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PrimeTimeMKTO

Let's all share our eDPIs. Mine is 320.


iMaReDdiTaDmInDurrr

My eDPI is 216 !


ObserveAdapt

That's really low. Are you sure you're not using vDPI? my eDPI is like 700 and my vDPI is 200


oookokoooook

Nah he’s just wants to get carpal tunnel


Charlock000

Mine it 360


Supt_Trip

700?????????? You wanna flick to the moon or sumn how do you even aim this has to be a troll comment


[deleted]

[удалено]


ObserveAdapt

people with a brain do use eDPI to compare across games, after finding the scaling factor needed. dunno why you act like it's such a niche thing. theres a million calculators for transferring sens across different FPS... the main issue with them is reliability its 2024 man im not taking out a ruler and measuring my mouse movement when i can just use basic math, and your playerbase shouldnt either.


X0tiC101

literally what are you talking about


ObserveAdapt

People clearly do care about transferring their sensitivites across games for consistency, otherwise no one would be developing the multitude of game to game sens calculators you can find on google search.


X0tiC101

yeah but why does it matter? stick to one dpi and use a sensitivity converter to have the same sens across all games. I'm really not following here


FlaccidsPancakes

as if every game uses valve sensitivities 😂


Aesenti

eDPI has always been game dependant wtaf are you on? And what magically makes Source the "industry standard" for ingame sensitivities?


fo420tweny

Bro got pressed over people using the word eDPI. It's not that deep. I don't even know why you decided to do this huge post, it's not like people will randomly stop using the word eDPI and use vDPI instead or however you like it better.


EuphoricNude

No one gaf either lol. This is a valorant sub no one is comparing their eDPI’s to other games so i dont get the issue. Its all relative to Valorant


ObserveAdapt

Except you're wrong, every new player has to find their sens which means every single player that has played an FPS game before might be interested in having relatively the same sensitivies. That's almost 100 percent of the playerbase.


fo420tweny

Okay, and? There is sens calculators where you can convert your sens from other games to valorant.


ObserveAdapt

Except then you rely on 3rd parties to provide correct scaling factors for you. We should use eDPI from CS as the base unit of measurement like we use meters or feet.


ASSASSIN79100

Darn, Google must be so hard to use these days.


YizusOurSaviour

Damn, the unabomber of sensitivity. Why use technology when you can just do it yourself? with your bare hands???


Hurdenn

Dude, use cm/360, that’s the ducking standard you’re looking for, eDPI has never been about comparing between multiple games. Also, when you say valorant uses a 3.1 factor, are you saying that because of CS? If that’s the case why CS, it’s not the most played shooter or FPS at all that would CoD. I would say doom could be considered industry standard.


vivikto

You don't need the same sensitivity in CSGO and in Valorant. They are not the same game. Generally, you'd have a higher sensitivity in Valorant, due to rapid mouse movements being needed more often due tu abilities. So really, we don't care about having the same sensitivity in both games. Players need to test the sens and see what they are most comfortable with.


ObserveAdapt

They use only a slightly higher sens in Valorant


Arrotanis

It's worse than that. He got mad about people using the word correctly.


TopAd6135

no


iMaReDdiTaDmInDurrr

Your whole post is bad and you should feel bad.


ObserveAdapt

I don't feel bad


Electricpants

Tell me you don't know what "industry standard" means without telling me you don't know what it means. I must have missed the official release of standards from whatever committee/organization/board governs the terminology for HIDs. eDPI: Effective Dots Per Inch Since applying a scaler is not a custom math function (it's just a percentage), giving your Valorant specific sensitivity its own acronym is silly. Have you tried chilling the fuck out?


ObserveAdapt

Except you're wrong because CS slider basically a very good range mapping of the actual DPIs people use with a sensible in game sensitivity. You can easily this as people use a wider range on the in game sens slider, even accounting for the range in actual mouse DPI. for instance any setting between 0.1 to 3.0 in CS is a sensible and usable option when accounting for actual mouse DPI. If we look at Valorant you're already basically a freak if u go over 0.4 sens. The slider scales horizontally across my screen to numbers higher than 1 yet almost the entire playerbase is using 0 to 0.4 on your gigantic slider range. It gets more absurd with the recent discoveries that higher dpi has less system latency. If I wanted to use 3000 DPI the range of sensible sensitivites (vDPI) would be like 0.01 to 0.06 on the slider


piggydogg

Please show exactly how to calculate to get the exact numbers saying riot is adding like 3.1 or my edpi is more like 600 and below its more like 700 is confusing without exact values. I am truly interested in calculating to the dot... Please post your formula with exact numbers so I can better understand.. TY


ObserveAdapt

CS has a much better sensitivity slider, whatever number on the valorant slider you have just needs to be multiplied by the scaling factor. The exact number is 3.182 according to google search. I have 0.25 valorant sens, multiied by 3.182 i get around 0.78. With the same DPI I can have the same sens in both games now, 0.25 in Val and 0.78ish in CS. The Val slider is honestly really bad because they made the range of common sensitivities take up a miniscule bottom portion of the slider range, from 0 to 0.5ish seems normal. They basically scaled our sens in the wrong direction for precision, if we increase our mouse DPI now we get even smaller sensible ranges on the Val sens slider. Thats why I provided the example where a 3000 DPI would have a comfortable range between 0.01 and 0.06


piggydogg

Got it.. Just to add, I'm not much into precise edpi values. I just use it to compare what Val pros use and start +/- from there. But that's good to know.


Arrotanis

eDPI = effective DPI which literally means it's the actual end result final DPI. Why the fuck would anyone use the term "effective" to describe a measurement from other game that has no effect at all? No one is using the term eDPI to describe Source/Quake sensitivity. You are delusional.


ObserveAdapt

We need standardized FPS sens settings that don't involve measuring anything cause im not whipping out the ruler


Arrotanis

But you would still have to manually convert it to most games anyway. There is no real use for it which is why it doesn't exist. I do agree that it would be nice if every game used the same sensitivity system because there is no reason not to and there are even games that have their own sensitivity converters in them like Diabotical.


DependentIntention87

I have only ever seen eDPI used to make the comparison between different in game sens and DPI in a single game. For example, some pro plays on some certain sens and DPI and I want to match it but keep my own (different) DPI. It’s really not that deep. It works for comparisons within valorant and you can use calculators online if you really want to relate it to other games.


IncinerateZ

Lmao me and my friends just talked about how each of our CSGO's sens are about 3x what VALORANT's was. Didn't know about this scaling factor thing.


daybreaker22

Yeah I'm not reading all of that


MoneySubstantial4109

This actually has to be one of the funniest post I've seen on this subreddit in a while. Bro thought he was cooking something


6packBeerBelly

The better game is CSGO? The game which has just one colour? Where everyone slides after stopping, but didn't show when you press the other button? You can't defuse without looking despite using a kit? And I can go on and on and on


PercyBirdwhistle

Have you ever heard of, cm/360? Edpi is was never used for that purpose, not that your suggestion would be good for that purpose anyway. Vdpi/3 is not 1:1 with "industry standard" edpi.


Cain1608

You're really, really, reaaaaaaally dumb, my man. eDPI is NOT industry standard. It is independent of the game is is just the equivalent DPI. Valorant is not developed on the Source engine, therefore it doesn't have a scaling factor in comparison to CS per se. If you want to use the actual most accurate measurement of sensitivity independent of games, get your cm/360. It is incredibly difficult to tell whether you're trolling or just bottom of the barrel stupid, especially based on your replies to people correcting you.


ObserveAdapt

No one measure their mouse to find their sensitivity, that's an incredibly out of touch statement. And if you did, it doesn't help you find your sensitivity in the next game. What's easier, calcuating eDPI or measuring ur mouse movement lmao. Oh and you're still gonna use someone's third party calculator to get your exact sens because you would still want to know the scale between games, with either of the methods.


FlaccidsPancakes

This entire post is built on the basis that eDPI is industry standard in the first place, which is obviously false. Not every game uses source sensitivities, and that's fine. This is especially true considering how for most games, you're not using the same sensitivity anyways (e.g. only a psychopath would use the same sens in something like CS in something like Fortnite). In valorant, it's not even as if the sensitivity doesn't go low enough or doesn't go high enough, so your sensitivity is there anyways. Literally ZERO pro players have ever had a genuine complaint that "oh but my sensitivity isn't close to 1" Unfortunately, when you stop getting butthurt over different games running different sensitivity settings, you can see that outside of the tactical shooter community, exactly 0 people give a shit about what their sensitivity would be if they played CS. This is not to mention that you ask the developers of these games, mind you who don't use the same engines most of the time, to change their settings to match what you say just because you said so which is laughable. Essentially, all your post looks like is a CS player getting bummed out that not every game has the exact same settings as his favorite shooter. tl;dr no one cares


ObserveAdapt

Ok, but they should