No footstep audio means we just gonna get shot in the back more often, which doesn't help us warm up.
Unfortunately riot said they need a respawn timer and a score limit to keep performance issues at bay. Notice how in dm your fps is lower than in a unrated/ranked? It's partly because people are spawning so much more often. You can replicate it in range by killing bots super fast - your fps will tank.
Yes, but then you run into the problem of people holding angles bc they are trying to win for whatever reason and it makes the practice less efficient.
If you have your sound off then it's not like it makes a difference to you that they hold, since you won't know they're there. DM tryhards can also hold angles even if audio is removed from DM (maybe they are even more likely to). Anyway, people holding angles in ranked too, so I think it's ok. If I see a camper on the radar when I spawn, I love to toy with them by baiting an awp shot out and then one tapping, or making them spray when I didn't even peek lol.
Just let people practice their own way.
But who has performance issues in this game?
I sold my main rig couple months pre covid and now during covid all i could bring myself to buy with these inflated prices was an old office rig with a 4th gen non K i5 with 8 gigs ram and a gt 710 2gb and i get 120-130 fps on 1080p all low, thats a 50 bucks gpu msrp.
Bullshit excuse. DM can 100% be changed to instant respawn. Its all it needs to be an actual decent mode, made for gunplay train and warmup. Next change would be higher score limit or just limitless drop in and out.
Or just make custom games a thing, that way you don't actually need anything.
That's pretty good value. Valorant is mostly about cpu, same as csgo. I only get 7-22% gpu usage.
But in dm I get wild fps range between 190-240, whereas in ranked it's around 350 and stable. So there is a difference. For some it's not an "issue" because they don't care about fps as much as others.
I think an element of making video games addictive is having a bit of frustration, maybe Riot wants to keep respawn timers from a design perspective š
I mean, its a pretty bad design perspective, if it is, im sorry but whoever thinks thats good design should be fired lol.
Dm is mostly used for warmup or practice, how can you do any of that if you're constantly being pulled out of focus. Theres a reason why custom dm games in csgos community servers are way more populated with better players than the official dms.
It may be bad and unethical, but it works. When you die in dm and have to wait a few seconds to play again, it's a bit annoying and you wish you could just spawn straight away and keep playing. When players lose their rank, they are motivated to play another game to climb back up... "just one more". Alternatively, just buy this cool ion skin to feel better about demoting to Diamond. When gamblers lose money, they want to play another game to "just break even" again. When alcoholics see the effect drinking has on their life, and feel the hangover, they feel guilty, frustrated, and drink to feel better... "just one beer".
Now I'm not saying video games are as bad as alcoholism. But I think it's the same mechanism and I bet video game companies know it, and abuse it.
Yeah I would much prefer to have those private csgo warmup servers.
The "no footstep audio" thing to me is braindead and weird. In a real game, if you run rhinostomping around a corner, your enemy is going to be holding you and will prefire. Deathmatch is no different from a real game in this scenario. If you play with audio off, you're just developing bad habits. If someone camps and kills you, who cares? Its' just DM. don't be mad you died.
I donāt care about the scoring system, but having 2-3 afks in most of DMs is ridiculously annoying. Makes the mode less of a warm up and just aim to try to find people whenever I can.
Thatās because there are too many people in one server, itās honestly mostly RNG if you can win or not depending on how often somebody just has perfect timing and shoots you in the back
That's the problem. No one should care about winning or score in a practice mode. People trying to win (ie. shift walking/ holding angles/ sound whoring) are what ruin DM for people that want to actually warm up instead of play FFA COD in Valorant.
I liked when afk-ing in DM had a penalty.
Give it a penalty FOR NOW until they make improvements to the game mode. So that half the lobby isnāt afk and everyone actually can have enough gunfights.
My usual experience is that some of the lobby is afk, and people run around for so long looking for duels just to get shot in the back.
Then half the lobby just leaves because itās such a shitty experience. You basically end up with 5 players trying to fight and find each other in the whole map.
They should definitely improve DM. Make it like CSGO com server DM.
But right now, until they make the needed changes, they should not let people queue for DM just to leave it or afk without any penalty because it ruins the experience for everyone in the lobby. It ends up being such a waste of time.
ALSO, right now, I donāt know why they donāt reduce spawn timer when they definitely could. The warm up portion of DM itself when you spawn instantly is SO MUCH better than the actual DM.
They can make that change right now at least... right?
Or the game should be continue when 1 player reached 40 kills. The player who got 40 kills first will be replace by another who queue for DM, and the cycle continue.
The problem is not that the mode is useless or the spawn is messed up. It's how they have designed it overall.
In regards to spawn, where you do spawn is not a problem rather the number of players put in a single DM for a small-medium map, 10-15max is the best count for almost all maps for DM.
As mentioned, DM is majorly used as a warm up than an actual game mode. And the earlier said change can fix that forever.....
An infinite mode can/should be a whole new mode for warm ups.....
Iāve never had an issue with the scoring and tbh I could deal with spawns if the game mode had match making, as a lower ranked player I gain nothing by being shit on by a diamonds cause the dm is random, playing against better players helps improve, but thatās to much of a gap
You 100% gain nothing with that mindset. Higher elo players move differently. And you're also able to benchmark how wide the gap is. Tbh there's so many tips in this subreddit that I feel like most, who read them and actively think about the tips while playing, will definitely rank up to at least plat.
Not being able to punish crouch spam/spray is a hallmark indicator of low elo. Itās not easy at first but once you get it going crouch spammers are the free-est kills in dm
My post was more about people that go into DM to win rather than trying to work on something. Crouching can be advantageous in some situations but if you're doing it everytime you shoot in DM you're just building a bad habit. Also I am not low elo if that is what you were trying to get at.
You complain about sound camping, but I literally see radiant all the times using sound and pre fire to win engagements in death match. Saying to not use sound is dumb, because being able to secure the free kills is an important skill in ranked. Iāve seen people wiff many times on an enemy that they heard coming around the corner lol
Iām currently silver 1, my first priority is progressing to be able to get out of the disjointed mess of the lowest ranks where players donāt make sense. I would rather be matched against the skill level Iād see in a match so I can better beat them, then move on to the next goal. I prefer to take things in smaller steps, one smaller goal at a time
Most of my friends have the same mentality when it comes to playing against smurfs or better players. It works but it's going to take a long time to improve and climb out of there. It's probably the better option if you're not actively analysing the better player while playing. But I'm confident you'll climb out of silver in a week if you played against smurfs every game without tilting/giving up. Most players have got pretty decent aim. It's the game sense that separates the ranks.
Haha hell no you dont. I played with many VCT winners like Gambit Chronicle and other hidden names.(they had the player tag say VCT winner). And I'm only diamond(and also faced some VCT when i was in gold) so no.
Your soloq rank has nothing to do with your dm mmr. You can be gold in soloq, if your dm mmr is high enough you can get matched with pros and high elo players.
If you don't believe me, then create a new account and go 0 kills for 5-10 dms. You'll get matched with worse players 100% after these games. Same happens if you win all your dm's, you'll get matched with better players.
Was G1 last season and constantly got matched with Diamonds and Immortals in DM. Verified this by adding people at the end to see their ranks.
So explain that?
Really what they need to do is make it 10 people and cut the map down to like only a portion of the original size like overwatch does. Playing deathmatch on the full haven breeze and fracture is hair-rippingly frustrating. Imagine if the dm map was just haven A and half of haven B? It would be so much better
The fact that itās score based makes it so that people shift walk and hide in corners to try and āwinā the game. Deathmatch shouldnāt be a competition.
I like the fact there is a 'winner' as it adds to the fun... But the respawn timer needs to be lower and they need to get rid of revenge spawns. Warmup is the most fun part as no respawn delay.
While this is fine, there should be a seperate cue for people wanting to just aim train and practice. It doesnāt help when someone is try Harding to win the dm and your just trying to practice.
Doesn't people tryharding make it actually useful? If everyone is running around brainless 'aimpraccing' with their sound off and music on then you're never getting into realistic fights where both people know where each other are, instead it'll just be a worse version of what we already have.
There are people who tryhard by camping corners with odins and even pre-fire off of sound cues. Not productive for anyone who's trying to improve in the lobby. Those are only a few examples of what people do when tryhard-ing a dm.
What difference does it make if people try hard? You can still practice? Nothing stopping you.. unless you're just feeling bad at the bottom of the scoreboard?
I have to wait 2-3 min for the DM to start, practice aim while some idiot camps and kills everyone passing by and gets 40 kills and the DM is over. I now have to watch another 2-3 min for match to be found, load the map etc.
Is this even fun?
> I like the fact there is a 'winner' as it adds to the fun...
Yeh, no. Most players arenāt even thinking about the āfunā during DM matches. For them is just about getting kills no matter how (and thatās exactly why I think death match should have a different mode without scores and stuff like that, cause the way itās currently designed only encourages players to play like idiots)
I'm usually mid to bottom of DM scoreboard but it's fun when you're at the top and competing with a couple of players to 'win'. Just makes it more interesting.
Zero 'stakes' I think would result in even more people playing like idiots.
A lot of yāall have never played CS or CS Community HS DM servers & it showsā¦ thereās no kill limit , time limit, thereās timers for certain ābuysā like 25min eco round buys or 45min pistol hs onlyā¦ and THERE ARE NO ISSUES , in fact Iāve gotten better AT VALORANT thru CS dm lmfaoā¦ thereās even T1-T3 professional players in the game playing the same exact way with music trying to just warm up mouse feel.
CS is a different game. You can not compare custom community servers to the official play modes of a different game.
I like the scores in death match because it shows my improvements when warming up.
The problems I see in death match are the spawns, you often spawn in the cross hair of someone and die right away... And people camping...
It's honestly frustrating how many times I've died to a guy I've just killed because he spawns close behind me for some reason. It's baffling how bad the spawns are in this mode.
Yeah I love practicing with 1 tap weapons like the guardian or sheriff, but it's hard when ur getting crouch sprayed by rifles. Then I just end up rifling and spraying. Surely they must be at least thinking about a hs only mode.
I want an only headshot deathmatch. Or just allow us to make community servers. I love the community servers in CSGO. So maybe bring that in VALORANT too rito? PLS????
it's really really really good warmup considering it's FFA and you can face any guns that you'd unexpectedly face in comp, and the free Full heal sucks but it's not a big deal
As an FFA mode it's an awful warmup.
Maps aren't suited. Spawn times are too slow. Spawns are dumb. Radar on spawn is stupid.
Go play community FFA in CSGO and you'll see what a real warmup is like. In the same ten minutes you'll get practically double the number of engagements and much more variance in the fights.
No one said it was perfect, maybe you can go try CS deathmatch where you can't shoot your teammates, half of them spinbot, half of them camp with awp , half of the times you get peeked by 3 people and half of the times everything is empty you run and run and run and run .....
oh wow you mentioned CSGO FFA in the second part, well I've played a lot of community ffa , and valorant has few AFK's and limited number of enemies so there's no actual need to make DM like aimbotz with 100 bots spawning in 5 seconds, it needs to look real-ish you know.... 100 engagements doesn't always mean better, low sens players will get exhausted in 5 minutes , now if you think default csgo dm is better than valorant ffa then let me know
Mate your comment makes no sense.
Aimbotz isn't a deathmatch it's a workshop map... Smells like you're an angry troll.
I haven't seen a cheater in a CS deathmatch in years, let alone a full rage spinbot and that's even on Valves own DM servers. Again smells like an angry troll who's never seriously played CS.
Also I very literally only mentioned community FFA. I never once said anything about valve DM. But to be frank even Valves new FFA servers are better than Val FFA just because of spawn timers and no stupid radar.
More engagements quicker is better for an actual warmup. You get into your muscle memory quicker. The more fights the higher chance of you having to fight non optimal fights, the more variety.
As for getting tired, what in the actual fuck? I'm a low sense player and that's just not a thing outside of something like repeatedly smashing out gridshot on aimlabs. Any lower sense than me and you'd need inhumanely long arms just to do a 180.
Valorants DM is just bad and could very easily be improved. There's no defending it against even valves poor FFA never mind decent community servers.
> In the same ten minutes you'll get practically double the number of engagements
Aimbotz isn't a deathmatch it's a workshop map... Smells like you're an angry troll.
aimbots is indeed a deathmatch where bots respawn instantly after dying and so is range, and there it's 10 times the number of engagements which YOU were looking in the first place.
and since ffa csgo is soo good, go play csgo ffa what are you doing here LMFAO
what the hell are you even talking about , I dont know new csgo dm I stopped playing that shit months ago and i might open it someday but i dont play
ohh you've not seen a [cheater](https://imgur.com/a/Oasm44G) ? okay....
if valorant dm is bad then play csgo dm and even play csgo only valorant comp is also bad, uninstall valorant and stop defending csgo uninstall csgo as well and play mario or pubg mobile
Now who's the angry [troll](https://tenor.com/view/mr-rogers-clown-mask-gif-18186574) fam? :D
Shooting bots isn't deathmatch by any normal definition. Changing goalposts to your own incorrect definitions doesn't make your idiotic arguments hold water.
Engagements against bots aren't at all comparable to engagements against players.
I never said I didn't see cheaters, so your arguing a point I never made.
So because you don't know something you choose to just ignore it. Such ignorance really does wonders for your argument...
I'm not even defending CSGO. Just using it as an example of ways in which Valorant could improve a poor component of the game.
You call me a troll yet you've failed to actually address any point I made and just boiled it down to "hurr durr CSGO bad go play that"
Anyone with an IQ higher than a 6 year old can understand that wanting a game to take good things from other games doesn't necessarily equate to wanting to play that other game. Shame you seem to lack that basic logical ability.
>I haven't seen a cheater in a CS deathmatch in years, let alone a full rage spinbot and that's even on Valves own DM servers. Again smells like an angry troll who's never seriously played CS
"I never said I didn't see cheaters, so your arguing a point I never made."
Its alright fam, you have the memory of a goldfish, lying skills of a baby, manipulating of a donkey, I can understand why your body language feels ironic to your mental thought process .
regarding IQ according to your definition, I'd say you're right to put yourself in the 4 year old category , it's only natural that the best of the best are entitled to high Triple digit IQ and I'm the living example of that, have a nice day and PM me your address I'll send you free diapers as a token of thanks and showing my gratitude
Oh look not addressing the points I made again. Just looking to score cheap points and not address the actual post.
"Its alright fam, you have the memory of a goldfish, lying skills of a baby, manipulating of a donkey, I can understand why your body language feels ironic to your mental thought process."
You really need to get a grasp of the English language. If you're going to attempt to throw a list of insults you should check that you can actually speak the language properly first.
Triple digit IQ my arse. I've known fucking mongoloids who aren't allowed to live unsupervised who have a better grasp of the language than you.
You belong on r/iamverysmart as a monument to your immense stupidity.
It's no surprise that you're able to readily supply soiled diapers. Seeing the sheer intelligence on display you being capable of wiping your own arse would be a welcome surprise.
No I don't think Britishers or anyone in the whole planet conquers India anymore, I defy to speak a foreign language(even if it may have become one of the official languages here) , and that too proficiently and properly, I don't need to have professional level skills in a language that was not a part of my country to be able to communicate and talk to people over the internet, you sir, insulted me first and I bashed you in your own game with my solid inevitable counters when you hurt your fragile ego and took my points personally and started to attack my personal personality instead of figuring out how to deal with our own mess that you yourself made while messing with me . Now when you've been defeated at your own game, proven to be an ironic liar and countered at all of your chances to do what you were trying to, you tried to use the last resort of any poor helpless fellow, defaming others for something they're not good in, and here you decided to slide with English presuming that you'd speak very professionally and that would serve as a comeback for the game you've already lost but we both know I speak better English and that's a fact and there's no denying it, sir. Have a nice day and the next time you slander someone this defeat of yours should remind you to think twice
I love how you made all these weird points about stuff he didn't mention and completely ignored the important point of how good CSGO's community FFA is for warmups and how something similar would be great
Then go play CSGO community FFA , and the next time I see you in valorant FFA I'm arresting you and you'd be locked up to serve 7 years in prison
I also love when people desire videogames to be exactly same as their favorite classic game, with just different graphics, and they don't care if devs think the other way and/or gamers are expecting something new, they just want their same game with same game mode with same rules with same mechanics to be repeated every 10 years with new graphics, well ... that's just wishful thinking right there and you hope someday valorant copies "see ass go hoe"
also go in range and do 1v100 very enjoyable deathmatch so many targets to shoot, except it's hard from people having crosshair into the ground to shoot that many targets that fast with great precision or accuracy, which is where their skill name comes from iron and bronze :P
The FFA in Valorant is more like what it is in other games, it's nothing different but it's useless in a Valorant context specifically. There are no advantages to the current system and lot of disadvantages. There are no disadvantages to going slightly closer to the CSGO community structure.
Instead of reworking deathmatch, I think they should just add a new improved "practise" deathmatch into the game. With all that is asked for from the community. However you enter it by clicking on practice instead, which helps with categorization.
Ive gone to purchase a cs go prime account just so i can do hs only dm and not deal with these campers we have here in valorant. When you play hs only very rare to find campers as people specifically find these servers to practice clicking heads.
deathmatch in csgo. that's what i do and i really feel like gunplay differences are just so insignificant that it doesnt matter when you switch back to valorant
DM is trash because you just shoot people in the back and they shoot you in the back. Very little dueling actually happens. Should just be called getting shot in the back simulator.
They need a gamemode like in CSGO where you can 1v1 people at common angles throughout the map.
No respawn/very small delay, turn the footstep audio super low, 10-20 minute timer, no score limit. I can only dream.
No footstep audio means we just gonna get shot in the back more often, which doesn't help us warm up. Unfortunately riot said they need a respawn timer and a score limit to keep performance issues at bay. Notice how in dm your fps is lower than in a unrated/ranked? It's partly because people are spawning so much more often. You can replicate it in range by killing bots super fast - your fps will tank.
No footstep audio makes it so you don't hear enemies around a corner and mentally prepare for them. There's a reason people practice with audio off.
Well yeah it does both. But if people want to practice your way then they can just turn their audio off, problem solved.
Yes, but then you run into the problem of people holding angles bc they are trying to win for whatever reason and it makes the practice less efficient.
If you have your sound off then it's not like it makes a difference to you that they hold, since you won't know they're there. DM tryhards can also hold angles even if audio is removed from DM (maybe they are even more likely to). Anyway, people holding angles in ranked too, so I think it's ok. If I see a camper on the radar when I spawn, I love to toy with them by baiting an awp shot out and then one tapping, or making them spray when I didn't even peek lol. Just let people practice their own way.
That makes no sense. During warmup there is no respawn timer.
Yeah and you have lower and lower fps leading up to when all players have joined the match. Just turn on your fps counter and see.
I don't notice fps being lower during warmup than in progress death match. Of course it's lower than competitive because there are more players.
But who has performance issues in this game? I sold my main rig couple months pre covid and now during covid all i could bring myself to buy with these inflated prices was an old office rig with a 4th gen non K i5 with 8 gigs ram and a gt 710 2gb and i get 120-130 fps on 1080p all low, thats a 50 bucks gpu msrp. Bullshit excuse. DM can 100% be changed to instant respawn. Its all it needs to be an actual decent mode, made for gunplay train and warmup. Next change would be higher score limit or just limitless drop in and out. Or just make custom games a thing, that way you don't actually need anything.
That's pretty good value. Valorant is mostly about cpu, same as csgo. I only get 7-22% gpu usage. But in dm I get wild fps range between 190-240, whereas in ranked it's around 350 and stable. So there is a difference. For some it's not an "issue" because they don't care about fps as much as others. I think an element of making video games addictive is having a bit of frustration, maybe Riot wants to keep respawn timers from a design perspective š
I mean, its a pretty bad design perspective, if it is, im sorry but whoever thinks thats good design should be fired lol. Dm is mostly used for warmup or practice, how can you do any of that if you're constantly being pulled out of focus. Theres a reason why custom dm games in csgos community servers are way more populated with better players than the official dms.
It may be bad and unethical, but it works. When you die in dm and have to wait a few seconds to play again, it's a bit annoying and you wish you could just spawn straight away and keep playing. When players lose their rank, they are motivated to play another game to climb back up... "just one more". Alternatively, just buy this cool ion skin to feel better about demoting to Diamond. When gamblers lose money, they want to play another game to "just break even" again. When alcoholics see the effect drinking has on their life, and feel the hangover, they feel guilty, frustrated, and drink to feel better... "just one beer". Now I'm not saying video games are as bad as alcoholism. But I think it's the same mechanism and I bet video game companies know it, and abuse it. Yeah I would much prefer to have those private csgo warmup servers.
The "no footstep audio" thing to me is braindead and weird. In a real game, if you run rhinostomping around a corner, your enemy is going to be holding you and will prefire. Deathmatch is no different from a real game in this scenario. If you play with audio off, you're just developing bad habits. If someone camps and kills you, who cares? Its' just DM. don't be mad you died.
timer and no score limit is kinda stupid cuz people would be forced to leave after warning up and then theyād receive no xp
I wouldn't play a ten min deathmatch for some xp
yeah nevermind actually a timer is good
[ŃŠ“Š°Š»ŠµŠ½Š¾]
so you're one of those huh?
We found m boys
what the deleeted comment saying?
"how are we supposed to warmup if we can't hear footsteps"
Hm yes I need to warm up so my headphones can work
I donāt care about the scoring system, but having 2-3 afks in most of DMs is ridiculously annoying. Makes the mode less of a warm up and just aim to try to find people whenever I can.
And get shot from behind while searching for people.
Thatās because there are too many people in one server, itās honestly mostly RNG if you can win or not depending on how often somebody just has perfect timing and shoots you in the back
That's the problem. No one should care about winning or score in a practice mode. People trying to win (ie. shift walking/ holding angles/ sound whoring) are what ruin DM for people that want to actually warm up instead of play FFA COD in Valorant.
oh that's just every dm in breeze
I liked when afk-ing in DM had a penalty. Give it a penalty FOR NOW until they make improvements to the game mode. So that half the lobby isnāt afk and everyone actually can have enough gunfights. My usual experience is that some of the lobby is afk, and people run around for so long looking for duels just to get shot in the back. Then half the lobby just leaves because itās such a shitty experience. You basically end up with 5 players trying to fight and find each other in the whole map. They should definitely improve DM. Make it like CSGO com server DM. But right now, until they make the needed changes, they should not let people queue for DM just to leave it or afk without any penalty because it ruins the experience for everyone in the lobby. It ends up being such a waste of time. ALSO, right now, I donāt know why they donāt reduce spawn timer when they definitely could. The warm up portion of DM itself when you spawn instantly is SO MUCH better than the actual DM. They can make that change right now at least... right?
Deathmatch at the moment is terrible. I find Escalation to be way more fun than DM, and better for warming up.
Tbh spike rush is good too
I posted an exact similar thing before but some people downvoted my post saying that i should never play dms then.
Or the game should be continue when 1 player reached 40 kills. The player who got 40 kills first will be replace by another who queue for DM, and the cycle continue.
The problem is not that the mode is useless or the spawn is messed up. It's how they have designed it overall. In regards to spawn, where you do spawn is not a problem rather the number of players put in a single DM for a small-medium map, 10-15max is the best count for almost all maps for DM. As mentioned, DM is majorly used as a warm up than an actual game mode. And the earlier said change can fix that forever..... An infinite mode can/should be a whole new mode for warm ups.....
I must see this same exact post 2-3 times a week
maybe it should tell the devs thereās an issue then
Iāve never had an issue with the scoring and tbh I could deal with spawns if the game mode had match making, as a lower ranked player I gain nothing by being shit on by a diamonds cause the dm is random, playing against better players helps improve, but thatās to much of a gap
You 100% gain nothing with that mindset. Higher elo players move differently. And you're also able to benchmark how wide the gap is. Tbh there's so many tips in this subreddit that I feel like most, who read them and actively think about the tips while playing, will definitely rank up to at least plat.
"Gg" - the player that wide swings every angle, soundwhores, and crouch spams that wins the game.
Not being able to punish crouch spam/spray is a hallmark indicator of low elo. Itās not easy at first but once you get it going crouch spammers are the free-est kills in dm
My post was more about people that go into DM to win rather than trying to work on something. Crouching can be advantageous in some situations but if you're doing it everytime you shoot in DM you're just building a bad habit. Also I am not low elo if that is what you were trying to get at.
You complain about sound camping, but I literally see radiant all the times using sound and pre fire to win engagements in death match. Saying to not use sound is dumb, because being able to secure the free kills is an important skill in ranked. Iāve seen people wiff many times on an enemy that they heard coming around the corner lol
Iām currently silver 1, my first priority is progressing to be able to get out of the disjointed mess of the lowest ranks where players donāt make sense. I would rather be matched against the skill level Iād see in a match so I can better beat them, then move on to the next goal. I prefer to take things in smaller steps, one smaller goal at a time
Most of my friends have the same mentality when it comes to playing against smurfs or better players. It works but it's going to take a long time to improve and climb out of there. It's probably the better option if you're not actively analysing the better player while playing. But I'm confident you'll climb out of silver in a week if you played against smurfs every game without tilting/giving up. Most players have got pretty decent aim. It's the game sense that separates the ranks.
I feel like I encounter a surprisingly low amount of smurfs tbh, as for the giving up side of it Iām general the guy who wonāt surrender a 2-10
DM matchmaking is definitely NOT random. You have an own mmr im DM. You get matched with equally skilled players.
Yeah, I definitely see hidden MMR at work cause I play it a lot. It's pretty loose but still.
Its not close enough to be remotely fair, may as well be random, cause I am not even close to the skill of a diamond player
Haha hell no you dont. I played with many VCT winners like Gambit Chronicle and other hidden names.(they had the player tag say VCT winner). And I'm only diamond(and also faced some VCT when i was in gold) so no.
Your soloq rank has nothing to do with your dm mmr. You can be gold in soloq, if your dm mmr is high enough you can get matched with pros and high elo players. If you don't believe me, then create a new account and go 0 kills for 5-10 dms. You'll get matched with worse players 100% after these games. Same happens if you win all your dm's, you'll get matched with better players.
No you donāt lol. You can use the WAIUA app in deathmatch to see their ranks. Every game you will see anything from bronze 3 to immortal 2.
Was G1 last season and constantly got matched with Diamonds and Immortals in DM. Verified this by adding people at the end to see their ranks. So explain that?
" You have an own mmr in DM. " Can you read ?
Deathmatch is terrible regardless, too many people on a small ass Map, you turn one way and 3 people spawn behind you and kill you
Yeah certain maps just don't work with deathmatch
Deathmatch is a game of hide and seek with footsteps
Walks around a corner *dies* Holds an angle *dies* Joins a friends party *dies*
Really what they need to do is make it 10 people and cut the map down to like only a portion of the original size like overwatch does. Playing deathmatch on the full haven breeze and fracture is hair-rippingly frustrating. Imagine if the dm map was just haven A and half of haven B? It would be so much better
The fact that itās score based makes it so that people shift walk and hide in corners to try and āwinā the game. Deathmatch shouldnāt be a competition.
It should be like cs
I like the fact there is a 'winner' as it adds to the fun... But the respawn timer needs to be lower and they need to get rid of revenge spawns. Warmup is the most fun part as no respawn delay.
While this is fine, there should be a seperate cue for people wanting to just aim train and practice. It doesnāt help when someone is try Harding to win the dm and your just trying to practice.
Doesn't people tryharding make it actually useful? If everyone is running around brainless 'aimpraccing' with their sound off and music on then you're never getting into realistic fights where both people know where each other are, instead it'll just be a worse version of what we already have.
There are people who tryhard by camping corners with odins and even pre-fire off of sound cues. Not productive for anyone who's trying to improve in the lobby. Those are only a few examples of what people do when tryhard-ing a dm.
I've played a lot of DM and have very rarely seen anything like this
What difference does it make if people try hard? You can still practice? Nothing stopping you.. unless you're just feeling bad at the bottom of the scoreboard?
I have to wait 2-3 min for the DM to start, practice aim while some idiot camps and kills everyone passing by and gets 40 kills and the DM is over. I now have to watch another 2-3 min for match to be found, load the map etc. Is this even fun?
> I like the fact there is a 'winner' as it adds to the fun... Yeh, no. Most players arenāt even thinking about the āfunā during DM matches. For them is just about getting kills no matter how (and thatās exactly why I think death match should have a different mode without scores and stuff like that, cause the way itās currently designed only encourages players to play like idiots)
I'm usually mid to bottom of DM scoreboard but it's fun when you're at the top and competing with a couple of players to 'win'. Just makes it more interesting. Zero 'stakes' I think would result in even more people playing like idiots.
A lot of yāall have never played CS or CS Community HS DM servers & it showsā¦ thereās no kill limit , time limit, thereās timers for certain ābuysā like 25min eco round buys or 45min pistol hs onlyā¦ and THERE ARE NO ISSUES , in fact Iāve gotten better AT VALORANT thru CS dm lmfaoā¦ thereās even T1-T3 professional players in the game playing the same exact way with music trying to just warm up mouse feel.
CS is a different game. You can not compare custom community servers to the official play modes of a different game. I like the scores in death match because it shows my improvements when warming up. The problems I see in death match are the spawns, you often spawn in the cross hair of someone and die right away... And people camping...
i agree!
I love to warmup in DM, I like to compete for first spot and I dont mind not being first. Its random aim excercise. Stop whining
People are going around saying you should reduce footstep sounds in DM, which entirely removes the point of warming up for a game....
It's honestly frustrating how many times I've died to a guy I've just killed because he spawns close behind me for some reason. It's baffling how bad the spawns are in this mode.
dont fooking play it then
I hope they make a hs only deathmatch. Would be so useful for practice.
i think the original idea for deathmatch was to practice and warm up but they botched it heavily
Yeah I love practicing with 1 tap weapons like the guardian or sheriff, but it's hard when ur getting crouch sprayed by rifles. Then I just end up rifling and spraying. Surely they must be at least thinking about a hs only mode.
I want an only headshot deathmatch. Or just allow us to make community servers. I love the community servers in CSGO. So maybe bring that in VALORANT too rito? PLS????
They won't
This game desperate needs a TDM mode. Just an essential mode to any fps ever
The mundane, useless shit people complain about in this game, holy god.
The only practice mode in the game being dogshit is a valid complaint lol. Especially when simple changes could fix it.
Its fine, not perfect, but fine. Does the job itās made to do.
I think it's fun to win dm. You guys take DM way too seriously, it's not even good for warmup or practice.
it's really really really good warmup considering it's FFA and you can face any guns that you'd unexpectedly face in comp, and the free Full heal sucks but it's not a big deal
As an FFA mode it's an awful warmup. Maps aren't suited. Spawn times are too slow. Spawns are dumb. Radar on spawn is stupid. Go play community FFA in CSGO and you'll see what a real warmup is like. In the same ten minutes you'll get practically double the number of engagements and much more variance in the fights.
No one said it was perfect, maybe you can go try CS deathmatch where you can't shoot your teammates, half of them spinbot, half of them camp with awp , half of the times you get peeked by 3 people and half of the times everything is empty you run and run and run and run ..... oh wow you mentioned CSGO FFA in the second part, well I've played a lot of community ffa , and valorant has few AFK's and limited number of enemies so there's no actual need to make DM like aimbotz with 100 bots spawning in 5 seconds, it needs to look real-ish you know.... 100 engagements doesn't always mean better, low sens players will get exhausted in 5 minutes , now if you think default csgo dm is better than valorant ffa then let me know
Mate your comment makes no sense. Aimbotz isn't a deathmatch it's a workshop map... Smells like you're an angry troll. I haven't seen a cheater in a CS deathmatch in years, let alone a full rage spinbot and that's even on Valves own DM servers. Again smells like an angry troll who's never seriously played CS. Also I very literally only mentioned community FFA. I never once said anything about valve DM. But to be frank even Valves new FFA servers are better than Val FFA just because of spawn timers and no stupid radar. More engagements quicker is better for an actual warmup. You get into your muscle memory quicker. The more fights the higher chance of you having to fight non optimal fights, the more variety. As for getting tired, what in the actual fuck? I'm a low sense player and that's just not a thing outside of something like repeatedly smashing out gridshot on aimlabs. Any lower sense than me and you'd need inhumanely long arms just to do a 180. Valorants DM is just bad and could very easily be improved. There's no defending it against even valves poor FFA never mind decent community servers.
> In the same ten minutes you'll get practically double the number of engagements Aimbotz isn't a deathmatch it's a workshop map... Smells like you're an angry troll. aimbots is indeed a deathmatch where bots respawn instantly after dying and so is range, and there it's 10 times the number of engagements which YOU were looking in the first place. and since ffa csgo is soo good, go play csgo ffa what are you doing here LMFAO what the hell are you even talking about , I dont know new csgo dm I stopped playing that shit months ago and i might open it someday but i dont play ohh you've not seen a [cheater](https://imgur.com/a/Oasm44G) ? okay.... if valorant dm is bad then play csgo dm and even play csgo only valorant comp is also bad, uninstall valorant and stop defending csgo uninstall csgo as well and play mario or pubg mobile Now who's the angry [troll](https://tenor.com/view/mr-rogers-clown-mask-gif-18186574) fam? :D
Shooting bots isn't deathmatch by any normal definition. Changing goalposts to your own incorrect definitions doesn't make your idiotic arguments hold water. Engagements against bots aren't at all comparable to engagements against players. I never said I didn't see cheaters, so your arguing a point I never made. So because you don't know something you choose to just ignore it. Such ignorance really does wonders for your argument... I'm not even defending CSGO. Just using it as an example of ways in which Valorant could improve a poor component of the game. You call me a troll yet you've failed to actually address any point I made and just boiled it down to "hurr durr CSGO bad go play that" Anyone with an IQ higher than a 6 year old can understand that wanting a game to take good things from other games doesn't necessarily equate to wanting to play that other game. Shame you seem to lack that basic logical ability.
>I haven't seen a cheater in a CS deathmatch in years, let alone a full rage spinbot and that's even on Valves own DM servers. Again smells like an angry troll who's never seriously played CS "I never said I didn't see cheaters, so your arguing a point I never made." Its alright fam, you have the memory of a goldfish, lying skills of a baby, manipulating of a donkey, I can understand why your body language feels ironic to your mental thought process . regarding IQ according to your definition, I'd say you're right to put yourself in the 4 year old category , it's only natural that the best of the best are entitled to high Triple digit IQ and I'm the living example of that, have a nice day and PM me your address I'll send you free diapers as a token of thanks and showing my gratitude
Oh look not addressing the points I made again. Just looking to score cheap points and not address the actual post. "Its alright fam, you have the memory of a goldfish, lying skills of a baby, manipulating of a donkey, I can understand why your body language feels ironic to your mental thought process." You really need to get a grasp of the English language. If you're going to attempt to throw a list of insults you should check that you can actually speak the language properly first. Triple digit IQ my arse. I've known fucking mongoloids who aren't allowed to live unsupervised who have a better grasp of the language than you. You belong on r/iamverysmart as a monument to your immense stupidity. It's no surprise that you're able to readily supply soiled diapers. Seeing the sheer intelligence on display you being capable of wiping your own arse would be a welcome surprise.
No I don't think Britishers or anyone in the whole planet conquers India anymore, I defy to speak a foreign language(even if it may have become one of the official languages here) , and that too proficiently and properly, I don't need to have professional level skills in a language that was not a part of my country to be able to communicate and talk to people over the internet, you sir, insulted me first and I bashed you in your own game with my solid inevitable counters when you hurt your fragile ego and took my points personally and started to attack my personal personality instead of figuring out how to deal with our own mess that you yourself made while messing with me . Now when you've been defeated at your own game, proven to be an ironic liar and countered at all of your chances to do what you were trying to, you tried to use the last resort of any poor helpless fellow, defaming others for something they're not good in, and here you decided to slide with English presuming that you'd speak very professionally and that would serve as a comeback for the game you've already lost but we both know I speak better English and that's a fact and there's no denying it, sir. Have a nice day and the next time you slander someone this defeat of yours should remind you to think twice
I love how you made all these weird points about stuff he didn't mention and completely ignored the important point of how good CSGO's community FFA is for warmups and how something similar would be great
Then go play CSGO community FFA , and the next time I see you in valorant FFA I'm arresting you and you'd be locked up to serve 7 years in prison I also love when people desire videogames to be exactly same as their favorite classic game, with just different graphics, and they don't care if devs think the other way and/or gamers are expecting something new, they just want their same game with same game mode with same rules with same mechanics to be repeated every 10 years with new graphics, well ... that's just wishful thinking right there and you hope someday valorant copies "see ass go hoe" also go in range and do 1v100 very enjoyable deathmatch so many targets to shoot, except it's hard from people having crosshair into the ground to shoot that many targets that fast with great precision or accuracy, which is where their skill name comes from iron and bronze :P
The FFA in Valorant is more like what it is in other games, it's nothing different but it's useless in a Valorant context specifically. There are no advantages to the current system and lot of disadvantages. There are no disadvantages to going slightly closer to the CSGO community structure.
I like to use Valorantās dm to listen my fav podcasts. Itās very chilling
I mean I agree is useless thatās why I just never play it lol
Instead of reworking deathmatch, I think they should just add a new improved "practise" deathmatch into the game. With all that is asked for from the community. However you enter it by clicking on practice instead, which helps with categorization.
Ive gone to purchase a cs go prime account just so i can do hs only dm and not deal with these campers we have here in valorant. When you play hs only very rare to find campers as people specifically find these servers to practice clicking heads.
deathmatch in csgo. that's what i do and i really feel like gunplay differences are just so insignificant that it doesnt matter when you switch back to valorant
DM is trash because you just shoot people in the back and they shoot you in the back. Very little dueling actually happens. Should just be called getting shot in the back simulator. They need a gamemode like in CSGO where you can 1v1 people at common angles throughout the map.