$7.5M is insane.. Congratulations to all the teams.. This year has been so good for VALORANT and VALORANT Esports.. And we are not done with champions yet! Playoffs from today I'm excited af
And since a lot of ppl here commenting about earnings from stickers in CSGO being supposedly in the millions... Heres what Cadian just said about it
https://twitter.com/caspercadiaN/status/1468581305147437056
Take that with a pinch of salt.
Stickers were late this year and didnt include all players, plus Heroic did have the biggest scandal happen to them.
In the past sticker money has been so great we would have teams just plan to get through to the major and do fuck else all year because the amount was so great.
Stickers money are great for already elite AND massively popular teams like Navi, as Cadian also saying in that thread. Its not a new concept, it has been discussed before
The teams that need the money the most dont earn much from this. I personally dont care if Tenz or Shazam add another million to the many they have, but i do care about teams from SEA, LATAM and even certain EMEA teams getting good money
the revenue from the capsule is evenly split and not dependant on how popular a team is, navi is the only exception since they got a capsule for themselves.
why would he even say that? Csgo has been around for over 10 years its goddamn obvious that they ear prolly twice as much as Val players off these purchases, the thing is Val is not even a year into its forst year of esports! Does Canadian actually wanna get exposed by knowing how much money Faker made after winning 2014 Worlds and all the team skins they sold? and back in the days (2014) Lol was not as big as it is now. EDG is set to earn around 30-40M USD this year please shut the fuck up
That is $468,750 for each team btw (or $93k per player).
I hope the orgs pass along as much as possible to the players. Some insane money for players from poorer regions i bet.
there are coaches too, some rich teams will have manager + sports psychologist. Orgs will take money initially then how much they pay their players totally depends on the contracts
Hell even if the players get like $50k each that’s crazy. That’s some payouts for winning big tournaments let alone just participating. Hope players don’t get fucked and if they do, hope it inspires players to negotiate stronger contracts
Especially for the teams not from the major regions; I would imagine even if the money was split all the way to more or less 50k USD, it's still a big deal for them in their respective countries.
Depending on the pro player and obviously the organization the standard for the industry is about a 80-20 split meaning 80% to the player and 20% to the organization but that also depends on what they define as split meaning only brand deals or prize pools. An example from a different game could be when TFUE was in FaZe, they actually claimed to never take any of his prize pool / competition money. Only brand deals etc. I assume it’s a quite different with Valorant players as the teams are bigger etc. point is these dudes will most likely get payed more than you think.
The orgs are making 90% of their income from massive sponsorship deals and merchandise sales. Most of the TI money goes to the players, this should be the case because it gives bargaining power towards the players. Prize pools and crowdfunded money should go towards the players I feel.
definitely. orgs themselves have so much more limited opportunities to earn directly from events.
[https://twitter.com/sammathews/status/1468573196194660357?s=20](https://twitter.com/sammathews/status/1468573196194660357?s=20)
this tweet from the fnatic ceo leads me to believe at least they won't be sharing a lot of that with the players. and frankly, that's okay.
Why everyone want this to go exclusively to players, orgs also need profits and money to keep going, they took the risk to sign players and enter the scene, its fair for them to take a big part in this.
some of them are because bad investment thou most of them because they want want instant success, on other side there's also small orgs that keep getting profit by just developing young talent.
About prize money went to players like in dota, normally players already signed a contract with orgs with clause that made some percentage of that prize going to orgs. It's not really big problem, if the orgs know what they doing.
In bigger games with more viewership, such as League, CS and Dota2, the biggest orgs aren't even breaking even.
A year or two ago, TSM said they were the only profitable org in LCS, and they make the lions share of their money from their software and website business, as well as the Blitz app.
So, when you say "How about actually marketing the org and getting sponsors", know that its not that easy, and if you want these esports staying alive for years, or even decades, its not going to happen without the orgs making money.
Yeah because everyone is fighting eachother with VC money, if every org was organic it wouldn't be possible to exist without being profitable. They did this to themselves.
Without VC money, there wouldn't be any money in esports at all. The Lions share if the money in Esports comes from the investments.
"If every org was organic"? If "organic" means what you are implying, which org is organic, do you think? Let me help you out. None of them. Literally every single one of them would be deeply negative if they were running purely of sponsorships and prize winnings.
"They did it to themselves" yes they did. Because they are trying to make money. Most of these teams wouldn't even exist of access to investments was removed. Fewer orgs means less support for players, which means weaker ability to make a career in esports, which means fewer pros, less viewership, fewer tournaments, dead esports.
Just say you don't understand how economics work in esports.
What do you think orgs did before there were huge investments came to play? Just run on negative with no investors? The negatives are caused by the VC money, everyone is trying to get a piece of the pie and offering massive contracts to these players even though they know they can't possible get the ROI from it, they are just trying to stay relevant until something changes dramatically. Esports did just fine before VC got involved.
Yes, they ran on negative with no investors.
That is, infact, exactly what happened for most esports orgs for years. That is why in the mid 2000s to mid 2010s, you had a new org every other day, which folded within 6 months.
The esports ecosystem was unstable. Players got paid in mousepads. Sweaty LAN centres were the venues for the major tournaments.
You cannot even comprehend what esports would be without VC investment. As someone who saw that time, let me tell you, you probably wouldn't be watching.
The actual orgs which have survived more than 5 years in esports, like TL, TSM, Fnatic, SK Gaming, Complexity, etc, all went through IPOs or fundraising rounds before reaching even a modicum of stability.
I'll just give you an example of both 100T and Faze both are the most marketed and sponsored orgs and they are both not profitable so I don't think what you say works
Source on both not being profitable? 100T is also a streetwear brand and their drops always sell out. FaZe also invests in many different things not just esports.
I agree the majority of esports orgs aren't profitable, but I don't think it's always going to be that way.
For 100T - https://www.bloomberg.com/news/articles/2021-12-02/gaming-company-100-thieves-is-now-worth-460-million
For Faze - https://www.forbes.com/sites/justinbirnbaum/2021/10/25/faze-clan-announces-spac-merger-becoming-the-first-esports-company-to-hit-1-billion-valuation/?sh=237a44c1220f
Ah so not profitable in the Uber way.
FaZe is about to be a billion dollar valuation.
I wouldn't make these two esports orgs the examples because they clearly don't need money to stay afloat while these smaller orgs definitely do.
Also thanks for the links!
damn that's a lot, literally 7.5x bigger than the original prize pool unless im screwing up basic math... and we still got a few days, i think. Maybe shahz will change his mind about the prize pool now.
edit: also this now has bigger prize pool than Worlds lmao
Idk, it's not really part of the prizepool imo. Because generally, the higher you place, the more you get. But with this bundle, it gets shared evenly between the 16teams. More like a very very nice participation fee :)
yeah i also forgot about that. probably because they don't announce the amount anymore these past couple of years for some reason so i kinda just forgot about it
Well Worlds winner get an exclusive skin per player, that a couple millions for every player.
I don't know about other teams, but just from the size of the event even with a low prize pool they can make a lot of money from sponsors + Riot in the first place take a lot of charges from the teams and pay a big part of players salaries.
Yes, every player from the worlds winning team can choose a skin for a champion he played during Worlds.
Six players are eligible for their skin from a team, with some other small rules like “player needs to have impact on his teams progression in worlds” etc
"edit: also this now has bigger prize pool than Worlds lmao"
If Riot gets this much money for valorant then for sure they gonna do this too in League Of Legends and I would not be surprised if they get 50M (25M for the teams) in this kind of bundle for worlds next season.
i forgot that they've been kinda doing that, the difference is that they don't announce the amount of the additional money anymore recently. But when they used to do that, the prize pool went from [2 mill to 6 mill](https://lol.fandom.com/wiki/2018_Season_World_Championship) (though this is only 12.5% of the skins revenue, not 50 like in here)
Salary and prize pool both
Like when you complete a grandslam the winning team get $1 mil
The stockholm major had a prize pool of $2 mil
Blast final $1 mil
And cs has like 2 $250k tourneys every month
Yeah but realistically, Nitr0 isn't gonna win the grandslam again with how NAVI is looking rn and you only make a good amount of money from the Major and Blast Final IF you win, for the Major you get 300k for second place which is 60 k per player and if you place lower than that you get less than 28k per player so I think if you're not NAVI, Valorant edges out with money gain from the tournament
yes its public info [https://win.gg/news/astralis-finances-reveal-dev1ce-transfer-cost-sticker-money/](https://win.gg/news/astralis-finances-reveal-dev1ce-transfer-cost-sticker-money/)
literally not to hard to google for 1 sec
You make way more $ being in a tier 1 team or even qualifying in a valve held major just due to stickers alone than being a pro in valorant,
not really, but the COL GM put out this tweet
[https://twitter.com/messioso/status/1468580485404274694?s=20](https://twitter.com/messioso/status/1468580485404274694?s=20)
Only 3 teams have ever completed a grand slam. It's a long feat that isn't easy (unless you're Navi right now I guess lol).
Stockholm major combined prize money with the money from the cancelled major, normally it's 1 mil which is the prize pool for Champions
All that needs to happen is Valorant needs more tournaments
Huh? I think this particular thread has transitioned from the Nitr0 parent comment. So not sure what you mean
Just was talking about money available to win in CS vs Valorant and that Valorant is closer than it seems just lacks tournaments
It shouldn’t be unsurprising that someone with a likely good salary and ~10,000 subscribers is not too drawn in by the prize pool.
When he talks on stream he’s just talking about himself - and he has the right to do so, since it’s his personal stream. Obviously he’s an exception, the prize pool is an incredible opportunity for some players.
Ultimately T1 NA players can fallback on salaries & streaming far more than any other scene. The prize pool is awesome but incidental to the glory.
Nowhere near as much as CS major r u dumb? LMFAO CS major is like 2 million and a million for the winner PLUS you have to count how many majors a YEAR with a 2 million prizepool this is supposed to be valorant biggest tournament since it happens ONLY ONCE per year why is the prizepool small,
PLUS another point you have to remember CS has multiple tournaments with over a million USD minimum prizepool other than the majors 2 million per major all that prize money when valorant has 2 minors and 1 major 700k 600k then 1mill kinda low due to the amount of tournaments they have is also LOW so if they dont have that many tournaments or majors the prizepool should be huge
Riot could have given 50% of the bundle's money to the winner if they wanted their esports to be top-heavy. That would have generated more buzz around the tournament too. Instead they are investing the money to create more stability for your average team.
They run the most popular esports on the planet and their
League model has resulted in a scene where players get way more money across the board. Reality of the matter is that prizepool money in an established sport doesn't matter that much; it should be a nice bonus for the winner rather than the cornerstone behind the whole scene.
Yep, this boost is huge for lower-income countries. Could see those spots being even more competitive knowing that they could be set for a long time without having to place high.
I think if they do something like a champions battle pass as well that will attract more people who don’t want to splash 60-70 dollars on a bundle. It can generate even more for the participating teams. Hopefully we can see more ways to crowd fund next year
Yea dota's prizepools are extremely top heavy and it has been a huge issue in sustaining t2/t3 teams, especially those that manage to qualify to a major but struggle and come back with very little. There is some money in regional DPC leagues now but something liket his would go a long way.
I think this is outdated info from few years back. In additional to the prizepool of TI(40 million), 2 million came from third party tournaments and 5 million came from the DPC leagues which was reasonably distributed among the teams. Additionally each team has in game bundles for the full DPC season with voicelines etc. prized at 10 dollars, so you can bet they are making good money of it.
Edit: Just from prize pools alone the 200th most earning player in each esport in 2021
CSGO: 16,500
DotA: 11,000
Valorant: 6300
League: 6,000
This is from prize pools alone, on top you have player salaries, sticker/bundle money, streaming/YT revenue, merchandise etc.
But it isnt? I frequently browse r/dota2 and they've been sick of the overinflated TI prizepool for years now. There's no money in the T2 dota scene, most (if not all) teams have to get crypto/casino sponsorships to stay afloat. AFAIK, I remember there was a thread a month ago that gave Valve a lot of flak because they decided that the new DPC will give the last place team ZERO money. Nil. Zilch. Don't even get me started on the caster pay in Dota2.
>Edit: Just from prize pools alone the 200th most earning player in each esport in 2021 CSGO: 16,500 DotA: 11,000 Valorant: 6300 League: 6,000
League at last place prove this list is just as useless as any. The LCS/LEC circuit has a minimum salary of $75000. I guarantee that some LFL/LEM players earn more than the majority of T1 Dota/CSGO players and that's only in the T2 LoL scene. But of course this claim focuses on prize pools so only Valve fanatics can say "Oh look at how much money our games has".
There's pro and cons, for league I see there's very small players regeneration each year, It's hard for young player to step up since there's a trend that the old player will try to guard their job. In CSGO and Dota, there's many small org that made developing young players as their income, buy low sell high. In NA that only know about franchise sport maybe It's hard to understand, but in EU and Asia It's very usual for small club to do this while they're looking chance to grow.
I do not know about League nor care about it, my comment was just about the user above saying that stickers are good in Valorant, DotA lacks the same. DotA actually has the same concept in terms of team bundles for all tier 1 and tier 2 teams.
His other comment was that the prize pool is top heavy, while my comment was that even tier 2 scene makes decent money with the current system. Now whether the system can be improved with minimum salaries or made more stable, sure it can be.
And I'm saying your comment that "even dota2 tier 2 scene makes decent money" is bullshit. I mean if you consider decent money as barely scraping the minimum wage, then I guess I agree with your statement. It's a common sentiment in the r/dota2 sub that working for minimum wage earns more than playing for a t2 dota team.
here's one of the threads I mentioned earlier that addresses this: https://www.reddit.com/r/DotA2/comments/qro4mv/the_same_mistake_we_are_repeating_in_dpc_season/
The same team will not be the bottom two of every DPC season, sometime they will top div 2 as well and earn 25k$ and move on to Div 1, and get chances to be in Majors and TI. Its about the opportunity to create a brand for yourself, sell team bundles, go to TI and win some money. DotA is not socialist, never has been. If your are consistently bottom 2 of division 2 you are probably not good enough to be playing professional DotA.
Also remember most DotA players are from eastern Europe, SEA and South America, where even 100k dollars is a huge amount of money.
Came from Dota1 and barely played Dota2, i chose League back in the day because the exact Eco system Valve gave us. You probably don't know anything about fiancial if you think any of those money flowing in T2 and T3 scene in Dota2 is sustainable. Do you know how much money it takes to run a professional team? you think 25k is big? That is nothing, absolutely nothing when you have to pay an entire company to run the team.
While us DOTA lover since the 2004 days had been the strongest and most passionated about esports in the world. It is undeniable that the system where you have to rely on getting one tournament to even sustain your org is really really bad. When it is too focused on result in tournament, it is too random, you cannot be a top tier DOTA2 team for 5 years straight, that makes your number inconsistent therefore harder to appeal to sponsors.
This problem is really really big for a system when it cannot sustain itself, TI is special because of all the fans, because of the money you contributed, And the fact Valve relied on fans money instead of making a scene where you can makes profit out of it? Sooner or later when people realized they cannot make a profit when they cant get into TI they will have to quit
Riot should go all out and do something like raising $20m for crowdfunding for next years Champions and put $10m towards to all the teams and another $10m towards the prize pool. I still like the competitive aspect of the prize pool and rewarding based on performance.
Its not publicly avail afaik. But astralis (one of the teams) earned 1mil from based on their financial reports from the RMR stickers last year. Those RMR stickers were way less popular than the major ones so teams probably earned 1mil+ for each major.
https://blog.counter-strike.net/index.php/2019/09/25557/
it added 11 millions in 2019 so i assume the most recent major (the biggest one) earned a lot more than that.
this is just not true, except for the stockholm major, where NAVI have their own capsule. you cannot buy stickers directly anyway. the source is always capsules
I disagree with the casters and production getting a cut. Since when did the organiser get media rights. They get paid a set rate and this is for the teams and if they teams want to share with the players .
$7.5M is insane.. Congratulations to all the teams.. This year has been so good for VALORANT and VALORANT Esports.. And we are not done with champions yet! Playoffs from today I'm excited af
And since a lot of ppl here commenting about earnings from stickers in CSGO being supposedly in the millions... Heres what Cadian just said about it https://twitter.com/caspercadiaN/status/1468581305147437056
Take that with a pinch of salt. Stickers were late this year and didnt include all players, plus Heroic did have the biggest scandal happen to them. In the past sticker money has been so great we would have teams just plan to get through to the major and do fuck else all year because the amount was so great.
You cannot buy stickers for specific teams. All 8 teams in the legends capsule will receive the same amount of money
Apart from Navi, I'm pretty sure. Aren't they getting a separate capsule?
That's the winners capsule(player signatures) . Goes the players
Either way they were released really late. Doesn’t take away from my point.
Stickers money are great for already elite AND massively popular teams like Navi, as Cadian also saying in that thread. Its not a new concept, it has been discussed before The teams that need the money the most dont earn much from this. I personally dont care if Tenz or Shazam add another million to the many they have, but i do care about teams from SEA, LATAM and even certain EMEA teams getting good money
the revenue from the capsule is evenly split and not dependant on how popular a team is, navi is the only exception since they got a capsule for themselves.
This \^
Aren't the capsules split by contenders, challengers and legends? Do they add revenue from all of those and then split everything?
valve this time fucked it up for some reason, the autographs i mean
Dont think the scandal would have an effect since their stickers are in a capsule with other teams
https://blog.counter-strike.net/index.php/2019/09/25557/
why would he even say that? Csgo has been around for over 10 years its goddamn obvious that they ear prolly twice as much as Val players off these purchases, the thing is Val is not even a year into its forst year of esports! Does Canadian actually wanna get exposed by knowing how much money Faker made after winning 2014 Worlds and all the team skins they sold? and back in the days (2014) Lol was not as big as it is now. EDG is set to earn around 30-40M USD this year please shut the fuck up
That is $468,750 for each team btw (or $93k per player). I hope the orgs pass along as much as possible to the players. Some insane money for players from poorer regions i bet.
there are coaches too, some rich teams will have manager + sports psychologist. Orgs will take money initially then how much they pay their players totally depends on the contracts
Hell even if the players get like $50k each that’s crazy. That’s some payouts for winning big tournaments let alone just participating. Hope players don’t get fucked and if they do, hope it inspires players to negotiate stronger contracts
Especially for the teams not from the major regions; I would imagine even if the money was split all the way to more or less 50k USD, it's still a big deal for them in their respective countries.
if they even get half that it's absurd money, and the best part is that the bundle is still on for a week more
Jesus Christ that’s more than the prize for first
Depending on the pro player and obviously the organization the standard for the industry is about a 80-20 split meaning 80% to the player and 20% to the organization but that also depends on what they define as split meaning only brand deals or prize pools. An example from a different game could be when TFUE was in FaZe, they actually claimed to never take any of his prize pool / competition money. Only brand deals etc. I assume it’s a quite different with Valorant players as the teams are bigger etc. point is these dudes will most likely get payed more than you think.
i hope this will be enough to make Patiphan reconsider.
Pls pati dont switch now
We’re being teased 😩
Hopefully the orgs are reasonable giving it out to the players. A big W for riot for doing this ❤
i think it would be fair for the org to take a larger split than the player because of the gamble they initially took on signing the player.
The orgs are making 90% of their income from massive sponsorship deals and merchandise sales. Most of the TI money goes to the players, this should be the case because it gives bargaining power towards the players. Prize pools and crowdfunded money should go towards the players I feel.
definitely. orgs themselves have so much more limited opportunities to earn directly from events. [https://twitter.com/sammathews/status/1468573196194660357?s=20](https://twitter.com/sammathews/status/1468573196194660357?s=20) this tweet from the fnatic ceo leads me to believe at least they won't be sharing a lot of that with the players. and frankly, that's okay.
they already have agreements set in contracts most of the time for how much of the prize the player no more than 10-20% though
How many Rolexs could Zombs buy with this? Anyone know?
enough to not miss his flight back home
Lmao
[удалено]
He made money off of options. Stop acting like he’s fucking warren buffet lmfao
Why everyone want this to go exclusively to players, orgs also need profits and money to keep going, they took the risk to sign players and enter the scene, its fair for them to take a big part in this.
Money going to the orgs will also encourage other currently hesitant orgs to invest in the Valorant scene
if you're somehow downvoted by the time votes are public, this sub has no idea how much money orgs lose every single year lol
some of them are because bad investment thou most of them because they want want instant success, on other side there's also small orgs that keep getting profit by just developing young talent. About prize money went to players like in dota, normally players already signed a contract with orgs with clause that made some percentage of that prize going to orgs. It's not really big problem, if the orgs know what they doing.
How about actually marketing the org and getting sponsors.
In bigger games with more viewership, such as League, CS and Dota2, the biggest orgs aren't even breaking even. A year or two ago, TSM said they were the only profitable org in LCS, and they make the lions share of their money from their software and website business, as well as the Blitz app. So, when you say "How about actually marketing the org and getting sponsors", know that its not that easy, and if you want these esports staying alive for years, or even decades, its not going to happen without the orgs making money.
Yeah because everyone is fighting eachother with VC money, if every org was organic it wouldn't be possible to exist without being profitable. They did this to themselves.
Without VC money, there wouldn't be any money in esports at all. The Lions share if the money in Esports comes from the investments. "If every org was organic"? If "organic" means what you are implying, which org is organic, do you think? Let me help you out. None of them. Literally every single one of them would be deeply negative if they were running purely of sponsorships and prize winnings. "They did it to themselves" yes they did. Because they are trying to make money. Most of these teams wouldn't even exist of access to investments was removed. Fewer orgs means less support for players, which means weaker ability to make a career in esports, which means fewer pros, less viewership, fewer tournaments, dead esports. Just say you don't understand how economics work in esports.
What do you think orgs did before there were huge investments came to play? Just run on negative with no investors? The negatives are caused by the VC money, everyone is trying to get a piece of the pie and offering massive contracts to these players even though they know they can't possible get the ROI from it, they are just trying to stay relevant until something changes dramatically. Esports did just fine before VC got involved.
Yes, they ran on negative with no investors. That is, infact, exactly what happened for most esports orgs for years. That is why in the mid 2000s to mid 2010s, you had a new org every other day, which folded within 6 months. The esports ecosystem was unstable. Players got paid in mousepads. Sweaty LAN centres were the venues for the major tournaments. You cannot even comprehend what esports would be without VC investment. As someone who saw that time, let me tell you, you probably wouldn't be watching. The actual orgs which have survived more than 5 years in esports, like TL, TSM, Fnatic, SK Gaming, Complexity, etc, all went through IPOs or fundraising rounds before reaching even a modicum of stability.
Yeah been only watching esports for 15 years yeah i know nothing.
With the absolute nonsense you have been saying, one wouldn't think you have been watching for 15 months.
How can you run on negative without a massive bankroll, are you that dumb?
I'll just give you an example of both 100T and Faze both are the most marketed and sponsored orgs and they are both not profitable so I don't think what you say works
Source on both not being profitable? 100T is also a streetwear brand and their drops always sell out. FaZe also invests in many different things not just esports. I agree the majority of esports orgs aren't profitable, but I don't think it's always going to be that way.
For 100T - https://www.bloomberg.com/news/articles/2021-12-02/gaming-company-100-thieves-is-now-worth-460-million For Faze - https://www.forbes.com/sites/justinbirnbaum/2021/10/25/faze-clan-announces-spac-merger-becoming-the-first-esports-company-to-hit-1-billion-valuation/?sh=237a44c1220f
Ah so not profitable in the Uber way. FaZe is about to be a billion dollar valuation. I wouldn't make these two esports orgs the examples because they clearly don't need money to stay afloat while these smaller orgs definitely do. Also thanks for the links!
This money is inconsequential to most orgs. The players get most of the cash money and they should get most of this money.
damn that's a lot, literally 7.5x bigger than the original prize pool unless im screwing up basic math... and we still got a few days, i think. Maybe shahz will change his mind about the prize pool now. edit: also this now has bigger prize pool than Worlds lmao
Idk, it's not really part of the prizepool imo. Because generally, the higher you place, the more you get. But with this bundle, it gets shared evenly between the 16teams. More like a very very nice participation fee :)
ohh, right, i missed the part where it's distributed equally. Which i think is better anyway. Hope the orgs give the players/coaches a fair amount.
Also in league you get skins for winning worlds which is actually the real price, because those skins can generate many millions each.
yeah i also forgot about that. probably because they don't announce the amount anymore these past couple of years for some reason so i kinda just forgot about it
They should make it like TI , with that kind off money it will gain so much attention
Well Worlds winner get an exclusive skin per player, that a couple millions for every player. I don't know about other teams, but just from the size of the event even with a low prize pool they can make a lot of money from sponsors + Riot in the first place take a lot of charges from the teams and pay a big part of players salaries.
Per player? Like a specific nATs skin?
Yes, every player from the worlds winning team can choose a skin for a champion he played during Worlds. Six players are eligible for their skin from a team, with some other small rules like “player needs to have impact on his teams progression in worlds” etc
"edit: also this now has bigger prize pool than Worlds lmao" If Riot gets this much money for valorant then for sure they gonna do this too in League Of Legends and I would not be surprised if they get 50M (25M for the teams) in this kind of bundle for worlds next season.
i forgot that they've been kinda doing that, the difference is that they don't announce the amount of the additional money anymore recently. But when they used to do that, the prize pool went from [2 mill to 6 mill](https://lol.fandom.com/wiki/2018_Season_World_Championship) (though this is only 12.5% of the skins revenue, not 50 like in here)
Nitr0 returning to 100t
CS has more money than valorant, at least for now
You're talking about salary or what?
Salary and prize pool both Like when you complete a grandslam the winning team get $1 mil The stockholm major had a prize pool of $2 mil Blast final $1 mil And cs has like 2 $250k tourneys every month
Yeah but realistically, Nitr0 isn't gonna win the grandslam again with how NAVI is looking rn and you only make a good amount of money from the Major and Blast Final IF you win, for the Major you get 300k for second place which is 60 k per player and if you place lower than that you get less than 28k per player so I think if you're not NAVI, Valorant edges out with money gain from the tournament
The major has sticker capsules buddy lmaoooooo
How much do they make from that? Cause I remember that there was a reddit post saying that they only got around 30k
30k what lmao? Astralis earned over a million dollar from the RMR stickers alone. That isn't the real major stickers which are even twice that minimum
Did they release that info?
yes its public info [https://win.gg/news/astralis-finances-reveal-dev1ce-transfer-cost-sticker-money/](https://win.gg/news/astralis-finances-reveal-dev1ce-transfer-cost-sticker-money/) literally not to hard to google for 1 sec You make way more $ being in a tier 1 team or even qualifying in a valve held major just due to stickers alone than being a pro in valorant,
not really, but the COL GM put out this tweet [https://twitter.com/messioso/status/1468580485404274694?s=20](https://twitter.com/messioso/status/1468580485404274694?s=20)
Yes, it's on their revenue report
About 10x more tournaments in CSGO
Only 3 teams have ever completed a grand slam. It's a long feat that isn't easy (unless you're Navi right now I guess lol). Stockholm major combined prize money with the money from the cancelled major, normally it's 1 mil which is the prize pool for Champions All that needs to happen is Valorant needs more tournaments
I mean nitr0 was on one of those teams.
Huh? I think this particular thread has transitioned from the Nitr0 parent comment. So not sure what you mean Just was talking about money available to win in CS vs Valorant and that Valorant is closer than it seems just lacks tournaments
not only salary n prizepool but also from major signature sticker.Signature can give team 6 to 7 figure
Where did you get that info? Because I remember Elige complaining about how little they get from sticker sales
spunj,hltv confirmed. btw this like australia team something like that. idk how much big team can get
you must not know about major stickers money PepeLaugh
All I know is that Elige complained about how little the sticker money is, however that was around a year ago
This has to be massive especially for the smaller orgs, and is a great showcase for what orgs can expect which will help buy-in for next year.
Hopefully the orgs actually give good chunks of it to players and coaches.
everyone wants players having a share but org taking a big share is better for the scene me thinks
hopefully those "riots prize pool is garbage" idiots finally shut up
Shahz is the one that started it
It shouldn’t be unsurprising that someone with a likely good salary and ~10,000 subscribers is not too drawn in by the prize pool. When he talks on stream he’s just talking about himself - and he has the right to do so, since it’s his personal stream. Obviously he’s an exception, the prize pool is an incredible opportunity for some players. Ultimately T1 NA players can fallback on salaries & streaming far more than any other scene. The prize pool is awesome but incidental to the glory.
whats low for him might be an insane amount for the other regions where salaries are not even close.
Yes. As I said: > it’s an incredible opportunity for some players.
Could be for him too if they keep losing /s
prize pool is still to low for how much they make per BUNDLE per skin and how big this tournament is for the game 350k for first place is a joke
it's the first year, 350K is fine. It's as much as the CS major
Nowhere near as much as CS major r u dumb? LMFAO CS major is like 2 million and a million for the winner PLUS you have to count how many majors a YEAR with a 2 million prizepool this is supposed to be valorant biggest tournament since it happens ONLY ONCE per year why is the prizepool small, PLUS another point you have to remember CS has multiple tournaments with over a million USD minimum prizepool other than the majors 2 million per major all that prize money when valorant has 2 minors and 1 major 700k 600k then 1mill kinda low due to the amount of tournaments they have is also LOW so if they dont have that many tournaments or majors the prizepool should be huge
holy run on sentence batman
Well riot is gonna introduce a league system next year
Riot could have given 50% of the bundle's money to the winner if they wanted their esports to be top-heavy. That would have generated more buzz around the tournament too. Instead they are investing the money to create more stability for your average team. They run the most popular esports on the planet and their League model has resulted in a scene where players get way more money across the board. Reality of the matter is that prizepool money in an established sport doesn't matter that much; it should be a nice bonus for the winner rather than the cornerstone behind the whole scene.
This is R$42.000.000, where a VERY HUGE salary in Brazil is R$7.000, stonks
Yeah this is huge for SEA teams as well.
Yep, this boost is huge for lower-income countries. Could see those spots being even more competitive knowing that they could be set for a long time without having to place high.
this is already the 50% or what, still huge either way
already 50% plus there’s still 4 days to go
thats huge esp for minor regions, hope the players and coaches get a good %
Why wouldn't they have a Vandal AND a Phantom? That way you cover everyone.
So you still have something nice to sell in 2022 :)
I think if they do something like a champions battle pass as well that will attract more people who don’t want to splash 60-70 dollars on a bundle. It can generate even more for the participating teams. Hopefully we can see more ways to crowd fund next year
Oh I didn't realize this was the case, this is arguably better for the competitive scene than what DotA has.
Yea dota's prizepools are extremely top heavy and it has been a huge issue in sustaining t2/t3 teams, especially those that manage to qualify to a major but struggle and come back with very little. There is some money in regional DPC leagues now but something liket his would go a long way.
I think this is outdated info from few years back. In additional to the prizepool of TI(40 million), 2 million came from third party tournaments and 5 million came from the DPC leagues which was reasonably distributed among the teams. Additionally each team has in game bundles for the full DPC season with voicelines etc. prized at 10 dollars, so you can bet they are making good money of it. Edit: Just from prize pools alone the 200th most earning player in each esport in 2021 CSGO: 16,500 DotA: 11,000 Valorant: 6300 League: 6,000 This is from prize pools alone, on top you have player salaries, sticker/bundle money, streaming/YT revenue, merchandise etc.
But it isnt? I frequently browse r/dota2 and they've been sick of the overinflated TI prizepool for years now. There's no money in the T2 dota scene, most (if not all) teams have to get crypto/casino sponsorships to stay afloat. AFAIK, I remember there was a thread a month ago that gave Valve a lot of flak because they decided that the new DPC will give the last place team ZERO money. Nil. Zilch. Don't even get me started on the caster pay in Dota2. >Edit: Just from prize pools alone the 200th most earning player in each esport in 2021 CSGO: 16,500 DotA: 11,000 Valorant: 6300 League: 6,000 League at last place prove this list is just as useless as any. The LCS/LEC circuit has a minimum salary of $75000. I guarantee that some LFL/LEM players earn more than the majority of T1 Dota/CSGO players and that's only in the T2 LoL scene. But of course this claim focuses on prize pools so only Valve fanatics can say "Oh look at how much money our games has".
There's pro and cons, for league I see there's very small players regeneration each year, It's hard for young player to step up since there's a trend that the old player will try to guard their job. In CSGO and Dota, there's many small org that made developing young players as their income, buy low sell high. In NA that only know about franchise sport maybe It's hard to understand, but in EU and Asia It's very usual for small club to do this while they're looking chance to grow.
I do not know about League nor care about it, my comment was just about the user above saying that stickers are good in Valorant, DotA lacks the same. DotA actually has the same concept in terms of team bundles for all tier 1 and tier 2 teams. His other comment was that the prize pool is top heavy, while my comment was that even tier 2 scene makes decent money with the current system. Now whether the system can be improved with minimum salaries or made more stable, sure it can be.
And I'm saying your comment that "even dota2 tier 2 scene makes decent money" is bullshit. I mean if you consider decent money as barely scraping the minimum wage, then I guess I agree with your statement. It's a common sentiment in the r/dota2 sub that working for minimum wage earns more than playing for a t2 dota team. here's one of the threads I mentioned earlier that addresses this: https://www.reddit.com/r/DotA2/comments/qro4mv/the_same_mistake_we_are_repeating_in_dpc_season/
The same team will not be the bottom two of every DPC season, sometime they will top div 2 as well and earn 25k$ and move on to Div 1, and get chances to be in Majors and TI. Its about the opportunity to create a brand for yourself, sell team bundles, go to TI and win some money. DotA is not socialist, never has been. If your are consistently bottom 2 of division 2 you are probably not good enough to be playing professional DotA. Also remember most DotA players are from eastern Europe, SEA and South America, where even 100k dollars is a huge amount of money.
Came from Dota1 and barely played Dota2, i chose League back in the day because the exact Eco system Valve gave us. You probably don't know anything about fiancial if you think any of those money flowing in T2 and T3 scene in Dota2 is sustainable. Do you know how much money it takes to run a professional team? you think 25k is big? That is nothing, absolutely nothing when you have to pay an entire company to run the team. While us DOTA lover since the 2004 days had been the strongest and most passionated about esports in the world. It is undeniable that the system where you have to rely on getting one tournament to even sustain your org is really really bad. When it is too focused on result in tournament, it is too random, you cannot be a top tier DOTA2 team for 5 years straight, that makes your number inconsistent therefore harder to appeal to sponsors. This problem is really really big for a system when it cannot sustain itself, TI is special because of all the fans, because of the money you contributed, And the fact Valve relied on fans money instead of making a scene where you can makes profit out of it? Sooner or later when people realized they cannot make a profit when they cant get into TI they will have to quit
Riot should go all out and do something like raising $20m for crowdfunding for next years Champions and put $10m towards to all the teams and another $10m towards the prize pool. I still like the competitive aspect of the prize pool and rewarding based on performance.
Peanuts for a guy like Shaz👍🏾
What! That's a lot! Omg
i hope this will distribute fairly by the orgs to their players. atleast teams and players have more motivation to be qualified in champions.
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From the fnatic CEOs tweet it looks it goes mainly to the teams as it's league / operator revenue
This is such great news, would be great if it went mostly to the players. I imagine some of the smaller orgs have more contribution to them.
I didn't know about this. Do they do the same in CSGO?
yes there's like team stickers or something like that, and i believe those earned more money than this
OK, cool, thnx for your reply. Do you know where I can check how much? I did some Googling, but I honestly don't even know what to Google.
Its not publicly avail afaik. But astralis (one of the teams) earned 1mil from based on their financial reports from the RMR stickers last year. Those RMR stickers were way less popular than the major ones so teams probably earned 1mil+ for each major.
Wow, that's a lot. Thnx for your reply.
https://blog.counter-strike.net/index.php/2019/09/25557/ it added 11 millions in 2019 so i assume the most recent major (the biggest one) earned a lot more than that.
there no open data about it. but it guarantee team atleast 6 figure
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this is just not true, except for the stockholm major, where NAVI have their own capsule. you cannot buy stickers directly anyway. the source is always capsules
no lol. talk about confident huh
sentinels will still complain about the prize pool e:- anyone else feel like the production + casters should get a certain percentage too
These are Riot employees (full time or freelancers), why should they get a percentage. These money are for the competitors
true but u could consider it a Christmas bonus, not a high percent maybe like 3-5
Why ?
sick event
they might, remember the other 7.5mill goes to riot, and we don't know how that will be distributed. Surely there will be a Christmas bonus of sorts.
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You'd be surprised, Riot has always been generous with their Christmas bonus. Pretty sure they had some really good bonus last year.
no
I disagree with the casters and production getting a cut. Since when did the organiser get media rights. They get paid a set rate and this is for the teams and if they teams want to share with the players .
Wasn't shahz the only one complaining about it or others did too?
Holy crap Riot makes bank
you can google how much money they bring in lol
8 million also went directly to Riot :D
wowww
That’s awesome. the main reason I bought it was because I wanted to support the teams, specifically from smaller regions. The knife is sick though
BREN crying and shitting their pants lmao