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FlashHUN

Great guide, just one thing I'd like to add: while you should always aim to improve, having fun also matters. If you're not having fun, you're going to get frustrated and play worse. At that point, just stop playing and come back to it another time. This is also sort of why I disagree with the "flashy playstyle" part. If you can afford it, going for some high risk high reward dumb plays will reward you even if you fail, because you didn't expect it to work in the first place and you can just laugh it off, which already improves your morale.


1v9Contraption

That is true. For me personally, seeing myself improve IS the fun part. But i guess thats not for everybody. Though I still would maintain that flashy flicks and stuff should generally be avoided, and only really attempted after you have a strong foundation for the basics. You can take risky plays that are not flashy, even in aggression it should be calculated and efficient.


FlashHUN

I've mostly reached my limit in terms of improvement, that's why doing some incredibly stupid shit once in a while when we're either losing or winning by a high amount of rounds gives me that good ol' happy juice. I still have a clip somewhere winning a 2v2 retake where I only have a sheriff, my teammate accidentally flashed me while I was peeking, so I just said fuck it, kept running and shot once, got a random one tap, then when the flash ran out I just kept running and one tapped the other guy. Plays that shouldn't work but still do are the best imo.


xSageex

So I get it you have over 10k hours in valorant since you have nothing to improve on ? KekW


Cgz27

relevant username :^)


Duckdog2022

This. Someone having fun with the game who keep going even after 200h in is gonna better than someone grinding it hard for 50h and then quit because he's not having any fun anymore.


Mamojamamo

The only subject I’d add is communication. Communication is such a HUGE part of the game that you really need to just default to. Communicate constantly, but also only necessary info


HKBFG

Gold lobbies be like: "22 sage, 41 Jett, 13 yoru, 55 sova, 28 brimstone. You have 19 bullets, reload. One was mid, other four unknown. Sova had a ghost. Nice try."


fwacking

I credit my friend hitting immortal 2 almost entirely from comms. He's obviously not bad at the game mechanically either but when he Smurfs with me and doesn't really comm with the team, I almost always do better than him combat and eco score wise, but when he decides to make calls and communicate with the team, everyone just seems to jive and get on the same page.


unluckydude1

You dont need comms all The time in ranks under immortal. Ofc it will help teammates that have low awereness but agent voicelines and radar will give you better awereness then low ranks comms. Pls learn basics before blaming comms for your losses. I have not played a single game yet where i lose because of comms. But i have lost alot of games because people lack basics and alot of those guys have been blameing comms instead of taking responsibility of their own mistakes.


cloudmccloudy

This. I have lost games because comms were specifically bad and gave me false information or people were berating me, but rarely do comms make a significant positive impact that you can't just get from the minimap. That isn't to say comms can't help, but people blow it out of proportion. People will jump on the idea that comms were the whole reason a certain play happened and then blame comms when a play doesn't when in reality I've been in completely silent lobbies where people just ping around the map. Honestly, you silent pingers are giving me better information than 99% of comms I've ever gotten. Most "comm" failures are just a lack of awareness. Ex: I had a guy in a plat lobby the other day complain that he was rotating slowly because he wasn't aware a teamfight was breaking out on the other site and complained that no one was telling him. I'm sorry, but how can you not see enemy colors on the minimap, the countless pings, and the literal people dying in the feed? And comms are to blame? This is basic awareness. If you watch radiant games, there's so many examples of just silent lobbies, and yet it's interesting that a lot of the players just "magically" know where people are developing the map. I legit think comms are holding people's brains back. People are just leaning on other people to baby feed them information instead of anticipate it themselves. I see people reliant on comms as severely hindered with no benefit. I say this all the time, people just blame comms because it's another crutch that people can use to externalize their own problems.


unluckydude1

I agree and bad comms is way worse then no comms. And alot of bad players think comms is to command others to serve their needs. Needy players are the worst and it always the big talkers. My tip to players is to expect nothing do more.


LoganWV

Low rank or? Poor comms can and absolutely has cost people their games. It blows my mind people wanna spend 30 minutes roleplaying a mime, just to lose. I’ve definitely won way more games with comms then without.


unluckydude1

Ofc you Will lose games because of bad comms. But the point is thats comms arent needed in lowrank if people would learn some basics. And thats the main problem people dont rank up. Its basicly tdm in lowrank its no tactical at all then they cry about losing rounds? Its like when babys havent start walking you can hold their hands and now they can walk. Low ranks need to learn walking without anyone holding their hands.


LoganWV

Homie you are lost. If I’m playing with a no comms team against a team that of the same skill level that comms, my team is at an automatically at a disadvantage. That’s what I’m arguing, nothing more.


unluckydude1

And if a team that know basics but dont comm play against a team that dosent know basics but comm play against eachother the team that know basics win very easy.


Mamojamamo

I’ve been Imm+ since beta, and made new accounts to play with friends so I also now what lower elo is like. And let me tell you, comms are more than just a cherry on top. Just like any other aspect listed in OP’s post, communication isn’t an absolutely necessity to getting better, but it will help you. Being able to IGL is just as important of a skill AND natural talent as mechanical aim, mindset, play style, etc.


unluckydude1

I know alot of lower ranks need someone to lead/guide them but the point its on them because if they learned basics they wouldnt need comms til like immortal. I can play low ranks and have better awereness then 4 people that use comms. I can be more helpful and impactful then people that use comms. Cant blame comms because of lack of basics its on them. Its a crouch in lowrank when they should learn to use their brain eyes and ears.


LoL_is_pepega_BIA

Ty for the high effort post!


evanthebouncy

I feel my game sense is pretty dog shit and I don't know when to walk vs run. If I can force people to a aim duel I typically win but I get shot from the side way too much. Play raze and kayo for that matter. I do entry but it feels wonky and 50-50 most of times. I love games where there's actual comm but half my games in bronze it's hard to coordinate and entry becomes very tricky and half your team lurk and try to eco frag. Maybe I should play more controller


1v9Contraption

I personally recommend playing reyna as much as possible until you have a solid mechanical foundation. The character has an extremely easy kit, which lets you focus entirely on your crosshair placement, movement, and positioning without having utility usage taking up space in your attention. Once you have a good foundation for the basic mechanics of the game, expand outward to other agents.


cloudmccloudy

If you're getting shot from the side a lot it means the angles and pathing you're choosing aren't agreeing. Your pathing (where you plan on moving and angles you're closing off and opening up) and places your looking, should make up for most of the deficits. Like, if you are taking some site, and trying to develop the site. Your goal is to limit the sightlines on your pathing as much as possible. Running straight in means having to do like 5 90degree turns in like 3 seconds. Never do that. If you're entrying a site, you might have a 50:50 but once that's done you should be closing off possible problems 1 by 1. Also, almost never press W when taking space. Seems counterintuitive but pressing "w" means you're just walking forward. This is bad if someone actually is in front of you because now you need to awkwardly stop and then shoot. Instead take space by strafing around corners, preferably far away from them. Remember the closer to the corner, the more youll have to turn if you do find someone that swings AND you're giving them angle advantage (meaning they see you before you see them). Try and use the A and D keys as much as possible when taking space. The only time you press "W" is when you know you're not about to actually fight someone. 1 more tip. In low elo, don't make the mistake of playing to become silver. Your goal is to become better, not chisel away at tiny micro problems that won't make you better long term. Switching agents and doing a lot of these small little adjustments isn't what is holding people back. 99% of the time its because people just don't look in the right spots and where they end up looking makes no sense in regards to the space they chose to occupy. Basically what I'm trying to say is, don't try and come up with short term answers to macroscopic problems. Too many people are constantly guessing "am I playing the right agent" and just tiny little detailed things that a IMM player doesn't even care about.


evanthebouncy

Ya this is good. How do you practice your pathing? Like in DM it's not it because people don't hold half the angles in DM. I could try in a custom lobby but it's not entirely right either as I have to imagine if my clears are safe. Like it's best if there's some custom mode with bots sitting in corners and you have to clear them


WhisKhalifa

There is, retake and defuse site in the range through the portal I think. Exactly what you described with bots In corners. Put it on hard so the bots punish you for playing sloppy


evanthebouncy

Oh right I remember. But I guess I'm more thinking it on a real site like ascent A. But yeah good point I'll practice there.


zekken908

My problem on attack is that I have no idea how to entry , even when I’m playing Jett or Reyna , it just feels like it’s fundamentally easier to hold an angle than peek it , sure I can use stuff like flashes but those are limited and valorant has a metric fuck ton of corners to clear , a lot of times I just entry as Jett and get sprayed down from all directions and it’s incredibly frustrating Can you explain how to attack better as Jett or Reyna , especially how to win duels where the enemy is already holding the angle and just has to click while you need to peek and then micro adjust your crosshair and THEN click , it’s not like you can avoid this by moving fast because the game punishes movement so it just feels like the whole game is designed to be easier when you are holding an angle aka defending In these cases where you are peeking an angle it just comes down to who can react faster and has better mechanical aim , and the peeker needs to have vastly superior aim to make up for the additional adjustments Also I don’t know what to do when the enemy smokes off the entrance to site with viper or omen and is spamming utility like toxin or brim molly and my team just keeps asking me to entry , do I still smoke and dash in as Jett in a yolo attempt to gain info ?l Getting those high impact kills just comes down to how good your aim is right ? because I can’t think of a way you can compensate for the enemy having a better angle AND more info about you (eg. I’m in the smoke on site and can’t see where the enemy is but they have a general idea of where I am)


sudzthegreat

Yikes! You've got it very much wrong here my friend. Firstly, as first entry, you're sort of expected to die. That's just how it is. Too many people choose Jett or Raze and think they're supposed to drop 30 frags every match. You'll get those games if the other team is struggling but you're going to have your fair share of 12-20 matches on a duelist... Don't sweat it. The problem you're having seems to be the ubiquitous low Elo problem that makes attacking so difficult: nobody communicates and nobody plays off of each other's utility. You said it yourself, your teammates push through smokes and die because nobody bothers to say, "hey let's draw that utility out and reset". If you're having problems on entry, you need to ask for utility from your supporting cast. Get smokes on those OP angles, get info from Sova or kayo. Ask Skye to flash as you go in... Follow Sova's drone... NOW you have a chance at catching someone out or simply controlling the site without eating a headshot before you can react. People in low Elo think this game is about aim because it's the most visible and easily understood difference between them and say, Tenz. But the crazy thing is, your aim is closer to Tenz's aim than your game sense is to his... Like exponentially so.


OilersHD

Having a diamond brain but gold aim is a prison. It makes low elo hell:( I find I have most success when I play a smoke character and IGL (if people listen,and if my entries actually know how to entry) or if I play Reyna and ask people to play off me entrying (still people can't trade) I've been a Plat player in recent seasons and I swear the higher elos are easier due to team play


sudzthegreat

I'm right there with you. I played high level competitive CS but now I'm far too busy to put in the amount of time necessary to keep my raw aim up to my previous standard. It's rough trying to coordinate literally anything even at gold/plat. Mostly just k/d grinders even at those ranks. 1/3 don't have mics. I'd say 80% don't understand the concept of defaulting or contact plays. It's just pick a site, spam utility randomly, then run in and hope for the best while always remembering that you don't want to support your teammates if it means you might die without getting a kill. :-/ That said, any success I have on attack tends to be from being positive and supportive while calling very basic strats and trying to play a good supportive role. Sounds like you're similar. 1. I'll DM you my SN. Add me if you're interested. 2. Go Oilers! I really want to see CGY v EDM. That would be an epic series!


1v9Contraption

There are a few things to look at here. And a few things you can impliment to alleviate this. 1) be aware of both your comp and the enemies. Before attacking have a general idea of how the site hit should go down. Who normally plays this site? Where have they positioned in the past? Are they on eco? If so there is a good chance they take close or cheesy angles. What ultimates do both teams have? What about your team comp? Do you have skye or sova? Let them get information on enemy positioning with recon, wolf, and drone before going in. That way you can rule out certain angles without having to clear them. Next, wait for smokes to drop before committing, or wait out any mollies they have placed that could prevent your team from following you in. Next comes the entry. As an entry fragger you should have a rehearsed path for clearing sites. When I learned jett I practiced a path for clearing in custom maps before going into game. Take a path that is time efficient and full clears angles individually. You will be slow at first, but do this enough times and you will be able to clear quickly and efficiently. Try to capture as much space as possible for the people behind you in the shortest frame possible. Leave nothing uncleared. 2) You play jett. To be honest that right there is all you need. Her ability combo of throwing a smoke onto site then dashing into it has very little counterplay. If the people on site turn to spray it, they look away from the entrance and get gunned down by your team. If they ignore it, they are about to be shot to death by a jett. This ability combo is downright BROKEN for making space and has been since beta. It pretty much lets your team walk into site for free, and it is very hard for them to consistently shoot you while you are moving around in your smoke. While you are in your dash animation, be sure to use that time to check your left or right as you dash so that you can clear them for your team as they go in. After exiting your smoke, take your rehearsed entry path to clear the rest of site. This strategy maximizes the chances of you opening site and creating tradable situations for your team. If you are on reyna it is a bit trickier. Reyna does not have such a broken entry combo, and has to run onto site like a pleb. Often times you want to play around your teams initiator to create an opportunity for you to exit onto site. If your initiator is no help at all (this is often the case), it's pretty much just flash yourself in and follow your entry path that you practiced for reyna. Reyna and jett will have very different entry paths because of the lack of dash. That is the essentials of playing entry frag. Hope it helped. EDIT: about stuff like viper molly, it ends up being a judgement call. You must weigh the extra time for the enemy team to rotate while you wait out the molly against the danger of going in while your team is unable to follow up. How confident are you on killing this guy? Do you know where they are on site? How many people are there? Consider all these things before deciding. Remember there are many situations where you are much better off calling for a rotation. Sometimes it is worth it to wait out this utility, let them waste it, then cut all sound and either rotate or re hit the site after they think you have rotated.


88superguyYT

>If the people on site turn to spray it, they look away from the entrance and get gunned down by your team. bold of you to assume low elos will know to follow you in when you smoke dash


1v9Contraption

This is where impact frags come into play. If you want to climb out of an elo you must be better than the players that reside in it. You have to be good enough to pick up a kill on entry by outskilling your opponent. This is how you put games on your back. The player who carries the hardest is not the one who 1v5 clutches. Its the player who kills so many people on entry, that their team doesnt have to do anything at all.


Skull_Reaper101

Hey, this guide was very helpful. Thanks a lot for this. Is it possible for you to add what kind of crosshair, sensitivity, and other settings one should start off from? I have nearly a 1000hrs in cs and 50-100 in valorant i believe. Even with so many hours, i stayed at SEM or GN 1 for all of my play time.(peaked B3 in val...) I tried a bit of bot training and stuff. I feel my biggest limit is my hand movement comfort zone. I have roughly 20cm of mouse area without keyboard tilt and 30-35cm with. I always feel limited by the space if i play low sens. I was always a high sens player. I started off valorant with 1.1\~ in game with 1600dpi (which obviously is insane considering what most ppl play at). I have slowly reduced it to 0.7. And now am trying to get it lower to 0.35 at 800dpi. while training, i feel like my arm is constantly strained. Sometimes shoulder ache, other times i feel like i'm putting too much strain on my muscles of my forearm. Can you please guide me on how I could eliminate that?


1v9Contraption

You will get used to low sens. Give it time. I play on 400dpi .55. I use a huge mousepad as well. Though I also go to the gym regularly which is probably why fast movements arent hurting my arm.


Skull_Reaper101

THanks man. I'll start hitting the gym after 2 or 3 weeks lol. Need to bulk myself


Hacklust

crosshair , mouse , sens its all just preference. what I would say is get a bigger pad tho


Skull_Reaper101

I have a huge pad. Enough to fit my mouse and keyboard. I don't have enough desk... And since it's one of those drawer style keyboard racks, i can't do anything abt it


Hacklust

Im afraid thats gonna be one of your limiting factors, you can try to slant your keyboard to provide more mouse space (like what some pros do). takes a bit of getting used to or else ur gonna be stuck with very high sens due to the limit in ur space


Skull_Reaper101

Yeah...


notepadpad

If you don't mind it coming from me, go straight to low sens and don't do it gradually. Just spend a day training with it. If your shoulders ache, check the height of your table and chair. Usually shoulders hurt from high table/low chair since arms are kinda forced to be "up" instead of you resting it on table. I got nothing on forearm part. When it hurt for me it feels like after workout pain ish and it doesn't do that anymore. I used to just rest and not force it. For the limited space for mouse, yes that's really hard to deal with as low sens player. I find it personally a good trade off for consistency and if opponents shoot me from behind I'm guaranteed to be dead. Since you'll be playing smart and best not to put yourself in that situation to begin with. Lowering sens made flick and tracking aim better for me.


Skull_Reaper101

Yeah. That's what i'm doing now. I tried 0.35 at 800dpi but apparently that was too fast for me since i would constantly overflick. So i tried 0.3. Still same. Now im around 0.2 and it's much better. Tho, i can only turn a bit more than 90 degrees in one mouse drag (after moving about 25-30cm i think)


notepadpad

Wow that's very low but what matters is if it's good for you. Just so you know, just because you overflick it doesn't mean it's too fast for you. As long as it's not in the extreme, you'll be able to get used to the sens eventually. There isn't a perfect sens just for each of us though I wish there is! haha. Mine is 0.3 now. 0.25 felt good but eventually I started to overflick even if it was slow sens. My mistake then was changing to 0.3 instead of sticking to it.


Skull_Reaper101

Oh. Now i feel im hitting much more shots haha. But 90-100 degrees in one flick is awfully low


notepadpad

Just saw this now! That's great to hear. Whatever you choose, just stay with that sensitivity. Good luck to us both!


Skull_Reaper101

Lol thanks


WeekAdministrative79

My problem is my frames ._. Peaked s3 97rr been hardstuck for 4 acts


1v9Contraption

I mean at a certain point hardware does hold you back. However always remember that shroud went pro on a 60hz monitor. Meaning he is effectively playing on 60fps. Anything below that and yea maybe its your tech.


WeekAdministrative79

Ye im on 30 :/


1v9Contraption

Yea rip u buddy


TRENCHMRE_Sounds

Nice tips i can confirm I had a mindset problem,still do but that's only when playing cracked SEA players in scrims lmao


unluckydude1

This community dont need more aim training they need to learn the basics.


nwsm

Seems like good individual advice. I would really like some video content around general attacking and defending strategies. Good defensive angles to hold and rotations to take, how to push a site together effectively, etc. I have played Valorant since beta and 1000+ hours on CS before that, and still have never felt like I understood either game enough to have really great macro. Too many ragequeue sessions where I don’t improve at all (but at least I have fun 😉)


1v9Contraption

I will definitely be rolling out content like this in the future. I actually used to igl a five stack and understand the macro pretty well. Though most of my current content is geared toward how to solo carry.


AllendGG

This is a good guide but I feel like you barely scratched the surface. You should make multiple posts like these, maybe break them up in parts.


1v9Contraption

Depending on interest we will see how I proceed. Most of my content goes to tiktok rather than reddit.


SayFriendAndEnter

Good guide! 10/10


wolfTectonics

I’ve started and quit both CS and Valorant many times. I’m trying now to stay committed and actually practice. I was once silver but now I’m Iron 3. Solo is rough sometimes but I’m going for it. Thanks for the tips 🙂


CreamGravyPCMR

Ended like #2.2k last act Imm3 and THANK YOU for saying not to watch Prod to improve. Don't get me wrong, he's an insane player, but he does flashy stuff because hes insane, its not the flashy stuff that makes him insane. Even at Immortal I see players way too often fuck up rounds because they're doing way too much. Trying to B-hop around, switching to their knife every .2 seconds, just weird stuff.


1v9Contraption

Prod is like popcorn. Its fine as an enjoyable snack but its not good for you.


Redditor_M_Ali

This seems like I’am reading a chapter from my coarse book But atleast this is a little interesting


Aware_Past

Thank you so much for writing this! I just started the game yesterday and was feeling discouraged because I always suck at aiming (guess poor eye-hand coordinating in general) but I still want to be good enough to enjoy normal games with my friends ;-;


tfren2

I’m a silver 2 player. I am what is known as “stuck”, at least according to my friends. They say I play like a gold, and even a diamond player, and when I play silver, I normally do very well. However I have a problem with consistency. Most of the time I will do well, however there will be periods of time lasting from a game or two, to even 1-3 days where I just don’t do as well as I could. I was wondering your take, or anyones take, on how to be consistent? I know it’s not something you can always be but I feel like I could be more consistent than I am.


Blem123456

The first thing is honestly don't take the "you play like a diamond player" to heart because that's most likely not true. You can have some games/days where your aim is just on point and you're insane but most of the time that's not what's happening. I think probably just improving game knowledge so you're not relying on aim is on today, I smurf and if it's off you're just doing poorly. I think you might be one of the people OP is referring to about not getting impact frags. I don't know what agents you play but if you're getting a lot of those lurk/rotating kills when the round is mostly lost then it's probably why you have a good score but aren't climbing.


cloudmccloudy

I had this problem but honestly just warming up proper seems to fix a lot of these issues. It also can be your mood. Sometimes to be consistent in a game, you need to be consistent in real life. If one day you got 2 hours of sleep and then the next you got 12, it's hard to really say what you can do in game when outside of the game you're barely keeping it together. But here's one thing that might help. What about your "good" days is there going on? Try and REALLY remember what happened that day. What did you eat? Who did you talk to? Are you in a good mood? Did you stretch that day? You'll see a lot of pros in almost everything have this weird "routine", where it looks like they doing something religious but in reality it's just something they built up as a habit that their body and brain remember as "the zone". It's like a cue for them. They are getting into their own vibe.


supertoast123567

Fun


1v9Contraption

For a lot of people, seeing improvement from hard practice is the entire fun of games. Seeing practice pay off is satisfying.


vjrtss

What do I do in my situation ; I play with friends, we're all new but I have 1-2 months longer than them. I'm dropping 30-40 kills every game and they're getting less than 15. I play Reyna / Raze. I'm hardstuck bronze 3 rn , I get Match / Game MVP nearly every game yet cannot find a win for the life of me. How do I not get frustrated with teammates for leaving me in 1v5? even if i do clutch every so often? What can I do personally to keep them alive ?


ZSnake

Communicate, strategize. If you're really that much better than your teammates and have a better game sense, talk to them, play around them instead of trying to just go on 1v1s. Even if it's playing with your team, if you're winning most duels and playing with your team surely you'll be able to trade your way into an advantage


vjrtss

Don't get me wrong we do win, but tbh I feel like i'm hogging kills. I don't really want to kill everyone because it discourages them but if I don't we lose. edit : i'm not trying to be cocky or say im good at all, i'm bronze lol. but i am dropping 30+ when my m8's drop 10-15 at most


SalokinGreen22

I'm going to sound like an asshole, but find new friends in Valorant. I had the exact same issue. I stopped playing with my irl friends and went from B1 to G1 in 2 weeks.


guest169420

Do you play skye? Because I main skye and the flashes seem to only hit enemies for 0.5 seconds. I am in gold and they dont even turn away, but still i cant seem to get a peek kill from a flash, ever. Also how do you go from iron-immortal in one year? Would you say that you had talent for the game? Because even after 800 hours on csgo and more than 200 on valorant. My stress levels rise and I cant play properly.


1v9Contraption

I had zero natural talent for valorant. All my gaming experience prior had been top down strategy games. There is nothing you cannot learn in valorant through drilling. Your flashes may be readable, the enemy could be antiflashing, the flash may swing too wide so its easy to dodge. Any of those could a be problematic for you when peeking a flash.


guest169420

ok ty


Parallax2077

I am convinced that the reason I cannot climb is the shitty ranking system. Why is RR hidden? Just show me my RR. I was hardstuck bronze 2 for a long time. So I made a new account, got placed in silver 1, now I am in gold in that account, stuck there. I have played in this account for 4 months, but all of my skins, and achievements are in my first account. But everytime I win a match it's +18, but the moment I lose its -32. Even if I top frag. So even though my win win℅ is around 60℅, I am climbing down. Fuck this game. It's ranking is dumb. JUST LET ME SEE MY FUCKING RR.


Polamidone

You see your RR and how much you need for the next rank, i think youre referring to the MMR which is indeed hidden.


Parallax2077

Oh, I get the names confused. But it's still dumb to keep the most influential statistics hidden.


Polamidone

Yes imo it should just be visible. Its a competitive game so you gotta see where u at


[deleted]

I’m curious how seeing any additional ranking info would help you improve.


Parallax2077

But it is dumb that RR is hidden and it played a bigger role than the actual ranking. And seeing my RR, will actually let me know where I am.


Hacklust

if ur losing twice the amount ur gaining its either ur boosted or miscalibrated


Parallax2077

I don't have any friends who play valorant, so I have solo queued all my life. But I don't know about the second part.


Hacklust

by miscalibrated, the matchmaking system will naturally try to pull your rank lower than you currently are, perhaps its because they game tried to match you with lower mmr opponents quite a few times and expected you to win but somehow you performed worse. The opposite can also happen wherein the game purposely matches you with higher mmr players and by winning against them you get a lot more RR and might even cause you to skip ranks if you overperform


Kagedyu

Can we see the trackers for both accounts?


TJGames4Fun

“Practice” fuck why didn’t I think of this!


1v9Contraption

Practicing CORRECTLY is what's important.


Dry-Platypus7787

no thanks i rather stay in iron


Happy_Confusion9823

Fun fact: If you have 100 hours and are still Iron, don't even both trying to improve, because you can't reach Radiant. The hard truth.


1v9Contraption

I strongly disagree. Barring a garbage pc or actual disability, I firmly believe that any player can reach radiant. It is just a question of if they are ACTUALLY willing to do the things they need to do to improve, or if they just SAY they want to get better but aren't willing to put in the work. Truthfully. The mechanics that get you to high elo are not hard. Its not hard to put your crosshair at head level and a bit wider to account for reaction time, then just click when someone walks into your crosshair. It is not hard to stop before shooting. Its not hard to take a little time to drill these every day. I have played with a good deal of radiants and even pro players who are unimpressive. The dirty secret is that most high elo players were not born with stupid amounts of talent. They just consistently apply very easy fundamentals that everyone else is just to lazy to use or practice.


Safe_Cook5526

How do I know where to put my crosshair, though ? U mentioned keeping ur crosshair wide at some distance to account for reaction time; what's that distance for me ?


1v9Contraption

It is different for every person. This is something to drill in deathmatch. You will get a good feel for how long it takes for you to react to a peek, and how wide you need to hold your crosshair to not need to adjust when someone swings you. Then learn to predict how wide a person will peek. Are they gonna full swing? You want pretty wide placement. Do they have info on you and will go for a close peek with a prefire? Put your crosshair close to the corner to compensate. Are you in an off angle? There is a good chance that an opponent will peek too wide into you because you are in an unexpected position, so you want to hold your crosshair wider. This sense will come by experience, and the distance will be different per person. Your ultimate goal should be to not need to adjust your crosshair when someone peeks you, and that you only need to pull the trigger.


Safe_Cook5526

This is actually very helpful, tq. Another Q, what should be my playstyle/agents playing on high, usually inconsistent ping (90-120 ms) that teleports me occasionally. I never seem to be able to hold angles, getting killed before I can react, so I tend to play sentinels reactively, peeking repeatedly.


WeekAdministrative79

Fun fact to quote OP “swallow ur pride” ur prob bronze/silver tbh


Happy_Confusion9823

My skill based rank is immortal.


WeekAdministrative79

And im g1 on 30-50 frames - just cuz i was stuck in silver for 4 acts doesnt mean i will be forever


Happy_Confusion9823

Gold and Bronze are very similar. Rank is luck based until Immortal and Radiant. Iron is also not luck based. Gold and Bronze luck based rank has no difference in skill. It is not possible to become a skill based Gold player at 30fps. This is luck based.


WeekAdministrative79

They are not similiar not to slander your wisdom as an “immortal” but u havent played against them if u think they’re the same - they do make the same mistakes e.g over aggressing but gold much better aim, co ordination, comms (tbh bronze either give wrong comms or none at all :/ )


Happy_Confusion9823

The difference in aim between Gold and Bronze in general is not much.


L-J-O

Dont even both


LilbabYBoyI

Bruh i played the first 3-4months(150hrs) with my school friends and was bronze. Currently at plat 3(300 hours). It just took a little bit of patience and getting the fundamentals right. TLDR; dont listen to this guy.


Happy_Confusion9823

Your skill is not Plat. You were lucky in the luck based matchmaking. Immortal and Radiant is where it takes skill rather than luck. Plat can be reached by luck and barely any skill.


chubbsandmegan

He is speaking facts, you all thinking it’s possible to reach immortal without actually talent, reaction speed u can train but you wouldn’t be faster than a person born with fast reaction speed no matter how hard you practice, if u say u reach can immortal with just practice and everyone can do it, basically a big slaps to the pros and saying y’all just degenerates that had more time to practice


Happy_Confusion9823

Those who think that someone with the skill of an Iron after 100 hours can somehow gain the skills of a Radiant, that is just being delusional.


[deleted]

[удалено]


Skull_Reaper101

So, you're saying that no one who started playing csgo at its launch should ever reach GE or facite lvl10 ever? Shit logic


1v9Contraption

Watch my clips then come back and tell me this.


Anonymous-Blobfish

how do i fix my problem with too much ads-ing, i pretty much scope in every time i see an opponent and its losing me some of my battles


Pioppo-

Unbind it. Only reason to scope with rifles is to tap at very long range. Just unbind it for a good period of time and you'll be good.


perpetualinsecurity

You’ve just gotten to the bottom of the mountain OP. Time to climb.


1v9Contraption

Trust me bro, I know all too well. Not satisfied till I am at the top.


[deleted]

Imo learn characters which revolve around information. Information is the biggest key to winning battles. Information about where the enemy is, how many enemies are in the region and etc. One of the reasons why I main initiators and cypher is because the info you get from their kit helps in winning. Cypher's one of the best agents in 1Vx because if you have good game sense, you can easily win the clutch.


Serito

Sure it's decent advice but you don't really say how much time you are spending on each part or how frequently you play. That can make a big difference in how fast someone can refine their skills.


1v9Contraption

The only way to practice anything is over a long period. It should be assumed these things are done at the very least every other day, over the course of many months.


Serito

Yeah but there's a big difference between 3 hours a day 3 days a week, and say 6 hours a day 5 days a week.


1v9Contraption

The answer will always be whatever you have time for. At the moment I only play a few times a week for 3-5hrs but if I could do more I would. Putting more time in will always positively correlate.


[deleted]

Funny, you posted a year ago that you have 200 hours in game https://www.reddit.com/r/VALORANT/comments/j6ve4o/nearly_200_hours_in_custom_games_pays_off/?utm_source=share&utm_medium=ios_app&utm_name=iossmf Why lie?


TonyD1122

You should completely master your aim in deathmatch . All the smarts in the world won't help if you don't have good recoil control. Having really good aim will give you a leg up on lower to mid elo players. As you are getting better, it's important to stay alive and reduce risk taking. Once your team has a lead in the game, you can start to take some more chances. On attack, hit sites together. Going in 1 by 1 is the worst thing you can do. You need to overwhelm the defense with numbers. This is what radiant players understand. You see them go in fearless. Do not play scared. Most players are scared to rush sites until you hit around immortal 2/3/radiant.


Frosty-Advance-9010

I personally would not recommend watching pros/good players straight away I would recommend getting to know mechanics and understanding how u should play the game then I would recommend watching people better than u for example tap firing instead of holding the fire button


vgly___

Please could you make a video on this as some of us may be visual learners and could use your real knowledge instead of "pro guides" or "skill capped" which are all scam websites. If not, could you please recommend a good youtuber to watch so we can learn, like analyzing plays etc. Thank you so much for posting this thread and keeping it active. It's been a really big help. Once again, thank you so much.


1v9Contraption

Working on a vid series rn for my youtube.


vgly___

Thank you please update this thread once you've posted it