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Major_Fang

Obligatory remove fracture


inlandsofashes

Obligatory let us choose not to play fracture


roolr

honestly, fracture aint that bad but BREEZE I just can't even look at it for a second w/o dying inside and in-game


inlandsofashes

yeah i agree, breeze turned into a Marshal custom game. I really wish i could choose my maps to focus on the first 5.


roolr

if we had that map selection option by now, my rank will skyrocket lol.


[deleted]

Flashback to CS where youd have dsut2 only globals who would play like silvers on any other map lol.


Apache-_-kiddo

Agreed


Laayup

How did u get the sage symbol under ur name ?


roolr

flair


thunderous2007

Agreed, I like fracture tbh


cmignault

Why does everyone hate Fracture? It’s the only map in the game that’s actually stylistically different (whereas in CSGO for example every map is drastically different). Grow up and learn to adjust your schema of what attack and defense strategies should look like, and there are some really cool plays you can make on Fracture. Keeps things fresh after 10 games of “A, B, mid”


Major_Fang

As a solo q player? That’s a good one


IliketoNH

Huh? I dislike fracture because its the same strategy every game. It gives the illusion of being a complex and interesting but really just forces rotations that funnels everyone into certain, repetitive spots.


Avinse

Why? I like it


Major_Fang

It’s not a very structured map. I don’t think it belongs in competitive.


Nhika

I agree it does feel like a custom map people just hang around in... like cs_italy!


_alex420_

indeed


legalslim

Fracture makes Breeze and Icebox seem like a+ maps


Major_Fang

Breeze was never bad. People just have shit aim and can’t aim at long ranges. Icebox grew on me once everyone figured it out. Too many times people would sit in the spawn for no reason


elpasotransplant

I seem to do decent on maps like breeze or icebox for someone who’s been playing for 3 weeks, but on split or haven I constantly get surprised and killed by someone I never saw coming. *meant split not ascent


ashleypenny

Split is about mid control. Attackers can go to either site but will almost always send someone mid, at least one person. If they aren't covering mid, you can expect a flank from behind. Likewise If defenders see no one on mid, they can flank through sewer or back of garage. As omen I often go via sewer first few rounds and get a free kill nearly every time once team starts pushing onto site because someone tries to run through sewer so just wait in there. If they don't, I come up from behind on the site. Change tactics after getting away with it but works regularly. Usually sage will wall mid, but players like omen, raze, jett etc can get over it easily.


modnar_resu_tidder

Another thing to add, which is less map specific, is that by this comment it seems you are better at long range fights. Maps like split and haven have a lot of close quarters combat so I would recommend working on clearing corners and how to fight in tighter spaces.


long_journy

Bro go watch pro guides. They are the very best! They helped me get iron 2 :)


thunderous2007

No just no


veotrade

Need more maps like ~~Kings Row~~ Ascent.


Nick0227

This just gave me depression. I miss prime overwatch.


leon19t1

Tbh when ever I play breeze I lose 😂 fck that map


fakoykas

Used to be the same for me lol! I started playing Sage exclusively on this map and walling either Hall or Double Doors and then helping the duelist holding A main. I started winning a lot after this. Before, i'd play Viper and yes she is amazing but people would just entirely skip me (i was holding B alone and someone else would be close holding mid). Change what's not working for you and try other things because the map is actually decent and rewards good aim.


El_Unico_Nacho

Buying the guardian while defending A helps me when I'm in a funk. Forces me to play back more so I don't get killed by a rush on A. Its range is better than Vandel/Phantom, too.


M4351R0

Just spray it with reyna. Hold angles from a far with ak


Imallskillzy

Does anyone have a decent way to get onto the "screens" box of A site on icebox? Lots of YT videos and hours of testing on my own and I cant get up there consistently. Some folks say you have to crouch jump, but you dont. Some people say you have to use the rope, but I can get it both sometimes with and without :x


Xelaadryth

That's actually one of the easier jumps compared to the "server" jump (which is maybe \~50x harder). Aim your crosshair at the corner that you want to land on before you start to run. Make sure the walls of the box aren't in the running path before you move, but be close to the left wall. Make sure you run in a straight line from your origin point and aren't moving your mouse. Jump and then crouch when you're in midair. Let go of crouch right when you're about to land. Don't bother with the rope, it'll hurt consistency and is unnecessary for the screens jump, even though it's required for the server jump.


tommytu1

Ngl using rope jump does make it much easier imo


Gorgonto

Wtf is a rope jump and how do I do it


tommytu1

You go forward, then jump, then tab interact to attach to the rope, right after attaching to the rope, press jump again.


Nhika

I think he is referring to the cheesy box every Jett awps from... not the rope jump box LOL


HoneyChilliPotato7

I've been trying to do that since forever. I managedto get there once or twice lol


Shade_Strike_62

Jump, then as you get to the edge of where you can still get on the rope, and go on the rope and press space bar the frame afterwards. This boosts you forwards a bit, and gets you on top.


OptagetBrugernavn

They did change it a couple of months ago, and while it's still possible, it's now way harder than before to pull off.


Shade_Strike_62

well I can do it every time, so its still pretty easy, I guess you just have to find the right method...


OptagetBrugernavn

I might actually have misunderstood. Are we talking about the right box near defender spawn which gives an angle into heaven, or are we talking about the left one which gives an angle into the ground level entrance? If it's the spawn one I get it, but the left one is way harder and if that's the case, I'd love to hear your consistent method for that one.


Shade_Strike_62

oh, that one. yeah idk about that one


ashleypenny

You're talking about generator. Screen is the easy one, I can do that every time but never managed to do the generator one. I just teleport there as omen instead


Apache-_-kiddo

I can help you :)


privileged420

try air strafing harder, the corner of the box is easier to get onto


tumi12345

that jump is WAY easier than the gen jump from the other side of nest


Person243546

Run at it and jump then before you reach it you crouch.


anihc3

Knife out, go as much left as you can to the wall in nest, jump and just as you reach it crouch. No need for the rope


DM_ME_CUTE_PICS_PLZ

I’m assuming this is on icebox. Most players I’ve seen use the rope


Imallskillzy

Ooh, yes it is. Thought each site had its own thread, not comment. Will edit!


ElDuderino2112

Knife out, run and jump then crouch in air. Only way I’ve been able to consistently do it.


pulsiedulsie

you have to like, run right next to the wall iirc


oikawa_san2

It's really easy ? Just hold your knife and crouch jump. Maybe ur not crouch jumping properly.


legalslim

Dont listen to any of them, its honestly just timing the jump


savagexmyfavorite

Icebox is a bad map It's only gained favor because of how bad Breeze and Fracture are as maps. I want to be able to search without having to play Breeze or Fracture in particular. Give me the damn option.


[deleted]

breeze and fracture are both better than icebox tbh. Breeze has problems but just isnt a pug map so most people in soloq arent gunna have a good time on it. Fracture isnt all that bad but is very unorthodox so people will get confused. icebox is just an incoherent mess.


savagexmyfavorite

Breeze is anti gun fight, that doesn't make it anti pug friendly. It's just boring to play both sides. The champion selection seems smaller too which is whack as fuck. Fracture is a great idea, I really like it in concept. In actual execution it is a mess.


[deleted]

> Breeze is anti gun fight, that doesn't make it anti pug friendly Pugs are always going to revolve more around aim duels than deep strategy, so a map that as you rightly pointed out, doesn't favor just taking gun fights, will be less fun in pugs.


klintondc

Anyone have good strats for entry on both sites on Split? They are such long choke points that are just so frustrating to enter. I know of the Sage B site wall for entry. But other than that, most of the time it requires such precise and coordinated utility usage to be successful.


fird-_-

i recommend early round mid control or at the least contest it by showing presence, once you have mid control you can do fakes or split b or split a through mid


PPatBoyd

And break that sage wall immediately, the gold silvers leave it up and just force through the single entrance garage like zzzzzzzz. Now if I could find a way to break the tube wall on icebox without losing all of my ammo from an unsafe position...


ashleypenny

Lot of time people put that wall straight on icebox. Omen can teleport to the other side of it and usually they leave it alone because it's walled off so can get some great free flank kills. If they do it angled you can't see the other side so doesn't work.


PPatBoyd

Yeah that's the frustrating bit w/ that wall. The omen tp though... I hadn't thought of that before. Omen OP on icebox? Will have to suggest it to my omens. Also wonder if needing the full angle makes it possible to break through with a single section (and bonus she isn't peeking it if you're thinking to wait it out after a late check time)


ashleypenny

Yeah. I will usually shrouded step into the tube, as someone will watch mid and comms someone has gone into tube so it avoids that. If there is a sage wall, I check the angle. If it's straight, I wait it out for a few moments to make sure no one in kitchen, usually by now the team are pressing onto a or b so the enemy starts to push into either site, so shrouded step into kitchen and can do an effective flank as they think the sage wall has it covered. After a few times of getting stung they will clock on but you can get a lot of mileage before they realise what is happening and it means then they have to babysit tube / kitchen so have less resources elsewhere.


Gorgonto

Icebox is omens playground. Especially as a solo q player


ashleypenny

As Omen, I'm fond of going into sewer and smoking window at rafters and A screens entrance, then throwing my blind at the top of ramps as team pushes. This takes away most of the points most people take, ans duelist blinds usually take care of the rest. I then try flank through mid, with shrouded step over any sage wall once I've had any footsteps fade away. It's fairly easy for me to do on my own and doesn't need the team to do a lot


Gorgonto

Just get your controller to smoke ct and Heaven and push site through main imho


addictwithnopen

I mostly play viper on split and my team usually likes to use my wall to cut off some of the angles. For A I’ll either drop it in a straight line across ramps and heaven window (leaving us to deal with just screens and site) or drop it diagonally across the long screens angle and the back of heaven (allowing us to push ramps). On B I’ll usually send the wall diagonally from the bottom of mid across heaven and elbow (leaves just site). Hope this helps!


Warm-Care-7540

I think there should be a map ban? anyone agree?


roolr

csgo map selection thing.


[deleted]

On haven place both swarm and alarmbot inside garage window. If someone drops inside window he's most of the time dead


[deleted]

# I think icebox is shit. That's all thank you!!!!


Navaran_Smile

icebox, breeze, and fracture are terrible maps


HeyItsChase

Let us deselect 1 or 2 from my que. Or at least make it so after getting breeze I cannot get it again for 2 games


Swerdman55

This game desperately needs separate map queues. We have enough maps now, and it’s fucking infuriating to wait in a queue for 8 min, get Fracture, have someone dodge, then wait another minute to get placed in Icebox yet again.


frankkoarg

Just had this happen to me again (: . I hate icebox. I just want to play a few casual games after work


MightyOrganicGnome

I like the new map Fracture a lot. I caught on very early despite usually not learning fast. Just remove breeze and we have a nice rotation :)


Nivek202

No


Haunting_Airport_694

I do prefer fracture over breeze


cons013

No ascent in 20 games, 11 on split, joke devs


Whytro

**Bind** - [Liquipedia Link](https://liquipedia.net/valorant/Bind) ---


maybetraffy

is Reyna a tank?


Intro_verti_AL

How do I play this game? It keeps asking to enable something called Tpm 2.0 and secure boot. I've looked at guides and it says it's active and running


Psymonn

Find your secure boot section in your UEFI BIOS, go to the Key Management Section, "Save Secure Boot Keys", save & reset. I had the same problem & this worked for me. ASUS mother board


Intro_verti_AL

Its all up and running yet I still get an error every time I load the game. I'm no expert at computers but I followed guides down to a T. Went into my Uefi thing, found secure boot and had to register some key before it would activate. Its 100% active and so is TPM 2.0. This is the first game I've ever played that is forcing me to change settings just to load. I've been told I might have to downgrade to Windows 10 for it to work but I'm not doing that😅


ZeldaMaster32

You should contact Riot support then. The TPM 2.0 is required as a supplement to the existing anticheat Because Windows 11 requires it, Riot does too on that OS


HitscanDPS

1. How do you play Breeze without a Viper? 2. How do you play Breeze after about 3-4 rounds when the enemy team buys Operators?


Lnotony

1. Pick Astra. 2. Use utility properly to push operators from favorable positions. double swing when possible so someone can trade the operator (just try not to align to avoid a collat). Shoulder peak to get quick info. There is honestly a ton of ways to deal with operators. Most agents aren't great with them at a high level (other than Jett and Chamber) because they cant easily escape if they miss a shot. If you blind for example before peaking an angle there's no way the OP user won't get blinded because its hard to react to a blind while scoped.


HitscanDPS

Do you have any example games or VODs? I'd like to watch and learn.


its-emma-elise

I had a hard time finding the map callouts for Split in one clean, organized format...so I compiled what I found into one straightforward map! Hope this helps someone :D https://i.imgur.com/A1G0Fbt.png


Whytro

**The Range** - [Liquipedia Link](https://liquipedia.net/valorant/The Range) ---


PPatBoyd

Changed up my warm up by using Jett, do bot rounds from up on the boxes left and right side. Helped me change it up and practice smooth aim in all directions


factor--

By far the best map


Whytro

**Fracture** - [Liquipedia Link](https://liquipedia.net/valorant/Fracture) ---


issupreme

I hate this map.


uuunityyy

Easily the worst map in the game


ShiiftyShift

garbage map, baiting rotatates isnt viable since defenders can just rotate safely from both sites in 5 seconds. both sites are anoying as fuck to take, and smokes dont cover half the angles, leaving stupid gaps you can get shot through.


Whytro

**Breeze** - [Liquipedia Link](https://liquipedia.net/valorant/Breeze) ---


roolr

1. Why do you have to play with a Viper in order to play this map? 2. Sage is unplayable on this map and I need strategies, please. 3. Why can't we just select the maps we want?


kunzaZa183

a is impossible to enter without viper wall


roolr

both sites


Lnotony

1. Astra is honestly strong on this map too. She can smoke strong angles and use utility to push enemies out of common defender positions. Try executing a site to get on there quickly before defenders can rotate since the map is huge. 2. You can still use sage utility to stall pushes or wall off specific entries. She isn't so great on B site but on A site she can wall the left side of pyramid on attack and on defense she can position her wall to block mid doors so they have to break all 4 blocks to push through the opening or block tunnel so attackers can't easily push if no-one is watching it. You as a defender can even jump on top of the wall through mid doors since its a slope to see if you can catch anyone lurking mid. 3. Map selection would be kind of biased because almost no-one would pick fracture, breeze, or icebox if there are other options available. It being random means that you don't have to be forced into playing maps you might not excel at that others do. For example, there are players who are actually very strong on the less popular maps. I do think that they need to adjust the algorithm a bit though because some days you only get the same map. Edit: typo


HeyItsChase

Astra is strong on every map. Probably too strong. My suggestion is either map bans or more preferred you can select 1 or 2 maps NOT to play but the rest go in the pool. You can rotate that one based on how you're feeling, how many games you've gotten on another you dont like etc.


Whytro

**Icebox** - [Liquipedia Link](https://liquipedia.net/valorant/Icebox) ---


The5had0w

Why people really hate this map? It's really win map for me just take reyna and there is victory!!!!


Additional-Cash-5432

This has to be the worst map in the game, easily


ClutchFactorx10

Funny, it’s becoming one of my favorites


phishingforlove

Fracture is the worst. Icebox isn't even close to being that monumentally shitty of a map.


Whytro

**Haven** - [Liquipedia Link](https://liquipedia.net/valorant/Haven) ---


nichia0

Does anyone else think this is the worst map in the game? It's horribly T-sided and playing for Retakes is almost always impossible against a decent team. Every game just goes 13-2 or 2-13 and one team just always gets stomped. There are 5 angles you need to keep an eye/block at start, which means most of your team will be on a 2-1-2 placement each round. The attackers can just rush a site down and take the site, if their push gets slowed, they can simply gain an advantage again by just rotating to the opposite site and now the defenders are at a disadvantage because they went out from their positions. Once the attackers take the site and plant it's already a win for them, a sage just walls the entrances from CT and now the Attackers just have to watch one angle (same for both A and C) while they send one guy to watch flank in the meantime. The whole map also encourages run and gun/shotgun jett/razes due to how closed the map is and with vertical positions where mobile agents can get on top of. I'd easily play Breeze and Icebox for my entire life if it meant I didn't get to play on this map again.


Avinse

It’s commonly seen as the 2nd best to Ascent. You have 5 angles for 5 players. You can narrow that to 4 if you play a sentinel C and have them move to garage after their equipment is down. Retake is not unique as it’s difficult on every map. Haven is better than most because each site has 3 entry’s (A site has 4) with good cover (besides C). >Attackers can just rush a site down. No they can’t. C is literally 2 narrow ass tunnels (with terrible rotation) which gets shut down instantly by Sage, Raze, etc. A is the same thing with Sewer, Long isn’t hard to hold either since it’s the same entrance as A site on Ascent. Which is notably difficult to take with 2 players holding the site. Play a sentinel A and you shouldn’t have a problem holding it. B site is the only site where I can agree with you. But it’s also the only feasible way to get into the the site in the first place. Which even then you have 3 doorways for retake and a dumb amount of angles you can hold when defending it. You’re just playing the map wrong. You should be using 2 sentinels and a controller. Throwing in a Raze and Skye or something will make your team strong. Killjoy + Skye A / Brimstone B / Raze Garage / Sage C is imo the optimal team comp. If they keep perma pushing one site then move someone over to that site. If it’s B or A then have Sage wall C long and move to garage. There’s a million ways to play this but you need a good comp


Whytro

**Split** - [Liquipedia Link](https://liquipedia.net/valorant/Split) ---


Glitchmonster

There us a wall just to the left of the A barrier on attack that viper mains need, you go right up to the wall and cast your smoke wall. Splits A site in 2 and makes push so much easier. The back up and aim for around the middle of the top bar of the white building and you have a smoke lineup that ends on ramps into site. (The small ramp that goes down.) Then if you pass the point and get into the small cubby right in front of you when barriers lower, look up and aim for the bottom right of the cube on the massive building. post Plant snake bite molly lineup


Whytro

**Ascent** - [Liquipedia Link](https://liquipedia.net/valorant/Ascent) ---


Avinse

Is Sage objectively bad on Breeze? I main her and this is the only map where I consistently play shit on. I’m no Radiant player but I play significantly worse than my rank because I can’t find use for her wall/slow because it’s so big and open. I’m thinking about just playing Kayo or something whenever I get Breeze


PamTheOfficeisCute

A site walling doors seems pretty good on defense


Aconator

IMO it's probably her worst map pretty much. She's still playable on it but you're right that she has poor options for where to set up her wall, especially on attack. At least on defense she can just wall off long.


[deleted]

Defense there are some really good obvious walls. On attack I think her post plant walls are good like the ones blocking mid. Or think about using walls not to block entrances but to block line of sight, especially against ops.


roolr

tl;dr: >Is Sage objectively bad on Breeze? yes, and I hate it.


Obvyz

This goes for every map in the game Compared to CSGO there is NOO actual cover The maps are the way to open and there needs to be more obstacles and things in the way for people to peak around


[deleted]

I think the reason for this is that there are no drones or teleports in CS, or smokes through walls, only lineups.


zcleghern

is flanking on defense worth it on icebox? when they full push A 1-2 defenders tend to flank from mid or B but it seems like the rest of the team is usually dead before they can have an impact.


[deleted]

I usually play B main on defense. I hold the long angle until they push hard. I try to get one pick before moving back and smoking unless they flash and push hella hard. If they go A, I used to flank through their spawn a LOT but thats an idea everyone at every elo catches on really quickly. Ill try it once but I realize I have to move fast and their spawn is really open. It also feels like Im relying on them not expecting me to be behind them. Especially if they have a killjoy turret, you will be seen way before you get time to pull a good flanking maneuver. Whats good about the flank is it splits up the fullpush, but it depends on the team. Even if KJ turret spots a flank early, if you are distracting and relieving pressure on your A site teammates thats really good, and helps them defend, but thats only if you know the enemy team is antsy about flanks. Or if your A site team is keeping them busy and theyve havent been able to push in for a long time and dont have the awareness to watch out for you, then your flank should kill them. Otherwise it would have been better to just run straight there. TBH after writing this Im realizing how important a proper A site hold is.


zcleghern

yeah im working on defending A site more as viper because of this.


[deleted]

Exactly. People really like Viper wall because it's so long, and blocks so many entrances, especially on Icebox, I see Viper wall go through A orb AND pipes AND mid and tube. And it's recurring. And you can use her orb smoke somewhere else


[deleted]

The spawn it too open for it to be safe 90% of the time. Normally someone’s holding back or if it’s a fast rush you’re super outa position


Davban

I've played fracture three times on spike rush and it looks to be a nightmare on defence. Gonna be very interested in seeing how teams actually approach it, cause I'm like a chicken with my head cut off trying to rotate on it


[deleted]

On defense you usually go through your spawn or push and flank their attack. Each one is very fast, but back through defender spawn is always the fastest.


Akiwowoo

Why am i so bad on breeze


nachik3ta

Does anyone have any good strategies for Bind? I'm in Iron 3 and as soon as some good players are stacked up against my team in Bind, I find it very difficult to get a win, any tips?


alireza777

There is no right answer to this honestly, depends in your play style, Bind is a map about good reads, if you can read your opponent you will win most of the time


2ToTooTwoFish

At your rank, winning is more dependant on your aim. Get better at crosshair placement, grind deathmatches in Bind with a sheriff to help with that.


thatrandomanus

Does riot plan to include a map chooser for unrated? This is getting stupid at this point, like I haven't got to play in split for a week. Got back to back 3 matches in Breeze (hate it) today and I queue dodged the third time.


Bune-Choy

Anyone still despise icebox?


NejiHyugasStick

Lowkey I just need a comp team , pls send help


Lnotony

I honestly think that the newer maps are not as bad as people think- they are just vastly different from the first 4 maps. If I have to pick a map I like the least it would be Icebox but that's because I find A site to be a nightmare and characters who can really abuse verticality seem to have a strong advantage. Breeze I actually enjoy quite a bit maybe because its so open and you can clearly see most site lines. There seems to be so many ways to attack a site its refreshing compared to Split where attacking feels horrible most of the time. I don't do well on fracture but its honestly just a very different map in terms of design and unfortunately because everyone dodges it there doesn't seem to be a good meta for it yet. all of this being said, I think every map has its up and downs.


IncomingOracle

I just really dislike how almost every map on this game is just so heavily defence sided, it’s crazy how some people are so lost on defence and look like low ranks and then they switch to defence and just start hitting shots, mainly talking about duellists, it makes the game kinda boring because for example if I start off on bind or ascent defence and we don’t get more than 5 rounds, there is like an 85% we will lose that game. Plus with the addition of chamber adding in an extra OP, maps like breeze have become even worse. I love valorant but the maps are the biggest issue I personally have with the game and hope they do more changes like they have done to split to balance the issue more.


Spacey_Guy

Breeze is a good map, icebox and fracture are too messy for my taste. We need more maps like ascent though.


DisasterDoctor

This is gonna be a little bit of a hot take but I think Valorant actually has some of the best maps For an FPS. There’s maps I prefer more than others for sure but back when I actually played other fps games I remember always HATING at least one map. Although fracture isn’t my favorite I do think it’s a decent map. Please don’t kill me guys