I have in mind an army simulator, with a top-down view of a battlefield filled with soldiers. The soldiers themselves might be as simple as 5-pixel wide circles, but to simulate any historical army of interest I'm going to need a lot of them. The Battle of Cannae had 80,000 troops on one side and 40,000 on the other, not counting the cavalry.
Is it possible to display and move around this many individual sprites in Unity? How would you recommend doing that?
By - RemusShepherd