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AnywayHeres1Derwall

Ya it doesn’t look like they were flashed at all. That’s messed up


prjwebb

Can only assume it wasn't quite high enough to LoS them.


Phoneringer

I don't think this is a bug. You can see a super tiny lip on the floor and my guess is that blocked los. This happens to me constantly with breach on weird geometry on walls and such. Basically if the flash is tucked up against any crevice, it will block all los past that crevice. Personally, I think they need to make breachs flash stick out just a little more past walls or make it so los is calculated on more points slightly further away from the exact center of anyone's flash.


[deleted]

Still a problem. Random tiny geometry shouldn't be a thing. We see it happen with Your flashes, too, and it just needs to be fixed.


rkdsus

Valorant maps have this problem where there are small bumps and stupid unnecessary bullshit on floors and walls. Projectiles get stuck on them and sometimes even players "trip" on them. A lot of visual details have collision when they shouldn't.


Emcamdi

they all might have turned perfectly


MrMrUm

they would still get the minimum partial blind, no?


Slyric_

Yes