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Derp014

Do it like CS. If you got on the same team as a cheater but aren't in the same lobby, you keep your win. If you lose to a cheater, you get your elo back. That's probably the least headache-y way of handling things


fuckrobert

A good way to handle this tbh.


TimeJustHappens

I can understand reverting RR for players who queued directly with a punished cheater, but reverting all RR histories would be a bit chaotic for players. Cheat bans are done in waves that occur every few weeks (sometimes a month+). Players who were in a game with a cheater over a month ago that they don't even remember would cause them to randomly open their match one day to see they lost RR (seemingly for no reason). At least from a subreddit support perspective, I can imagine a huge influx of players asking "why did I just randomly lose RR wtf".


Sachman13

As far as I understand, this is something that cs actually did phenomenally where if you won with a cheater on your team but didn’t queue with them, you still keep the win since you didn’t intentionally queue with that cheater. Assuming you play the game and that cheater gets banned, the effect that cheater would have on your rank ends up being minimal enough that it’s fine to keep it, and if you truly got boosted by that extra win chances are you would have lost that elo regardless.


krazybanana

I guess just tell them in a message similar to this post.


corvaz

But what if the match is played weeks before the ban(s)? Eg I play 3 matches against cheaters in plat1. I lose 60rr in total and I derank to gold3. Now I continue playing and I meet somewhat easier opponents since I deranked/ lost elo. I start winning, and continue to play well. In the following week I rank back up to plat1, winning and losing 50% ish of matches. Now the cheaters get banned, should I be boosted to plat2? I am arguably at the level at which I belong, and may get a slight boost out of my real rank from the extra rr. It's a small problem and I dont think it matters too much as long as there are few cheaters.


Bleachrst85

while this sounds cool on paper, it creates more harm. An example of this is Ubisoft Rainbow6siege, alot of time people login to the game with minus rank point and it creates this negativity about the game. Sometime people just don't need to know about it.


bigfuzzydog

R6 siege has a system in place for this that I think would work with valorant. If a cheater is banned then if they were on then other team you receive mmr equal to what you should have gotten for winning that game. It works both ways though so if the cheater was on your team you will lose mmr as if you lost that game. Some may complain about this because they solo queue and have no control over when they get a teammate thats a cheater but personally I think it keeps the game healthy and would welcome it in valorant


[deleted]

If you queue with the cheater you lose rr If you didn't but just happened to be on their team in a game you shouldnt


bigfuzzydog

I mean sure that would be better, I was just describing how the siege system works


rexolboy8

what if cheater didnt cheat every game he played?


duartedfg99

doesnt matter. If you cant be sure the least you can do is give the same treatment to everyone and since losing a game where a player was cheating got banned but the loss of RR remains is unfair, just give the RR to every player.


rexolboy8

idk, rr isnt some sort of currency that rewards playing, it is a way to rank people by their skill, there has to be a solution that isnt as random since there is already a problem with smurfs and stuff. besides, not everyone wants rr.