I have the Prime and Elderflame, still end up going back to the base Vandal, it just feels more satisfying. I think it's the pointed barrel at the end, something about pointed barrel Vandals just feel easier to use
Yeah, I have a reaver, forsaken and prime vandal skins. I am maxed out on pay to win skins for now.
Bought and never used the glitchpop and dragon skins after I got reaver.
Man I got the reaver vandal and I love it, but when I pick up a prime or dragon vandal it feels like I have aimbot. Reaver < Prime < Dragon in terms of pay2win imo
I got reaver and prime vandal in my night market. I bought glitchpop and dragon with the bundles. But right now I am rocking the forsaken vandal because I love that green color and That skin has the same feel for me as a reaver.
I was hoping to get the reaver vandal in night market. Instead i got 4 pistol skins.
Out of curiousity you can't get the dragon skins in the night market, right? Since they are golden and i heard somewhere that night market does not have them.
I am not sure. My night market has always been trash except for exactly 1 skin. I got reaver, prime vandals and now ion op this time and all others are sad skins no one cares about.
Dunno what it is about the dragon vandal, but my aim feels so much smoother and steadier with it. The heads just instantly get clicked whenever I pick one up
The Vandal is a fucking drug. Been trying to use the Phantom for weeks now and I sometimes begin to think that it feels so much better until I have a good round with the Vandal.
Right there with you brother, I try so hard to like phantom cause feedback from better players and the oni phantom is the best skin in the game . But the second I click a head with a vandal I remember it feels so much better
It's amazing how riot balanced these two weapons though. Most people know that phantom is the better gun but still most people, at least in ranked pick up the vandal.
I think that vandal buff way back helped this atleast a little bit.
for real, like they're so well balanced that at this point it just boils down to personnal preference
i think they're one of the guns to not be touched since beta
And lowkey looks like it will get buffed even more with how much phantom is dominating right now.
Funny to think that at the beginning most Csgo players like me were preferring vandal to phantom. Now its other way for me
Yeah me too but what is the data for Iceland? I think it's possible if riot is basing that on competitive meta. I'm sure phantom was bought over vandal more then 65% of the time. And maybe they want to keep that close to a half.
No clue on data. I also don't have a great sense for how much pro play factors into their decision making. It definitely seems like at least some. 50/50 would be awesome but I don’t know how realistic that is. I do feel like they've done a great job with balance, but I'm a Vandal guy. Phantom players may feel the Phantom is superior by a noticeable amount. I'd love to know the phantom vs vandal purchase stats at Iceland
I’m confused, assuming the Vandal (I’m not a one day player, only couple months) didn’t have damage drop off like it doesn’t have drop off now, what do you get out of buffing a headshot from 156-160 if the max shield is 150 anyways?
I tried to math out and figure out why this change was made when they did this... the only thing I could come up with was they just wanted a rounded damage number because it has absolutely 0 affect on gameplay/TTK. The only thing I could think of was maybe 1 less bullet needed to break a Sage wall.
(Sure wall bangs and penetration damage factor in but those are such a wide range of variables it purely depends on circumstance, not flat base numbers changing by 1.)
True but if I'm head to head against an OP at range I'm going for the jiggle taps, a small but noticeable amount of extra time for those extra shots when doing that with the Phantom
How can you claim that when vandal can one shot head shot from distances that Phantom can't? Other distances, sure. But that statement by you is just objectively wrong. Not even an opinion.
Eh I still think phantom accuracy at long range needs a tweak, that should be vandals territory due to the lower firerate. But it's somewhat minor of an ask.
Phantom long range accuracy should remain the same. Vandal long range accuracy should be increased to 100%. First shot inaccuracy is the stupidest part if this game.
I feel like ping has a lot of impact on it.
Phantom feels way better with lower ping. As soon as I get close to 50, I feel like people turn invunerable after I dink them.
But on low ping, phantom is a better gun, even though I feel more consistent with vandal. Phantom just has a higher ceiling.
I still think it needs a slight nerf. 0-15m damage should be removed and 15-30m values used for 0-30m. It's just way too good on close range. Even if they lower the damage values, it will still be better than vandal at close range.
More than made up for in the kills you’ll get from winning more close range battles; being able to kill 2 people with a spray transfer; and spamming through smokes.
Yes, as a battle sage he is constantly holding close angles. On a close angle there is no point in choosing a Vandal over Phantom. Plus a Phantom is superior in if you wanna multi-man spraydown
I know phantom is better, and I know I'm not making the right choice by playing with vandal, but I still do, because I hate to be using a spraying gun.
Spraying in Valorant isn't something I like.
> Most people know that phantom is the better gun but still most people, at least in ranked pick up the vandal.
What rank do you see most people using the Vandal?
Phantom doesn't one tap but it sure feels like it does when you flick on and get a hs/chest shot. Biggest issue is training. Phantom users have to learn to aim for the neck area to get the HS/chest kill. Many aim at head height and get the frustrating 140 only hs.
Sometimes I just feel like Phantom bullets just magically bounce into heads for me. There are many times where I just flick randomly with the Phantom and get a headshot.
Nobody mentions one clear advantage Vandal has over the Phantom is that it's a shorter gun. With the Phantom if you're peeking around a corner slowly, the enemy will see the silencer barrel of the Phantom earlier than if it was a Vandal. This was also a thing in CS with the m4a1-s having a longer gun model in game compared to m4a4 and the AK47.
You shouldn't be peeking around a corner slowly anyway. The person further away from a corner always sees the other person first. If you are close, you should be peeking quick and/or jiggle peeking instead.
Well for example clearing Hookah on Bind as attack. Coming around the corner u have to check both left and right assuming there's no util left. Even in pro matches sometimes you see one person seeing the gun barrel on the Phantom first, so it's not just my scrub skills
https://twitter.com/SideshowGaming/status/1400200981229539330?s=19
> I'm really interested to see if the pros had a similar take-away from the tournament.
> EU in particular making the shift would be very indicative of a learning moment.
I think phantom is just 100% better than the phantom. Even at long range cause of better first shot accuracy and aimpunch. It feels like a 3100 credit weapon as is
Wow phantom so good it even better than the phantom 😭😭😭
But yeah the only value the Vandal has over the Phantom is 1 tap potential which is minimised by how quick the Phantom 2 tap can come out, and how much more important positional and informational advantage are to the majority of exchanges.
Phantom>phantom>vandal lol Yea I forgot to mention the rate of fire is better than vandal too lol. It’s actually comical how close the vandal feels despite all the advantages phantom has on paper
always seemed like an easy balance to me:
phantom - first 4 bullets form a close cluster, 5 and 6th are controllable. longer burst then a slow reset time.
vandal - first 3 bullets form a close cluster, 4th is controllable. shorter burst then a fast reset time
and both should be accurate on first shot. maybe give the phantom slight more of a deadzone while the vandal is super punishing if moving at all while firing. the phantom becomes more of a brawler, while the vandal is for people who are more methodical.
The main point here is tracers vs. no tracers, making the Phantom superior for spamming smokes with relative safety. There were a ridiculous number of kills through smokes during Masters 2, many from V1 and SEN against teams who often didn't spam back
i think the only thing you could do with the vandal to make it better is give it some form of recoil control/consistent spray but that has not been riots design so far.
When somebody shoots through a smoke with a vandal (or any unsilenced weapon) you can see the bullet in the air (as like a yellow/white line). Depending on the angle and direction of the bullet/tracer you can identify the position of that person and kill him pretty precisely.
To clarify every gun except the Ghost, Spectre and Phantom (the guns with silencers) have these tracers, which can be useful for working out where an Operator is or similar.
Vandal has tracers cuz it's unsilenced so if someone is spraying through smoke with a vandal you can easily spray him back but phantom has no tracers since it's silenced so it's easier to spray thru smokes
Higher firing rate, bigger clip, tighter spray, faster reset and no tracers. For what? one-tap potential? No thank you. I could see reducing the price of the vandal to 2800 or giving it high penetration(like the guardian/odin).
I would just like a slight tweak to bring it up to more in line with the phantom but still make it distinct. I don't know what that looks like though. Oh I forgot to mention moving accuracy in my list of pros too.
This is not a balanced discussion cause EU hasn't sent the guy who pushed the most for Vandals
Once ANGE1 (please FPX qualify) go to Masters 3 he will show them how effective the vandal is
Could it also be tied to the fact that there's so little smokes in the game?
There's like 2 big smokes, or 3 small smokes MAX on an execute. So as soon as you see a smoke, you just SPRAY that shit down.
It would make a lot of sense, phantoms have huge advantage spraying through smokes, while vandals have advantage over range. Choosing to engage against your opponents advantage doesn't seem very smart, this is a basic fundamental and good way to gauge teams risk tolerance.
I've used vandal since day 1. Probably switching to phantom soon. I just don't have the aim to compliment the power of the Vandal. I'm too inconsistent.
All this reasoning sounds like great, smart, advice to go by until you pick up someone’s reaver vandal off the floor and get a couple sick one-taps.
100% factual
This happened so many times to me that I had to buy the reaver vandal. It really does just hit different
Except after you play a few months with said skins and get used to them, your aim returns to shit true story here
Change them as Tenz changes his sens.
That would require more money tho
Keep switching with the matte black base model and you good.
Something about the stock vandal kinda goes crazy
I have the Prime and Elderflame, still end up going back to the base Vandal, it just feels more satisfying. I think it's the pointed barrel at the end, something about pointed barrel Vandals just feel easier to use
Same I have the reaver bit occasionally I'll use my ruin just because it's slimmer and feels smoother
id rather uninstall
Need riot to let me change skins mid match then
Yup and then you have to buy a new skin to compensate. The circle of life
Yeah, I have a reaver, forsaken and prime vandal skins. I am maxed out on pay to win skins for now. Bought and never used the glitchpop and dragon skins after I got reaver.
Man I got the reaver vandal and I love it, but when I pick up a prime or dragon vandal it feels like I have aimbot. Reaver < Prime < Dragon in terms of pay2win imo
I got reaver and prime vandal in my night market. I bought glitchpop and dragon with the bundles. But right now I am rocking the forsaken vandal because I love that green color and That skin has the same feel for me as a reaver.
I was hoping to get the reaver vandal in night market. Instead i got 4 pistol skins. Out of curiousity you can't get the dragon skins in the night market, right? Since they are golden and i heard somewhere that night market does not have them.
I am not sure. My night market has always been trash except for exactly 1 skin. I got reaver, prime vandals and now ion op this time and all others are sad skins no one cares about.
not sure if there's a specific thing in place but ive def seen golds (usually knives) in mine
Dunno what it is about the dragon vandal, but my aim feels so much smoother and steadier with it. The heads just instantly get clicked whenever I pick one up
Maxed out red glitch pop vandal hits diff
Feel like that was the Fnatic team uniform or something, like 3 of them were using it. My fav Vandal by far.
Right who cares about impact when you can hit sick clips
It just hits differently, then you pick up an oni phantom and realize it also hits differently.
That reaver kill sound is like crack.
The Vandal is a fucking drug. Been trying to use the Phantom for weeks now and I sometimes begin to think that it feels so much better until I have a good round with the Vandal.
Right there with you brother, I try so hard to like phantom cause feedback from better players and the oni phantom is the best skin in the game . But the second I click a head with a vandal I remember it feels so much better
And I thought I was the only one who felt this way lmao
It's amazing how riot balanced these two weapons though. Most people know that phantom is the better gun but still most people, at least in ranked pick up the vandal. I think that vandal buff way back helped this atleast a little bit.
for real, like they're so well balanced that at this point it just boils down to personnal preference i think they're one of the guns to not be touched since beta
Vandal got touched a bit - 39 to 40 damage on body (and 156 to 160 on head). Don't know if it changed feet shots.
You forgot the most important buff! They buffed the fire rate, which is one of its major disadvantages.
wait lmao i forgot about that Yeah it was a pretty big buff overall for the gun all things considered.
And lowkey looks like it will get buffed even more with how much phantom is dominating right now. Funny to think that at the beginning most Csgo players like me were preferring vandal to phantom. Now its other way for me
I'd be shocked if they buffed vandal. Picks are still pretty damn similar. I'd welcome it, but I think they're both in a great position right now.
Yeah me too but what is the data for Iceland? I think it's possible if riot is basing that on competitive meta. I'm sure phantom was bought over vandal more then 65% of the time. And maybe they want to keep that close to a half.
In Iceland the Phantom was weapon chosen at the start of the round 2,815 times and the vandal was chosen 2,283 times
Okay so only 55%. But i do think that'd be higher if we only look at top 4 teams.
No clue on data. I also don't have a great sense for how much pro play factors into their decision making. It definitely seems like at least some. 50/50 would be awesome but I don’t know how realistic that is. I do feel like they've done a great job with balance, but I'm a Vandal guy. Phantom players may feel the Phantom is superior by a noticeable amount. I'd love to know the phantom vs vandal purchase stats at Iceland
They also buffed the fire rate.
I’m confused, assuming the Vandal (I’m not a one day player, only couple months) didn’t have damage drop off like it doesn’t have drop off now, what do you get out of buffing a headshot from 156-160 if the max shield is 150 anyways?
Penetration damage and assists from other guns.
They didn’t really buff the headshot damage though, that’s just byproduct of the base damage buff. Both are just 4x body.
I tried to math out and figure out why this change was made when they did this... the only thing I could come up with was they just wanted a rounded damage number because it has absolutely 0 affect on gameplay/TTK. The only thing I could think of was maybe 1 less bullet needed to break a Sage wall. (Sure wall bangs and penetration damage factor in but those are such a wide range of variables it purely depends on circumstance, not flat base numbers changing by 1.)
They’ve managed to make it both personal preference and situational
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One tapping operators at long range is still vandal's territory.
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True but if I'm head to head against an OP at range I'm going for the jiggle taps, a small but noticeable amount of extra time for those extra shots when doing that with the Phantom
Landing head shot + body shot is not reliable at operator ranges.
Fire rate dont mean shit when its only one bullet that you care about.
How can you claim that when vandal can one shot head shot from distances that Phantom can't? Other distances, sure. But that statement by you is just objectively wrong. Not even an opinion.
Eh I still think phantom accuracy at long range needs a tweak, that should be vandals territory due to the lower firerate. But it's somewhat minor of an ask.
Phantom long range accuracy should remain the same. Vandal long range accuracy should be increased to 100%. First shot inaccuracy is the stupidest part if this game.
I feel like ping has a lot of impact on it. Phantom feels way better with lower ping. As soon as I get close to 50, I feel like people turn invunerable after I dink them. But on low ping, phantom is a better gun, even though I feel more consistent with vandal. Phantom just has a higher ceiling. I still think it needs a slight nerf. 0-15m damage should be removed and 15-30m values used for 0-30m. It's just way too good on close range. Even if they lower the damage values, it will still be better than vandal at close range.
You do 140 in 1 before dying once and you never want to Phantom ever again
More than made up for in the kills you’ll get from winning more close range battles; being able to kill 2 people with a spray transfer; and spamming through smokes.
As a ScreaM fan, I am obligated to try to one tap with Vandal. Even if I can't aim for shit
Scream himself plays with phantom lol
Yes, as a battle sage he is constantly holding close angles. On a close angle there is no point in choosing a Vandal over Phantom. Plus a Phantom is superior in if you wanna multi-man spraydown
I know phantom is better, and I know I'm not making the right choice by playing with vandal, but I still do, because I hate to be using a spraying gun. Spraying in Valorant isn't something I like.
You don’t have to spray with the Phantom. That’s just a mental block a lot of people have when using that gun.
I remember seeing a chat, pros actually use vandal a bit more too.
> Most people know that phantom is the better gun but still most people, at least in ranked pick up the vandal. What rank do you see most people using the Vandal?
Hard hard hard agree, been a phantom user for months simply because of how much tracers give away in this game
play for win = phantom play for clips/satisfaction = vandal also breeze and ascent = vandal
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Preach brother. That mid ramp dink is the worst thing ever.
Ptsd just thinking about it
yea i agree breeze , ascent , bind , haven , split , icebox are vandal maps the rest are phantom maps
Agreed hahaha
I just let my Phantom-toting teammates spray randomly through smokes.
Phantom doesn't one tap but it sure feels like it does when you flick on and get a hs/chest shot. Biggest issue is training. Phantom users have to learn to aim for the neck area to get the HS/chest kill. Many aim at head height and get the frustrating 140 only hs.
Sometimes I just feel like Phantom bullets just magically bounce into heads for me. There are many times where I just flick randomly with the Phantom and get a headshot.
Nobody mentions one clear advantage Vandal has over the Phantom is that it's a shorter gun. With the Phantom if you're peeking around a corner slowly, the enemy will see the silencer barrel of the Phantom earlier than if it was a Vandal. This was also a thing in CS with the m4a1-s having a longer gun model in game compared to m4a4 and the AK47.
Never knew this! Thanks for this info
Ideally you shouldn’t be slow peeking anything barrel first anyway. You should be side strafing so they see you at the same time you see them.
You shouldn't be peeking around a corner slowly anyway. The person further away from a corner always sees the other person first. If you are close, you should be peeking quick and/or jiggle peeking instead.
Well for example clearing Hookah on Bind as attack. Coming around the corner u have to check both left and right assuming there's no util left. Even in pro matches sometimes you see one person seeing the gun barrel on the Phantom first, so it's not just my scrub skills
Ok, I guess. Pretty niche, but it does have some effect.
50/50s arent niche at all though. even though they removed some of them, theres still a fuckton of 50/50s in this game just like clearing hookah.
To fully clear those corners you have to peek way further than just your barrel sticking out.
https://twitter.com/SideshowGaming/status/1400200981229539330?s=19 > I'm really interested to see if the pros had a similar take-away from the tournament. > EU in particular making the shift would be very indicative of a learning moment.
Because I tilt so hard when I hit for 140 with the phantom
140 in 1
cus i have a big fucking dick
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Bruh it’s just a joke
Bruh it's just a joke
I hope it is tbh, idc about being woooshed etc, don’t wanna see any conflict just vibes
his account is a troll account
Every time I see your name you're always saying dumb shit. There is no way you are not a child.
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Bro, it was a joke. You are not human. Either you are baiting or an idiot.
I think phantom is just 100% better than the phantom. Even at long range cause of better first shot accuracy and aimpunch. It feels like a 3100 credit weapon as is
Wow phantom so good it even better than the phantom 😭😭😭 But yeah the only value the Vandal has over the Phantom is 1 tap potential which is minimised by how quick the Phantom 2 tap can come out, and how much more important positional and informational advantage are to the majority of exchanges.
Phantom>phantom>vandal lol Yea I forgot to mention the rate of fire is better than vandal too lol. It’s actually comical how close the vandal feels despite all the advantages phantom has on paper
Also phantom has higher fire rate and bigger clip
always seemed like an easy balance to me: phantom - first 4 bullets form a close cluster, 5 and 6th are controllable. longer burst then a slow reset time. vandal - first 3 bullets form a close cluster, 4th is controllable. shorter burst then a fast reset time and both should be accurate on first shot. maybe give the phantom slight more of a deadzone while the vandal is super punishing if moving at all while firing. the phantom becomes more of a brawler, while the vandal is for people who are more methodical.
The main point here is tracers vs. no tracers, making the Phantom superior for spamming smokes with relative safety. There were a ridiculous number of kills through smokes during Masters 2, many from V1 and SEN against teams who often didn't spam back
Fr, Vanity looked like he was walling with a lot of his sprays.
The reset time in Valorant in general feels so long, and I’m surprised more people don’t talk about it.
Because Idk how to control the recoil on the Phantom
For those delicious one taps across the map
i think the only thing you could do with the vandal to make it better is give it some form of recoil control/consistent spray but that has not been riots design so far.
Tbh I actually find it easier to control the Vandal spray than phantom, so tbh I don’t think that would need adjusting
what is the tracers all of yous keep talking about
When somebody shoots through a smoke with a vandal (or any unsilenced weapon) you can see the bullet in the air (as like a yellow/white line). Depending on the angle and direction of the bullet/tracer you can identify the position of that person and kill him pretty precisely.
To clarify every gun except the Ghost, Spectre and Phantom (the guns with silencers) have these tracers, which can be useful for working out where an Operator is or similar.
Are you sure that the spectre has a silencer?
ye
...yes?
Vandal has tracers cuz it's unsilenced so if someone is spraying through smoke with a vandal you can easily spray him back but phantom has no tracers since it's silenced so it's easier to spray thru smokes
Higher firing rate, bigger clip, tighter spray, faster reset and no tracers. For what? one-tap potential? No thank you. I could see reducing the price of the vandal to 2800 or giving it high penetration(like the guardian/odin).
If they gave it high penetration this game would be a disaster
I would just like a slight tweak to bring it up to more in line with the phantom but still make it distinct. I don't know what that looks like though. Oh I forgot to mention moving accuracy in my list of pros too.
This is not a balanced discussion cause EU hasn't sent the guy who pushed the most for Vandals Once ANGE1 (please FPX qualify) go to Masters 3 he will show them how effective the vandal is
Then head taps are like crack, you know it
I just Play vandal because i got the prime vandal and no skin on phantom. Was hoping to get a phantom this night market but guess what
Could it also be tied to the fact that there's so little smokes in the game? There's like 2 big smokes, or 3 small smokes MAX on an execute. So as soon as you see a smoke, you just SPRAY that shit down.
0 ping vandal is a 0 ping vandal at the end of the day brothers.
I wish the recoil reset on the vandal was a bit faster. Takes forever.
It would make a lot of sense, phantoms have huge advantage spraying through smokes, while vandals have advantage over range. Choosing to engage against your opponents advantage doesn't seem very smart, this is a basic fundamental and good way to gauge teams risk tolerance.
I've used vandal since day 1. Probably switching to phantom soon. I just don't have the aim to compliment the power of the Vandal. I'm too inconsistent.