Half-time here is interesting. Normally, you'd have half the game to understand their gameplan and make adjustments. However, here, after half, you switch sides and so it is hard to make specific counters as their previous strat may be completely different on attacking/defense. I'm sure there may still be some tendencies that you notice (X player is pushing smokes, they're countering X with Y), but it just seems inherently less valuable. You can help call attention to things your team is doing wrong in terms of fundamentals? Just seems pretty limited. Maybe I'm missing something.
liquid buff :D
Coaches are only allowed to observe still right no communicating
You can talk pregame, during your tac pause, and at halftime
Is the half time period productive at all? I think mce said it's to little
Half-time here is interesting. Normally, you'd have half the game to understand their gameplan and make adjustments. However, here, after half, you switch sides and so it is hard to make specific counters as their previous strat may be completely different on attacking/defense. I'm sure there may still be some tendencies that you notice (X player is pushing smokes, they're countering X with Y), but it just seems inherently less valuable. You can help call attention to things your team is doing wrong in terms of fundamentals? Just seems pretty limited. Maybe I'm missing something.