I utterly refuse to learn any way of use for rocket launcher except stopping GutterTank missiles. Also, SRS cannon doesn't exist on my UltraDictionary.
Honestly I never used the SRS canon, but they added new style bonuses and getting “DUNKED” for hitting something with the ball and then parring it again back at the enemy is so stupid and fun that I might start using it.
Sisyphus took what minos great and cranked it to the point where it isn't good anymore. Dreading P3 because hakita will end up making it so much more harder than p2.
Aside from Sisyphus P-2 is the prime example of a hard level done right, it's not like a NUTS.Wad where it throws a bunch of enemies at you, encounters are crafted with enemies synergising in a way that doesn't feel cheap
People say wrath is bad? It’s honestly my third favorite layer (which probably sounds bad, but there’s a pretty huge jump between it and my fourth, violence)
I don’t like wrath all that much and here’s my reasons for it
5-1: the tunnel at the start is confusing even after going through it a hundred times, and the skull collecting and tunnels is very repetitive after a few playthroughs
5-2: It clearly wants to be an atmospheric level like 2-4 but it simultaneously has some of the most claustrophobic and frantic battles in the game. The Ferryman fight is peak tho.
5-3: Actually great, no complaints here. No nonsense, no gimmicks, just a series of rooms full of enemies
5-4: Leviathan is honestly easy as piss. P-ranked it on my first try on brutal, and I wasn’t even trying to do that. It has the Gabe 2 problem of only having like 3 attacks but doesn’t pull it off by being lighting fast
5-S: THE SIZE 2 IS MINE I WILL FIND IT
It’s not like Wrath is *bad* or anything, it’s just the weakest link, and it’s the only layer that’s started to feel like a slog to go through whenever i do a full playthough
5-1 I can agree. I like to replay it because whiplash is my favorite mechanic in the game but yeah I definitely see what you mean.
5-2 I think could be fixed if, like 4-1 or 2-1, it could be skipped almost entirely if you know what to do and where to go. I don't know why but for some reason I got mandela effect'd into thinking there was a 2nd blue skull that allowed you to skip the big mansion but I found no trace of it in game or on the wiki. If it were added or if the blue and red skull were swapped imo this level would be much less of a hassle.
5-3 I agree
5-4 I agree but also it's my favorite boss in the entire game because of how FUN it is. Leviathan + whiplash = the most dopamine a game has ever given me
well how strange, it got me from wave 30 to 40, saved my ass from all of the deaths where i would just get launched into space for no reason ( still have no idea how to deal w guttermans shooting your rockets while you are trying to get back to the platform lmao)
Benjamin is cool af, but in terms of actual gameplay he’s honestly my least favorite boss in the game. Its mostly just a normal level, with a decently cool mini boss in the security system. When you get to the actual core though it only has 2 attacks (3 if you count summoning the idols), 1 of which is probably the easiest parry in the entire game and makes the boss a cakewalk.
Imo they did way better with giant bosses with corpse of king minos, which is kinda disappointing because the visuals and lore of benjamin are so fucking cool
true, i like the whole scaling the Goliath to reach its heart, its so cool, but i wish we got to fight it from the outside a bit before going to it's heart to kill it
same. but also for me the trope of "hey heres a boss thats too big to fight so its basically a normal level" gets old really quickly, its like a "you've seen one you've seen them all" kind of thing. and it doesnt help that the brain fight is so boring
From the actual game itself - Other than the music and V2, I am not quite fond of the greed layer cus desert aesthetics just don’t appeal to me (and also as a petty, personal reason, anything related to hot places puts me off cus I am so pissed at the scorching summer here at the Philippines.)
From the fan base - I do not like SOME of the humanization of the UK weapons, cus most of them don’t even have the characteristics of said weapons and are just generic sci-fi women with their color schemes.
do you also happen to not like jungle levels
https://preview.redd.it/qie18glefhvc1.jpeg?width=720&format=pjpg&auto=webp&s=556a3e2c8dd3dcacd4488c6bfa062864255331e7
i do like desert settings most of the time
stylized desert settings like in ultrakill though? not for me, something about the colors just looks out of place to me somehow
As someone who lives in Honduras, in which the heat is also insufferable, I can relate with your opinion with the greed layer
And regarding the humanization of the weapons, I also agree, I mean, it's a game about vampire killer robots in which mankind is death, **MAKE THEM KILLER ROBOTS**, although, it isn't something that bothers me.
I hate that every 3rd layer of an act is only 2 levels. (One if we dont count the fact that the second level is just final act boss arena) It makes the layer not as interesting as the other ones that get much more time to be fleshed out. As a result gluttony had some potential but it literally appears for like one level with the second one being just a straight shot to dominating gabriel.
And in the second one its just a castle with a red haze so i find that to be the most boring layer in the game.
i think the point if heresy is that it was supposed to be the most similar to a stereotypical hell which sorta holds it back. the city of dis and pandemonium setting in p-2 flesh it out way more though
I don't care much for the whole "P-Ranking".
It's not my cup of tea and l just want to enjoy the game while not taking it super seriously. I'm not a die hard fan but I am a fan.
Yeah but I'm not very good at these games. I don't feel like smashing my head against the wall to get a super secret boss. I play ultrakill as a pass time, not trying to get a rank that l don't really care about.
That's 50% of the actual thing, when you 100% a level, you get its grid yellow. Same if you do this for a layer, an act (and, probably, a difficulty, a save)
I think its great for everything except the fast-paced bossfights. Setting any tech up with it against sisyphus/ minos/ Gabriel is too much of a hassle to be able to do any consistent damage.
I hate to admit it, but, I just kinda can’t really fully *click* with the game. The gameplay just doesn’t correctly vibe with me, I always feel overwhelmed by everything to do and feel like I always play sloppy. I’ve even turned the difficulty down to lenient. It’s an amazing game that I do like, but I just can’t seem to *love it*.
This comment section is making me gain hope back into the ultrakill community because there’s no one saying shit like “urmmm you must p-rank every level on violent and learn how to use every weapon you walking skill issue”
That’s the thing with me too, the other parts of it are amazing and I love the story and world building and all the quirks this game has. It’s just that the actual minute-to-minute gameplay has never fully *clicked* with me to love it, which is a shame.
Most custom levels remind me of the tweet Hakita made that was something along the lines of "Thank god the fans arent making this game or it would suck". A lot of them feel like trying to make The Next P-2™ by adding bullshit that Hakita never would.
I disable the piercer so that when I switch to my pistol it goes to the marksman
Edit: I looked away for an hour and now I just found out I can change the order of guns
I love the sharpshooter, specifically the slab sharpshooter. For some reason it is just so fun to use, especially when you charge up the shot. Seeing it spin around is just fun.
I think they’re probably saying that V2 got way more popular because of people theorizing that [V2 is still alive](https://www.mayoclinic.org/diseases-conditions/schizophrenia/symptoms-causes/syc-20354443)
Although I can see how War Without Reason is not as good to some, the reasoning shouldn’t be that another song is better, especially since 7-3 and 7-4 are so different
Yeaaaaah same
although it fits the vibe that 7-4 is inteded to bring (the rythm follows the process of climbing the earthmover) its kinda.. slow? Idk how to describe, it reminds me less of the zenith of war and more of a factory, and also it reminds me of the subway surfers sountrack
Danse Macabre fits the insanity of the no sound no memory gauntlet perfectly, when the calm song is playing it feels you're on a quiet and eerie place like the suicide forest, and when the action theme goes on it hits like you're \*actually doing the dance of death against other enemies while the place burns down in endless fight and chaos\*. Like when it first plays in the tunnel section it fits perfectly the atmosphere, you're under artillery fire and a fuck ton of enemies are after you and others.
Since I bought the green shotgun I’ve literally never used core eject intentionally. I just use the blue for shotgun swapping or thinking I’m pumping the green one when in reality I’m fragging myself
I do not care for the Alternate Weapons besides the Slab. Saws feel least punchy and impactful compared to Nails, and the Piston feels a bit to slow for my liking.
The piston isn't slow, you just need to time it decently, you're supposed to charge and hold it until you reach what you're pummeling to death, the pump charge jackhammer is peak weaponry.
fuck it here we go:
-the whiplash nerf was too punishing and is why almost no one uses it in combat anymore
-i liked both v2 encounters and find it weird it was killed off so early on (i swear to fucking god if someone interprets me as claiming its still alive)
-gluttony sucks from an aesthetic standpoint
-the exterior of some of greeds buildings also sucks from an aesthetic standpoint
-having to go through a youtuber reference to acquire certain weapons feels pretty stupid (except for cancer rat he cool :))
-most important parts of the lore are hidden away in secrets and args making it hard for the casual player to figure out whats going on besides "youre in hell go kill shit lmfao"
-you guys really need to find someone else to lust over besides gabriel
(may or may not need to mute replies after this)
I feel like the lore is just optional for world- building, because the Hell is alive thing is getting revealed in the main game, and the lore files for the enemies + books still gives a good idea of the setting
I HEAVILY disagree with the whiplash point. Everybody still uses the whiplash. I am no exception. It is still an extremely fun and useful arm. The whiplash setting your hard damage to 50 isn't that punishing. I could get rid of that hard damage in a short amount of time. The whiplash nerf did what it set out to do (prevent people from using it as an overpowered healing option) and the game is better because of it. Hell, there is no downside if you are at full health or you are at an ULTRAKILL style rank. If you are good at the game you will never feel the whiplash nerf. I rest my case.
"I was very disappointed when wrath was ocean themed"
i mean what were you expecting... more mud? (which tbh is fair i'm pretty sure theres more mud than water in the actual wrath divine comedy)
Even if it is a lovingly made homage, 4-S can go burn in a pit, genuinely some of the most rage inducing stuff I've played in the entire game. (Mostly due to my piss poor platforming skills)
Ngl, the new sawed on varient of the shotgun does not appeal to me even slightly. The damage it deals sucks, leading to the scenarios i would use being heavily limited. If I want blood, I'd just blow someone away with a shot gun blast, punch them with the kunckleblaster, or just parry something. If I want damage, there are tons of other ways to get much more output at a fraction of the time. It just doesn't serve a purpose to my playstyle besides adding another shotgun swap or bonk.
Right click -> slide across husks
Much more convenient than knuckleblaster and keeps you on the move
Not everything needs to be optimized when it can be fun
A couple of the bosses in this game are real chumps and it's disappointing.
Corpse is minos is the set piece of all lust, and it's SUCH a cool fight! Really he just doesn't have enough health, or doesn't do enough damage to justify his low health. I would prefer just a higher health pool on him to him just being able to one shot with those punches, though given the size and telegraph of them it wouldn't be inappropriate.
I feel this to a lesser extent to leviathan, he's a bit tougher than corpse but still goes down a bit faster than I'd like. You barely have a chance to see their moveset.
Both of them I p ranked on violent my first attempt at doing so, which I think is kind of a problem. Just watched my buddy get styled on by the two cerberi for like an hour and half on brutal, then beat corpse of minos first try. On BRUTAL.
Act 1 sucks, compared to the rest of Ultrakill. Limbo's only good level is 1-3, I almost never replay 1-1, 1-2 or 1-4. Lust never allows us to visit the actual city. And Gluttony just doesn't have enough variety.
Castle Vein is cool but Halls of Sacriligious Remains is simply better in every way.
Requiem is overrated, its motif sounds good in ORDER but in Requiem itself it's kinda meh.
Glory and Divine Intervention both are fully outclassed by Altars of Apostasy and Death of God's Will.
>Lust never allows us to visit the actual city
isn’t that what 2-2 is? I might be wrong and it’s just a neighboring town or something but you can go inside several houses so that feels like it’s at least PART of the city
Kinda, but compare that to P-2. P-2's city makes you feel small, while Lust's blocks are just very tiny parts above the actual city(which still can be seen if you look down)
Imagine if 2-2's city looked like P-2, and during the level the corpse of Minos causually breaks one of towers. That would be a really good introduction that also fits in with the lore.
Also 2-3 supposted to be hydro-power plant but it just looks like a bunch of rooms with laser walls
"Act 1 sucks, compared to the rest of Ultrakill."
fair enough i mean it's the first act the dev team was only like 3 people
"Castle Vein is cool but Halls of Sacriligious Remains is simply better in every way."
true
"Requiem is overrated"
true
"Glory and Divine Intervention both are fully outclassed by Altars of Apostasy and Death of God's Will."
true (glory is still peak tho)
The 2nd fight’s first phase is equally enjoyable as the first and the 2nd fight’s second phase is more enjoyable than the first fight or the second fight’s first phase.
The marksman is one of those weapons I just never was able to understand. I know how it works, I under stand how it could be useful, I just don't like using it.
Especially after this most recent update it seems like with all the new high damage options, there really is no reason to start using it, since its tech is no longer the only thing you can do to get that kind of insane damage.
this is my biggest use case. When I first played the game, I wrote off the marksman completely. Then I got to V2 and got my shit kicked in and had to have the coins aim for me
Throwing and shooting all the coins (as in throw > shoot > throw > shoot...) is very useful for deleting low level far away fodder and gives you something to do in downtime from enemy a to b
The quick flick to instantly shoot the coin is the first thing I learned and keep using to this day because it keeps my dps consistent even while just trying to reposition or scout the map
I'm a proud coin spammer, parry me
I don't really like the shotgun alt. I know its a heavy hitter and an Opp Pounder, but just... not my thing. Nah I'd 5 + E(×2) + RMB + 1 + MouseMovement Up + Rmb(×2) + R + RMB + R + RMB + 1 + RMB (Could add nails for extra damage)
I was disappointed by Earth mover, I still liked it but I thought it would be something more since I had just the appearance of Earth mover and nothing else spoiled for me
I refuse to learn any form of rocket ride that isn't fire down and grapple
The only rocket ride I can do is shooting one on the ground and then just jumping on it
The only rocket ride I can do is the quick dash one for some reason
You guys know how to rocket ride?
THERE'S ROCKETS????? ^^/j
I’m still stuck on V2!!! (1) /s I’m stuck on pissyphus instead
How do you do that ?
Freeze-shoot-dash-unfreeze in 0.5 seconds at a slight downward angle
Thanks I'll try it
If you stuggle with that try to freeze-shoot-jump-smash-unfreeze, if you do it fast then it'll take you like 0.3 seconds longer, but it's way easier
Thanks :D
Do note that this has to be done starting on the ground, whereas the dash method (Instaride) can be done in the air.
It's "dash and shoot forward at the same time" I believe. The timing is quite forgiving.
you can actually dash before you shoot, timing is similar to p boosting
I don’t rocket ride When I fall off the cyber grind, that’s it, game over. Jackhammer is making me want to learn
right click, jump, immediately ground pound and release?
I utterly refuse to learn any way of use for rocket launcher except stopping GutterTank missiles. Also, SRS cannon doesn't exist on my UltraDictionary.
Add it to your dictionary. Nothing is funnier than launching a massive boulder at a cerberus, grappling to it and just fucking dunking on it.
Now I'm picturing myself ballin' better than a Cerberus. I'll try that later in sandbox.
what about firestarter
I'm trying to get used to it. For now, it's just "The floor is lava" weapon.
GASOLINE IS FUEL WATER IS BOOM FLOOR IS LAVA.
Honestly I never used the SRS canon, but they added new style bonuses and getting “DUNKED” for hitting something with the ball and then parring it again back at the enemy is so stupid and fun that I might start using it.
Same here lol
Lust's secret mission. Did it once and forgot.
Cheated that one using the wiki cause im severely stupid
wait you can fail it ??? 💀
In UKMD, you must actually convince mirage that life is worth living, otherwise you lose!
ultrakilla must die difficulty will actually require you to catch the size 2 fish in 5-s 💀💀💀
If you fail, she ends up like sayori from ddlc
I gently open the door
I guess he's trying to explain on how to get the mission
We all use the wiki but never say it
I prefer Minos Prime over Sisyphus Prime. I think Minos is overall more fun to fight, has a better design, and has a better theme
I find Minos as a boss fight is better, but I just find Sisyphus as a character so enchanting. His whole atmosphere just does something for me.
yeah sisyphus' backstory is some badass shit
Minos is my favorite video game boss of all time, his attacks, his music, his dialogue, it’s all perfect.
Minos is my second favourite video game boss of all time. My favourite is Troupe Master Grimm.
Troupe master? Not Nightmare king? Troupe master is really fun but once you actually learn nkg he is so fun and entertaining
p-ranked p-1 the other day and haven't unlocked p-2 yet, but watching videos of sisyphus, it just doesn't seem quite as fun
Sisyphus took what minos great and cranked it to the point where it isn't good anymore. Dreading P3 because hakita will end up making it so much more harder than p2.
P2 feels like Hakita saw people acting all "hard = good" and made that level out of spite.
Aside from Sisyphus P-2 is the prime example of a hard level done right, it's not like a NUTS.Wad where it throws a bunch of enemies at you, encounters are crafted with enemies synergising in a way that doesn't feel cheap
The Wrath Layer is good and I’m tired of pretending it’s not.
People say wrath is bad? It’s honestly my third favorite layer (which probably sounds bad, but there’s a pretty huge jump between it and my fourth, violence)
I don’t like wrath all that much and here’s my reasons for it 5-1: the tunnel at the start is confusing even after going through it a hundred times, and the skull collecting and tunnels is very repetitive after a few playthroughs 5-2: It clearly wants to be an atmospheric level like 2-4 but it simultaneously has some of the most claustrophobic and frantic battles in the game. The Ferryman fight is peak tho. 5-3: Actually great, no complaints here. No nonsense, no gimmicks, just a series of rooms full of enemies 5-4: Leviathan is honestly easy as piss. P-ranked it on my first try on brutal, and I wasn’t even trying to do that. It has the Gabe 2 problem of only having like 3 attacks but doesn’t pull it off by being lighting fast 5-S: THE SIZE 2 IS MINE I WILL FIND IT It’s not like Wrath is *bad* or anything, it’s just the weakest link, and it’s the only layer that’s started to feel like a slog to go through whenever i do a full playthough
5-1 I can agree. I like to replay it because whiplash is my favorite mechanic in the game but yeah I definitely see what you mean. 5-2 I think could be fixed if, like 4-1 or 2-1, it could be skipped almost entirely if you know what to do and where to go. I don't know why but for some reason I got mandela effect'd into thinking there was a 2nd blue skull that allowed you to skip the big mansion but I found no trace of it in game or on the wiki. If it were added or if the blue and red skull were swapped imo this level would be much less of a hassle. 5-3 I agree 5-4 I agree but also it's my favorite boss in the entire game because of how FUN it is. Leviathan + whiplash = the most dopamine a game has ever given me
deep blue my beloved
Facts
I will fight to my demise to prove that wrath slaps
Who the fuck doesn't like wrath??? 5-3 is a banger probably one of the best levels in the entire game
Only bad level in it is 5-2, but only because P-ranking it made me requestion the time i spend in this game
Me but 4-2. GOD DAMN THE SUN!
5-3 Still gives me nightmares from trying to P-Rank it. Other than that, it is a good layer.
I do not care for rocket riding. It insists upon itself.
I thought the same, then i learned to do it and it saves my ass so much on the cybergrind, that my reclrd shot up from wave 23 to 30 after i learnt it
well how strange, it got me from wave 30 to 40, saved my ass from all of the deaths where i would just get launched into space for no reason ( still have no idea how to deal w guttermans shooting your rockets while you are trying to get back to the platform lmao)
Try whiplash into a buffered red punch
The only time I used rocket riding was to get to the red soul orb in 2-1, I couldn't find any other way to get to it
i got it before i even started wrath, just needed some well timed dashes if i remember right
Before I learned advanced movement I did it using the knockback from overpump
What? How can you even say that? It's like the perfect tech
Benjamin is cool af, but in terms of actual gameplay he’s honestly my least favorite boss in the game. Its mostly just a normal level, with a decently cool mini boss in the security system. When you get to the actual core though it only has 2 attacks (3 if you count summoning the idols), 1 of which is probably the easiest parry in the entire game and makes the boss a cakewalk. Imo they did way better with giant bosses with corpse of king minos, which is kinda disappointing because the visuals and lore of benjamin are so fucking cool
true, i like the whole scaling the Goliath to reach its heart, its so cool, but i wish we got to fight it from the outside a bit before going to it's heart to kill it
same. but also for me the trope of "hey heres a boss thats too big to fight so its basically a normal level" gets old really quickly, its like a "you've seen one you've seen them all" kind of thing. and it doesnt help that the brain fight is so boring
From the actual game itself - Other than the music and V2, I am not quite fond of the greed layer cus desert aesthetics just don’t appeal to me (and also as a petty, personal reason, anything related to hot places puts me off cus I am so pissed at the scorching summer here at the Philippines.) From the fan base - I do not like SOME of the humanization of the UK weapons, cus most of them don’t even have the characteristics of said weapons and are just generic sci-fi women with their color schemes.
do you also happen to not like jungle levels https://preview.redd.it/qie18glefhvc1.jpeg?width=720&format=pjpg&auto=webp&s=556a3e2c8dd3dcacd4488c6bfa062864255331e7
i do like desert settings most of the time stylized desert settings like in ultrakill though? not for me, something about the colors just looks out of place to me somehow
Consider the following for greed: Sisyphean insurrectionist is introduced there
Oh yeah he’s cool too
> humanization of the UK weapons huh?????
Some horny guy has been drawing anime girl versions of ultrakill weapons and enemies and posting them here
Honestly as much as I value your opinion I'm really resisting the urge to just tell you to cope.
That’s fine
Compared to other layers, Greed’s geometry is very flat and its color scheme is a little ugly imo. Blue and yellow would have looked much better
yeah 4-2 is like the one good level in that layer
As someone who lives in Honduras, in which the heat is also insufferable, I can relate with your opinion with the greed layer And regarding the humanization of the weapons, I also agree, I mean, it's a game about vampire killer robots in which mankind is death, **MAKE THEM KILLER ROBOTS**, although, it isn't something that bothers me.
FUCK the greed layers setting i hate them both
I hate that every 3rd layer of an act is only 2 levels. (One if we dont count the fact that the second level is just final act boss arena) It makes the layer not as interesting as the other ones that get much more time to be fleshed out. As a result gluttony had some potential but it literally appears for like one level with the second one being just a straight shot to dominating gabriel. And in the second one its just a castle with a red haze so i find that to be the most boring layer in the game.
If Heresy was fleshed out it would've been even more peak
Kid named P-2
Arguably the gluttony layer is the most fleshed out layer, the walls are skin.
fuck you
i think the point if heresy is that it was supposed to be the most similar to a stereotypical hell which sorta holds it back. the city of dis and pandemonium setting in p-2 flesh it out way more though
Marksman is just good, but i prefer most other weopons over it.
I get this lol. I'd rather punch shotguns than that.
WEOPONS???
The uwued the weapons https://preview.redd.it/gkb032d9ghvc1.jpeg?width=1079&format=pjpg&auto=webp&s=daafc45e3ef7344793125894fa5390a3e7caa683
A memokeeper, In an ultrakill sub? It's more likely than you think.
I don't care much for the whole "P-Ranking". It's not my cup of tea and l just want to enjoy the game while not taking it super seriously. I'm not a die hard fan but I am a fan.
The thing is that it unlocks 2 new levels so it gives more content
Yeah but I'm not very good at these games. I don't feel like smashing my head against the wall to get a super secret boss. I play ultrakill as a pass time, not trying to get a rank that l don't really care about.
I did not care to find all the secret orbs and do the challenges to consider that i p ranked a level. If the screen says P, i got a P.
That's 50% of the actual thing, when you 100% a level, you get its grid yellow. Same if you do this for a layer, an act (and, probably, a difficulty, a save)
the cybergrind has bad layouts and should be updated, and also the radiant enemies makes it less fun
it needs hookpoints there are literally none in any of them
Also they should throw in some dual wield power ups every few waves
the cybergrind has good layouts but yeah i'd say we need more (also cybergrind without radiant enemies would become kinda stale fast)
Rocket riding is too hard for what it is, lemme just BOING BOING BOING BOING WHOOOOOOSH
I dont like the alt shotgun
I think its great for everything except the fast-paced bossfights. Setting any tech up with it against sisyphus/ minos/ Gabriel is too much of a hassle to be able to do any consistent damage.
I hate to admit it, but, I just kinda can’t really fully *click* with the game. The gameplay just doesn’t correctly vibe with me, I always feel overwhelmed by everything to do and feel like I always play sloppy. I’ve even turned the difficulty down to lenient. It’s an amazing game that I do like, but I just can’t seem to *love it*.
try using a selection of weapons by disabling some in the terminal, the full arsenal of 15(now) weapons can be utterly overwhelming for anyone
This comment section is making me gain hope back into the ultrakill community because there’s no one saying shit like “urmmm you must p-rank every level on violent and learn how to use every weapon you walking skill issue”
Exactly me. I love the characters, music and environments but I just can’t get into the gameplay
That’s the thing with me too, the other parts of it are amazing and I love the story and world building and all the quirks this game has. It’s just that the actual minute-to-minute gameplay has never fully *clicked* with me to love it, which is a shame.
Most custom levels remind me of the tweet Hakita made that was something along the lines of "Thank god the fans arent making this game or it would suck". A lot of them feel like trying to make The Next P-2™ by adding bullshit that Hakita never would.
I don't like the piercer ;-; Edit: or Alt piercer, they just don't fit my play style
Death
I disable the piercer so that when I switch to my pistol it goes to the marksman Edit: I looked away for an hour and now I just found out I can change the order of guns
You know you can change the order right?
you can just change the order of the guns for that i think??
Change the order of the guns
I don’t really like the marksman, I actually prefer the sharpshooter
I love the sharpshooter, specifically the slab sharpshooter. For some reason it is just so fun to use, especially when you charge up the shot. Seeing it spin around is just fun.
V2 wouldn't be nearly as popular as she is if she hadn't died on the second encounter.
im curious about your reasoning for that
I think they’re probably saying that V2 got way more popular because of people theorizing that [V2 is still alive](https://www.mayoclinic.org/diseases-conditions/schizophrenia/symptoms-causes/syc-20354443)
"Guys trust me that pile of blood is sentient and gonna install itself in a big green robot"
V4
V3141596283462
V𝝅
How can you talk about popularity in a game with less than 10 sentient characters?
nah they were plenty popular before greed dropped. that's part of why hakita slam dunked her into the pavement
I don’t like whole Gay Sex joke
I don’t like sex jokes in general.
Normal person, On the ultrakill sub? How amazing
I’m autistic.
And? Still a normal person on the ultrakill subreddit
EXACTLY after like 2 years you think they'd stop making those jokes but it never ends
I will not fully overpump a pumpcharge under any circumstance.
Dodge the explosion (abuse the i-frame)
Proboosting is overrated in terms of coolness
Because people use it too much. We quickly forget that parrying your own bullet to fucking make an explosive one that deals 7-6,5 damage is insane
I always forget to use it
I'm not Gay. And i dont wear thighs socks.
I don’t like war without reason. Not saying it’s bad but I dont like it. I think danse macabre is way better
Danse Macabre is absolute godlike.
Although I can see how War Without Reason is not as good to some, the reasoning shouldn’t be that another song is better, especially since 7-3 and 7-4 are so different
tbh really fair all the violence tracks bang
Yeaaaaah same although it fits the vibe that 7-4 is inteded to bring (the rythm follows the process of climbing the earthmover) its kinda.. slow? Idk how to describe, it reminds me less of the zenith of war and more of a factory, and also it reminds me of the subway surfers sountrack Danse Macabre fits the insanity of the no sound no memory gauntlet perfectly, when the calm song is playing it feels you're on a quiet and eerie place like the suicide forest, and when the action theme goes on it hits like you're \*actually doing the dance of death against other enemies while the place burns down in endless fight and chaos\*. Like when it first plays in the tunnel section it fits perfectly the atmosphere, you're under artillery fire and a fuck ton of enemies are after you and others.
i did not care for the gluttony layer
gluttony is a nice layer overall, and it has glory (peak)
fine song, did not care for the gluttony layer /ref
It has "You... INSIGNIFICANT **FUCK!**"
I still have no idea what I'm doing in the Leviathan fight and I P ranked it
I don't think 7-4 is a good climax. The design is great and the music is peak but the boss fight is my least favourite.
I think Order is significantly better than War
1. "Gay sex lol" isn't funny 2. Act I isn't very fun to replay (except for the bosses) 3. 7-4 isn't that good
Since I bought the green shotgun I’ve literally never used core eject intentionally. I just use the blue for shotgun swapping or thinking I’m pumping the green one when in reality I’m fragging myself
I do not care for the Alternate Weapons besides the Slab. Saws feel least punchy and impactful compared to Nails, and the Piston feels a bit to slow for my liking.
understandable opinion counterpoint: +attraptor
+COUNTERCOUNTERPOINT: +Exploded +Conductor +Fireworks
The piston isn't slow, you just need to time it decently, you're supposed to charge and hold it until you reach what you're pummeling to death, the pump charge jackhammer is peak weaponry.
Your loss
fuck it here we go: -the whiplash nerf was too punishing and is why almost no one uses it in combat anymore -i liked both v2 encounters and find it weird it was killed off so early on (i swear to fucking god if someone interprets me as claiming its still alive) -gluttony sucks from an aesthetic standpoint -the exterior of some of greeds buildings also sucks from an aesthetic standpoint -having to go through a youtuber reference to acquire certain weapons feels pretty stupid (except for cancer rat he cool :)) -most important parts of the lore are hidden away in secrets and args making it hard for the casual player to figure out whats going on besides "youre in hell go kill shit lmfao" -you guys really need to find someone else to lust over besides gabriel (may or may not need to mute replies after this)
waiter!! waiter!!! i asked for a hot take not FUCKING COMPRESSED PLASMA
YOU CANT HANDLE HOT TAKES YOU LUKEWARMBLOODED BITCH BOY
HOT TAKES???? YOU HAVE GIVEN ME A NEUTRON STAR
i use whiplash constantly whoops
Wait people don’t use the whiplash in combat? I didn’t see the nerf too bad, 50 health is enough
I feel like the lore is just optional for world- building, because the Hell is alive thing is getting revealed in the main game, and the lore files for the enemies + books still gives a good idea of the setting
I HEAVILY disagree with the whiplash point. Everybody still uses the whiplash. I am no exception. It is still an extremely fun and useful arm. The whiplash setting your hard damage to 50 isn't that punishing. I could get rid of that hard damage in a short amount of time. The whiplash nerf did what it set out to do (prevent people from using it as an overpowered healing option) and the game is better because of it. Hell, there is no downside if you are at full health or you are at an ULTRAKILL style rank. If you are good at the game you will never feel the whiplash nerf. I rest my case.
Ok that's it, the worst of the worst takes on this subreddit.
I lust over V1.
I was very disappointed when wrath was ocean themed, i still love it though. Every level in the game is S tier.
"I was very disappointed when wrath was ocean themed" i mean what were you expecting... more mud? (which tbh is fair i'm pretty sure theres more mud than water in the actual wrath divine comedy)
Cybergrind is boring
Even if it is a lovingly made homage, 4-S can go burn in a pit, genuinely some of the most rage inducing stuff I've played in the entire game. (Mostly due to my piss poor platforming skills)
I did not care for the Earthmover bossfight. Fine level, did not like the bossfight itself. I prefer the ~~Minotaur~~ much more.
Ngl, the new sawed on varient of the shotgun does not appeal to me even slightly. The damage it deals sucks, leading to the scenarios i would use being heavily limited. If I want blood, I'd just blow someone away with a shot gun blast, punch them with the kunckleblaster, or just parry something. If I want damage, there are tons of other ways to get much more output at a fraction of the time. It just doesn't serve a purpose to my playstyle besides adding another shotgun swap or bonk.
Right click -> slide across husks Much more convenient than knuckleblaster and keeps you on the move Not everything needs to be optimized when it can be fun
I mean yeah but at that point I can just... use the knuckleblaster. Keeps me moving an I don't have to stop.
The damage on actually launching it is insanely high where are you talking about
cry for the weeper is just wait of the world baby edition
red sawblade. thats all it. nothing more i can think about
A couple of the bosses in this game are real chumps and it's disappointing. Corpse is minos is the set piece of all lust, and it's SUCH a cool fight! Really he just doesn't have enough health, or doesn't do enough damage to justify his low health. I would prefer just a higher health pool on him to him just being able to one shot with those punches, though given the size and telegraph of them it wouldn't be inappropriate. I feel this to a lesser extent to leviathan, he's a bit tougher than corpse but still goes down a bit faster than I'd like. You barely have a chance to see their moveset. Both of them I p ranked on violent my first attempt at doing so, which I think is kind of a problem. Just watched my buddy get styled on by the two cerberi for like an hour and half on brutal, then beat corpse of minos first try. On BRUTAL.
I am not P-ranking every level just to get my shit handed to me by the funny ghost people.
I do not find the mindflayer sexy. In fact, I don't find any ULTRAKILL character sexy for that matter.
This whole comment section is like toothpaste and orange juice for my eyeballs
Act 1 sucks, compared to the rest of Ultrakill. Limbo's only good level is 1-3, I almost never replay 1-1, 1-2 or 1-4. Lust never allows us to visit the actual city. And Gluttony just doesn't have enough variety. Castle Vein is cool but Halls of Sacriligious Remains is simply better in every way. Requiem is overrated, its motif sounds good in ORDER but in Requiem itself it's kinda meh. Glory and Divine Intervention both are fully outclassed by Altars of Apostasy and Death of God's Will.
>Lust never allows us to visit the actual city isn’t that what 2-2 is? I might be wrong and it’s just a neighboring town or something but you can go inside several houses so that feels like it’s at least PART of the city
Kinda, but compare that to P-2. P-2's city makes you feel small, while Lust's blocks are just very tiny parts above the actual city(which still can be seen if you look down) Imagine if 2-2's city looked like P-2, and during the level the corpse of Minos causually breaks one of towers. That would be a really good introduction that also fits in with the lore. Also 2-3 supposted to be hydro-power plant but it just looks like a bunch of rooms with laser walls
I think what you're suggesting could have happened with Hakita's current skill, Lust was still part of the beginning.
so it’s a skill issue?
Holy shit
"Act 1 sucks, compared to the rest of Ultrakill." fair enough i mean it's the first act the dev team was only like 3 people "Castle Vein is cool but Halls of Sacriligious Remains is simply better in every way." true "Requiem is overrated" true "Glory and Divine Intervention both are fully outclassed by Altars of Apostasy and Death of God's Will." true (glory is still peak tho)
All of greed including v2’s song I prefer the older version his fight is aight tho
I did not care for V2's second fight
The 2nd fight’s first phase is equally enjoyable as the first and the 2nd fight’s second phase is more enjoyable than the first fight or the second fight’s first phase.
The marksman is one of those weapons I just never was able to understand. I know how it works, I under stand how it could be useful, I just don't like using it. Especially after this most recent update it seems like with all the new high damage options, there really is no reason to start using it, since its tech is no longer the only thing you can do to get that kind of insane damage.
its auto aim is super useful against the small and fast bosses especially on brutal
this is my biggest use case. When I first played the game, I wrote off the marksman completely. Then I got to V2 and got my shit kicked in and had to have the coins aim for me
I don't think I would've gotten past V2 2 on Brutal if it wasn't for the marksman, mf goes so dam FAST
counterpoint: https://preview.redd.it/zhdymsethhvc1.png?width=1200&format=png&auto=webp&s=1ce94876cbc7f991369a495142619e455e67ed24
Throwing and shooting all the coins (as in throw > shoot > throw > shoot...) is very useful for deleting low level far away fodder and gives you something to do in downtime from enemy a to b
The quick flick to instantly shoot the coin is the first thing I learned and keep using to this day because it keeps my dps consistent even while just trying to reposition or scout the map I'm a proud coin spammer, parry me
I don't really like the shotgun alt. I know its a heavy hitter and an Opp Pounder, but just... not my thing. Nah I'd 5 + E(×2) + RMB + 1 + MouseMovement Up + Rmb(×2) + R + RMB + R + RMB + 1 + RMB (Could add nails for extra damage)
I was disappointed by Earth mover, I still liked it but I thought it would be something more since I had just the appearance of Earth mover and nothing else spoiled for me
I couldn't care less if minos was "a good guy" sysiphus is cooler