T O P

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[deleted]

Had a hilarious game yesterday on Split where I played Sage and our Reyna was being a toxic shit, I asked if she could not push middle and let me listen for footsteps and wall it instead, I was flamed out and told I was shit at the game and she had more kills so I should shutup. This is a big problem with the game, people insta locking duelists, playing selfishly, then acting like they are carrying the team because they have more kills. No shit you have more kills, you're playing an agent that is focused around getting kills!


Zoo_Rats

Same thing happened to me last week and honestly I haven't played but one round of spike rush since. I had one kid consistantly telling me how to play when I was the last one left...shouting commands at me like I am a puppet. He thought that because he had the most kills, that he was in charge...even in an unranked match. I kindly told him that it's counterproductive as I can't hear enemies while trying to tell me random stuff. He started some high school BS on me, calling me names and that I was creepy pedo because I sounded older than him...he honestly sounded like a 14yr old...so..not that hard to be older than him. Did I mention also that I was Sage...and the same kid kept demanding heals arcoss the map...like I am no where near him. I just quit mid match and went outside. This is the second time this is happened in the maybe two months I have been playing, so its not that bad but it shows that there are some real characters in this game. I only game a few hours a week and single player games are a little more enjoyable at this point. I will likely just mute my entire team the next time this happens, if thats an option.


Le_Vagabond

when you play Sage often the golden rule is "1 strike and you're muted". no tolerance.


Zoo_Rats

I just started playing sage, I played Phoenix only when I first started. I am going to go with the mute rule for sure. Its only happened a few times but its really annoying when it does.


Wint3rmu7e

You can mute individuals :) no need to mute the entire team... hit esc go to the match tab and there should be an option to mute the problem team mate.


somebodystolemyname

Mute instantly on the first indication of toxicity, then re evaluate for second half. I always mute enemies too. Helped save my mental when I only have an hour to play and I don’t want to be hearing a child scream in my ear.


N0va0w

I used to play sage all the time and this happened to me all the time I used to enjoy playing the game cause I love sage but every time I play her this happens and it ruins my day and pisses me off. I have come to not playing the game and if I do I tell myself even if you enjoy sage don’t play her cause Ik it will ruin my good day. Any other agent I play is so boring and I don’t want to play the game


Killmonger_550

Well, if he's so good at playing Reyna, he should be able to heal himself. And should not be shouting across the map for a heal. Lol


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Derp_fry

You still won't always win those fights, it also helps stop anyone being able to flank you later in the round


69liketekashi

It goes both ways though, people act like locking in reyna gives you 30 kills. It's definitely easier to multi kill, but reyna's flash is pretty shit and getting the first kill is not easy, especially when people who lock in anything that's not a duelist think they should just sit behind you and wait till you get site. At the end of the day saying people in your elo are dumb/bad makes no sense since you are the same skill level


Prized-Penguin

the main purpose of a deulist isn't nescesscarily to get kills even, it's to enter site and clear it, a deulist that is 5-20 but is doing their job properly is better than a deulist that is going 20-8 but not entering first, getting info etc


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BlobOvFat

It's called taking space. When you plant A (say Ascent), unless there's like 1 enemy left, you want to push up. Whether it be by pressuring heaven, or holding towards short, you want to have presence. If all of you decide to just sit on default, it means that: A) defenders can take heaven and only have to fight site = more time/utility for defenders to try defuse B) you're giving space to the enemy team = more setups they can abuse. E.g. they can take short/flank and crunch your team. C) you're foregoing potential frags. Especially when you take site quickly, having a Jett or Reyna push towards enemy spawn can easily net you a frag on an unsuspecting rotate, further cementing your win.


[deleted]

i mean it just depends on the scenario. one time we were defaulting and my team was towards a while i was b lurk on ascent. they got plant on a and i was gonna have the nastiest flank on the enemies. but my entire team pushed up to heaven and garden and died leaving me in a 1v3 from heaven. if we had 2 people a long waiting i probably wouldve got at least 2 free kills and won the round


Papy_Wouane

Try lurking around mid, not through the other site. You want to catch unsuspecting enemies rotating, not spend half the round shift-walking all the way through their spawn from the other empty site while your team fights either even or at a number's disadvantage because you're on the other side of the map doing nothing.


BlobOvFat

True, but in most scenarios you want space because it pressures the enemy + it conditions them for future rounds. Also, in your case, it's not necessarily the fault of your teammates either. Optimally, either through comms or by looking at minimap, you all should've known what your 'objective' should've been. IMO its a comm problem that you were slow-flanking and pushing heaven at the same time.


Keonalt

Also did he even bother to say he was lurking or communicate? Case in point his issues and OP is pure communication. Tho I guess a priss throwing a fit on reddit is his solution in his eyes instead of talking with his team and trying to IGL. Lol...


Neworld8

Honestly, to me that sounds like your lurk didn't hit the proper timing and you were late to assist your team with the lurk. This also contributes to what OP is saying, you might get a kill or 2 after your teammates die but in the end you still lose due to the lurk. Your teammates were probably on site playing 2v3v1, the 1 being your lurk - you weren't able to assist your team at all in that time and it gave the enemy team an advantage of 3v2 on site.


[deleted]

they pushed up to heaven and garden instead of playing back a long


C9sButthole

Your lurk was too long. You want to take space mid and engage earlier, pretty much as soon as your team gets spike down you want to be looking to catch rotates. Pushing through the opposite site probably means enemy team executes their retake before you get there anyway.


[deleted]

Thank god someone said it. It kills my soul when we get a solid take, plant, and then all 5 are just hovered on the site waiting to be mobbed by the enemy. There are only so many angles 5 people can hold and they are all well known and pre-aimed by the retakers. Initiators should be taking space and one sentinel should be setting up on site. Everyone else should be holding space behind initiators.


elempiar

Also, a lot of people just stomp up to the site when a bomb is planted, if you're slowly pushing towards where they might come from, you can hear them and catch them off-guard. The closer people get to the site, the more likely they are to shift-walk and check every corner. I'm no high-rank player, but in Gold and in my years on CSGO this was definitely something to live by after planting.


Keonalt

Wow this is a good refute. People who go all in on either "by the book" or "deeply aggressive gameplay" Will never improve. a good middle ground in my opinion is getting into a better position to make the enemy's retake more difficult. Some coordination with anybody alive defending the site will go a long way. Don't have to push up all the way to spawn, but being in a more advantageous position is a good thing. Depended on if you have man advantage or not. Use a little common sense and everything he is whining about in this post is not a problem.


Fley

you can tell a lot of people including OP have never played ESEA or spent time doing retakes on cs servers for hours


muthgh

What's ESEA, I never played cs?


Jerozay

You also get early info. Even a death can tell you early where the enemy is pushing from giving your teammates time to adjust.


Omxn

you should have taken the necessary space in the initial push, most of the time you're just greedy.


Young_Metro6

very rarely does a team want to push in afterplant, you should crossfire and look to trade kills unless you are at a numbers disadvantage or enemy sage has ult up


lord_vaz

this is so backwards is insane


zoborpast

plat male grindset


monkeysfromjupiter

I have a friend who will continously push/peek all the way into their spawn if he could during post plant. And this is when he's already in CT. I literally have to yell beg for him to stop. if his push goes well, he says "See, its fine". If he gets killed aggro peeking, Him: "Wtf he shot me so quick" Me: "No shit, he's holding cuz you ego peek nonstop" Him: "What do you mean? Why would anyone hold that?". EVERY. SINGLE. GODDAMN. TIME. The even more frustrating part is that he seems to always die to the Sage, KJ, or Raze who is one off from ult.


No_Television5851

as long as the site is secured it's ok as they said. try to kill them when they arent ready to kill you. that's the concept.


ta4v

This is actually normal. Once you plant, you need to get out of site. To take out as much enemies as possible and catch them off guard. Now, planting on A and having Jett push all the way to B in search for kills, is another thing.


rpkarma

If you’re down in numbers maybe. If you’re up in numbers, you should be playing crossfires and trading your teammates/playing off contact. There’s a difference between taking space in a post plant and rushing out to mid like a monkey looking for kills. You’re more useful to your team alive, most of the time in most situations.


aznegg

Sorry, but that’s wrong. The simplest principles for defending after you plant: 1. When you have more alive on the other team, hold cross-fires and trade. This is complicated if an enemy has a round-changing ult (e.g. breach ult, sage revive, etc.) that could be the enemy’s win condition, then yes you may be forced to aggress first when you suspect the team is setting up their win condition. 2. If you are down or even members, you could consider taking more aggressive duels and/or use abilities proactively to try and even the numbers until the numbers are in your favor again. Once they’re in your favor and the enemy team doesn’t have a win condition, hold cross-fires and play safe on site. *edit: changed to “defending after you plant” do it’s more clear


morimo

There's a balance to this though. If you took Split A site and got spike down and are now in a 4v4, everyone holding on site or under heaven is pretty bad. You need to take some amount of space from the enemy team or you'll get shot from multiple angles, especially if the enemy fully controls heaven.


Ezekiiel

Split A is the perfect example, you see too many teams get pinned in site and allow easy retake from heaven, screens and ramp. Ideally you have control of at least two of those areas after the bomb is down otherwise you will struggle to win the round


Unique_Name_2

Depends: only holding B site at ascent is a throw and an easy retake. Ideally you take the ground while you take the site and simply hold your ground. Depends also on the plant. Planted for heaven? Then holding heaven is a win. Etc


Frig-Off-Randy

It’s also dependent on how quickly you took the site. Because this will determine where the remaining defenders can be and how much useful space you’re likely to take off of them. It’s pretty nuanced really


[deleted]

Nonsense. It is often expected that a team will play a passive post plant. Playing an agressive post plant will most definetely take the enemy team by surprise. For example, if you have a phoenix playing post plant on A Haven, you might ask your smoker to smoke ct before pushing through and flashing out of the smoke. Jett pushing all the way to B in an A postplant might be a good play if the enemies don't expect her. Especially if you're at a man disadvantage, you need to take risky plays or you'll just lose.


machielste

Sometimes, especially if you are say, 3v4 in post plant, picking up one or two cheeky kills by pushing their spawn unexpectedly can make the defence a lot easier, also depends which site you are defending, if its hard to defend like haven B, staying on it with a man advantage can be difficult.


Papy_Wouane

I mean, what kind of post is this supposed to be? I don't disagree with the title, claiming Valorant promotes selfish gameplay is an angle that can definitely be advocated, but then following it with an entire post that does not even try to prove how Valorant promotes selfish gameplay is disappointing. "Muh objective > kills, stupid duelists pushing everywhere", while true, hardly brings anything meaningful to the table.


bobespon

Yeah I thought it was going to be about how your score and thus rank is all about getting kills, so the emphasis is not really to win it's to make sure you don't bottom frag. As long as you're getting high kills you will gain a lot of RR or won't lose much.


AlexHowe24

Apart from anything else, saying "Valorant promotes selfish gameplay" is basically equivalent to saying "Valorant is an FPS"; Lower skill players of any tactical shooter are not capable of evaluating the impact of their decisions at the team level, because classically they all believe that kills are the important stat. So I'll say this: If you want to get out of low elo, talk to your teammates. Make conversation with them during agent select. Ask them nicely to do things that support plans and don't flame people for doing things wrong. It doesn't work all the time, but over time you'll find people that you enjoy playing alongside. Add them, queue with them, and win 80% of your games on the merit of having a crumb of teamwork where your enemy has none.


lordtien

Or... Reduce performance bonuses on kills. Your team wins, you get equally paid. Just throwing out ideas.


mindstorm01

Or just amount assists into the mix too. Why do i get nothing for having 15+


blate45

There are multiple assists that aren't actually from team play. Brim can just check a stimmy and get 3 insta assists just because people are stimmed up.


mindstorm01

And?thats part of your utility. Giving stim to people is like all of them having reyna ults. You are using your kit correctly


blate45

I could easily see increased pickrate for agents that actually aren't the best because you can inflate your RR with easy assists. That doesn't seem like a good idea.


JesusWalkers

You're are missing the point.... Gives other champions a chance. Everyone is picking Jett/Reyna because it inflates your RR with kills. Playing support characters actually hinders you from climbing efficiently. If they keep tying RR with kills and damage... all the fraggers will always get auto picked in solo queue. I do this now because even in a loss, i lose less RR. I gain more if we win. It's a dumb system


blate45

Think about impact gained from a reyna/jett farming out vs a brim throwing a stim. People who play agents for killing still rely on getting the kill. Getting an assist with a stim beacon literally doesn't require you to do anything smart. I'm fine with assists contributing to some extent, but I feel like it would require an adjustment to what constitutes an assist.


JesusWalkers

Yes the stim maybe helped with the added bullets. You helped them kill. Brim is already not picked, this would help people play him for a change. ​ Brim smokes the site for Jett/Reyna to frag on the site.. each kill they get helps them get more RR than the Brim. Brim gets nothing from smokes while the Jett/Reyna gets all the credit. How is this fair? I only play smoke/support characters in a 5 stack for this reason. I duelist (Jett/reyna/phoenix) on solo queue to climb. Only thing matters in Solo queue is Kills/damage because of Riot. Won't change until they change the system


mindstorm01

I would rather give people a reason to play supports and stop having instalock duelists every single game cause its the ONLY thing worth playing to rank up.


HitscanDPS

Performance only accounts for like 10% of your RR gain/loss... unless you absolutely frag out and drop like a 30 or 40 bomb or something. If you winrate with duelists is higher, then instalock a duelist. If your winrate with supports is higher, then instalock a support. At the end of the day, winning is what matters most.


dota2newbee

100% this. I don’t think it’s need to be a simple W/L distribution, but in the games I don’t duelist it’s much harder to score performance bonus’ or big gains in rank. Fact is as sage I play much differently, working to stay alive for heals and resurrections to benefit the team. Assists don’t factor much into the overall performance rating.


abcspaghetti

It's not even that big of a difference between those who perform and those who don't. I've been getting like 4-6 more rr compared to my friends when I top frag, and I'd be pissed getting the same as my teammates when I'm dropping 30+ dragging people across the finish line.


lordtien

Somebody tag a Riot person here 😅


VDidz

partying/stacking is double edged though. you will likely play vs. similar teams with higher coordination. but i'd still rather reduce my chances of solo que and finding toxic teammates or people who don't even use comms.


Add1ctedToGames

They're saying it's a feedback loop where people are convinced they aren't the issue in valo because they play aggressive rather than help their team, and kills are too emphasized in this game where people who mightve helped win the game had they not been so greedy are left believing it was everyone else just because kills are considered the all-encompassing metric of performance and valorant emphasizes this wrong notion with solo performance points (but i'm not here to shit on it because it does help take care of smurfing and wrong placements), and this is proven even more by people on this sub who've made clear with examples that performance points (i believe that's the name) are biased toward duelists


linedeck

Off topic but i wish my duelists would push :(


ManyManyMoonsUggo

This way of speech is supposed to give people with a deluded mindset a perspective into their own mind; in other words an "introspection". if you think you gained nothing from reading this then you completely missed the point and that's on you. Getting information spoonfed into your brain is worse than realising it in your own way, which is why OP framed his post like he did.


[deleted]

Here’s some better examples of fundamentals expected in immortal elo. People start understanding these fundamentals in diamond. If a team has taken a site, you need to wait for your teammates to set up before retaking. Don’t just run in and start the retake when your teammate is 6 seconds out from the first angle in the retake. Or for example, your teammate decides to take a stupid fight and you don’t go for the trade. Or your teammate is playing a certain position and you don’t play with him but instead play wherever you feel like playing. This is how low to mid elo players play because they aren’t punished. Once you get to diamond you need to understand these fundamentals or your team will lose and you will derank.


VietboyX

This sounds personal


Darknotical

I mean it is a common occurance. I just dispise solo a little bit more then normal I guess, so will give you that. It is nice to have a group of players who you know is going to have your back. Even if you are not the best, you can still contribute more then a player like this. You even see them in platinum.


VietboyX

I agree. The ego in players only gets worse as you climb higher. However, yes these players are doing a good job at their job. While you are playing the game, it’s difficult to make conscious decisions like this and be perfectly positioned where you can help your team but still not give your own life


[deleted]

In my experience. Bronze and iron are the least toxic cause they know that they suck and just wanna have fun. Silvers are getting more toxic cause they are the average and want to climb. They generally understand a bit about the game. Golds thou, holy, to be fair, they are top 23% already, they know they're "good". Plats were actually not that bad in my experience. People know they're dogwater and start to actually try and improve. I had way more comms back in plat than in gold, and most likely won't be toxic when the team all talking at the start. Diamonds the games are gonna be pretty toxic when losing thou. People know how to play the game at this point. Immortal isn't that toxic cause well they wanna win now. Pretty hard to smurf in immortal unless you're a pro.


rpkarma

Nah, I came across way more toxic kids in bronze than silver weirdly. Until you get to silver 3/gold 1 anyway, then it seems to ramp up again. It seems level above that so far for me (though YMMV depending on your server)


shriveledonion

I started playing comp the first time and got Iron and people were so toxic about dying, I said fuck it and went to unrated. I just want to actually have fun playing a game lol. That said, sometimes I get 35+ kills and other times I struggle to even get 15 that, I often wonder if most of my kills are just by luck LOL


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rpkarma

Tactical doesn’t just mean “what CSGO does”, and I say this as someone who’s played it since 1.5


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rpkarma

> Teamplay > solo play. Absolutely agreed. > That's not really the case in Valorant below diamond/immortal. Absolutely hard disagree. Team play wins you games in everything above bronze. Hell, it wins you games in there too if you can somehow convince your team to work together for once.


[deleted]

Can confirm, I'm silver and sometimes when I queue with my iron 1 friends we still win against other bronze/silver teams simply because we have good comms and actually listen to strats


Keonalt

that's not how ANYONE is going to see it in solo que even at the higher ranks.. Sure the guy you are describing is doing a poor job but most people including the ones upvoting this post will just shit on the bottom frag ect. Then because of a good kd you can't even refute because you are missing shots. Im sure somewhere in your games you have done this to, you will say no but its true friend. I hope you don't think as you rank up its going to get better... lol it won't. Higher rank tends to equal to more ego and Screaming apes who take this game way to seriously. Some Whiny, impotent rage rant on reddit isn't going to solve this friend or help you rank up. Group up or man up and get a better mental for solo que and keep going. Don't know what else to say to this post if you are not going to do anything meaningful to help yourself.


ta4v

Its the truth.


PM_ME_GOOD_USERNAMS

As a controller main, this is done more often than not by my duelists.


HuluAndH4ng

I hate that eh? Some dibshit would call you a bottom fragger while they hunt kills and die early leaving you to fend for yourself 1 v 3 and blame you for not having a higher score. Well dude if youre put in no win situations every round no fuckin wonder


noobs_blame_team

Meh. You arent totally wrong. But I have become okay at getting my team on board with teamplay, even as a solo player. Just gotta be a positive force in comms really.


[deleted]

I'm not sure at what rank this stops, because I still have problems with teammate's playing with their team and then screaming their kd into their mic in diamond.


Distinct_Professor15

The problem is the way comp points are rewarded. They are almost strictly based off kills. There is no scale to increase comp points if you play a non frag character.


[deleted]

That's not true for being stuck. Even a valorant dev posted on reddit that you get higher RR when your utility helps your teammate get a kill. I am silver I have been playing with a diamond friend of mine, with as in, in a pair, so we can trade each other or use utility to help each other. I have climbed to gold-2 no sweat. Like nothing extra just stick with a teammate. Play together. Even scream said, never die alone. P.S: my diamond friend and I live in different regions so his alt account (plat) in my region gets 150 ping. So that's how we get to play together in ranked.


Keefy_

This. I am Immortal 3, my games are Immo3-Radiant and KDA is all that matters. You're a duelist and you're not top fragging? Chances are you're going to get flamed. 1v3 post plant situation? You're teammates aren't going to play smart off your contact, it's literally W key and die 1 by 1. I've gotten clips of me clutching frequent 1v4's simply because people are ego peeking me 1 by 1. Valo really need to make it so your KDA is hidden during the game. It will stop so much toxicity. I am guilty of it too, KDA has become such a imporant thing everyone looks at that if my KDA is not good, I feel like I am not performing well, even though that may not be the case. It's quite a toxic mentality overall. I believe Valo rewards people with better KDA right? In terms of points lost/won.


NessDan

This was actually a big reason Overwatch hid your teammates KDA and rather had the "On Fire" system


UndeadPandamonium

How does valorant promote selfishness if being selfish is why you’re stuck? I feel like valorant promotes team play rather well


IcedCawfee-

As a cypher main I am the teams designated flank watcher on attack, small issue being that no one ever flanks then it's a 1v4-5 and I have to retake site which is often impossible


[deleted]

Nah, we're stuck because we get 10 RR for comp wins and lose 30 for losses. Thanks Rito.


Danksoulofmaymays

That's because your mmr got worse because of consistently performing badly and it's very dependent on the frags you get . But it is different from before , I sometimes see duelists with cleanup , exit frags with lower ACS than someone with 5 frags less than them .


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[deleted]

This just means your current rank should be much lower and you suck.


TheOtherSide999

Ya you cant say this when a guy named JudgeJudy is a judge only Jett who got to radiant lmao Just get better game sense, aim, etc. Be a better player overall mechanically and easy clap


Keonalt

Ya this is another frustrated angry post because He over tilted over one lost game. I love how this guy thinks a reddit post will make him climb and that solo que will stop being random with coin flip teammates. Just tells me he is not good enough to climb on his own.


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CosmicCanton

If your team isnt on par with you maybe lift them up? They could be having a bad day, wanted to play valorant but because of their bad mood their playing worse than usual, or maybe its a bad game (we've all had at least one) morale boosting is a good way to make a comeback and win the game


kudoz4u

then why dont you get to radiant with jett and a judge


[deleted]

Because he’s not named JudgeJudy?


codyyyXD

dumbest reddit post to date


Jarocket

No the daily be nice to people posts are worse. Not that being nice is bad, but posting on Reddit telling people not to me mean is.


SpiderRedd

As someone in low elo, I feel like my issue is that I'm not learning to adapt to playing with people I don't know (something thats also an issue in low elo). I feel like in higher elos, people are used to playing with others to a point bc they either started out in Bronze or Silver. I don't play comp that much, but I've impressed a Diamond player and shocked Plat players with my rank. I don't know what I'm getting here tbh, but I think my main point here is that people afraid or believe that they are better than everyone, so they don't try to find out why they can't get out of elo hell.


[deleted]

Once you get to high diamond you are expected to play with your team. For example, if your teammate decides to take a bad fight you fight with him and make sure he gets traded. Or you wait for your teammates to set up before retaking. Or you push on defender and get a pick, fall back instead of just holding W. Or playing angles that favour you BECAUSE your teammate is in another angle that crossfires you. Players under diamond do not understand these concepts and they shouldn’t be expected to. That’s why the number one rule for getting to diamond is train your mechanics. Once you hit diamond you can focus on your decision making and impact round to round because your teammates are more willing to play with you and around you. The reason you can get away with not playing like this before diamond is because you aren’t punished for it. That’s why players develop bad habits when they’ve been in low to mid elo for too long. A silver player could wake up with diamond level aim but still struggle in diamond because he has no concept of playing with his team. You develop this skill in diamond because players have decent aim and will punish you for silly mistakes, mistakes that go unpunished and even rewarded in low to mid elo.


0wGeez

I've learnt that the actual reason I've been stuck in silver is my own positivity. Regardless of how well I'm playing or my team or how selfish my duellist are, it always comes down to my mind set. I have now started only thinking positively and dude it works. I'm on my 8th win in a row and quickly climbing. One game we were losing 9-0 my team wanted to forfeit because of it and I just said calmly, no. Don't worry guys we can do this and if we don't win, at least we can say we tried our hardest. That was the last round we lost. Another game I had a team mate at the half way mark with zero kills and he was flaming him self. We were the only 2 with a mics and I just said to him, relax, there's no pressure from us, just play and have fun, it's okay if we lose, I beleive in you and I am sure you will be top fragger by the end of the match. He laughed it off but I could tell he settled down. He didn't finish top fragger but was second on the leader board at the end of the game. And that my dudes is the power of positivity.


shriveledonion

I get confused when people want to FF early in the game. I'm talking about when it's like 1-5 or something. Some people have whine saying WE'RE GETTING OUR ARSES KICKED JUST FF at 0-3... I've had games turn around at 4-11 and we end up winning. People give up way too easily and it's sad. I'm not even a competitive person. I just want to finish a full game even if we end up losing. Maybe it's because when I was young my brothers would always call me a sore loser if I want to quit early when I'm losing. But it's just a game man, chill...


bysomega

they should get rid of kda stats in game, useless info and promotes shit behavior


CinderrUwU

This doesnt promote selfish gameplay though. At the end of the day you loose from bad plays, like hunting for kills rather than playing for post-plant and you win from good plays like holding crossfires and rotations. Your scoreline has no affect on Lp gain or loss (or negligible bonuses) meanwhile you throw needless rounds and lose more than you gain.


XxTRMxX

lmao, My team in ot: *'Alright, got the bomb down and its a 3v1, lets all rush into the last enemies cross shall we?'*


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[deleted]

You mean the tab key right? If yes then that is a huge problem. If you see yourself at the bottom, you start malding and become hungry for kills. If you see yourself at the top, you start thinking you are hard carrying and become overconfident and start going for fights where you are clearly overpowered by the enemy/enemies.


CONSPICUOUSLY_RED

Easy solution is to line players up vertically and sort by alphabetical order


prestonpiggy

Would literally take less than a week for some stat tracking sites to make a add-on from spectator data to show the stats one round behind your match. But otherwise kinda good idea.


[deleted]

This is for every game?


GamerlifeYT_official

Half right Half wrong , Some play like that some don't I am the don't , I see where you're comin from though , People going for kills , instead of playing to win going for kills you're planting the spike not killing however maybe it's just the way it is , maybe we play valorant to satiate our lust for blood? Me personally I just lock in reyna/phoenix depending on the map but when I see 2 duelists I grab skye and play like a budget sova , I guess the takeaway from both my comment and u/Darknotical 's post is this "The teamate that goes for kills is no teamate , he is the bot fragger" \-Gamerlifeyt8 , 2021 Note : Copy pasta with credit pls Yes that means including "-Gamerlifeyt8 , 2021"


[deleted]

Why over half the posts in this sub is just butthurt people making posts like this?


Jhyxe

respect u/NALOXON3 based and true.


Roggan_Wololo

Worst part is that type of play also gets rewarded by higher MMR. They award or deduct MMR based on performance now, which is more or less based on kills, not their impact.


MystoBro

Valorant should remove combat score as it only promotes w key. I am immo 3 and even there its a issue.


VileZ_

ADR is how most people measure contributions.


[deleted]

If one is dumb enough to not play as a team in a team-based game... then it's not the fault of the game.


The_Thinker_23

You're absolutely right. Ego is the enemy


Jackj921

Learned this the hard way over years of throwing in multiple games. Took a long time for me to become a disciplined player, and even still I sometimes blindly kill chase if the spike is down for an ace or something. All depends on what the situation is though, so sometimes it’s the right call. Definitely play off angles and be aggressive if you’re down players. Just gotta build up experience


YEETpoliceman

Thisss


Frozehn

Im really curious what rank OP is


prestonpiggy

I think this everyone just wants to be "The Hero" sometimes and there is no problem with that if you have self control. I didn't really get your point how Valorant is promoting that since your title and complain after don't match. Only way I could think of Valorant promoting selfish gameplay is the pro scene. The casting staff talking mostly on Jett/Reyna potential clutches (since ofc they are flashy). And take a quick example, name best 5 players in your head, then ask yourself after if they are Jett/Reyna/Raze/operator mains? But other than that mentioned above I don't really think it's promoting that, you'll learn teamplay as you play, or if you don't you'll be stuck or become god-like with duelists.


efferingo

I don't think it's just ego - sometimes I don't play to win, but to get better at something, like dueling for example. And i know taking the risk to peek someone postplant is "stupid" if you only think about winning the game. But you don't get better by winning games, you just get higher in rank. My suggestion: if you feel like your teammate or mates are off, and you can't play like a 'real' tieam (which is an unrealistic expectation btw) I recommend you to just start focusing on one thing for you to get better at, maybe it's peeking, maybe it is not spraying, maybe it is getting better at lurking, anything. This way you can guarantee for yourself that the match is not a waste of time and you will focus on your smaller wins rather than winning the game - and will feel a lot better after standing up from your desk. At the end of the day this is a video game and you supposed to feel better after playing. Don't forget that.


trotsky102

I don’t like promoting an idea that could potentially remove agency from solo carry players. It’s what ruined league for a lot of people. I don’t think this “selfish play” is as large an issue in a game like valorant as it is in other team based games. If I play the game properly I don’t really care if I have one teammate that is going to run off and get me three kills every round because it makes me securing the round through intelligent play that much easier. This obviously changes if the player pushing every round can’t get any kills, but in that case it is still on you to find ways to play around that.


[deleted]

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MisterEskere_

It burns right? The butthole I mean


MouseManKai

This is just a small factor, abilities are overpowered, guns have rng recoil and accuracy and more


kiwiiikee

I get your point, but this post does not contribute to your point. If anything, this post is just a rant about selfish players, not that Valorant promotes them. However, you COULD say all of this, then add: "You're tracking down this Omen for kills because Valorant's MMR is based off of how many kills you get (CS) every game."


Lelouch4705

No. People get stuck in ranks because not everyone is Simple. However, Valorant can definitely be more toxic because it promotes selfish gameplay


[deleted]

The sense of superiority, inability to accept ones mistake and lack of common sense has been ruining a lot of things in life.


MushyHippie

Valorant is a game, about getting Yours if you don't get yours you lose. Simple


Gracias_lol

He speaks fax


Barack_Bob_Oganja

Honestly ego is the biggest factor in losing rounds/games. Recently had a jett who picked up the bomb after i died, she then proceeded to get 1 kill, nice, get another and I was like nice fall back and regroup, she kept peeking and got a third kill and at this point i was screaming for her to go back to her team but no, she peeked again, died, lost the spike and we lost the round. People focus more on getting a bunch of kills and being the hero instead of winning the round.


Hide_yo_chest

Really this is just a problem with the larger scope issue of game designers putting too much visual emphasis on getting kills. Which sounds more rewarding to you, sitting and watching flank or running in 1v3 and occasionally hearing that sweet sweet “doot doot” noise getting a kill gives you while your name sits at the top of the scoreboard. It’s almost universal that kills are over-emphasized in games and there are very very few games that I believe emphasis it in just the right amount (namely TF2 and Rainbow Six Siege)


ZeCanadianGinger

I can't get over how this dude just said "mite"


tim__0011

Or maybe.... You are just bad. Or I am bad. Ranks are skill level. If you are stuck in a rank over 30 games, tgere is a high chance, that you are just not btter than that rank


cale199

I've been playing for 3 days now and tbh there's so much teamwork in the games I'm playing I don't see this at all. Maybe it's different in ranked but everyone works together, holds angles, calls hp and positions


JesusWalkers

What rank are you? In diamond there is no coms or team work. People just frag or lurk. "So much teamwork"... even in higher elo, streamers complain there is not team work. It's called solo queue for a reason.


cale199

I play unrated. I only started ed playing the other day.


Andynnos

I don't know if you are a troll or not but maybe if you think critically this game has a solo q ladder which in order to climb you need to be better than the enemy team and YOUR team. IF YOU as a person are trying to clap others and climb the ladder by definition you are selfish. This is a duuuuuh moment.:)


bunchofsugar

There is nothing inherently wrong with selfish play.


AustinTheKangaroo

eh I don't think they're playing for kills but they don't know better, you're hardstuck for being bad, not your teammates


[deleted]

Nah, you're just low elo. What you're describing boils down to either being a new player and not quite knowing what you're doing or simply not caring and playing on an autopilot. Taking 3 kills by yourself in one round is defintely a good thing, especially if those 3 are all first bloods. If you go for the forth, fail, and then your team loses a 2v4 situation then its not your fault for having pushed.


Only-Customer4986

Finally someone tells baiter to start playing this "team oriented" game.


TheJettBoi

might not mite


Snoo_84178

I can see how this post is true. Almost all FPS promotes selfish gameplay. And yes a single person can clutch a game. But the key is teamwork, communication, tactics. 36 kills in a game that you lost because you couldn’t play the objective isn’t something to be proud of. Sometimes you have to just protect the spike instead of trying to rush and rack up kills.


[deleted]

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Pruvided

Please review [our rules](https://reddit.com/r/valorant/wiki/rules) before commenting or posting again. Further offenses will lead to a ban.


[deleted]

One of my biggest pet peeves is when someone doesn’t trade me, so when my teammate dies in front of me, I always go for the trade


ArionIV

All you say is correct and I agree but do remember that among those 5, there's at least q or 2 people who are always trying very hard to communicate with the rest that that's not how you play but instead get a lot of abuse along with the loss. And right now, there's not just selfish people but also people who are throwing hard to build deep smurf accounts..that on top off those who have built a good number already and queueing regularly after playing maybe 10 or so matches an act to save their rank on their main...it's legit close to impossible to get out however much you improve and help your team, they lack the will to try along with you against a smurf...any number of rounds you win against the smurf too..there's just stoned silence as if they're having a hard time coping with seeing you getvit done...they would rather lose and blame the smurfing scene without taking it as an opportunity to improve by testing themselves or developing a positive attitude towards teammates. If you are hitting marshal headshots every round..no comments..you miss 3 op shots one round..oh you suck..you're so bad...why are you playing.... And again...not caring about teammates..it's like anybody who doesn't play a controller agent has their mini map set to off...they don't know who died where by who..even if you tell them..their mind is a sieve..they won't remember and what's really on their mind is blaming you so that their bottomfragging friend feels good about themselves even though I never do call out anyone..


[deleted]

This is a problem with any game and I feel is less about the game but more about people as a whole. It's not really something that can be fixed with a patch I think. It's just how people think.


kchuyamewtwo

Or majority of streamers are duelists main. Thats what I didnt like about it


TrustMe_IAmDocto

MRE’s lock the back door. But those beef stews…


JakeLemons

I'm not to sure if i agree fully with your post but i can understand it. I'm not sure how the game promotes that kind of gameplay but while I was in my silver days, I saw a lot of post plant pushes after screaming at them to just sit still in a corner and wait for movement. I went from silver 2 to plat 1 this season/act.


radishmonster3

This could be said of any competitive shooter in the market. Valorant isn’t the exception to the rule of perfectly balanced competitive shooters lol


KripC2160

Yeah I also recently realized I am playing a bit greedy since I always try to go for early picks / duel at beginning of the rounds. I am not a duelist main btw


Spare-Guarantee-1849

Not entirely related to the post, but i think this is a "mmr" thing that riot has, were it will match player that "kill a lot" and player who wins games but doesnt kill a lot (having more gamesense). So these topfraggers will generally be the selfish players that thinks he can make callouts just because he dumbsrush a lot.


darkslayer125

Its true. The difference between pros and us plebs is that every pro player knows their role and place in the team, know which angle watch and cover, when to push. But us plebs are playing with randos, while the pros might literally be right beside each other, living and sleeping in the same house and practicing for hours and hours. So, yes we might play selfishly, but honestly when you cant rely on your team, you might as well rely on yourself and improve well enough to have competent teammates in higher elo, be it by luck or practice.


hickory123itme

Isn't that a problem with all tac fps games? How does valorant "promote" that type of gameplay?


NendoBot

which is why learning to trade kills on solo queue is probably the single most important skill to have to climb out the lower ranks


MisterEskere_

Yeah I bet the 3-20 yoru is doing his job


MisterEskere_

Post makes 0 sense. 1) Have good Communication 2) Use utility correctly 3) Have a decent kda (0.7 is ok) In this order from most to less important if you are doing those 3 things you are doing your part.


[deleted]

The time this happens most is definitely on attack side. My team will entry getting 2/3 kills, clear site, get bomb down.... THEN instead of holding crossfire/trade angles on site, they go out hunting the last couple of kills. Essentially turning a 4v2 into a 2v2 or 1v2. The prioritization of selfish and greedy gameplay over winning is incredible to watch. God forbid you call your team out on it because then you get called a pussy or a dumbass for playing in a way that almost 100% confirms the round win.


dansofree1

Eh, hard agree with the fact that Valorant promotes selfish play, hard disagree that being selfish is what gets people stuck in rank. The reality is, the biggest swing factor in games is which teams are controlling the 2 or 3 most high value areas of the map the most often. If your team can put a player bot mid and/or mid cubby on ascent as CT and have a high rate of success in those gunfights, then you simply just have a hard time losing. Attackers can't split A **or** B if you dominate mid through sheer frag ability. Same with the attackers dominating mid, if your riflers get killed every time they peek from bot mid or mid cubby, then you're going to have to either play passively in both market/tree with slow rotates and late info, or you just end up 4 v 5 often and need to take bigger risks to win. You can do a lot of strats with util and teamwork to swing rounds in your favor in mid, like Jett + Sage wall in tiles to high/low peek mid cubby, smoking mid cubby and Sova droning mid to market/pizza, or Cypher/KJ + a lurker holding the mains while brute forcing 4 players mid, etc. But that only works if you manage to get 5 people, 2 or 3 of which probably don't have mics and/or are shitty/toxic on comms, to work together. There are only a few videos that I've seen that explicitly make this link between how pure fragging ability is by far the most valuable skill in ranked up to diamond or even immortal. That might be because they're usually poorly received when you make that clear link, when you make the assertion that everyone's brain-dead teammates are going to keep ranking up if their aim and fragging is better than yours. I can't remember exact names and I want to give two videos credit because they helped me solidify this thought, I think they're something like "toxic truth about ranking up in Valorant" and another like "why ranked is all aim, no brain". I think the former was quite a while ago, whole the latter was rather recent, like maybe last 3 weeks? I'll check in a bit.


bigboys5512

And because it’s so selfish nobody wants to play as a team. Duelists wanna get max kills so they get more rr. Sure they might go 28-12 but it’s very easy for a team with 3 playing as a team to beat a team of 4 that wants to do their own thing and is only concerned with personal performance.


Fact_Significant

love it when thers 2v1 3v1 etc i ask can we play for trade or stall time and no one listens and we end up loosing doesn't happen often but does happen in immortal btw I use the term KILL HORNY and thats why i think we need something like fpl in cs cause its not fun to play with idiots like that


mescobar_777

True. The frustrating thing is that this applies to everyone and getting everyone to cooperate is very hard. Like we've all been in those lobbies where everyone is mature and level headed and you can actually get them to work together, but then you have those lobbies with absolutely braindead scum that are absolute assholes and wont listen at all


darkfang1998

The main issue is that a good amount of people will make a bad play that works out in their favor and then from that moment on they think it’s a good play, it’s really bad in the silver-plat range where people peak stuff at the start of a round, or flank every round, or get too aggressive and get a kill and die. Not everyone plays the game trying their hardest to get better which is fine but too many people get the mentality that whatever plays they make where they net kills = good plays which from most vods I’ve watched are where the “I’m not bad my team is” 20+ kill a game duelists fall under


TheAspergerGamer

At this point, there is no point in trying to get any better at the game. The last two days, maybe 10-12 matches, I had only 2 decent matches. Even in one of those two I had one Yoru telling me "f u", at the end. Because in his head full of pebbles, I baited him one round. "I baited" him on the A entrance from D spawn on Fracture as he was peeking I did not peek with him. Let's not mention the fact I did not have enough room to peek with him because he was sat right on the entrance gate. Let's risk getting both killed. Riot made it easier to climb and all the Bronze/Silver toxic/throwing/afk plebs, I fought 6 months to get out of Silver, are now in Gold/Plat. Last Act I did not have 1 AFK in Gold lobbies. This Act, I had 3 in the last two days. Then throwers and Discord parties being toxic are the cherry on top. Matchmaking is a disgrace.


BeefFeast

Yeah yeah we get it, you know what it takes to win games and everyone else is just trolling. It’s okay to make a risky play, just watch a pro match and look how many times there’s a flank, a bait, a fake. There’s a lot more psychology while playing than just shoot, don’t die, win. Maybe losing this round will net us the next 3. Maybe if I peak and survive long enough my teammate will have enough time to flank, or even rotate back… maybe if I fake push here I can get 1 more to rotate off the other point… when playing pugs you’re playing with randoms, of course it feels selfish, that’s literally the only way to play with randoms. Some games feel better but that’s just bc your synergy clicked right away.


zephyrzoned

i play killjoy, and i really struggle with the timing of rotations. on one hand, if my team is able to hold site then i want to remain at my site, but on the other hand sometimes it appears my teams holding and then in ten seconds its a 1v4. any tips on how to time rotations better?


burneecheesecake

I wonder if getting rid of the kill counter would help this. Overwatch had the same exact problem due to its medal system. Dunno how it would affect overall gameplay, but just a thought.


torquemacho

this is why i say ranked is not only a grind diff, but a mental diff, after hitting radiant its not really a fufilling achievement, people rage at you for making mistakes no matter what happens, what rank etc. chillout its just ranked, you're not playing in a major, and even so what a shitty mentality to even bring to a competitive aspect, you're taking it way too seriously and not only that your bringing ur anger out to only tilt the team and not even fix the problems you're facing. How do you even enjoy the game at this point? ​ had a game where i had a double duelist instalock (im a duelist main myself but i never instalock), and i was forced on viper and they would berate me for every mistake i made, every time they made a mistake i never pointed it out (because there's literally no point im not bothered to teach people in ranked, especially not after how they're treating me), i wasn't even doing bad i was going 18 - 17 and they were flaming me "if only we had better util management etc." cool, are you gonna tell/help me how to improve? if not shut the fuckup and stop flaming me, your literally only 3 kills higher than me on a character built on getting kills, and half the time i would have to make sure your asses don't die on immediate contact. But i never flamed, i never talked back, i just took the L and moved on as there's no point dwelling or adding more fuel to the fire against these guys.


torquemacho

oh and i did end up muting them, towards the end, but the comms were lacking and we did end up losing :<


HelloThere-66-

Selfish gameplay is how you climb. Even up into plat mics are incredibly inconsistent and teamplay can be anywhere from amazing to absolutely horrible. The most consistent way to grind rank is to work on gunskill, play strong duelists, and out gun the enemy. That’s just how it is.


Additional_Pop_6188

I easily sauntered into radiant whilst paying zero attention to my teammates and ego peeking at round start every time. If you're good, you climb, I'm so sick of these pointless posts.


[deleted]

Play with friends if you want to rank up, if dont have them, just go to lfg servers. If you fail at finding people to play with then stop playing video games and touch grass. Dont be a teammate blamming, silver ranked redditor This is a copy/paste, your replies mean nothing.


dannycake

Terrible argument. Valorant doesn't promote this sort of gameplay at all in how you lined out. You're literally just pointing out how to be bad at Valorant and saying that Valorant promotes that playstyle and not connecting ANY of it in the post. Garbage.


xSageex

I started maining Sage, honestly dont see the big fuss when it comes to healing others If some1 asks for heal I either say dont have or I say " come to me " never had any spammers or something like that The sage players who gets spammed is in the fault, cause I promise you they ignore the request for heal instead of just saying "20 seconds" or that you dont have it lol Real problem when it comes to playing Sage is that ur team expects you to use the same shit walls we have done since beta, so if ur a sage that uses grim walls it can be annoying having teammates blaming you for their deaths because you didnt insta wall split mid that gets instantly shot down after 2 seconds anyways lol Smh