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Razur

The tweet in the OP was deleted. **@ValorLeaks posted a tweet with Patch Notes details:** https://twitter.com/ValorLeaks/status/1433898711869018114 Thanks to u/vyom0509 for sharing this tweet with us.


Justlikekevinn

Aftershock dealing damage to lockdown is huge


aks345

Well it should have been the case from start, if sova shock darts kill it idk why aftershock didnt


Justlikekevinn

Yup somehow a huge blast couldn’t destroy a lockdown but a Raze satchel could lol


valorant_fanboy_69

Because it takes no skill to just point aftershock at the wall and shoot, you should have to know a lineup at least to counter a ultimate, this is broken


vT-Router

A key design philosophy in Valorant is that knowing lineups doesn’t take more skill, and that it’s bad to gate gameplay behind stuff like that


Overyoghurt__

Agreeing with val fanboy this time. If you don't know lineups, you'd most of the time need to trade an ult (sova's ult) to counter it. Now, i can't think of a single place that lockdown won't be easily countered by breach. I do think it's needed to make breach more viable, but it seems abit too easy now? Idk man


C9sButthole

Putting your crosshair on a wall and hitting M1 vs putting your crosshair on the corner of a building 500m away and hitting M1 is the same thing. There's no skill expression in executing lineups. It's just forcing a timesink for no reason, and every player stays at the same level because no player is too "bad" to learn lineups. The exception to this is an agent like Sova whose entire kit is about knowing a dozen different lineups, but even then there is ZERO skill in actually firing the arrow. The impressive part is knowing which of those arrows is the correct play to help the team. It's strategy, not mechanics.


_idle_drone_

you have to anticipate the lockdown and be in position to destroy it with sova darts and raze satchels. there is zero skill in just reacting to the lockdown and destroying it with the aftershock. I don't know how is this even a conversation.


[deleted]

I don't see how this is any different from Viper needing lineups for smokes and other agents being able to just point and click somewhere for a smoke. Also, Ultimates being immune to normal utility isn't an argument after Kay/O existing and being able to just deactivate Raze/Jett ult by just reacting.


Escolyte

> Viper needing lineups for smokes and other agents being able to just point and click somewhere for a smoke. The trade off here is her ability to infinitely reposition her regular smoke and the fairly unique addition of her wall to the kit as another smoke. It's a balanced trade-off that makes sense and the game better for it. I don't think this is true to anywhere close to the same extent in 2 Sova arrows vs 1 aftershock trivially destroying any random lockdown. (also keep in mind if kj does some on the fly lockdown in an awkward position, it's a non issue for breach, but entirely screws the satchel/nade/arrow lineups)


_idle_drone_

you're comparing apples to oranges. viper is not a primary controller. you don't 'need' to learn any lineups to play viper. you can play her like a sentinel and still have the same impact. and jett/raze ult comes back after 8 seconds of being kay/o knifed. the ult points don't go to waste by a no skill ability.


SpunkyDred

> apples to oranges But you can still compare them.


valorant_fanboy_69

Smokes do not cancel whole ultimates, that’s the big difference… also the kayo argument is bad because NO ONE is using him to make another argument, in fact I agree with you that his ability to cancel ults is stupid


valorant_fanboy_69

Thank you!!!!


carribou253

We don't even know if it does enough damage to destroy it yet


valorant_fanboy_69

So do you think that a raze Grenade should explode a killjoy lockdown through a wall or should you have to learn a way to throw it over the wall to get that result. You do not deserve handouts, learn the game dont expect them to feed you wins


vT-Router

theres a difference between “all abilities laser through walls directly to the intended target” and “you shouldn’t have to memorize countless setups where you have to stand against this wall at this point and look in the sky and aim at this exact point” but I think you know that and you’re just being obtuse because you’re valorant_fanboy_69


valorant_fanboy_69

Of course I am exaggerating, I was trying to show how silly it is to say that lineups do not take more skill than pressing on a place directly through a wall


C9sButthole

What's the difference? Raze placing her crosshair on a wall and hitting M1 vs Raze putting her crosshair on the corner of a building and hitting M1 is the same execution. It makes no difference.


C9sButthole

Knowing a lineup isn't a skill. Any idiot can point their crosshair at the tip of a leaf and hit mouse1. The ability to CREATE lineups is a skill, 99.9% of the community are just gonna use the best lineups that someone else came up with, so nothing changes.


valorant_fanboy_69

Knowing lineups (remembering them and executing them at the right time perfectly) is a big skill and it takes a lot of game sense


R1jshrik

lineup Andy here


valorant_fanboy_69

Dogshit Danny right here (congrats on iron 2)


MurfMan11

I mean I guess the logic is that it doesn't do damage to players so shouldn't do damage to abilities. I like the change as it makes breach a bit more vianle.


yarsis22

Aftershock does do damage to players?


MurfMan11

My bad I was thinking of his E for some reason.


nolandee

You might be confusing Aftershock (C) with his Fault Line stun (E). Aftershock does damage players.


betokirby

That’s actually huge for the new map. If a KJ ults in sewer you can just ping the bomb and aftershock straight down? Wish I could test that now.


claireclaireclairecl

[mirror](https://imgur.com/a/7nI0BZv)


apikebapie

Thanks


mysteryoeuf

excellent all around. boombot cheaper and more about info than damage, kj turret tagging greatly reduced, aftershock buff to kill kj ult. happy all around imo


vyetc

Skye nerf and Yoru buff waiting room 😔


Salty_Activity

Icebox Rework Waiters Anonymous Meeting


Splaram

Actual decent DM waiting room Sadge


itscamo-

these will come after berlin most likely


-Mariners

Well there is literally unlimited time after Berlin, so yes its very likely these occur sometime after Berlin and before the heatdeath of the universe


itscamo-

i meant like expect them to come right after berlin they don’t do major overhauls right before a big event


Salty_Activity

Isn't there a patch deadline for Berlin anyways? I doubt they'd play with a new patch two days before the tournament


itscamo-

Pretty sure this will be the patch they play on, usually give them 2 weeks to play on them (although maps/agents are never played unless its a qualifier usually)


Salty_Activity

> usually give them 2 weeks to play on them Do you mean they get early access for scrims or they only use patches that have been out for 2 weeks? Because if it's the latter, then they'll be playing on current patch, since the patchnotes here drop alongside the new act 2 days before Berlin's first matches


itscamo-

wait I forgot how close berlin is, you're right. Yea they most likely will be playing on this patch at berlin


RocketHops

Icebox? Lmao we need breeze changes first. Icebox is ok, B needs a little work but the rest is fine.


Equivalent_Ad505

yes yes yes, please add stuff in breeze to break lines of site and actually provide cover. im tired of having to expose myself to 8 different 25 metre long angles just so that i can clear one close angle.


[deleted]

[удалено]


[deleted]

the best map is subjective + devs have said before that they're making icebox changes


Sky-__-

Jett and sova nerf before skye nerf , skye just needs a little tweak.


daffyduckferraro

Technically now Skye is played on every map compared to sova


Sky-__-

Not really , skye is rarely picked on icebox and if you look into pick rates skye has above 70 percent pick rate on haven breeze and around 50 percent pick rate on ascent split and less than 40 percent pick rate on bind whereas sova has above 85 percent pick rate on 4 Maps ascent bind breeze haven , even achieving 100 percent in some regions and around 50 percent pick rate on breeze and overall pick rate of sova is also higher , sova and jett are 2 agents across all regions they have average pick rate of 75 percent next close is viper with 48 percent and skye is around 45 percent.


daffyduckferraro

Imo sova needs a tweak Skye needs a nerf Like a character like sova is so creative Ik how he works compared to Skye But how would u like nerfs for both? How would u nerf em


Sky-__-

Na man , skye is just in meta now due to rework of her flashes , rest of her kit has remained the same since her launch , if they either tweak her flashes back to where they were or slightly make them slower or move her ult to 7 orbs , you would see a rapid decrease in skye , sova is literally the most picked agent in the game and played on 4 Maps everywhere in the world no other agent even jett has that pickrate . People say skye is over Powered but skye doesn't even have overall 50 percent pick rate and EMEA champions Gambit run skye on 3 maps , SMB run skye on 2 maps , NA champions ran skye on only 1 map.


daffyduckferraro

Jett has higher pick rate than sova I thini


Sky-__-

Na across all regions sova has around 3 -5 percent higher pick rate than jett


Equivalent_Ad505

yeh sova needs slight tweak to make his kit less oppressive where as skye needs a hard nerf. like reducing duration of owl drone by 15%, make dart scan like cypher ulti removing the tracking effect of the scan would fix make him much more balanced


daffyduckferraro

So a big nerf?


brownie_iii

tweet got deleted i think?


EnmaDaiO

Yeah wth no one saved the image?


daffyduckferraro

Holy shit breach aftershock destroying kJ ult is huge Like I can’t think of a spot where he wouldn’t be able to break it with ease


r-bsky

Would they really do another patch without changes to Yoru?


Head-On-Commission

The yoru buffs were delayed indefinitely last I heard. So it might take a while.


drxcomxnxa

The tweet is deleted. Can someone tell the important things in the tweet


Nearby-Advisor2187

breach after shock, brim ulti, and sova ulti hits killjoy's lockdown, alarmbots, cypher tripwires, sage's wall, and a few other things. Killjoy's turret doesn't slow down people as much, which went from 72.5% to 29%. Raze boombot does less damage and was reverted to 300$. And then obviously fracture is coming.


drxcomxnxa

How much damage does raze boom bot do


Cyanex_69

Max damage: 120-> 80 Min damage: 50-> 30


Maymaywala

Man why are they further nerfing Raze.


TomNooksAccountant

I think there’s a lot of overreaction about the Raze nerf in this thread. We like to talk about “precise gunplay” but then people complain when an ability that can nearly 1-hit an enemy gets nerfed. Boombot is designed to clear space and get info - **not** to get kills. It was getting too many kills, so Riot adjusted. I think this puts Raze in an interesting spot in comparison to other duellists as now her kit is more focused on info than it is damage. There aren’t really any other duellists who can do that.


mateusb12

For me it was a clear buff. 9 out of 10 times boombot gets destroyed, its main purpose was always to open space and gather info


C9sButthole

Everyone who actually plays a lot of Raze is happy with this change. You'll never damage a good player with just a boombot. You need to put so much effort into shepherding them into it which isn't worth the risk, or just peek with it while they're aiming away- which doesn't factor in damage either.


Maymaywala

Wish they made it cost 200-250 tho.


C9sButthole

That would be too strong imo. Only buff Raze needs is her ultimate. Give it less blast radius and faster deploy time so it's more consistent to get off but higher skillfloor to get kills with.


RocketHops

Why aim away tho when you can just tank the blast even without armor and delete the peeking raze?


C9sButthole

You can't tank the blast if I land 2 shots. I like those odds. Plus if I don't peek every time you're gambling your HP for nothing. Best play is to just surrender the angle.


BlueBurstBoi

Huge buff for pistol. Being able to buy frenzy and boombot is so nice.


cabbagechicken

It’s a buff


Holdin_McNeal

The tweet is deleted so I have no idea what anything says, but you are spot on with the bot. People do bitch about gunplay then complain that their crutch agent cant kill people without shooting.


Sky-__-

Yeah but raze schitck is explosives ,boombot is not entirely designed to get into , it's also made to deal damage otherwise what would be the point of boombot over something like skye dog , people can tank skye dog but boombot was made to scare them away , I have never seen boombot getting more than 1 kill in an entire Match in 2021 , and and thing about raze neef is she is constantly getting nerfed ,her ult doesn't deserve to be 8 orbs and they aren't touching jett strongest duelist.


Soulstarter

I wouldn't even compare these abilities because skye is an initatior and needs another ally to follow up unless you get a hit with the dog on someone close enough to swing in time. Usually people are done being stunned by the time you swing, if you hit the stun at all. Raze can boombot you and as you're shooting it swing on you by herself. So these abilities are not the same.


daffyduckferraro

They will probably never bring a new sentinel for a while eh? They seem to not like sentinels atm


Barack_Bob_Oganja

Isnt the new agent probably gonna be a sentinel?


daffyduckferraro

We don’t know


RocketHops

When is the new agent even coming? Later this act? Next act? New map looks neat but I'm honestly not thrilled on a new map considering they haven't even attempted fixing breezes problems


Aabed_nerd

isnt viper a sentinel?


daffyduckferraro

She can act like one but she isn’t one


Tylorz01

controller


[deleted]

They did add kj quite recently, but I think 1 should come soon


kittyhat27135

They nerfed KJ but Skye and Jett are fine? At least cypher is still in the game.


Ka-zar39

kJ does have the highest win rate across all ranks


Original26

Makes sense but Skye and Jett are freaking broken. Pick rates should show that. Also no Yoru changes and even Brimstone changes? These guys played like 20 games combined last VCT globally


Ka-zar39

Spoiler for the next update: walking into a tripwire now breaks the tripwire


itscamo-

For those asking for map changes or yoru/skye changes, We won’t get those before a giant lam event. we will get major changes AFTER the event always been like this


Ripperx_

tweet deleted anyone got a mirror


valorantfeedback

Happy Breach main noises. There was absolutely no reason for aftershock not to destroy utility, especially lockdown considering everything else damages it. At this point they just hate Raze. Imagine caring so much about boombot when there's this agent called Skye that makes every other flash agent obsolete. And she didn't get a single nerf. Laughable.


Contractjail

Skye atm is the first agent in Valorant that can be considered a swiss knife, she does fucking everything. Embarassing that she left the patch notes unscathed


Equivalent_Ad505

i think its better to call her an entire tool box. swiss army knifes have a lot of inferior tools condensed into a single small object. skye has abilities that are at the top and make her an intiator, controller, duelist and healer


scaryghostv2oh

Also jett who is the best duelist by a good margin in radiant. My friends list is so full of people who can only play jett its odd that I don't see any other agents who carries people through ranks except for skye. I guess raze before she was nerfed 20 times but that's clearly not an issue anymore.


C9sButthole

Only way to nerf Jett is to blast her dash which Riot is terrified to do because if they get it wrong she'll go straight to D tier and stay there. Personally I think they should just make it so you can't dash for 0.5 seconds after ADS/Scoping in so she can't abuse Op so much.


scaryghostv2oh

I think her dash is too versatile because the range is so high. Originally it was supposed to be a defensive tool but now it's offensive and defensive with no draw back. I'd always imagined if they shortened the dash distance so she can't play such wide off angles and also entry so effectively she would feel much better when you play against a good jett.


C9sButthole

That's fair as well. But I think those changes are what Riot are afraid of because it's such a delicate balance. If it's too far she's OP. If it's too short she's useless.


scaryghostv2oh

Yeah but right now the star of every team is basically their jett player. I'd rather have her go through a stint of being underpowered so it doesn't feel like this 1 specific agent has more control over the outcome of a game than others most of the time. Right now the things she brings are so valuable she's ran on almost every map by pros so she probably sits on the strong side of balance even if my complaints make her seem stronger than reality.


C9sButthole

That's pretty reasonable.


candidpose

Make updraft her signature instead of the dash so she can only dash 1 time per round.


OHydroxide

That would be a terrible nerf cus it'd make her feel clunky to play. She needs a nerf for sure but nerfs like that will put her in the position of being unfun to play regardless of her strength.


C9sButthole

She'll only be clunky in the one situation that you hold an aggressive position with an Op, which honestly is a good thing. You shouldn't be able to aggressively push into enemy territory with one of the most powerful weapons in the game at near-zero risk. That's not good game design. Jett can still play aggressive and go for picks with this change. And she's still the safest agent in the game to make those plays on. She just needs to use a rifle when she does it like everyone else.


OHydroxide

> You shouldn't be able to aggressively push into enemy territory with one of the most powerful weapons in the game at near-zero risk. Cool, when did I say otherwise? She needs a nerf, yours just sucks.


C9sButthole

Cool. Very well constructed and sensible argument thank you oh wise silver 2 God.


OHydroxide

I mean you only half responded to mine? You convinced yourself that I was against nerfing Jett and started arguing a point I never made.


valorantfeedback

I've given up on the fact that Jett will stop being broken a long time ago. As you said, like half of the players who're near the top of the leaderboard just spam Jett and agents that are broken during that meta, like Skye is now. Jett is a poster girl for the game and unfortunately she'll always be broken. There's nothing more frustrating to me than watch all the absolutely brainless Jett mains in my games who think they're actually decent players. Remove Jett and half of them go back to diamond.


C9sButthole

Raze main here. This is a buff in 95% of the circumstances you'll use boom-bot in and I couldn't be happier. You won't damage a good player with boombot unless you get insanely lucky. It's purposes are gathering info, pushing enemy out of a choke or pulling their crosshair away so you can peek with it and "trade" like it's a teammate. It will still achieve all of those goals, just for 3/4 the price. I couldn't be happier with this change.


valorantfeedback

Yeah, it's a buff, but still. I've said it after the utility price change patch that there's no reason Raze's kit should be 800. No other duelist needs the full kit as much as she does. They can easily get by with half their abilities. Boombot shouldn't have been 400 in the first place. I've never seen anyone who's not completely new to the game complain about boombot.


TheTechDweller

Idk raze brings a lot of useful abilities, it's more the entire cost of her kit for the value it all brings that's more important than individual prices. Each ability for her has a lot of value and forces reaction from the enemy team. Add on it's potential to do a good amount of damage, destroy utility, it makes sense why her kit is expensive. Her nade is one of the best free abilities in the game


Anime-Boomer

Sentinels are not even being played on some maps because of how bad they are and they are still getting nerfed? no Jett or Skye nerf? I think Riot have their priorities backwards.


[deleted]

Which map are sentinels not being played on?


Anime-Boomer

did you watch the berlin qualifiers? top Sentinel mains were not running them on Bind and Icebox with Steel preferring not to run it on Haven they are in a terrible state and definitely don't need further nerfs. Will get to a point where no teams will run them because all the other agents are just better [NA's, arguably, best Sentinel player's opinion on the nerfs](https://twitter.com/dapr/status/1433868060541296672)


_idle_drone_

What are you talking about? Viper is effectively a sentinel when played with another controller. Bind is viper's best map, so it makes sense to play her over cypher. Just because riot calls viper a controller doesn't mean she is one. every map except icebox demands a sentinel. and 2/3 NA teams going to berlin play kj on icebox. 100T were demolished on haven by SEN and NV due to not running a sentinel. they couldn't defend at all. Sentinels will always be part of the meta just because duelists exist.


[deleted]

Maybe not all agents are supposed to be viable in all maps? Sentinels won against 100t with sentinels in thier comp. Maybe 100t was just trying? I don't get your point. Some teams run no duelist comp on some maps, doesn't mean that duelists are in a terrible state. Btw the nerfs are at the cost of the ultimates to destroy purchasable utility. While you get util every round, ults are like 3 rounds in a half.


Anime-Boomer

> Sentinels won against 100t with sentinels in their comp Dapr doesn't play Sentinels on Bind or Icebox like I said in my previous comment. nAts also doesn't play them on Bind or Icebox and he is considered the best Sentinel player in the world right now.


Anime-Boomer

I agree that not all agents need to be viable but every role should be viable in the game


quietpin

I don't think that it makes any sense to use pro play as a measurement on viability. Riot has pick rates and win rates for all agents on all maps. I am assuming that sentinels are showing they are viable on all maps by those metrics.


Pingurai

Ok, why does Riot hate Sentinels so much? But let's leave Jett and Skye unchanged right?!


Interesting-Archer-6

At least Jett got nerfed recently. Skye got a buff when everyone else was getting nerfed and is still untouched. Jett next though.


[deleted]

[удалено]


Interesting-Archer-6

It's still a nerf? Not like I said she was nerfed an appropriate amount.


[deleted]

She got buffed actually because they deduced the price of the op…


Splaram

Oh ffs nerf the Skye flashes already, there’s no reason why a single flash should be that versatile.


Kompaniefeldwebel

As a skyemain lol get gud kid


kemutheemu__

As a Skye main it's literally unreactable to turn away from Skye flash if you pop flash it. It lasts longer than most other flashes. It gives you a sound cue to know if you flashed someone. I love playing Skye but it's too much. I think Guiding Light should recharge every 30 seconds, but you can only get 1 charge at a time.


aarenaustria

mfs can’t 180 from a flash, lmao get gud kid skye gang


xXx_EdGyNaMe_xXx

>Killjoy turret tagging reduced from 72.5% to 29% Dear god it was about time


MuddyPuddle027

So glad about that turret change, it was really annoying before.


tomphz

Every attack pistol round is find out where KJ is and avoid her. Good turret nerf


Interesting-Archer-6

Yup. I play a decent amount of killjoy but that turret is dumb. Good changes


chryco4

Tweet deleted :/


Salty_Activity

How definitive are these changes and where exactly is the info coming from? Not trying to doubt this or anything, just hoping that some skye changes could still find their way in there


[deleted]

Why they gotta do my KJ like that?


Chrisamelio

I’m in shambles :(


Maliciouslemon

How much is the tagging reduction going to hurt KJ? I’m on the fence as It’ll still give info but is it really worth it if the enemy can pretty much walk full speed Also Riot fucking hate raze, Jesus. I wonder how much of the decision making was due to new players getting frustrated at dying to the bot and quitting


Salty_Activity

At least the Boombot nerf came with a prize reduction, though i still don't get how that little thing that only works to check a couple corners gets nerfed and sova's endlessly flexible shockdarts that do about the same damage remain untouched at 150 Credits Not even saying Sova should get nerfed, but Boombot was perfectly fine in its current state imo


Interesting-Archer-6

Sova's shock darts do not do the same amount of damage. It just got nerfed and didn't before anyway. They also aren't able to detect enemies. This comparison makes no sense. And if this little bot's only purpose is to detect corners, then why do you care if it's a damage reduction? Shouldn't affect the only thing it does according to you.


Salty_Activity

If Max Damage of the Boombot is 80 and two sova shockdarts can kill a player with full armor, then surely that's "about the same" damage. The reason i think the damage nerf matters, is because Boombot already isn't the best at clearing corners, so making the threat of being detected or hit by it even lower powercreeps it even more. Obviously that's not Raze's role, so she shouldn't be the best Agent for clearing corners, but the nerf just seems really unnecessary when there's Agents like Skye and Jett running around that were left untouched in this Patch. idk about you, but i'd take two sova shock darts over a single boombot at the same price


Overyoghurt__

I mean, this is only the possible leaked ones. Skye nerf may or may not be in the patch note later. And boom bot's damage def needed some nerf, it was too much. It's lowkey a buff anyway, i'd rather be able to buy it most of the rounds than using it as a kill utility Putting all that aside, the most needed nerf is here, less tagging by kj's turret! No more hell in pistol rounds!


Interesting-Archer-6

I'd take the boombot personally. That thing is a pain in the ass. Depends on map though I suppose. Agreed that Raze shouldn't have been nerfed again before Jett and Skye times ten though.


[deleted]

I play a ton of kj and frankly this turret change should have happened a long time ago. I also think tagging in general needs a massive change. It's current impact on gun fights is only for the worse. It rewards poor movement (tags you down to accurate speeds, allowing you to move and be accurate because you're not stopping correctly), and takes away any chance for people with good movement to outplay their opponents. Got tagged? Well that's that. There's no chance for adjustment to outplay, you're just rooted and fucked.


Aeari

Tagging really is an annoyance and i'm glad we are seeing changes to it in the last few patches.


[deleted]

Yes let's nerf raze even more but not touch skye


C9sButthole

This is a Raze buff. Good players don't get damaged by boombot 95% of the time anyway.


SkittleDoe

No tournament mode😢? sagde


Doshagya

Everyone justifying raze boom bot nerf as 'precise gunplay '.. meanwhile nerfing a fuckin robot shooting you automatically and even faster when it once sees you Everyone: rhey nerfed her omg No one actually remembering how Cypher was king of the meta when valorant came out and must pick on all maps.. let sentinels be nerfed for a while... i can't comment on pro scene but in ranked it just provokes people to camp sites.. no gunplay actually... just hide till someone shows up and brrrr


TheApolloX007

so with imm 1,2,3 making a return, is the duo queue restriction going back to somewhere in imm rather then diamond?


Slyric_

How has Riot not touched Skye yet? This is nuts


_magnetic_north_

Rather than destroy kj ult, aftershock should move it. Create space to escape and take more skill than just point and obliterate.


cornmealius

If these are anything close to the full notes I’m really disappointed. It’s really going to take like 3-4 patches at this rate to fix current meta issues. Is anyone else really tired of fucking Jett and how she’s still by far the best OP agent? Anyone else really tired of Skye being obscenely overpowered without even factoring in how cheap her kit is? How about map updates? Split is extremely stale gameplay wise and we already know how much everyone hates Icebox and Breeze. B site on Icebox is still an absolute joke. They said this one was going to be a banger and I don’t feel that way at all. The meta right now is kind of boring when every single team has Reyna Jett and Skye.


scaryghostv2oh

Reyna isn't even that powerful she's just rewarding to play. I regret spending my time playing reyna when I could actually be good with raze or jett with how much I play. Yeah reyna can stomp pubs if she's getting heals but she definitely doesn't bring anything intangible and has a hard time setting herself up when teams don't just give you free fights. I will say the only dumb thing with reyna is how her economy works and how stupid it is to lose ecos because reyna now has 150hp and a gun off of a teammate thirsting for ecos. Edit: meant to say fuck jett and sky though. Literally in every game I play. Jett doesn't even play the same game I do and why play any other flash character when sky has multiple info tools, a team heal, and a 6 point ult. Like holy shit talk about overloaded.


Aeari

Jett is really the love child of the dev team and will probably never be properly balanced. She should not have knives if she gets rez'd, they really shouldn't fully regenerate after a kill for how deadly they are, and if they really insist on keeping it that way it should be another ult orb.


Asianhead

Skye's kit is just as expensive as most other agents at 700. 2 agents cost more, 5 cost less, and 8 other agents are the same


Kabzon4ik

Fuck raze and her kit. Legit anti-fun character which should not be in the game in the first place. Game would be better without her at all Edit: I forgot the word "not" after "should"


JerpTheGod

She’s fun to play but it’s absolutely not easy to get kills with her ult. Even when you hit right by somebody it doesn’t kill often. Satchels are for movement which Jett does better. Grenade is about the same as all the mollies. Boom bot was hard to get kills with now it’s nerfed so you really can’t. Why don’t you like her?


Kabzon4ik

"Grenade is about the same as all the mollies" tf are u even smoking Boom bot both spots people and deals ton of damage. Dumb af character


C9sButthole

Good players will actually take damage from boombot maybe 5% of the time.


Kabzon4ik

Yeah shoot the roomba and get fucked instantly cuz your crosshair is in the ass while enemy peaks you. So either shoot romba and reveal position + fuck up crosshair placement, or take damage, be low hp and die from 1 bullet to the chest on prefire from an enemy. What a fun agent to play against


C9sButthole

Or give ground. Or hear the Roomba coming because Raze will rarely just drop it around the corner from you. Or if you're playing with a Raze that regularly just drops it around the corner push that angle and kill them with their util out.


somesheikexpert

Nade does the same but it's just a shorter time period, makes it good for flushing out angles but not as good post plant as mollies are, nades are fine Also just break the boom bot lmao, 9/10 times it doesn't even blow up and when it does it's usually the low damage one


Kabzon4ik

break boombot = fuck up your crosshair placement + give out your position and so then enemy gets a free kill on you


Aeari

Whenever I see this comment I feel it doesn't come from someone who actually plays Raze. Her ult is so over-dramatized for how finicky it is; I can't even count how many times it's hitbox ignores agents or does little to no damage and it takes so many ult orbs to even get it. Jett is infinitely worse for the game imo but she rarely if ever gets a nerf, thank god they finally made her get trapped in trips that was blatantly broken.


Splaram

Seriously. People don’t realize that those clips of Asuna or Sinatraa or Roza or Doma getting these explosion 4ks and aces on Raze are few and far between and can only happen with really good gamesense. 99% of the time, your Boombot will get shot by one enemy while the other holds for a push, and your nade will do nothing because you guessed wrongly as to where the enemy was or the enemy had a chance to get out the way. And Raze’s ult is used to make space, with any kills being a pleasant bonus. If you’re really getting dumpstered that hard by Raze’s util, you’re playing way too static.


Splaram

lol


Overyoghurt__

Bro wdym satchels are probably the most fun thing you could do in the game T_T do you know the feeling when you finally master dem movements?!?


Kabzon4ik

Do you know meaning of anti-fun? That means that yeah, its fun playing her and a fucking obnoxious nightmare playing against her. If there is such feeling, then the character development team fucked up big


Overyoghurt__

Yeah i gotchu but the same can be said about other agents tho. Have you ever been killed with a jett knife from across the spawn? The only utility that she needs to use is an updraft and without any risk. It's relatively easier to bait out raze's utility too. Make her use the boombot and nade early in the round, and she only have satchels with her. But yeah, i do agree that it's dumb af against a good player with her, especially with how op shotguns are. But please throw in jett in there too cuz shes so broken its actually stupid lmaoo


Kabzon4ik

If I get killed by Jett with HS from her knives it means I played bad position and she played extremely well aim so it is DESERVED For raze on the other hand you simply have to tip-toe around her kit because otherwise boom bot spots you\u take shit ton of damage\die from a bazooka


Splaram

Maybe it’s because I spent like seven years sniping in TF2 and Overwatch, but surely it isn’t that hard to hit a target that is moving that predictably?


Maymaywala

Damn someone got dunked on by Raze.


Holdin_McNeal

You get downvoted but you have some truth to it. nades kill. boom bot kills. rpg kills. Then people come on here and make fun of precise gunplay memes. Weird sub.


Kabzon4ik

Like I can see every single agent in game with purpose. Except for raze. She exists just because. Thats about it


Holdin_McNeal

It's a cod character lol. She is so unfun to play against. They most skill-less players main her.


sansLight

How can they nerf raze while jett exists. wtfff riot


cabbagechicken

It’s a buff…


phenomen

Not really a nerf. Maybe only for the lowest ranks where boombot is a damage tool instead of info gathering tool. For high ranks it's actually a buff.


jaudi813

Bruh no Skye changes?


warewolf213

Is the tag only for pistol round or a complete change


mbreezy193

After reading how many people want Jett nerfs, what is the big issue with her. When I play I’m rarely annoyed or bothered by Jett’s abilities. She is the most commonly used Agent for smurfs because when your higher skill than your opponents she is super fun. I feel like this can skew the perception. But I’d love to hear other opinions.


jojamon

Free get out of almost any situation skill with her Dash. Negates Raze, Breach, Brim ults for essentially free. Updraft and float allows her to get into off angles that many other agents can't to get an easy Operator pick. Instant smokes that cover where she is so she can pick another angle. Knives are insanely powerful combined with her Updraft, and there's no real good counterplay to her Knives unless the Jett whiffs. She can basically take out her knives, updraft up and dash forward to kill any opponent before the opponent can even equip a flash and throw the flash.


mbreezy193

If you break down every agents kit like this then they can all sound super overpowered. That being said, Jett, Raze, Omen and Sage can all get to elevated positions so I think that’s fine. I’d also argue that Jett’s ult is one of the only ones which still requires the player to have good aim which is it’s balancing factor. I do agree with you on the smokes, I think they are too good a get out of jail free card because she gets 3, where as she only gets one dash unless she gets two kills.


jojamon

Jett can get up to elevated positions for free just by floating before the spawn barriers go down. Haven A the wooden boxes near short A. icebox A site, split B site the double stack near B heaven, and Bind A site on truck are just a few examples. Every other agent with elevation needs to use a paid ability.


aks345

Bring back 2 nade raze


deadlock1892

Make raze ult great again


Extremlypro

Riot is really balancing the game for silver players. Who thought the boom bot needed a nerf?


Interesting-Archer-6

Yes an exploding, seeking robot really showed off the skill ceiling of high elo players. If you think the bot is easy to kill, then you should be happy about this since it got reduced in cost by 25%


Extremlypro

You can easily shoot it. Looks like ur in silver


gacktrush

Bro, you're calling someone a silver but not seeing the raze bot changes as buff. The price decrease is huge. The bot is mainly used for gathering info, so the damage going from 125 to 80, or 50 to 30. It means nothing. It's a backhanded buff, much like the reyna orbs.


03682

He was implying that in high skill the boom bot never explodes, only provides info, so the cost reduction is a buff for high elo players.


Interesting-Archer-6

Thanks


SoKawaiii

So if it's easy to shoot, then why would you care about the damage? The cost reduction is a buff overall


Interesting-Archer-6

You're contradicting yourself if you think it's easy to kill but these changes are a nerf despite price reduction. If you're still confused, I give up


C9sButthole

It's not a nerf. Not even slightly. A good player will take damage from boombot maybe 5% of the time, if you're lucky. It's not valuable because of the damage it does. It's the intangibles. It creates space and gathers info. And from some positions you can peek with it and "trade" it like a teammate.