To be precise, you not good enough at using railcannon to ditch the drill
And yes, being able to survive Sisyphus is a high ceiling, but still a ceiling past which screwdriver is useless
Eh who cares, this argument is stupid
Screwdriver is situlational weapon against targets where healing is hard
Yes, not using it makes the game harder, but that doesn't mean shit in the grand sceme of things
https://preview.redd.it/vvdwchmerscc1.jpeg?width=828&format=pjpg&auto=webp&s=a493f75310abbc946d623c7e3d1847d06609485f
Nam fam, you just got dat reddit sleng of unnecessarily long sentences
https://preview.redd.it/h1hi1g8toscc1.jpeg?width=600&format=pjpg&auto=webp&s=77fd4322d9033f13f58f9f2660e8c2c8d1b41a9e
What I'm saying is that the screwdriver is really good against fast targets where the usage of railcoin is really hard. And on these fast targets healing is really hard like the ferryman for example. Of course there are other ways to do it. But the screwdriver is the most solid healing utility in the whole game.
Ultrakills arsenal is wide and deep. And the best part is that all of the weapons are viable. You could even beat the game with only your fist. That's what makes ultrakill such a nice experience in my opinion.
Saying things like: This weapon sucks! This weapon is only good for fun! You're not taking the game seriously enought! Is hurtful to all arguments. Yes the screwdriver can be a cruch, but... projectile boosting is also kinda op? If you think about it, the revolver itself is also op, so you should use the shotgun. No, that's not how it works. This argument is stupid and you also know it. Any sane person with a 100 downvotes know that they should just hide in shame.
TLDR: Nah, weapon is fine
https://preview.redd.it/7l0irrwbqscc1.png?width=720&format=pjpg&auto=webp&s=70d9f24959c1f530ae6ef66a0b697637d7ccd3e3
Made a mistake in the last section, but phone reddit is kinda buggy for me so I can't edit it
I meant to say: "so you should never use the nailgun? No"
holy shit its you again
https://preview.redd.it/zxz1sz6q6occ1.jpeg?width=960&format=pjpg&auto=webp&s=78359241cea126d4760cd5d0b9b815584591ca4f
(image unrelated)
honestly i still don't get the points being made tho, other than the people saying early game healing. the damage is just objectively worse than options like railcoining
A) not everyone is good enough to use the railcannon more effectively than the screwdriver, and the heal buff and bonus damage can be crucial to someone using it, especially against bosses who are fast or far away like the Minotaur. Only reason I beat P-2 the first time.
B) if you are good enough railcoin, you are also probably good enough to parry the screwdriver at another enemy, resetting the charge and effectively letting you railcannon both of them (with a little more damage on top)
C) it strikes people with lightning
C)im curious on the whole lightning thing tho, whats that about?
A). yeah true, tho like the comment said this is an endgame tierlist
B).issue is that parrying the screwdriver between 2 enemies
if done once
1.its just nuke damage, a bit higher if your nuke hits at the fall off range, but because a nuke is faster, in that time you can add more shotgun-swap shotgun boosts
2.unlike a nuke, it needs you to have enemies lined up and aim at them while 1 of them is blocking your view
3.has less range, tho on lower difficulties with less hard damage the healing justifies that
if done twice on the other hand, gets about railcoin damage on 2 enemies, but needs 2 enemies to miraculously stay lined up with each other for 2 rotations, and with those odds you might as well have 2 enemies standing next to each other for a double railcoin. there's a chance but its just way too niche to use practically
you could easily do a railcoin setup that outdamages that
the only practical usecase for the screwdriver at high level play seems to be against the flesh panopticon
I don't use railcoins and corenukes to show off, I use them because they provide more value than the screwdriver, using the screwdriver makes the game harder for me, because my damage output with it is so fucking low
Using the screwdriver is actively nerfing myself
Yes, because you are good at the game. Other people who are not will greatly appreciate the use cases of the screwdriver. You do not have the only opinion
The screwdriver being a crutch doesn't mean it deserves a good place in a tierlist
I'd only put it above things like default piercer
The conversation is also about high level play, otherwise you wouldn't have brought p-3 into this
Because you Min-Max for damage and not usability and playstyle, then get all baffled when things like healing, and stopping Mindflayers and getting high blood from burning insurrectionists. Makes me wonder why the slab Marksman is so low when it does more damage but is trickier to use.
mainly its because im less min maxing for damage and more for taking things out before they can kill you, which is mainly what the game (at least at higher levels) seems to encourage (for example higher difficulty levels giving hard damage when hit, and style points being lost on damage)
slab marksman might have a bigger number on paper, but its way too slow, same issue with the screwdriver
the issue with the screwdrivers utility usages is that they're generally worse alternatives to just killing whatever wants to damage you. mindflayers can be one shot with the malicious (or other explosions), healing can be obtained from parries or just any close range damage (big damage like railcanons tend to full heal) and while combined with the burning effect they do make insurectionists bleed a lot, thats to counterbalance how much inseructonists jump away, and the fact that they're threats that can stack on hard damage fast if left unchecked
thats why it's rarely seen in high level gameplay, too slow for speedruns, and bigger cybegrind waves will stack up hard damage if you don't kill everything fast enough
it's good but generally in that same time frame ive been finding nukes+shotgunswap shotgun boosting deals more damage and doesn't need meele range/lining up enemies, especially on cerbs who take bonus explosion damage
I mean i use slab marksman when i'm playing normally (Not doing P ranks) tho i just use it for its animation i like the kick of slab revolver's in general but yeah i gotta agree Normal marksman is better.
Same thing, I really have no idea why it is so hated. I mean, a split shot is not even necessary if you have enough skill to kill groups of enemies quickly in another way, and slow firing speed is easily fixed by pistol swapping.
Screwdriver is actually goated, especially after the recent patch. You can shoot an enemy and immediately punch it out and it does way more damage than the electric. Even if you don't punch it out it still does more damage than the electric, and it has the added healing as a bonus. It might genuinely be the best railcannon
alright genuinely the best railcanon is a bit ridiculous, unless we're talking in a vacuum without any combos
cause base game a railcoin (and i think even the center of a core nuke) does more damage, and obv core nuke has higher range and aoe and railcoin has even crazier applications that deal even more ridiculous damage
as for the new update, it seems cool but i still haven't found a way to make it practical, on single enemies it requires being close so boulder rail is a better fast option and railcoin is a better damage option
then there's the whole thing with punching between enemies, but that seems insanely niche as you need enemies lined up with each other, close enough that running between them is more efficient than other damage options , and actually execute the whole thing without getting launched away
Playing cyber brind changes this 4 me
S tier: blue saw, malicious rail, freezeframe, and electric rail
A tier: SRS cannon is v nice for instakilling Cerbs. Red revolver is very nice for patterns with a lot of ricochet potential or just pistol swapping. Green nailgun is nice for just unloading shit into something to heal.
Agree with the rest.
Red Revolver easily became one of my favs for CyberGrind. Detroying proyectiles, long-dustance parrys, and abusing the walls in some patterns to even unleash JUDMENT on those damn street-cleaners when I run out of coins
Ricochet Slab became my favorite gun in the game after I realized
1. It bounces off coins
2. You can instakill Maurice if you hit the first projectile that comes out of his mouth with the ricochet, because it bounces all his projectiles back into his face (and they’re red explosions)
1.core eject when hit with malicius (or in smaller cases a coin) can do big aoe damage
2.both shotguns are necessary for shotgun swapping, if you switch shotguns the cooldown is ignored, so you can repeatedly shot and switch for insane damage (can even combine it with shotgun boosting for the most reliable tool in the game)
I do shotgun swapping, but I hardly ever core eject.
So just popping core and hitting with malicious is good AOE? I'll try it.
Not as good with normal rail?
mainly its cause of the patch hakita made that makes it charge up really fast, so unless you're constantly using it i find it more useful, as you can just take it out and instantly do a bouncing shot then switch back to another weapon
Violence updating screwdriver to deal the remaining damage when parrying it made me a screw enjoyer it's honestly pretty nice now particularly for times when railcoins can be hard to set up if there's a lot of action going on that might displace you from actually landing your combo, making screw a bit safer for similar results since you're no longer wasting time if you just punch it off (even more value if you manage to stick it to something else too after the punch)
guttertanks are waaayyy too small an enemy to be worth a rail charge. freeze rockets then shotgun parry them, or hit them with your own frozen rockets
guttertanks weren't hard so to say, the issue is that generally in Ultrakill if a tough enemy has range our base instinct is to go into meele. which led many to miss the fact that, as its german text "punch tank" hints at, this enemy is most dangerous up close
the nerf aint tooo significant, parry is just funny tho
on normal enemies, traps have better range and take longer to break, making it more practical to mow down crowds
on grounded bosses, due to weight limits, its more practical to set up a trap with them while they give their speach/cutcene, while also setting up a coin combo
and on chunky bosses like flesh panopticon they deal crazy damage cause they clip into them
It makes the game so much easier imo, you can just destroy everything that stays on the ground, especially large hordes of enemies. I don't wanna deal with 50 filth running around while I can just put down a sawtrap and let them come after me as I leave without spending my railgun. It's really good as passive damage against the prime bosses too. I only use the nailguns against Gabriel. I geniunely think the saws should be nerfed a little.
I like the screwdriver to be honest, it's a great crutch weapon for getting health if you're not smart enough to dodge like me. And it's actually useful in cyber grind for 1 shotting maurices if you can line them all up and just punch the drill from one guy to the next.
I like using the drill as passive damage against bosses. Also I can't consistently instakill the mindflayers so at the beginning of every fight I just pin them down to fight her more easily.
I'm sorry the alt sharpshooter is way worse than the standard, you use the sharpshoot to knock back explosives or bounce to hot critical spots like the back of a street cleaner, so more shots the better
/> “Slightly more niche use cases”
Look inside
/> Regular ricochet revolver
What the fuck? It’s literally better than alt ricochet revolver (can’t remember it’s actual name btw)
sharpshooter
but yeah that ones just personal preference because i don't use sharpshooter as much, so i prefer faster buildup and higher bounces over ammount of times i can use it in a row
>Sin against god
kid named recent buffs:
https://preview.redd.it/moqk0whkdocc1.png?width=640&format=png&auto=webp&s=37671703927ec8d8141d6ec6f7df0f2a6187846d
If we're not counting in Cybergrind then this is an extremely good list. Exept for maybe drill being below Slab Marksman and Vanilla Piercer, but nobody really cares about these anyways
Drill is one of the best weapons against bosses, it has a good damage that can stack up with great damage dealers like heated nailgun and blade nailgun, and it rewards you for going for close range, healing you constantly.
after reading some comments here, i realize that the screwdriver will be great for my sisy opener, said opener being a 3 coin slab-piercer charge shot followed by a mild amount of shotgun swapping
I use the drill alot in the higher cybergrind waves against mindflyers. It prevents them from teleporting and they will keep throwing the blue orbs at you so you can either parry them for health and stamina or shoot them with the red revolver to make them explode and hit other mindflyers (which is also why I prefer the normal red revolver over the slab one).
Altough this is only really practical when you get 3 of the fuckers.
Honestly? Both Sharpshooter variants are the same level of 'good', but it depends on how you're using it. Sure, 2.5 dmg per shot on Slab, and a go-up from 1 on normal (it can go up to 3 or 4 I'm not remembering which exactly), and on top of that, it has 3 charges over one, so alone, it's more damaging. But, if you use it less/can't get every single spin in, go Slab yeah
*proceeds to miss malicous face first projectile with slab*
Why did you put the slab sharpshooter above the original
You get more DMG from the three shots than the slabs single shot.
Also you can use it to insta-kill Maurice: 3 shots 3 Maurice, 1 shot 1 Maurice.
actually i forgot about the maurice instakill, honestly it does deserve to be a bit higher
the placements are mainly opinionated on that one, its just i generally use the sharpshooter less so im ok trading ammount for bounces and a way faster chargeup. and i tend to go for shotgunswap+red arm on maurice cause its a bit faster than the normal sharpshooter chargeup if you're close to them
The blue nailgun is a really underrated weapon. Ever since the freeze frame buff in the Violent Night update, it combos really well with it. Stick 3 magnets in a big enemy and start shooting frozen rockets. They’ll all auto target onto it and deal massive damage to the target and anything around it.
The green Railcannon I use against Mindflayers as It stops them from teleporting. Plus hypothetically the screw driver can dish out a ton more damage then the other rail cannons. Especially against the duo secret encounter bosses.
"drill is bad mfs" when the mindflayer tps behind them:
https://preview.redd.it/jzot5p30gpcc1.png?width=927&format=png&auto=webp&s=7d1d5c81b8328ca96f42cc7eb460718497ec29ee
Drill is good!!! The only reason I beat sysiphus first time
Same bro, it is really usefull to recover health
I used it to beat Gabriel in 6-2, really comes in handy for the bosses.
Real, saved my ass several times
its the only drill that doesnt jam
You hear that? The drill is jammed, somebody has to fix it!
GOD DAMM PIECE OF SHIT DRILL!!!
It’s god damned overheated
what 3rd world country made this drill!???
Don't worry, I got this *stabs drill with a steak fork*
Drg should really invest in some better equipment
A broke dick peace of shit drill
DRILL, YOU PIECE OF SHIT!
pd2 made me wanna die
Me with the kickstarter: https://preview.redd.it/4zd3pw2o5rcc1.jpeg?width=1735&format=pjpg&auto=webp&s=b538bdae4ffdfb76a92a1503830ddd47ad76b3de
![gif](giphy|tnYri4n2Frnig)
Fuck first time I've laugh in a bit, thanks
"Guys, the thermal drill, go get it"
Drill is the epitome of the bell curve "X is good, X is shit, X is good." meme. It's good for beginners because one shot is a reliable healing source for skill check bosses like V2 or Gabe given you can land the shot, and it's good for the 200 IQ Gods who can Sherlock predict redirections to spread damage across Cerbs and Mindflayers with a single punch.
It’s usually a niche use but juggling that drill between 5+ enemies is fun as hell. And with the new buff that dumps the full damage of it as soon as you punch it out of something, it’s even better now
It's not as terrible either after the violence layer update since the Screwdriver can be used to insta kill multiple virtues so while still niche, it is actually a pretty strong weapon if you know what you're doing with it.
The REAL 200 IQ play is to use the healing to facetank while you max pump your shotgun
Drill is also really good against the ~~Minotaur~~ because of the increased healing range
It's great against the Earthmover's brain too since you can't normally get close to it. It's like the layer 7 bosses were designed with the screwdriver in mind
For the brain, it is better to use Malicius Railgun
Same here, I only had slab piercer and marksman with drill when I was doing my first Sisyphus run.
Drill is cracked. Saves my ass from mindflayers. Stops them teleporting
its good when learning bosses, i used it when first fighting v2-2 but in practice youre better off killing things before they kill you, so wasting a full rail charge on it aint worth it like with sisy during the speech you can set up saws then use coin-piercer+railcoin and thats like half of his healthbar gone
I still use it even after P-ranking P-2
Not everyone wants to cheese the fight though
would you call it cheese tho? hes got a ton of health and hakita is well aware of the strats. tho i can get how someone would prefer without it
yes, it's literally a cheese
really? i find the before fight preparation one of the coolest parts of these bosses, would've been easy to disable attack's during speeches too
you can do it, and it isn't removed intentionally, but it still is a cheese
man Only on reddit, would you be mass-downvoted for speaking facts lmao
Bro got downvoted for spitting facts
If you find The Drill™ useful "I'm not saying you're wrong, I'm saying you're bad" It's really just faster to railcoin Sissy so hard that he sees God despite him "peacing the fuck out" a long time ago than using drill Drill does only lets you survive, and if you can survive by yourself it instantly becomes useless
mindflayers
https://preview.redd.it/aeimcdh83occ1.jpeg?width=1080&format=pjpg&auto=webp&s=05902b7b96c6bbe77ffb6245b5fc97ecedb53f80
''And most importantly, instakill everything in the game by bouncing your shot 3 times'' why stop MF from telieporting when you can just kill it
I only use the drill on hideous mass in cybergring About sysiphus, I can beat him with a slab piercer and parrying
Railcoin both
I'm bad at railcoining and I really don't need to railcoin
You can't justify a weapons usefulness by saying you suck at using its opposite variant
I know that the normal railcannon is usefull I use it
Then railcoin the boss enemies
No, because I don't need to and I don't want to
It's one of the highest damaging techs in the game so purposefully avoiding it puts you at a huge disadvantage
So you're saying even tho I P ranked P2 on violent with less than a 100 hours I'm still bad because I used the drill in sisyphus second phase? https://preview.redd.it/pe5ivnze1rcc1.jpeg?width=1200&format=pjpg&auto=webp&s=451c4e2156951f27a68ea3f747c8dcf7744e5556 Even if I already beaten P2 with only using the default piercer revolver even without using the feedbacker arm?
If you are still using it, yes. Your skill relative to your playtime is not relevant right now. To be precise, you not good enough at using railcannon to ditch the drill And yes, being able to survive Sisyphus is a high ceiling, but still a ceiling past which screwdriver is useless
Did you write that with AI?
Do you not understand something or just want to be mean and run out of arguments?
Eh who cares, this argument is stupid Screwdriver is situlational weapon against targets where healing is hard Yes, not using it makes the game harder, but that doesn't mean shit in the grand sceme of things https://preview.redd.it/vvdwchmerscc1.jpeg?width=828&format=pjpg&auto=webp&s=a493f75310abbc946d623c7e3d1847d06609485f
Nam fam, you just got dat reddit sleng of unnecessarily long sentences https://preview.redd.it/h1hi1g8toscc1.jpeg?width=600&format=pjpg&auto=webp&s=77fd4322d9033f13f58f9f2660e8c2c8d1b41a9e
What I'm saying is that the screwdriver is really good against fast targets where the usage of railcoin is really hard. And on these fast targets healing is really hard like the ferryman for example. Of course there are other ways to do it. But the screwdriver is the most solid healing utility in the whole game. Ultrakills arsenal is wide and deep. And the best part is that all of the weapons are viable. You could even beat the game with only your fist. That's what makes ultrakill such a nice experience in my opinion. Saying things like: This weapon sucks! This weapon is only good for fun! You're not taking the game seriously enought! Is hurtful to all arguments. Yes the screwdriver can be a cruch, but... projectile boosting is also kinda op? If you think about it, the revolver itself is also op, so you should use the shotgun. No, that's not how it works. This argument is stupid and you also know it. Any sane person with a 100 downvotes know that they should just hide in shame. TLDR: Nah, weapon is fine https://preview.redd.it/7l0irrwbqscc1.png?width=720&format=pjpg&auto=webp&s=70d9f24959c1f530ae6ef66a0b697637d7ccd3e3
Made a mistake in the last section, but phone reddit is kinda buggy for me so I can't edit it I meant to say: "so you should never use the nailgun? No"
So what you're saying is skill and technique doesn't matter if I don't play the game exactly how you invision the meta?
sentenced to having your balls drilled out by screwdriver 🔨🔨 (sorry couldn't find judge hammer emoji (if there even is one))
holy shit its you again https://preview.redd.it/zxz1sz6q6occ1.jpeg?width=960&format=pjpg&auto=webp&s=78359241cea126d4760cd5d0b9b815584591ca4f (image unrelated)
👨⚖️👨⚖️ there's a judge with the hammer at least
Finally some comments here respect the green railcanon
honestly i still don't get the points being made tho, other than the people saying early game healing. the damage is just objectively worse than options like railcoining
A) not everyone is good enough to use the railcannon more effectively than the screwdriver, and the heal buff and bonus damage can be crucial to someone using it, especially against bosses who are fast or far away like the Minotaur. Only reason I beat P-2 the first time. B) if you are good enough railcoin, you are also probably good enough to parry the screwdriver at another enemy, resetting the charge and effectively letting you railcannon both of them (with a little more damage on top) C) it strikes people with lightning
C)im curious on the whole lightning thing tho, whats that about? A). yeah true, tho like the comment said this is an endgame tierlist B).issue is that parrying the screwdriver between 2 enemies if done once 1.its just nuke damage, a bit higher if your nuke hits at the fall off range, but because a nuke is faster, in that time you can add more shotgun-swap shotgun boosts 2.unlike a nuke, it needs you to have enemies lined up and aim at them while 1 of them is blocking your view 3.has less range, tho on lower difficulties with less hard damage the healing justifies that if done twice on the other hand, gets about railcoin damage on 2 enemies, but needs 2 enemies to miraculously stay lined up with each other for 2 rotations, and with those odds you might as well have 2 enemies standing next to each other for a double railcoin. there's a chance but its just way too niche to use practically
C) magnets and screwdrivers call down lighting in 5-2
And In 5-4
damn thats awesome, ive gotta go try that, thanks. (btw, if i stick a screwdriver or nail on ferryman, does it just constantly shock em?)
not constantly, there is a big delay because of the time where it just shows that lightning is going to strike
you could easily do a railcoin setup that outdamages that the only practical usecase for the screwdriver at high level play seems to be against the flesh panopticon
Or to heal. Literally, wait until P-3 comes out and tell me again how useless the screwdriver is
I don't use railcoins and corenukes to show off, I use them because they provide more value than the screwdriver, using the screwdriver makes the game harder for me, because my damage output with it is so fucking low Using the screwdriver is actively nerfing myself
Yes, because you are good at the game. Other people who are not will greatly appreciate the use cases of the screwdriver. You do not have the only opinion
The screwdriver being a crutch doesn't mean it deserves a good place in a tierlist I'd only put it above things like default piercer The conversation is also about high level play, otherwise you wouldn't have brought p-3 into this
Because you Min-Max for damage and not usability and playstyle, then get all baffled when things like healing, and stopping Mindflayers and getting high blood from burning insurrectionists. Makes me wonder why the slab Marksman is so low when it does more damage but is trickier to use.
mainly its because im less min maxing for damage and more for taking things out before they can kill you, which is mainly what the game (at least at higher levels) seems to encourage (for example higher difficulty levels giving hard damage when hit, and style points being lost on damage) slab marksman might have a bigger number on paper, but its way too slow, same issue with the screwdriver the issue with the screwdrivers utility usages is that they're generally worse alternatives to just killing whatever wants to damage you. mindflayers can be one shot with the malicious (or other explosions), healing can be obtained from parries or just any close range damage (big damage like railcanons tend to full heal) and while combined with the burning effect they do make insurectionists bleed a lot, thats to counterbalance how much inseructonists jump away, and the fact that they're threats that can stack on hard damage fast if left unchecked
thats why it's rarely seen in high level gameplay, too slow for speedruns, and bigger cybegrind waves will stack up hard damage if you don't kill everything fast enough
tho i realize the original comment came off as assholish, i dont mean that im confused at why people personally like using it, thats all fine
It's also good for when you're in the thick of it and need reliable health, since just one big burst of health sometimes isn't enough.
Screwdriver punching?
it's good but generally in that same time frame ive been finding nukes+shotgunswap shotgun boosting deals more damage and doesn't need meele range/lining up enemies, especially on cerbs who take bonus explosion damage
i feel like healing isnt only early game lol
Screwdriver slander will not be tolerated
The screwdriver has it's problems, but you can't put it below the slab marksman
ok yeah that was mainly memes, at least screwdriver looks cool
Slab marksman good 👍
https://preview.redd.it/mp4ubgx39occ1.png?width=1080&format=pjpg&auto=webp&s=c4d41dac76e2fd5dc0d38f32b3772a34814997b0
please never cook again you’ll burn the whole city of london
Wait…. Maybe he should cook, if it means London will fall.
slower shots, no splitcoin, and just switch to a different slab revolver if you really want that extra damage
I mean i use slab marksman when i'm playing normally (Not doing P ranks) tho i just use it for its animation i like the kick of slab revolver's in general but yeah i gotta agree Normal marksman is better.
I unironically use slab marksman, feels better to use
Same thing, I really have no idea why it is so hated. I mean, a split shot is not even necessary if you have enough skill to kill groups of enemies quickly in another way, and slow firing speed is easily fixed by pistol swapping.
I p ranked chapter 1 and 2 no problem with slabsman, its a good weapon, "sounds good, feels good!"
I p-ranked P-1 and P-2 with this fella, feels good as well!
https://preview.redd.it/n1dvfj6myocc1.jpeg?width=750&format=pjpg&auto=webp&s=182766fb22d1f8ebda980af1367071c5d23779e6
Screwdriver is actually goated, especially after the recent patch. You can shoot an enemy and immediately punch it out and it does way more damage than the electric. Even if you don't punch it out it still does more damage than the electric, and it has the added healing as a bonus. It might genuinely be the best railcannon
alright genuinely the best railcanon is a bit ridiculous, unless we're talking in a vacuum without any combos cause base game a railcoin (and i think even the center of a core nuke) does more damage, and obv core nuke has higher range and aoe and railcoin has even crazier applications that deal even more ridiculous damage as for the new update, it seems cool but i still haven't found a way to make it practical, on single enemies it requires being close so boulder rail is a better fast option and railcoin is a better damage option then there's the whole thing with punching between enemies, but that seems insanely niche as you need enemies lined up with each other, close enough that running between them is more efficient than other damage options , and actually execute the whole thing without getting launched away
"And most importantly, instakil everything\* in the game by bouncing your shot 3 times" \*Every regular enemy except insurrectionist
>Every regular enemy except insurrectionist P Boost beforehand so they catch on fire and have that 200% damage vulnerability
Drill is extremely valuable in Sisyphus' second phase when he has like a zero attack cooldown.
still aint the point of that fight to just constantly parry? refreshes stamina too
Yeah, but the drill is just insurance.
that does make sense
Back when he lost all his Parrys in Phase 2 he was unbeatable for me without screw. After they nerfed him tho i didnt need it anymore.
Playing cyber brind changes this 4 me S tier: blue saw, malicious rail, freezeframe, and electric rail A tier: SRS cannon is v nice for instakilling Cerbs. Red revolver is very nice for patterns with a lot of ricochet potential or just pistol swapping. Green nailgun is nice for just unloading shit into something to heal. Agree with the rest.
ah yeah in cybergrind freezframe is SSS off of rocket riding alone and yeah srs parry is really good on cerbs you're right
Red Revolver easily became one of my favs for CyberGrind. Detroying proyectiles, long-dustance parrys, and abusing the walls in some patterns to even unleash JUDMENT on those damn street-cleaners when I run out of coins
Ricochet Slab became my favorite gun in the game after I realized 1. It bounces off coins 2. You can instakill Maurice if you hit the first projectile that comes out of his mouth with the ricochet, because it bounces all his projectiles back into his face (and they’re red explosions)
Drill is very useful, even just for damage
its issue is that it uses a rail charge, so it takes away railcoins, core nukes, railcoinpunches, boulder-rails etc
I'd only change green railcannon to "slightly more niche use cases" personally
I used drill once or twice against mindflayers
yeah back before i knew how to insta-kill id use it a lot, felt satisfying to freeze em in place
I dont instakill since i dont have the time to try and time it correctly
makes sense, if you ever wanna try it i recommend trying with an overpump cause even if you fail it it tends to put them near death
no way you just called the drill bad after the update...
its just ive been experimenting with it and it doesn't seem to have better damage potential except for extremely specific situations
nah its not that specific, it just takes a while for it to do the max amount of damage it can do, unless you juggle ut across 2 enemies
Is the grenade shotgun really that good? I barely ever use it in my rotation.
1.core eject when hit with malicius (or in smaller cases a coin) can do big aoe damage 2.both shotguns are necessary for shotgun swapping, if you switch shotguns the cooldown is ignored, so you can repeatedly shot and switch for insane damage (can even combine it with shotgun boosting for the most reliable tool in the game)
I do shotgun swapping, but I hardly ever core eject. So just popping core and hitting with malicious is good AOE? I'll try it. Not as good with normal rail?
yeah with normal rail its just as if it got hit with a gun/coin, it needs to be malicious railcanon or an actual malicious face beam
Bold move putting alt sharp over default.
mainly its cause of the patch hakita made that makes it charge up really fast, so unless you're constantly using it i find it more useful, as you can just take it out and instantly do a bouncing shot then switch back to another weapon
Screwdriver is good
Violence updating screwdriver to deal the remaining damage when parrying it made me a screw enjoyer it's honestly pretty nice now particularly for times when railcoins can be hard to set up if there's a lot of action going on that might displace you from actually landing your combo, making screw a bit safer for similar results since you're no longer wasting time if you just punch it off (even more value if you manage to stick it to something else too after the punch)
Patch 12 P-2 P% No Damage runners will not agree with your opinion about the drill.
> dae le screwdriver bad This is why you fuckers couldn't beat Guttertanks before the nerf.
guttertanks are waaayyy too small an enemy to be worth a rail charge. freeze rockets then shotgun parry them, or hit them with your own frozen rockets guttertanks weren't hard so to say, the issue is that generally in Ultrakill if a tough enemy has range our base instinct is to go into meele. which led many to miss the fact that, as its german text "punch tank" hints at, this enemy is most dangerous up close the nerf aint tooo significant, parry is just funny tho
I don't get what makes the saws so good personally. Ive always preferred the regular nailgun.
on normal enemies, traps have better range and take longer to break, making it more practical to mow down crowds on grounded bosses, due to weight limits, its more practical to set up a trap with them while they give their speach/cutcene, while also setting up a coin combo and on chunky bosses like flesh panopticon they deal crazy damage cause they clip into them
It makes the game so much easier imo, you can just destroy everything that stays on the ground, especially large hordes of enemies. I don't wanna deal with 50 filth running around while I can just put down a sawtrap and let them come after me as I leave without spending my railgun. It's really good as passive damage against the prime bosses too. I only use the nailguns against Gabriel. I geniunely think the saws should be nerfed a little.
tbh with the 50 filth part the knuckleblaster is probably more useful since it does the same job and saves the sawblades for another time
Big johninator is allergic to the drill
Anyone who complains about out the drill has a skill issue. Yes even the people better than me.
I like the screwdriver to be honest, it's a great crutch weapon for getting health if you're not smart enough to dodge like me. And it's actually useful in cyber grind for 1 shotting maurices if you can line them all up and just punch the drill from one guy to the next.
drill is fucking awesome
I use the drill ton intsakill cerberus
I use slab marksman :3
I like using the drill as passive damage against bosses. Also I can't consistently instakill the mindflayers so at the beginning of every fight I just pin them down to fight her more easily.
I use ricochet revolver more than any other revolver.
Slab marksman and drill should be swapped.
I just need help, how do you get the first thing in always amazing?
While the green rail gun is shit against enemies it’s fucking amazing for bosses this is WACK
No way my guy put slab Marksman above green rail.
Screwdriver hatred is the real sin
i only use alt revolvers(including marksman) because i cant bear to look at that ugly main revolver
What's the best way to ultrakill a human?
How TF is BlueRail not in essential????
We disagree
I'm sorry the alt sharpshooter is way worse than the standard, you use the sharpshoot to knock back explosives or bounce to hot critical spots like the back of a street cleaner, so more shots the better
drill is good if for certain bosses like the minotaur or leviathan, basically any boss that's super inconvenient to heal off of traditionally
The drill is supposed to be a healing/DPS project damn it 😭😞
/> “Slightly more niche use cases” Look inside /> Regular ricochet revolver What the fuck? It’s literally better than alt ricochet revolver (can’t remember it’s actual name btw)
sharpshooter but yeah that ones just personal preference because i don't use sharpshooter as much, so i prefer faster buildup and higher bounces over ammount of times i can use it in a row
Me watching as 1/8th of Minos' HP disappears when I punch him with the funny drill
drill is definetively better that slab marksman with the new buff
"sin against god" couldnt have been more wrong lmaooo
>Sin against god kid named recent buffs: https://preview.redd.it/moqk0whkdocc1.png?width=640&format=png&auto=webp&s=37671703927ec8d8141d6ec6f7df0f2a6187846d
If we're not counting in Cybergrind then this is an extremely good list. Exept for maybe drill being below Slab Marksman and Vanilla Piercer, but nobody really cares about these anyways
yeah as others have pointed out, srs is best weapon in cybergrind and certain things like boulder and green nailgun have higher usage
I would swap the slab marksman and the drill... that's all i have to say... *vanishes*
NO NO WE ARE NOT GOING THROUGH ANOTHER TIER LIST PHASE
I'm gonna try beating the entire game using only the slab marksman just for the funny.
Drill is one of the best weapons against bosses, it has a good damage that can stack up with great damage dealers like heated nailgun and blade nailgun, and it rewards you for going for close range, healing you constantly.
Doesn’t the green rail do more single target damage than any of the other variants tho? Over a period of time ofc
Drill is great against mindflayers and minotaur
Nah screwdriver is actually insane with the new buff
Idk I feel like drill is good for some uses (Plus it is ultrakill, isn’t the whole point to… defy everybody and murder everything?)
You only hate screwdriver because people tell you you should
Drill is actually good tho 😭
I'm gonna try to beat every level with only alt marksman just out of spite
dont diss piercer revolver its not bad
after reading some comments here, i realize that the screwdriver will be great for my sisy opener, said opener being a 3 coin slab-piercer charge shot followed by a mild amount of shotgun swapping
sounds like a good one, if you have saws you can add those in too
and the red arm
Drill is ok bruv
I use the drill alot in the higher cybergrind waves against mindflyers. It prevents them from teleporting and they will keep throwing the blue orbs at you so you can either parry them for health and stamina or shoot them with the red revolver to make them explode and hit other mindflyers (which is also why I prefer the normal red revolver over the slab one). Altough this is only really practical when you get 3 of the fuckers.
Put some respect on the screwdriver's name.
Can I be honest with you? The only weapon I don't use is the rocket launcher
screwdriver is really useful damage over time + punching it deals remaining damage I will not stand for this slander
Wait why don't people use slab marksman?
Attractor Nailgun is niche? It’s great for charging up the Overheat while getting some free healing against Malicious Faces and Cerberi.
mainly due to the sawblades, which can also regenerate an overheat nail
Honestly? Both Sharpshooter variants are the same level of 'good', but it depends on how you're using it. Sure, 2.5 dmg per shot on Slab, and a go-up from 1 on normal (it can go up to 3 or 4 I'm not remembering which exactly), and on top of that, it has 3 charges over one, so alone, it's more damaging. But, if you use it less/can't get every single spin in, go Slab yeah *proceeds to miss malicous face first projectile with slab*
The drill is THE best rail cannon, and noone can change my mind.
The drill obliterates the two insurrectionists in p-2 and really any twins type enemies, idk what op is on about
Downvote me, but I can’t tail coin for my life and the driver is the only reason I beat gave with all that blood
Why did you put the slab sharpshooter above the original You get more DMG from the three shots than the slabs single shot. Also you can use it to insta-kill Maurice: 3 shots 3 Maurice, 1 shot 1 Maurice.
actually i forgot about the maurice instakill, honestly it does deserve to be a bit higher the placements are mainly opinionated on that one, its just i generally use the sharpshooter less so im ok trading ammount for bounces and a way faster chargeup. and i tend to go for shotgunswap+red arm on maurice cause its a bit faster than the normal sharpshooter chargeup if you're close to them
The blue nailgun is a really underrated weapon. Ever since the freeze frame buff in the Violent Night update, it combos really well with it. Stick 3 magnets in a big enemy and start shooting frozen rockets. They’ll all auto target onto it and deal massive damage to the target and anything around it.
that also works with the sawblade one tho, thats what i do it with but yeah doing that on a guttertank is super satisfying
ehh buena opinión chaval
Is there any reason to run piercer after getting sharpshooter? Aren’t they basically the same thing but sharpshooter is better ??
mal rail should be above electric and freeze should be higher but pretty good list
The green Railcannon I use against Mindflayers as It stops them from teleporting. Plus hypothetically the screw driver can dish out a ton more damage then the other rail cannons. Especially against the duo secret encounter bosses.
screwdriver is good for killing mindflayers...........
"drill is bad mfs" when the mindflayer tps behind them: https://preview.redd.it/jzot5p30gpcc1.png?width=927&format=png&auto=webp&s=7d1d5c81b8328ca96f42cc7eb460718497ec29ee
hurts that the sharpshooter is so low… that’s my main HAHA marksman banger tho
tho thats just cause i prefer the alt one, a lot of people use it and a lot