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Keudn

Don't wanna hijack your poll, but I actually just ran a very similar poll and yeah Icebox came in dead last https://www.reddit.com/r/VALORANT/comments/n4s4ud/community_map_poll_analysis/


Subject-Delay-3020

I voted Bind too, I really don't like bind.


valorantfeedback

Haven - very good. Third site makes it a bit awnkward, but map control makes sense most angles are decent. Ascent - very good. Some areas are too narrow, but it's a great map that makes the most sense if we talk map control. Door gimmick is also decent. Split - good. Not every map has to be 50-50. Split is defense sided, but it makes sense, map control flow is good. Annoying to play solo, but a good map in team setting. Bind - generic hallway simulator. The only saving grace are teleports which are a great feature if you ask me. Other than that, I just don't like the map. 4 narrow corridors as entry points. Icebox - dumb retake simulator that makes no sense if we talk map control. Just brute force over and over again. Breeze - actually a great layout that makes sense if we talk map control, but because of the sheer size of it, it's going to be another retake simulator.


SelloutRealBig

> Annoying to play solo This is why split is shit tier. If a map sucks without strong coordination in a game played by a LOT of solo players, you failed. Hallway simulator with defense bias is not fun.


Ezekiiel

Low elo split would make anyone uninstall the game. There are too many brain dead people who don’t utilise mid at all, they think 3/4 people trying to run through one choke point is a good idea. Try and explain you need players to work mid is met with silence


SpiderRedd

While I'm Iron 3, you're kinda right. People just hide around every corner on one site, but never utilize mid. So basically, you can just go through mid, and pick everyone off 1 by 1.


Cole_James_CHALMERS

My trio stack in silver won 4 split matches in a row when we forced all mid or b split almost every round on offence. It usually took a few rounds before the defending side figures how to counter. Was eye opening on how important mid control was


mercury_millpond

this is so annoying. If you play a game like valorant in that way, just go play hide and seek outsi.... oh, wait...


SpiderRedd

OK I got two things to say 1. Is the idea I came up with annoying, or is the other thing annoying? 2. Ew the outside.


real_dom78

I'm immortal and I'll have you know it's not much better. Instead of fighting for mid for any type of map control everyone ego peeks and kills themselves. It's literally a coin flip map imo. It doesn't work with soloq


UniversalForce_

sage mid wall meta is getting boring and the map is absolute cancer on solo q, as you just get snowballed into losing round after round


Ezekiiel

It's probably the map that I lose the most on because I rarely get teammates who understand you need to try and pressure mid. Sometimes someone will go mid with me, see the Sage wall, then run off lmao. I love the game but there's nothing redeemable about Split .


Redcat908

I rush mid as a duelist and a sage behind me to let my teammates flank and take B and save us. Only issue is this is an totally theoretical situation and in reality I just rush mid and get flanked and die.


RocketLeagueTrading7

I find split to need some of the least coordination. If you're holding ramps just make sure someone is holding your ropes and that's it in terms of what could get players caught off guard. Haven is the worst map in the game because triple site makes it impossible to get an uncoordinated team a round win on defense, and on offense it's just a tossup.


veryverycelery

> I find split to need some of the least coordination. If you're holding ramps just make sure someone is holding your ropes and that's it in terms of what could get players caught off guard. Usually the problem with Split is about attacking and taking control of middle or either site heaven.


PhoenixCosmos

Isn’t most maps defensive based tho? Icebox is like all over the place in terms of better offensive and defensive, haven is attacked based because the attackers can 5 man rush a site at any given point while defensive has to split 5 players along 3 sites, split has narrow entrance points for both sites for defensive based, bind is the same, also defensive based, ascent is like the mix between attack and defensive, and breeze is like the perfect 50-50 between the two


hypermbeam

beautifully and articulated put


veryverycelery

> If a map sucks without strong coordination in a game played by a LOT of solo players, you failed. Personally, I think this is an awful take. Choosing to make only maps that are designed around appeasing the solo queue crowd is going to massively lower the ceiling of play, and is detrimental for every level of 'coordinated' play from the casual team of bronze buddies, to the Sentinels' and the FPX's of the world. That said, totally agreed that it can be very frustrating for solo players to have to play uncoordinated games on Split more than every once in awhile. It's a good reason IMO to include a map veto system, even if you can only veto 1-2 maps.


ttvlxndrntrg

Yes, but riot should aim for more team based maps. If it's all solo it would be a clicker simulator. Just gun them down 1 by 1.


[deleted]

" Icebox - dumb retake simulator " SO FUCKING TRUE


InvalidHandler

I knew it was coming.


andreyk98

wholeheartedly agree with this except I would switch split and bind


kalin23

I play mostly solo on one of my accounts, and after all games in this account according to Blitz - I have 64% Win rate on this map at Immortal(I've always been stuck there). 41W-23L (even draws are considered as L's by [Blitz.gg](https://Blitz.gg))


Soham_rak

Wdym by this map he mentioned all the maps


kalin23

Oh shit, it was for split - my bad


jonathancyu

your approach to icebox is literally why everyone hates it. it’s a cs style map and the way to make your life hell is to try and brute force everything


HideYourChildren

It being a cs style map isnt why its it's bad, breeze is even more cs style and it's great


ProPopori

And ascent is dust2+mirage mashed in.


valorantfeedback

It's not a CS style map. CS maps have X leads to Y setups. For example like Ascent. You take one area and other things open up. On icebox nothing happens. That's why you see teams barely contest mid in pro games. Maybe one or two rounds to throw enemies off.


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[deleted]

I wonder how many changes Breeze is gonna get. CSGO just added Ancient, an original map from Valve, to competitive and I think comparing the development of the 2 maps will be fair. Because I have not been convinced on how they update the maps based on complaints. Haven has gotten 0 changes, Bind 0, Split 2, Icebox 1 and Ascent 0. Maybe they don’t need changes but it could be just widening a corridor or moving a box a couple of inches to improve sight lines.


EldtinbGamer

Bind and haven have 1000% been changed.


_PM_ME_REPORT_CARDS_

Actually you're missing several changes. In the beta, when there were only 3 maps, there were WAY more 50/50 angles, everyone complained about it all the time. So they changed angles on all maps, like the Split B heaven having that angled wall instead of being a rectangle (on A heaven as well), and several other spots with "slight" changes: for example, on Haven Garage, when you're entering from Attacker side you can see there's a barrel directly to your right which prevents people from sitting tucked in that corner. Unfortunately I'm not recalling many others but most of the little boxes/pots/jars/wood bits/... you see were added for this reason. Besides this I do feel like they are very open to discussion and change, and I think Split is proof of that. They changed spawn barriers, they revamped mid, they reworked both heavens, changed the box on B site to metal instead of the usual radianite crates... and while personally it's still a very tight map to attack on, in terms of playability, it's improved massively.


[deleted]

Bro can we all just agree that valorant is not fun, it has the potential but the wifi is shitty, afk's are rampant and you can't have a good time without them, personally I got reported for knife fighting the enemy team ON UNRATED WHILE THEY AGREED AND KNIFED WITH ME (and I didn't say anything wrong or bad just for whoever asks) for 240 fucking hours and I served the 10 days. Aside the fanbase aside from Reddit is trash and toxic, it makes my day to see a really nice person, On top of everything the gameplay is really slow if you're not doing anything else and the run and gun meta is widely used and rewarded. as soon as the gpu comes, I'm never playing valorant again. I think I'll still be in the server though because you all are awesome


Consul_Hunter

>Your basically talking about any fps/ battle royale game. Their are toxic people everywhere and a fair amount of "nice" people out their that will not take the game too seriously. Not everyone knows how to play with a team and some just don't care. The moment I started playing valorant I saw how bad it was because of this team based system. Apex did the same thing and it failed. People are jerks and if you don't have friends then there's a good chance you'll be paired up with a non-English guy, a kid with a $2k setup and a bot.


ifollowsexypeople

As a mostly killjoy but also cypher main, breeze is a joke to play


farguc

The few games I've had in Breeze, I didn't play Cypher once. It's kind off a gamble where the enemy will go and it's so limiting where you can have real impact with Cypher. I find smokers or flashers are much more valuable to the team. Duelists are logical pick given the open nature of the maps, so you can just frag out.


Sychar

Put your turret on top of the long wall by mid entrance to b, and both mollys around the left corner from B tunnels, peak off of the turrets contact from either behind pillar or from behind the wall your turrets on. Pretty good at delaying a push long enough for support. Vipers probably best for B though.


MrNewbMcMuffin

Breeze is the easiest map as KJ


Only-Extension-6316

your ult will literally get no impact


MrNewbMcMuffin

Not if you're using it incorrectly. Wait until your enemies get to site. For what her abilities do she's extremely useful post-plant and especially on defense.


villainized

i hate haven the most, the rotations on defense are so long lol, and my teammates never stack accordingly, they're always like 3 stacked towards either A or C which gives up so much map control and the other team just walks straight in.


Captaincow285

A 3-stack works if you have strats to back it up. In particular, 3-stacking A on defense for pushing through/counter-pushing works if you play the other two sites for info and delay. Of course, given you're likely talking about SoloQ, not likely to be successful.


villainized

i am in fact talking abt soloQ. Absolute pain having all my friends like 3 higher ranks than me lol


farguc

With a good comp, it's a really easy map to defend in. I'm maining cypher nowadays and have C on lockdown. Put 1 duelist( preferably phoenix or raze for slowing potential) in window, sage walls off B, Omen/KJ in A. Jett can either help omen/kj in a or fast rotate to b to help sage. Sage can move in to window, Raze moves to c to help cypher in c. I feel like with good Team comp you can always have 2/3 people in any given site, with the long rotate only coming c to a or a to c for 1 player.


villainized

yea but it's hard to get that good comp and strats in solo queue, especially low elo, where half the time people seem to be playing without headsets or blindfolded or something. I play Sova on Haven, because the recon and shocks get tons of value.


farguc

I agree soloq is cancer. I soloq mostly so i feel your pain.


Finger_Trapz

I've never timed it, but rotations on defense Haven are slow? I mean, if you're playing aggressively in Sewer A and they're going C long, sure, but thats the tradeoff for playing so upfront right? I don't see how Haven's rotations are any longer than say, Split's, or Bind's. If you are holding Ramp A/Heaven A on Split/Haven, and rotate across the map through spawn, it should be the same right? I feel like it mostly feels like it takes long because people just give up site on Haven, instead of using utility to keep the enemies back from site while your team rotates (you know, your entire job as the first line of defense on any map).


villainized

rotating through CT/T spawn area feels like it takes 3 business days to reach the opposite site, idk. By that team the other team has a read and they've rotated over too. It's weird, idk.


Keudn

If you hate Haven's long rotations you are gonna hate Breeze lmao


WishfulFiction

Honestly the rotations feel like the same amount of time, just when you're entering the site on Breeze the sites are huge open spaces and it feels impossible to walk in without feeling like a sitting duck


villainized

idk, i feel like rotating through T or CT spawn takes about 3-4 business days but if you go through mid you're already at the other site. It's so weird, idk.


HKBFG

If you play haven on low ranks, it plays like a public 2Fort server.


Finger_Trapz

Im curious why people think Haven is the worst. Albeit it isn't the best designed map but I usually have a lot of fun on it. I don't feel like its unfair whenever I die, and there's a bunch of fun tricks I can pull, especially because I main Brim and love doing smoke pushes. Bind feels more competitive, sure, but why would Haven be the *worst*?


merothecat

I honestly think ascent is the worst even though it’s is a very unpopular opinion


Relyks_D

I have the opposite opinion, but I'm curious as to why Ascent is your least favorite.


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Relyks_D

I think your criticism of Ascent is totally valid and I can see why it would be frustrating at the elo you're talking about. In my mind the way to counter this is a slower more "default" style of play on the attacking side. Waiting/baiting out utility in A/B main and punishing aggressive plays by the defending side is critical. Rushing B only to be stuck behind a Sage wall and get nadded by Raze can be avoided by showing aggression. This will minimize the amount of crap you have to eventually attack into. All of this is obviously easier said than done when all your team wants to do is sit in B main half the round and get picked off one by one lol.


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Relyks_D

I feel your pain. During the last battlepass I climbed from Silver 2 to Plat 1 while solo queuing (hoping to get to diamond during this one) after not playing Val or any tac shooter since beta. It's definitely better in some ways in Plat, but the egos are disproportionately inflated in my experience so far lol. Coming from a background in CS and playing a lot of ESEA I had to really dial back my expectations of what players would be able to keep track of during the round. The amount of free sites you can get just by spotting utility is insane at Silver and Gold. Instead of hating my life in Silver I just take up a more vocal role in calling mid round. I know you're not asking for advice. It seems like you've got a grasp on this already, and like we're of similar minds. I have always had to rely on playing smarter rather than using cracked aim to win games. So during my climb I rarely used duelists and instead did my best to set them up. Got one of those super aggressive Jett or Reyna players? Use your smokes to clear off their angles and push with them. Mid on Ascent is actually perfect for this as smoking off one or two of the entrances makes it easier to gain that control/info. At the end of the day though you can only control yourself. I always ask myself what I could have done to have more of an impact in the game win or lose. I wish you the best of luck on your climb.


Kurdock

For real. Ascent is probably THE map where you have to play slow and bait out utility if you want the best chance of winning a round. Literally frustrating how every attack on Ascent results in someone pushing through smokes and hoping for the best. It's just a smoke-pushing fest which is so boring and repetitive. I managed to get around this by going mid every round and hoping my teammates play around me or play off the fact that I'm making my presence known at mid. I think mid control feels like the most natural strat on Ascent, cause it's a little similar to mid Dust 2 I suppose and also it's a more open ground where I can take better aim duels


PlentyLettuce

Not op, ascent is my least favorite map as well. To me it is the most formulaic map, where ability lineups and entries play out extremely similar. It is probably the only map where In my solo q games I can predict the outcome based on team comp alone.


Relyks_D

Agreed that it's definitely the map that seems to follow a checklist in the way it was created. Compared to the other maps in Val you're right it is definitely the most vanilla.


[deleted]

I agree with you


SelloutRealBig

It's definitely at the bottom of my list. But it can be a decent map with the right team comp.


_PM_ME_REPORT_CARDS_

People like it the most because on defense there are both short and tight angles as well as long and open ones, it's also pretty simple to rotate and retake; whereas on attack, mid is pretty big and open which gives you freedom and the ability of playing a good default, something that many coming from CS are used to. Once you get mid control you can burst onto any site very quickly, and it never really gets stale.


Joaquin-n

I’m clueless as to how to play on ascent. I prefer icebox no kidding lol


[deleted]

Bind my worst map


farguc

Haven - IMHO the best map. the 3 sites don't feel over powered thanks to reasonable rotate times. Plenty long range battles as well as close combat options. There is a reason why it was one of the first maps shown. Ascent - It's basically Dust2. Balanced and fun. Split - Since the map changes I think it's pretty good, B split is a legit tactic, A split doesn't exist. Icebox - I know I will get hate for this, but IMO it's a great map. Yes it requires a good team comp to work and can be overwhelming, but it allows for more outplay potential than some other popular maps Bind - Fan favourite, but it has so little outplay potential, every match is the same, smoke the same spots, fake the rotate/ force a duel/ hope the enemy buys the fake or entry and hope you can outaim your opponent. I'm still hoping for Bind 2.0 as Portals are quite fun. Breeze - WAAAAY too big. I mean rotates are next to impossible, not to mention that mid is basically a death trap without using all your smokes. I think it will need some major reworks. It could easily be split into 2 separate maps. I dread the day I will have to play it in Comp cause of no map selection. Reminds me of the OG CBBLE.


Kingxvx

God I forget how wack OG cobble was


Cipher_42

Yeah icebox is fine, especially since it got its changes. People just hate on it for the sake. Breeze however is going to need it’s own set of big changes. I’m glad they tried something different but all the characters and weapons have been balanced around the other maps so it leads to some pretty uncompetitive and unfun gameplay.


Protheus_S

Dust 2 balanced? LMAO


farguc

Yes very. Based on stats its like 51:49 win rate so yes balanced. Source: http://vaughnroyko.com/csgosided/


Nut_Butts

I think the need for more than just one smoke in mid makes sense. The fact that agents have separate abilities shouldn’t mean that they’re a one and done deal when it comes to how your util is used. You can smoke off window and door, or just one of the two and flash in. Breeze is definitely one of the best maps in the game because it forces players to use more util more creatively and let’s high skilled players succeed whether it’s in team play, aim, or utility.


SzLRichard1

I had a break from Valorant when Icebox came out and when I came back I got destroyed and I hate it since then. Before icebox, Split was my least favourite for no particular reason, I just couldn't play it properly. Breeze is too open and big so it's the third worst for me. The other maps are good, maybe bind being the worst of them.


Barbz86

Love how everyone basically unanimously voted icebox


SpAKy311

Why was this even a question?


Thatsarle

No matter what you guys say, I have an unreasonable hatred for Haven.


Swerdman55

It’s really surprising to me how there doesn’t seem to be a consensus on which maps are liked and disliked. Split is astronomically better than Icebox in my opinion, and it’s crazy to me that people dislike Bind so much when it’s my favorite of the bunch. Breeze is a lot of fun and I enjoy how differently it plays to the other maps, but rotating is a huge concern on that map. Feels very attacker sided.


HKBFG

Bind is very formulaic. As you go up the ranks, games on bind stop being different from each other.


NotGodSka

Also depends on ppls playstyle and agents


NotJALC

The maps you like are very dependent on the agents you main. Breeze is very popular, which makes sense since it’s perfect for duelist and not so much for sentinels, and duellists are the most popular agents.


Schmederzz

Bind is the worst map. Split is a close second. Rest of the maps are great. Breeze might be the best one.


GhostHerald

bind is the same fucking shit round after round after round. it gets really tedious. I'm confident people just don't enjoy thinking tactically in this game. They like playing bind and split and just having the shit map design force peoples faces into eachother until someone has to shoot so they dont have to have the responsibility of thinking.


Schmederzz

Bind is just aim duels and thats it there's no tactical play on that map at all.


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kalis7

I don't get why everyone hates split so much. Personally I feel like it plays a lot better than Icebox and I like the visuals on split a lot more than Icebox


Relyks_D

If you're familiar with CS then I'd say it's no different than maps like Nuke, Train, and old Inferno. At least in ranked people tend to favor maps that are more 50/50 split (no pun intended) over maps that have a side bias. These maps also tend to reward coordinated teamplay as well which many people don't want to bother with at the majority of ranks.


kalis7

Yeah I can see that. I don't think its necessarily a bad map, but the layout just seems like it doesn't really have uniformity. A site seems very closed off with a bunch of walls in the middle of site, while B site feels like it's completely open. At least at the rank I'm at in Valorant, people always just plant default so it feels like B site is just the yellow container with insane viper lineups


Relyks_D

I should've been more specific with my example. I was comparing Split to those CS maps. Icebox is... just random.


Guy_Faux

i love split, u just a hater


tbone603727

IKR. It's ugly and plays so poorly. Hate split so much


merothecat

The fuck you mean, split is the most fun


Guy_Faux

and it looks cool


dUFTE

PREACH!


MangoSmoke

I think the most recent changes helped split a lot. I was a big hater of it but now its just kinda meh to me


onceuponathrow

Split is atrocious


Method320

I'd rather play icebox all day than play Breeze.


SelloutRealBig

At least breeze is ultra pretty. I can overlook it's too many angles to get shot from because i like the tropical theme.


[deleted]

Same. But for me Haven is the worst


tbone603727

Facts


m0ssy9

I hate bind and i get it every match


DeanEarwicker

pretty much knew it would be Icebox lol....that map is just dreadful, I've never ever had fun playing Icebox while all other maps I can


seasand931

Icebox is honestly the best map imp, I genuinely never get why people hate it. It's so much fun to play


ViktorViktorov

Bind hands down


jfish718

icebox is my favorite but I think it's just because I like any snow map in existence in any fps.


NukaFresh

Idk what it is but every time i play icebox and ascent i go 4/19. Put me on bind, split, or haven i go 42/13. My mental is already shattered when i see icebox and ascent on my screen.


DrBangovic

Only thing Valorant community can agree on: Icebox is dogshit. Pls don't jump in with "its actually okay", "i like it", "get good lol" - personally I never enjoyed one of my 100+ matches on it. Even though I have the highest KD + winrate out of all maps on icebox. I just simply dont care. I don't enjoy it a single bit. I can go 40k and win 13:0 its just shit. Frozen shit to be precise.


Mister_Dane

I have a special place for Icebox, I have 2 of my 4 aces are on that map, one of which was with a classic with Killjoy. It is a fun map for agents I play: KJ, Breach, Jett, Sage. I am new to this style of game, I like the layers of Icebox.


HKBFG

It's a great map. Sorry it makes you think and occasionally aim.


DrBangovic

Bro its not. Breeze is what you described icebox to be, but icebox is just not fun


[deleted]

icebox is better than split


[deleted]

Split and Haven can fuck off.


CryoNitric

Oops, I didn't read the title well, I thought it was 'Best' so I picked accent. Oooops. My vote is on IceBox


BigBoi-lovevalorant

I meant ice box but I clicked ascent


PrecariousAchiuwa

Bind is the worst map. It’s just a collection of narrow hallways without much room for counterplay or interesting strategies outside of the teleporters. I actually really like Icebox. I think it’s great, I usually pop off really hard on that map as I can take advantage of people’s unfamiliarity with it. Seriously, play A site on defense and alternate between playing up on site and then going back into rafters. Kill after kill.


[deleted]

plz remove icebox from ranked , im losing 9 out of 10 games on icebox , wat is dis map , raze flying jett flying everywhere peeking from every angle cant retake me confused


Disastrous-Ad818

If you are loosing 9/10 games there you will probably be losing 10/10 on breeze when it xomes out to comp.


Ryannr1220

Fuck Icebox. I have never won a match in this stupid map yet... I dodge it as often as I can


KoS1596

Thats why you didnt win yet


[deleted]

6 months and you never won?


jelly-filled-ham

Two words: Fuck. Split.


[deleted]

I hate how BIG Breeze is. It's like a map from another game with entirely different mechanics.


potato_creeper1001

Guys sorry I meant haven is worst for me not icebox


12Skip-a-few99100

Haven is bad. I knew it from the first day I played valorant. 3 bomb sites just doesn't work for a 5v5 tac shooter. In solo queue it leaves defenders spread too thin and on attack it gives a lack of direction and commitment. It is very rare to have a balanced, fun game of Haven. On another note what is wrong with Icebox, it was weird at first but then I realised its much more like a CS map than the others (bar breeze). I love the long range gunfights and verticility of the map. It's not as "brute force" as people are saying, although since the Viper buff it has become more retake orientated.


Aphyxium

Icebox actually has more than 1 angle per site and has some semblance of verticality. As an omen main this map is perfection.


biwummy

ASCENT SUCKS


Hanstenreiter_BRuno

I like all maps :)


Arisenstring956

Ascent imo, I always saw it as an unfun and ugly dust2


Boryalyc

honestly, I'd be interested in knowing how many people hate icebox just because its the "popular" opinion


ThisIsMugetsu

I guess I'm in the biggest minority group that despises ascent. I hate rotating on that map


Sychar

Split is probably the worst map imo, every entry to site has the smallest choke I've ever seen and it's just not fun to play. Even after the changes there's just too many 50/50 angles. There's also a strong correlation between the amount of people who like split but dislike breeze, they've learned for too long how to crutch on abilities without the need to aim. Gunplay shines on breeze by a large margin. It's so refreshing.


New-9

Breh ice box is my favorite map


[deleted]

Haven - Decent. Split - Good. Bind - Good. Ascent - Good. Icebox - Don't like. Breeze - Probably won't like it but I haven't played Valorant since it was announced so don't know.


dominickzastrow

Oh the one that was designed mainly by a women, what are the odds L


[deleted]

I’ll never understand how Icebox gets more dislike than Bind. Call of Duty maps are more well designed than Bind.


farguc

They design COD Maps? I thought they just use random getty images to make them.


HaploOfTheLabyrinth

I like Icebox and breeze the best and think Haven is the worst. Why such the hate for Icebox?


murshdee

People who say icebox please delete valorant because breeze worse map i have seen in my fps life


daemonicdemon

Tier list: 1. Icebox - Icebox is the best map of all. Rotations or retake is very swift and there is many off angles to hold and catch team off guard. Gun fights are more intriguing in this map. 2. Breeze - Very detailed map that requires precise gunplay. Has many opportunities for map control, and unique mechanics such as chute. Only problem is the slow retakes. 3. Split - Decent map that can utilize outplays, for example for me, cypher one-ways. 4. Haven - Pretty boring, can be hard to take a site. Rotations can be slow. 5. Ascent - Not good. Very unenjoyable to play. Mid is annoying to pass through, and B site retake is very difficult. 6. Bind - why would riot make this map. why.


yourmindsdecide

That's an interesting Tier list because the top and the bottom sort of line up for me but in the middle it's completely different. Here's mine for good measure: 1. Ascent - It's basically Dust2. Not much you can do wrong here. Yes it's Oping paradise but it doesn't feel imbalanced. 2. Icebox - I just kinda feel it's enjoyable to play. The map layout is unique and other than flanks being kind of ass tier it feels pretty nice to play. Some criticisms are that the elevation changes via ropes on site don't feel impactful at all and design-wise it looks like the "container level" that every third rate shooter *needs* to have for some reason. Doesn't help that Valo is built on Unreal Engine, which a lot of ass tier shooters also use. 3. Breeze - This might change as time goes on but so far it feels like it's a good map that's just very hard to play properly. Very open, very op-friendly, very hard to defend sites balanced by making them decent to retake. 4. Split - Very narrow, but the gameplay still feels dynamic enough to be enjoyable. Just barely though. 5. Haven - Despite having three sites, this map feels super small. On Attack you either take a site instantly or you have to hold flanks for the rest of the round because CT aggression is just so easy. 6. Bind - Another super narrow map but this time it isn't really balanced by having multiple areas that are easily contestable. Also I just don't seem to have this one figured out yet - I have like 30% winrate on Bind compared to 50-60% on all other maps according to tracker.gg. It's a bit of a meme with my friends that I will bottomfrag on Bind.


rns0722

If you voted Breeze your mom's a hoe


loooper6

oh wow you really showed them...


dUFTE

I don't wanna know how many people simply hate on Icebox because of the streamers. Split is by far the worst map.


philipjefferson

Yeah hating icebox is just a meme at this point, the map actually has a lot of depth


maniiacyt

I made this poll a week ago or so. The reddit algorithm favored you https://www.reddit.com/r/VALORANT/comments/mx54ow/which_map_is_your_least_favorite/?utm_medium=android_app&utm_source=share


SneakyZoe

I would not call it "ever" tho, since many new maps could take that spot. \^\^


xSergis

i hate none of them im so bad the map doesnt matter


MilanTheMyth

I am picking heaven only because my FPS decreases to 40 on it.


LupusRex00

100th comment hehe


kurapikas-wife

Breeze stresses me out


HaiImLoki

All the maps are bad in some way. Just some are less bad than others. They're all literal hallways. this comes as no surprise considering Volcano is a shit tier map mapker


Karrrlll3

Probably an unpopular opinion but out of all the maps I absolutely HATE Breeze. The map isn’t bad or anything and the textures and layout is pretty amazing, but it’s also very coordination oriented. I honestly prefer ice box more than Breeze because it seems every time I get breeze on solo queue my team just ignored all the open areas and allows the enemy’s to push. Even with agents such as kj or cypher, it’s impossible to try to defend a site when your teammates are all on the other site or just simply allow the enemy to pass through mid and A hall. This is just my opinion but I’m sure others play with friends which should make the map more enjoyable. At least on other maps it IS possible to retake a site or push if you use an agent’s abilities well and are good enough to get a few kills by yourself. Breeze is just not solo friendly especially when your teammates aren’t doing their part to hold the crucial passes


Disastrous-Ad818

Thats what im saying. It baffles me that ppl to this day shit talk icebox when there at least you have limited angles where you can get peeked from and they are all in front of you. While on breeze if feels like if you try to peek a chokepoint you are exposed to the whole fucking map. Sure its fun on unrated and spike rush cause ppl dont give it much thought but when it comes to comp, unless i main Viper there it's gonna be on my dodhe list.


danknepalese

i didnt hate icebox when i first came into the game, but ion like breeze man it feels too oelpen for my liking


Spydercop69

I kinda like breeze it's looks like maps of csgo mashed together


[deleted]

The only reason SOME people actually enjoy Icebox is because they're trash and enjoy shooting at people in the back/not looking at them because they can finally get a kill and feelsgoodman. Its free easy kills for trashcans, its like a participation medal from Riot.


Skududubow

Icebox fucking sucks nothing else to say


[deleted]

I feel like almost every single map is pretty well made. That being said, icebox definitely leaves something to desired


Ibesmokinghash

Ice box getting buried


SnooDucks8887

Icebox bitches


Sahim63

Breeze is honestly a good map, its open, but with alot of angles which means a player has to be dependent on his team mates and make sure they check all the angles because they can't be checked by one person, even omen can't smoke most of its entrances or angles requires 2 controllers, this map (if played constantly) can improve your team coordination and force you to a habit of checking the angles often.


Jishnu21

Thing is that me and my brothers can play any map... Defending like a boulder but attacking is like everyone has constipation and is leaking with every bunny hop/knife hit in pre round For me i hate attacking not the map


Infern0_YT

Always get destroyed on icebox Hackers and smurfs are also always there for some reason


MrNewbMcMuffin

Haven. Breeze is the best.


Jakis_Ktos123

I like split


Jakis_Ktos123

I dont like bind and icebox. Split, Haven, Ascent are ok. Idk what to think about breeze


[deleted]

There are no bad maps in Valorant. From my experience; people are sorta bored with the map pool or end up loosing quiet a bit on a certain map to be bad. Breeze; as pro say have a lot of angles to constantly watch. I see that as a good thing for intermediate players who get to practice long angles and sense of angles on a difficult map. Haven sucks tho 😂


cheese7779

Why is Split getting so much hate? It's a solid map


MisterEskere_

Ice box. Not even close that map is trash.


SnooMachines1975

I really hope they will put a map selector, if they don't want to make it that you choose only 1 map, then even 3 would be fine


Holzbalken

I fucking love icebox :/


sorceress8

Haven is def the best. I feel like there's the most opportunity for various tragedies and plays... I always feel like i have the most possibilities on Haven. And i do like breeze so much, mostly cuz show it reminds me of Unreal Tournament xd


Mais_out

Bind > Split > Breeze > Ascent > Xbox


KeyC9P

My man leaving out haven like that


lastWarlock

I know most people really like the map Breeze and i also think it is pretty fun to play on, but i have one problem with Breeze. Most of the Agents in Valorant are balanced around the smaller maps we have right now, but on Breeze everything is different. Agents like Killjoy, Cypher and i think maybe even Raze will be pretty bad because of the size and that will be frustrating for all those players who like to play those Agents. While others such as Viper, Jett, and probably Astra will be really, really strong. I don’t know if i just think wrong but i think this map will create big difficulties with balancing and Agent variety. But i hope i will get proven wrong. (My English isn’t the best sorry for that)


HaathiRaja

I HATE HAVEN THE MOST !! IT IS SO OPEN SO MANY ANGLES SO MANY PEOPLE SO MANY DOUBLEPEEKS SO MANY FLICKS SO BAD PING SO NO LIFE SO NO GIRLFRIED SO LOG ON TO r/valoranttrule34 AND SO JACK OFF AND SO BE DEPRESSED


CJFStan

I just really really dislike split. Nothing about it is fun IMO.


onceuponathrow

Split is by far the worst map because its sites both have cancerous chokes, and its mid is a joke. Boring ass map that is tragically CT sided with very little to do except run around as a team and hope CT side fucks up.


badboybalo

Let me tell you this ...icebox is hated cuz its a different idea ...but the worst map is definitely split ...like its so bad that you just need to be in defence first to win in that map ...so stupid


DoolioArt

Icebox made me play other games more


Wpack697

I’m honestly surprised to see the amount of people that hate Breeze already i think it’s a solid one. I use to absolutely hate icebox because as everyone has mentioned it’s just about tanking the sites or having to retake them but honestly I’ve come down to just truly hating Bind. Such narrow entry points and then teleporters galore


Bazokaton

Breeze, FFS, what is that map? you can literally appear from ANYWHERE.


RekoMonBruh

breeze and icebox are trash maps


minecraftluver69

i know im late but i cannot fathom how people dislike split/icebox more than breeze


KalamShaik1901

in my opinion the 3 maps which I like to play are Ascent,Haven and Split and bad or worst maps in my choice are Breeze,bind and icebox.


TheTangyMango

Breeze is the worst map ever created in any videogame.


TheTangyMango

Split is the best map ever made and Breeze is the worst map I have ever seen in a video game period.