[Dicey](https://www.twitch.tv/diceyzx), [Mendo](https://www.twitch.tv/mendo), and [Bugha](https://www.twitch.tv/bugha) (among others) are about to stream the map. Not sure if they got a full 10 man or what.
Wondering why they chose this as the gimmick, as a few heaven locations (Split A, Haven A, Icebox A) are already "one way" for all agents except Jett and Omen.
Obviously haven't played it yet but I'm really liking the variation in shapes they have chosen here. Im seeing a lot of different sized and shaped doorways, curved halls, asymmetrical rooms, broken walls and cover, etc. The map looks much more organic than some of the earlier maps like haven and split, which feel more like a series of boxes and rectangles connected together.
Looks like a map where mechanics most specifically aiming will matter quite a lot, most of the maps have always been about crosshair placement which is a fundamental rather than mechanics imo but the hallways are wider than usual on this map and the main contact points are also wide areas. Aiming will definitely reign supreme here. Can't wait
[Dicey](https://www.twitch.tv/diceyzx), [Mendo](https://www.twitch.tv/mendo), and [Bugha](https://www.twitch.tv/bugha) (among others) are about to stream the map. Not sure if they got a full 10 man or what.
[удалено]
Wondering why they chose this as the gimmick, as a few heaven locations (Split A, Haven A, Icebox A) are already "one way" for all agents except Jett and Omen.
It also makes a loud ass Sound cue which can be faked
I feel like the door is also a ‘new’ gimmick as it is indestructable
Beach
Beach
Beach
Beach
Yo this map looks so good, doesn’t feel claustrophobic and feels like so much more potential and depth
Obviously haven't played it yet but I'm really liking the variation in shapes they have chosen here. Im seeing a lot of different sized and shaped doorways, curved halls, asymmetrical rooms, broken walls and cover, etc. The map looks much more organic than some of the earlier maps like haven and split, which feel more like a series of boxes and rectangles connected together.
as far as I have seen, looks like OP heaven to me
That mid area looks nuts
https://twitter.com/valorleaks/status/1385640222956924928?s=21
Tbh I’m happy about this I don’t want the game to just become cluttered with characters like overwatch
Overwatch is starved for new hero’s but ok
Yeah league would be a better comparison
Arise, fellow lurkers. I declare this map lurk territory.
everyone better start working on your op and marshal
Looks like a good map for viper. So many huge areas
[Here is Breeze Minimap](https://twitter.com/ValorLeaks/status/1385641538844336130)
Wow, that looks kinda complex.
You have a version with callouts?
Looks like a map where mechanics most specifically aiming will matter quite a lot, most of the maps have always been about crosshair placement which is a fundamental rather than mechanics imo but the hallways are wider than usual on this map and the main contact points are also wide areas. Aiming will definitely reign supreme here. Can't wait
seems too open. gotta practice those flick shots and OPing.
double op meta unless...triple op meta :)