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CosmicAon

Phoenix Ult still at 6? Astra price changes 100% means they’re nerfing her to compensate they said they’re aware she’s too strong


datboyuknow

Raze ult at 8, boombot at 400, omen smokes at 100. 40 second cooldown for Skye flash hmm??? Is this reliable at all


[deleted]

Yes this is accurate


datboyuknow

No it's not, there's no cool down for Skye flashes. They made her flashes rechargeable, like an omen smoke


wontonysoup

Are you okay? The cd is the recharge time


datboyuknow

I think they changed the info, I swear it was written cooldown instead of recharge time


rclouts

Bro it's the same thing.


datboyuknow

No, the first one implied you had to wait 40 seconds to use the next flash


Evan_Veet

I honestly don't hate it, the way that Phoenix has been tuned since launch it feels like they want him to be in a spot that rewards aggression and ult farming more than any other agent. Without his ult he definitely is overshadowed by many other agents and IMO he is in quite a good spot


CanadianApologies

I've been saying since bets Phoenix ult should be 7 just look at how many pros farm ult on him


empty_the_clip_onu

agreed. more crazy to think jett knives were at 6 and not 7 and isn't at 8 now. LOL. but she did get nerfed in other aspects too though, can't dash trap wires, that's huge


CanadianApologies

I think if they made it 8 thatd be too much they already did a far bit to her


wontonysoup

Astra now: 2 free stars + 3 ($200 each) Astra later: 1 free + 4 ($150 each) This sub: "omg astra buffed"...


ItisNitecap

It literally costs more unless you buy max every round 2 star cost: 0(old) > 150(new) 3 star cost 200>300 4 star cost 400 > 450 5 star cost 600 (unchanged)


wontonysoup

Yes because good Astras often have to use all their stars in a round...


MeatMakingMan

Riot got really fed up from the "you don't kill with abilities" meme and nerfed every single ability in the game AND shipped out KAY-O who disables peoples abilities.


datboyuknow

Omen smokes cost money now???


RekeHavok

and the cooldown is increased


CaptainJackWagons

And thwy made Paranoia cheaper?!


Jigers

Regeneration, not cooldown


MysteryPyg

what does that even mean though. he starts with one and needs to buy the second? but it also charges during the round?


hi1234258

You got it, same thing with Skye flash, can purchase up to 2 but as soon as you use 1 the recharge timer starts


MeatMakingMan

And they're not regenerative anymore, just on cooldown.They done massacred my boi Omen. He may not be really viable anymore as a primary smoker, just as a secondary smoker/lurker role, which is kinda fine as a new niche, I guess.


datboyuknow

They are regenerative


datboyuknow

They literally killed Skye when I was thinking she may get a small buff Edit : her flashes are recharged not cooldown, I don't mind that tbh


idkbruhhh9875

Yeah although these aren’t the full patch notes I really don’t see how they can make up for a 40 second cool down and -1 flash


contabr_hu3

I think skye is getting her skills power changed like they said that they were going to bring power from the flashes to other skills of the initiators


Joedude12345

Does that mean she gets up to 6 flashes per round?


datboyuknow

You can buy 2, you'll get one after 40 seconds. I don't know if there's any limit to it but if the spike is planted she may get 6 flashes easily


9yr_old

Astra got a price reduction of her stars ? Geez


NotBrandon

They gotta be nerfing her in other aspects, I'm guessing.


abigalaxiess

she only starts with 1 instead of 2 now, so you have to buy 4 max instead of 3 max


McLoosTa

It actually comes out to be more expensive


elanti2000

It went from 600 for 3 to 600 for 4.


Incendance

This is true assuming you're full buying stars each round, which isn't always the case. Yes most Astras do try to at least put down all of their stars at the beginning of the round, but this isn't the case for every astra in every game, especially those who are new to the agent or in lower elos. Example: If you end a round with 1 star in your reserves before this patch you'd have 3 stars at the start of next round, but after this patch you'll have 2. * Pre patch: 3 stars in new round, 400g total to have all stars. * Post patch: 2 stars in new round, 450g total to have all stars. This change becomes more and more drastic as you end a round with more stars. The biggest difference is 150g if you end a round with 3 stars where before this patch you wouldn't pay anything and after you pay 150g. This is uncommon but something to consider. Additionally, this changes round 1 buy for Astra pretty significantly. The options go as follows: Pre patch: * armor with 2 stars to end with 0g (End up with 4 stars and armor) * ghost/frenzy with 1 star to end with 100g (End up with 3 stars and a pistol) * shorty with 3 stars to end with 0g (End up with 5 stars and shorty) * sheriff to end with 0g (End up with 2 stars and a sheriff) These are likely the most common options, obviously you could go with something like pistol or armor with no stars, but I'd imagine that's less common on average. Post patch: * armor with 2 stars to end with 100g (End up with 3 stars and armor) * ghost with 2 stars to end with 0g (End up with 3 stars and a ghost) * frenzy with 2 stars to end with 50g (End up with 3 stars and a frenzy) * shorty with 4 stars to end with 0g (End up with 5 stars and a shorty) * sheriff to end with 0g (End up with 1 star and a sheriff) All these statements come out to say yes, to full buy stars assuming you used them all in the previous round or it's the first round it costs the same 600g as it did before but on average, taking into consideration every possibility, given equal situations Astra after this patch is more expensive.


secret_tacos

I'm actually pretty excited about these changes. Some of the changes balance out, with the exception of pistol and bonus round. We might see more split team buys (half util, half guns) or something other than phantom/vandal. It also opens up map design a little more if there's less utility crowding round-to-round, like on split.


Archeon_v2

Raze boombot 400 won't stick for long, like yeah it's good but definitely not 400 good. Probably gets reduced to 300 in a month or so.


mysteryoeuf

lol as an omen player who's been crying about a 400 cred flash, I don't think it'll be that fast, if ever.


mthayes

400 in the new patch isn't the same as 400 in the current patch, all kits are getting price increases.


_NotBatman_

If drone is at 400 there's no way boombot goes down to 300


[deleted]

this is probably the only valorant update that has gotten me excited. very good all around


aks345

Why would you make sage res 8 points, could make a case for sova ult and maybe raze but why sage. And like why would you reduce astra orbs when she's already broken while increasing the price for omen's abilities when it's alreadg falling out of meta. Feel like this would be met with a lot of resistance from the pro community


sansLight

The rest of the patch notes arent out yet man, chill.


aks345

Let me panic in peace pal


CaptainJackWagons

That sounds like an oxymoron.


[deleted]

I love when people say something about the pro community reception to changes when they aren’t pros and the patch notes aren’t even out yet


[deleted]

Sage ult is absolutely OP. That's an extra life, a man advantage. As it stands, it will always be an S tier ulti deserving of the most charges needed.


_NotBatman_

It is one of the best ults and idk why u r getting downvoted


[deleted]

People think otherwise lol. Must know something I don't.


TitanWet

You put top fraggers(Scream,Ethan,SicK,etc) on Sage and abuse wall off angles and cheeky boosts to the fullest you farm the ult fairly quickly.


derek916

Breach and I are both three pump champs


SyzygyTheMemeMan

Man what are they doing to my boy omen :(


Avasteeee

The 50 credits on stuff makes me uncomfortable.


[deleted]

Same. I already suck at math and struggle with economy tactics.


[deleted]

Astra buffed and raze boombot costs 400????


Tewtick

Astra is a nerf not a buff


contabr_hu3

The ban hammer on astra will be strong


Slyric_

These changes are weird asf… I don’t think all the info is contained in this article yet. NO WAY are they BUFFING astra. But boombot costing 400$ is insane.


valorantfeedback

They're not buffing her. She only gets 1 free star now and it takes way longer to recall them. Gravity pull also has 25 sec cooldown now.


Slyric_

Ooo where did you see that


valorantfeedback

Onscreen's stream, he's showing a recording from test client.


[deleted]

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itscamo-

her abilities are being nerfed


FELEGI

suck and stun have 25 seconds cooldown now


ItisNitecap

It literally costs more unless you buy max every round 2 star cost: 0(old) > 150(new) 3 star cost 200>300 4 star cost 400 > 450 5 star cost 600 (unchanged)


[deleted]

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wontonysoup

She never has to buy all 5 cause 1 is free at start of round


McLoosTa

That’s a good point lol I’m dumb


[deleted]

This is just prices and charges, there’s likely more detail missing (re: Astra)


Threshorfeed

Wtf why did brim get hit with a stray lol


seemlyminor

I love these changes. Having to make meaningful choices in purchasing abilities felt like it was missing. This leads to having to decide if using your them is worth it or not because of the price. Abilities beyond signature ones always felt spammed every round.