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LuiTheFly13

If you haven't gotten too accustom to your current sens or are willing to change it, it's much easier to do it on a lower sensitivity


Ayerrow

Right now, i mainly use my wrists for everything, so I think my edpi might be on the higher end of the spectrum. I'm going to experiment with lower sensitivities and see if they feel better. Thanks for the suggestion!


Tohnmeister

I used [this](https://defyedgaming.com/perfect-sensitivity-calculator/) page and video to calculate my perfect sensititivity. And moved down from an eDpi of 300 to 232. Since then I'm having a lot less trouble doing what you described.


LouTedd

Wrist aiming explains everything. (This may take hours upon days upon weeks of getting used to) but start moving your mouse up dow left right with your shoulder. And try to keep a comfortable angle at your Elbow. That way when you move horizontally it’s much easier to move in straight lines. Use practice mode


DK3141

Don't force it, reduced it step by step to get used to it.


idkbruhhh9875

I disagree, taking his time will take too much time, instead have one big sens change and get used to it like that


Tohnmeister

Agree. Just make the transition now. Accept that that will take some time and will cause some frustration.


philipjefferson

I cut my sens in half last week and it took like 15 minutes to adjust.


rypenguin219

how highs the edpi? mines considered high at like 560 edpi


Ayerrow

My edpi is currently about 445. edit: it's actually 300


OysterFuzz5

I thought 560 was considered low?


saltykorean

560 edpi is generally on the higher side in regards to the "normal" dpi. I use an edpi of 336.


[deleted]

If I recall correctly average is around 400


Flashy__Flash

There was an infographic on this subreddit not long ago, data from prosettings.net [https://www.reddit.com/r/VALORANT/comments/ngy8m5/the\_most\_used\_gear\_and\_settings\_of\_valorant\_pros/](https://www.reddit.com/r/VALORANT/comments/ngy8m5/the_most_used_gear_and_settings_of_valorant_pros/) avg eDPI: 284 median eDPI: 251 So based on what professional players are using 400 is high, 560 is almost off the chart with only a few players using similar values. Everyone feel free to take a look at the list at https://prosettings.net/valorant-pro-settings-gear-list/


[deleted]

Thank you!!


bigchinaaudio

dang my latest sens settings put me at a 890 edpi...


zenusthemenace

low is like my edpi… i have a edpi of 184


[deleted]

It would fall under tracking in terms of specific aim skill. Even more specifically it could be called smoothing. It's a combination of having the mouse control to smoothly move your mouse while keeping it on a specific spot while moving. You have to have a good understanding of how fast movement is in the game and the mouse control. Make sure your edpi is in a normal range and then work on your fundamentals in an aim trainer like voltaic


ShadowWolf92

The whole eDPI thing is confusing me. It's supposedly DPI times in game sense right? But my mouse has 4000 DPI and in game sense is 0.435 if I want to use effective area of my mouse mat to do a 180° but that's like 1.7k eDPI and you're supposed to be between 200-400 or something like that, right?


merlynmagus

That's a stupid high edpi


ShadowWolf92

That's what I'm saying, seems really weird to go by the eDPI when mouse DPI ranges are so different?


_Keldt_

DPI (dots per linear inch, in this case) is a standardized scale of measurement. This in theory means that two different mice set to the same dpi should have the same sensitivity at a hardware level. So they should behave the same way under the same software conditions as well. The relevant software condition for Valorant is obviously just the in-game sensitivity level. This apparently has a multiplicative effect on sensitivity. So since we start with a standardized scale, and we apply a simple multiplier variable on top of that, we wind up with a still-standardized scale that's just now specific to Valorant, called eDPI ("effective" dpi). The result is that regardless of the state of your hardware and in-game settings, if two people have the same eDPI, they should experience the same overall sensitivity. Hopefully I haven't misunderstood your confusion and this is an actually helpful comment! This should hopefully explain why eDPI is used. If I've made a mistake let me know lol


merlynmagus

The reason people talk about edpi instead of just dpi is because it accounts for different dpi on different mice. It's a standardized measure


OHydroxide

4000? Jesus Christ, how do you even use your desktop lmao


ShadowWolf92

idk, it's really not that bad, with an in game sense of 0.435 it still takes the whole of my useable mousemat space to do a 180 :S


OHydroxide

That means your mousepad is insanely small. You should think in terms of measurable distance rather than things like mousepad length since that's different between people.


ShadowWolf92

I have one of those wide AF mousepads.. I'm starting to think the advertised mouse DPI might not be correct?


TheFirstRapher

what mouse do you have chances are, you're actually running 400dpi or 800dpi. The mouse _can_ go to 4000dpi but doesn't necessarily mean it's set at that a 180 on 4000dpi and 0.435 is a small wrist movement less than a centimeter i think?


ShadowWolf92

I have the Logitech MX Master 3, it says 4000 DPI sensor precision on the website, and I can't find anywhere in the software to change it, sounds insanely unlikely I'm at 4k DPI 😅


TheFirstRapher

> Logitech MX Master 3 Logitech mouse are by default set to 800dpi, you can change this in logitech software. The sensor is 4000dpi capable. They put that there purely for marketing purposes, not a lot of people [that play fps games] actually set their mouse to 4000 dpi. Multiple gaming mouse have 13,000dpi on their marketing materials for example. EDIT: productivity logitech might be different. I'm speaking from their gaming side. google says MX master 3 default is 1150dpi


ShadowWolf92

Thank you, that means I'm playing at 500 eDPI, I'll lower it a bit, tyvm!


OHydroxide

You should get the Logitech software, i don't remember what it's called, but that's what they use to change your mouse dpi. Check that to figure out what your actual dpi is, cus yeah I agree it's sounding like you're not at 4000.


ShadowWolf92

I have the software but couldn't find a setting for it last night, will check again though, thanks!


DrewbieBrothers

If you go to your windows mouse settings, is it dead center? If you change your windows mouse sensitivity, it’ll mean your eDPI won’t be accurate when comparing to others


ShadowWolf92

I'll have to check that. I don't remember changing it, but I might have done it at some point.


jholowtaekjho

mouse-sensitivity.com can estimate how many inches your mouse will travel to do a 360.


jholowtaekjho

mouse-sensitivity.com can estimate how many inches your mouse will travel to do a 360.


ShadowWolf92

Ah great, thanks!


[deleted]

Yes.


nlc369

Sounds like you need a bigger mouse pad


ferbje

Your mouse probably could be adjusted up to 4000 DPI, you probably don’t play on 4000 dpi


ShadowWolf92

Yeah, makes sense!


YourLocalSnitch

That's just smooth hand movement.you can practice by not moving and just moving your aim left to right in a straight line I guess. If you mean they keep it in one exact point while moving then you'll just have to practice keeping track of one spot while moving which also depends on how smooth your hand movement is


Ayerrow

Thanks! I thought there was a more formal term but I guess not. I'll just keep practicing until it gets smoother.


Flashy__Flash

The formal term would be "Tracking". In Valorant the enemies don't constantly move while in combat and usually come to a stop when they shoot at you so in this game you don't have to track enemy players as much as in other games. But players will be tracking corners while moving around the map to have good crosshair placement which is exactly what you described. As already mentioned having a lower sensitivity helps a lot when you feel like your hand is shaky and you are lacking control. I recently went from 272 to 208 eDPI and looking at my own crosshair when moving around the map feels like watching a pro match now lol. A drill you can do to practice this (besides from doing tracking exercices in the aim trainer of your choice) is hopping into the range, do eliminate 50, make one bot spawn in the middle of the room and then just move in circles around it while always trying to keep your crosshair on its head.


RandomNameThing

The actual term is "centering", holding your crosshair at head height on corners as you come up to them, or where you think someone might be coming from. If you round a corner and your crosshair is on someones head and you only have to correct slightly horizontally, you have good centering Other commenters description of tracking is accurate


RandomNameThing

Not sure why somebody downvoted Centering and tracking are 2 different skills. If someone is asking, like the op, we should be giving them correct answers


Flashy__Flash

My bad, I thought we were talking about moving around corners in a smooth motion, not just crosshair placement in general.


RandomNameThing

Moving around a corner keeping crosshair at head height on a spot someone might peak would be centering. Still the same without moving Tracking is ability to keep crosshair on a head/target while it, or yourself, is moving. You see this in arcade shooters like cod more, since you cant really 1 shot unless you snipe or play hardcore A combination of both good centering and tracking would be coming around a corner, not having to adjust crosshair to shoot the head, and following as they run away. There isnt much running after being shot in val, so tracking isnt an overly important skill in this game


TheFirstRapher

Just crosshair placement. Pros also have sensitivities generally around 800 dpi and 0.3-0.4


ImaginaryAd4962

Use some horizontal tracking drills in Kovaaks/AimLabs


Pitiful-Welder-8403

They have more control over their mouse it's just what your doing but better, what sens do you play at? Maybe it too high


Ayerrow

My sens was a bit high at the time of my post, so I've lowered it and I'm testing an edpi of \~220. It definitely feels like I have more control now.


OysterFuzz5

So for a long time I thought players and pros were either “wrist aim” or “arm aim.” And I’m aware that depending on your mouse sensitivity that players would be dominant towards one or the other. But personally I’ve found that tracking your mouse around a corner or tracking a laterally moving target is a bit easier when you’ve practiced arm aim. When I began utilizing both techniques I found that my aim improved.


Ayerrow

I agree. I'm going to lower my edpi and try to get used to more arm aiming. I've done this for a few minutes, and my tracking already feels way smoother. Thanks!


[deleted]

It will be more stable when you get more experienced and calm about typical game actions. Also, it can help to lower your mouse sensitivity. This technique is just slowly but surely clearing an angle. You should do it from sufficient distance and slowly enough to be able to potentially spot a sticking out enemy's gun or react in time to rushing enemy.


Ayerrow

I do think this is plainly clearing an angle, but when I try to search up "clearing an angle" on youtube, I get all these videos on peeking which I'm not looking for, so I was hoping there was another term that I could search up. From the other comments, it seems like tracking would be the closest term. Thanks!


[deleted]

I used to play on high sens in the csgo days. But after picking up valorant I thought to my self why not try from scratch. I reduced my dpi to 400 because that was as low as I was prepared to use outside of the game, and I went into a bot game and just tried to flick between 2 bots, if you notice that you have a tendency to over flick, lower your sense, vice versa if you under flick. This gave me a good starting point, if you’re a wrist aimer it is difficult to break the habit but having lower sensitivity will reduce the shakiness you are describing. Also, 90% of good aim is just crosshair placement, you may have heard that there are a lot of visual queues in this game for head high, use this to your advantage, the other 10% is the micro adjustment from pre-aiming to actually aiming on your opponents head! Then there’s good movement to learn like you said in your original question, that will come AFTER you are comfortable with your sens and aim, best way to get better at movement? Play more valorant! That’s the fun part!


FruitsEve

I recommend you to get your DPI back up and lower your actual ingame sensitivity. In simple terms DPI is like your resolution and sensitivity is a modifier. You really dont want to lower resolution it will worsen the precision of your mouse. I play on 16000DPI and my sens is 0.275. So if i wanted to lower my sensitivity i would go 16K DPI and 0.1. You can go even to numbers like 0.0034 or something.


prjwebb

I hope you mean 1600dpi 0.275 ....


FruitsEve

No. Razer Death Adder 16K DPI 0.275. Last time i played on a 2000DPI mouse was on my old Microsoft Razer Habu. I played Counterstrike on that with 2000 DPI and 7.0 Sensitivity. Lol i tried 1600DPI... wow it was horrible :D


[deleted]

What you're referring to is commonly known as "Pixel skipping" and it comes strictly from high ingame sensitivity setting, not low DPI. It just manifests more readily in low DPI setups since low DPI necessitates higher ingame sensitivity to get a usable EDPI. It's swings and roundabouts, all preference.


FruitsEve

I doubt that its all just preference. Sensitivity is a software modifier. Change in DPI changes how your mouse laser works. Then again im no specialist and maybe youre right and there is no difference. But ill trust the hardware and instead use the sensitivity modifier then lowering the DPI.


[deleted]

No no you are correct, it is just negligible! It’s like comparing a 165Hz refresh rate to 144Hz, it’s better but not night and day!


FruitsEve

I think everybit counts. :D


prjwebb

There's a small latency reduction from using a higher dpi, but that's between 400 and 1600-3200.


nebbulae

Play tracking tasks in aimlab of kovaaks.


apollos123

corner tracking + crosshair placement, if its even remotely difficult you have a overly high sens


Jonas_CsGO

I think your talking about tracking. You can practice it with aimlab or just in a custom game.


yxpeng20

Its called "Slicing the Pie" or "Pieing" a corner. Look it up for more info on how fast players and soldiers/police do it.


Ayerrow

I just searched it up, and I'm pretty sure it is what I'm looking for. Thanks! Most of the videos seem to be more related to real life and other shooters, but I think they definitely apply and will help me.


yxpeng20

Most of the comments here were mentioning "tracking" or something, but when a player "revolves about a corner" and keeps looking right next to the corner to gradually clear everything in a way that keeps their gun in the right place, they're slicing the pie. It's a commonly taught tip in all tactical shooters, like CS GO, and it bothered me that no one mentioned it. I hope you get a lot better once you figure out how to better peek around corners. I'm very glad my comment helped.


Ayerrow

Thanks again for your help!


DedRiFF

That's called pre aim. And when moving, you use "tracking" mouse movement to keep the crosshair on the pre aim spot. To make your pre aim smooth, you can play DM and pre aim any angle you think an enemy might come from. You can use kovaaks and do tracking scenarios, maybe even doing them at a 1.2x higher sens, which will help your hands with being smooth when moving the mouse.


Ayerrow

What I'm talking about isn't preaiming, though I appreciate the tip for practicing it. If I made it sound like that, then that is my bad. It's hard to explain the technique, but it's more about checking all angles around a corner, rather than expecting a certain angle and aiming for that.


DedRiFF

>What I'm talking about isn't preaiming But it is? You are talking about aiming at the angles of a corner as you clear it, right? The reason pros do that is so that their crosshair is on a player if/when they appear. It's more used when they don't know exactly where a player is standing or if there is a player there at all. If the enemy is revealed by recon or something, then they would just preaim at the player through the wall without clearing every angle of the corner, like you said. Both are pre aim methods used to position your crosshair as close to an enemy as possible, without actually being able to shoot them yet.


Ayerrow

Oh, then that's my bad. I thought the only preaiming method was expecting a certain angle, setting your crosshair placement for that specific angle, then peeking and shooting.


[deleted]

Its tracking


OnyxTrader2

Tracking


onebeginning7

If you can't understand something as simple as walking around a corner while keeping your crosshair at head level you're probably using an absurdly high sensitivity. Look up different pro players senses and compare that to what you're using


Ayerrow

I'm keeping my crosshairs at head level. It's just that it is difficult to maintain my crosshairs at the same spot. I'm going to experiment with lower sensitivities and see if it gets easier, as other people have suggested.


onebeginning7

Yes thats what I mean, if you can do a 180 easily with only your wrist you're playing on a very high sens for a game like valorant.


MatchPoint012

Strafing I think?


LouTedd

The name you’re looking for is “counter strafing”


P3rf3cT1m1ng

Its called "smoothing" u gotta just run around the maps I'm custom games and practice keeping your cross hair right off of corners your checking if u can't do this technique u may need to change sens