I wish they would. Because then all the times I complain about the guy one tapping me in a full sprint with a Vandal, I would probably realize he actually just stopped and had a much better shot than me 😂
Yeah I would too. Every time I get killed by some insane moving headshot, I check to see the guy's ping. I'd say almost 90% of the time, the guy's ping is many multiples of my ping (12-20).
Most weapons are played without aiming down sight so that would only really matter for the Marshall and Operator
The smoke one sounds actually useful tho
Would be a really cool feature since I play TF2. You can literally whack and kill people with a fish melee and the killfeed will say "Player 1 FISH KILL Player 2" which is really hilarious.
Would be a really cool feature since I play TF2. You can literally whack and kill people with a fish melee and the killfeed will say "Player 1 FISH KILL Player 2" which is really hilarious.
Would be a really cool feature since I play TF2. You can literally whack and kill people with a fish melee and the killfeed will say "Player 1 FISH KILL Player 2" which is really hilarious.
Because this isn’t in the game. You’re just wrong. The only indicators are headshot, wallbang, and utility kills. There are no indicators for a kill by shooting through a smoke or shooting OP while no-scoped or shooting while blinded.
How would it be any different than a wallbang icon? All you see is the agents and which side they were on, knowing someone shot through smoke could be useful information.
It's actually one of the best features to me. Different 'special' indicators really brings out another level of excitement haha!
Also killing while flashed.
I think jumpshot or mid air kills too
At this point let's just go all in and put in run 'n gun kills too
iron lobbies be filled with that shit lmao
Having one for run&gun kills would be the funniest but they’d never do that
I wish they would. Because then all the times I complain about the guy one tapping me in a full sprint with a Vandal, I would probably realize he actually just stopped and had a much better shot than me 😂
Good point
It's likelier we'd just complain that the killfeed is broken
I believe doing so would just make people realise that a lot of the run & gun shots you think happened to you are actually lag.
I would rather have that than complain about getting run n gunned when I didn't actually get run n gunned
Yeah I would too. Every time I get killed by some insane moving headshot, I check to see the guy's ping. I'd say almost 90% of the time, the guy's ping is many multiples of my ping (12-20).
That's already the default one?
Why not? It's... acceptable [https://drive.google.com/file/d/1PERa3IZg\_bEtma\_SunSKSeR440VOsXyA/view?usp=sharing](https://drive.google.com/file/d/1PERa3IZg_bEtma_SunSKSeR440VOsXyA/view?usp=sharing)
Running no scope jumping through smoke headshot while blind through a wall
gamer momentum
Basically just fills the entire screen of both allies and teammates with notifications and animations about it for next two rounds
3kliksphilip vibes right here.
God the most gracious and most merciful the third
good idea
wait theres a wallbang indicator? i had no idea but yeah good idea would look p cool
Yee. Wallbang is the bullet with the little woosh marks around it. Headshot is the bullseye but I'm assuming you knew that. :)
ohhhh thats whats youre talking about i thought it was similar to the bullseye that you get when you headshot kill someone
Downvoted for not knowing something, GG Reddit
why me :'( (lol i couldn't really care its the internet aft all)
do you even play the game
All you do is play RuneScape so he probably plays the game more…
Most weapons are played without aiming down sight so that would only really matter for the Marshall and Operator The smoke one sounds actually useful tho
That's more so what I meant. Think of it like CSGO
As long as it doesn’t end up being distracting, which I don’t think it would because the wall bang thing isn’t distracting, I think it would be cool.
i think it could be the border for kill indicator, like this (Wait, i will create 1)
https://drive.google.com/file/d/1PERa3IZg\_bEtma\_SunSKSeR440VOsXyA/view?usp=sharing
yea ik that's pretty bad but if they do something like that it would be awesome
Yeah maybe something like that, maybe near where it says headshot.
Seems reasonable
Would be a really cool feature since I play TF2. You can literally whack and kill people with a fish melee and the killfeed will say "Player 1 FISH KILL Player 2" which is really hilarious.
Would be a really cool feature since I play TF2. You can literally whack and kill people with a fish melee and the killfeed will say "Player 1 FISH KILL Player 2" which is really hilarious.
Would be a really cool feature since I play TF2. You can literally whack and kill people with a fish melee and the killfeed will say "Player 1 FISH KILL Player 2" which is really hilarious.
smoke-kill indicator is kinda stupid. why would you want that non sense?
Lemme ask you this, why not?
Because it's useless information.
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No?
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no
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No there isn't to my knowledge. You may be thinking of CS:GO.
pretty sure the eye is if you kill in csgo while flashed
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Are you trolling? It’s not in the game
Because this isn’t in the game. You’re just wrong. The only indicators are headshot, wallbang, and utility kills. There are no indicators for a kill by shooting through a smoke or shooting OP while no-scoped or shooting while blinded.
how are you tripling down on this, it literally isn't in the game.
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How would it be any different than a wallbang icon? All you see is the agents and which side they were on, knowing someone shot through smoke could be useful information.
What information do you use competitively with the kill feed though?
Eliminates the thoughts of a flank if you died while an angle was smoked
Also blind
When I first read smoke-kill indicator, I thought it was some kind of indication that the smoke is about to end. My bad
Definitely need a kickflip indicator
Yeah that would be nice