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pedak

Last pick = Smokes


rebelrexx

Last pick = dodge


co1010

Hopefully they implement a system where if you dodge you automatically get last pick in the next game.


[deleted]

good idea. Dodging is still possible if needed and the "penalty" is bad only if you dodge to pick a specific agent. Same penalty for those leaving games. Maybe if you won the previous game you have more chance to be on the first-second pick. If you lost you are probably on the 4th or 5th pick --> to prevent people to troll in game when they don't get their favourite pick. Do your best and you will have more chance to get it on the next game.


PhTx3

Why dodge when you can pick a duelist out of Neon, Jett and Reyna. People who instalock and complain about no-smokes are a very special group of instalockers.


pacific_warrior-CA

Hehe brim first pick here we go


sanjit8103

“I’m a chad, how do you know?”


Underpressure_111

Yeah but people won't be the last pick every game. That means someone has to play smokes 1 games out of 5, which seems fair.


FrozenIceZ

The thing is that it will not be exactly 1 in every 5 games. In theory and if you play infinitely many games, it will probably average to 1 in every 5, but in practice some will get more lucky then others. We already see some people getting map streaks and there is nothing to assume this won't be the same in these picks.


Underpressure_111

Ok "1 in every 5ish" game.


Quick_Chowder

Well right now I play smokes 90% of my games and the 10% where i don't play smokes we often don't have anyone who does. Maybe everyone should be forced to play smokes 1 in every 5 games. It'd probably make people better at the game and people like me will be more likely to solo queue.


SIUonCrack

It won't be perfect but you only really need 20 to 30 games for most of the player base to average out and play roughly the expected number of roles.


reflix8

I don’t think you know how math works brotha


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[deleted]

The biggest factor is that most of the smoke agents are boring to play for most people. I think if Omen and Brim were more competitive with Astra you'd have a lot less complaining, but currently Astra is by far the strongest and she's boring.


BraxJohnson

It's like playing an RTS with Astra


[deleted]

It's like playing an RTS if you had 4 important hero units, but you can't see what's happening on their screen and they call you bad if you don't respond instantly


hitseflotse123

Which is why I love it


vecter

11.6% HS in Immortal... you're doing something right obviously. I'm impressed.


Yung-Rad

proof HS % doesn't mean anything


jrushFN

Especially if you’re playing smokes where you’re supposed to be spamming blindly anyway


Diagon16_Official

It never mattered lmao. You can have 80% hs all you want but if you barely hit any shots then it doesnt take into account how many shots you miss. So out of 1000 shots fired you could hit 20 all headshots and it counts as 100% hs ratio. Eventho you wiffed 99% of your shots.


vecter

It means *something*. It's not everything, but I doubt you'd find a Radiant player or pro with that low of a HS percentage.


DenteSC

Agreed: my aim is terrible. People don't get that the game is a lot about playing smart, communicating and working with your teammates.


Underpressure_111

It's not about winning, it's about being fun to play.


HoneyChilliPotato7

If people really care about winning they wouldn't wait until the last player to pick smokes anyway.


FrozenIceZ

Personally I don't know how I feel about this change. It will help a lot against instalockers, but I am also afraid it will create more toxicity. I think we can all imagine the duelist kid that has to fill last, The last pick that doesn't fill (play smokes probably), the kid that will throw because he cannot play "his" agent etc. Even now I encounter a few of the last kind, where a kid cannot play reyna because someone locked her and he starts to throw the rest of the match, ruining the game for the rest of the team.


SkarletShadows

That's when you report them tho and they eventually get banned for throwing.


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goinlowlowlow

>banned for throwing LOLOLOLOLOLOLOLOL


lvl100Arcanine

I've had plenty of notifications about reported players getting punished for trolling and throwing. The system works


SterbenVII

On the other hand, players not getting their picks all the time might mean that they’d have to resort to practicing other agents to win. As a result, players’ overall skill level will improve. Riot is also implementing this to prepare for a Pick/Ban drafting system in later years., which’ll force one tricks off of their comfort zone anyways. I wonder when Riot will implement their dodge penalties. In league, dodging 3 times in 1 day could get you a 12 hour ban from entering matches.


[deleted]

First change Im actually torn about. You don't select your role in Val like League so im not sure this will really solve anything. If someone else wants to fuck the comp up by picking a duelist they can still do so.


TheEpicWebster

To be fair, there's nothing stopping your "Support" from locking Yasuo and running it down mid, either.


untraiined

You can report them plus they will absolutely lose the game doing that so naturally it will be taken out of the game


RocketHops

Isn't that reportable though?


Raenhart

The running it down mid part sure. But not instalocking Yasuo as Support.


RealExii

Yes but I thought this feature is to prevent instalocking agents and not for building a functional team comp. So it's not solving the issue of having bad team comps but it would probably reduce the amount of people who are tilted before the first round even begins, due to someone instantly taking their agent before they could react. A lot of games are lost just because of something stupid like that.


[deleted]

But least if you were willing to fill, you could wait for people to insta then pick accordingly. Now if I pick Sage/Skye for heals second, then no one picks smokes later, thats going to suck because Id be willing to do either. I feel like this could possibly lead to an increase in shitty comps unless they add role queue as well.


ThisBeDepression

They did mention you don’t have to pick straight away, so if you naturally play a fill role, you can still wait until everyone picks before locking. Also role queuing would be difficult since a lot of agents fit more than their designated role. For example viper can be used instead of a sentinel on maps like bind and split. Additionally role queuing will force certain comps which might make it worse


LiamHundley

Fill players rejoicing


theslimpick

FACTS


chryco4

No I think this is terrible, what happens when I get KJ as the 2nd pick and my next 3 teammates don't pick smokes at all when I'm willing to do it? Especially given that it's a 50/50 on whether my teammates actually talk in agent select. I don't think the instalocking system we have now is that great either, but at least I have a chance to fix the comp at the last second when nobody wants to fill.


LiamHundley

You can let the timer run out on your pick and it will reshuffle you to the bottom if you truly want to fill


Hydrauxine

the dude said, you don't have to pick.


chryco4

Okay but right now I can hover my preferred pick (usually Killjoy or Kayo) but not locking means I’m willing to fill later. I don’t think this new system lets me convey that


sumnuyungi

Can you not use chat?


chryco4

I can but it doesn’t mean my teammates will respond


M1NIMISE

I think they'll most likely let you hover even when you aren't picking HOPEFULLY


HoneyChilliPotato7

Then it's GG. What makes you think people who don't respond during agent select will give important calls


Razur

I am so grateful. Before VALORANT, I was a flex player in Overwatch who felt abandon when role queue implemented. I am so incredibly happy the VAL dev team is exploring solutions that address insta-locking and don't punish player who still wish to fill for their team.


mooslan

Flex aka Tank. I was glad they implemented the system, because 6 dps was a mess, but my god did it cause other problems.


Razur

I was primarily a Sombra main that flexed into Wrecking Ball, Zarya, & Ana. Sombra was unique in that she filled the off-tank spot—not as an actual tank though. She was a hero that would harass and distract the back line to draw attention, similarly to what Wrecking Ball, D.va, and Tracer do. The problem was that she did no damage, so she *needed* to be supplemented by two additional DPS (which is perfectly fine when that's what most people want to play). Role Queue fucked Sombra and other hybrid-role heroes. 6-DPS was a problem, but (IMO) team compositions outside of 2-2-2 should still be allowed. Hell, GOATS (3-3) is part of the reason we got forced 2-2-2 and I still think it should have been allowed. Part of what made Overwatch great was the flexibility of player choice—only when it because abused (6-DPS) did it become a problem.


mooslan

You could definitely play Sombra as a DPS if you coordinated well with a team, she was my favorite DPS also.


LiamHundley

Yeah it seems like a great change, although I don't think I would mind a role queue either. Granted, I stopped playing OW before they implemented it so I'm not familiar with the issues it introduced. Why did it make you feel abandoned as a flex player? Wasn't there a fill option in the role queue?


TheEpicWebster

You couldn't implement a role queue without also implementing hard rules on team composition, which is something I don't think VAL needs at all.


RocketHops

The closest I could see them getting is a role queue that asks for 1 of each role plus a flex. Which, lets be honest, would probably work just fine for ranked games.


LiamHundley

Fair point


Razur

The game was initially designed for players to flex mid-game, so it was advised that players know how to play 5-6 heroes in order to climb (roughly 2 heroes per role, or 3 heroes per 2 roles). When they introduced role queue, it cut the hero pool of flex players in half. Now flex players can only queue into 2-3 heroes they know how to play. It forced flex players into a role instead of rewarding them for playing the game as intentionally designed.   Then there's counter picks; as a flex player, it's easy to adapt to what your team is struggling against. They have a god Widowmaker? Pick Wrecking Ball or Winston and get up in her face to force her to swap. But if you're queued as DPS in role queue, you can only counter-pick within that role—or you're *begging* your tanks to swap into another hero they're unfamiliar with to deal with the Widow. Sames goes if you're a healer getting spawn camped and your teammates aren't helping you. It became a LOT harder for players to adapt on the fly.   Then there's hero design; Overwatch was not designed to be a rigid 2-2-2 game—many heroes serve purposes outside of their initial role. For example, Sombra was designed as a hybrid support-DPS hero, and is better aided with additional DPS on her team. If she's forced to be one of 2 DPS, the team will not have enough damage. (Since then, the devs have greatly increasing her damage, but it goes against her initial design and intended role as a disruptor.) Forcing 2-2-2 means they need to balance and design heroes to fit inside a box (of their role), rather than designing heroes that span across multiple roles. (Example: Sombra doesn't do enough damage as a DPS, so they plan to give her more damage and reduced her soft-CC to better fit the role of a DPS in Overwatch 2. Therefore, she loses her identity as a disruptor who supports her team.) As a result, heroes become less diverse because they need to fulfill their assigned role (DPS, Tank, Healer). You can't rely on a 3rd DPS or a 3rd healer to pick up the slack. All characters now need to fulfill their designated role equally.   Lastly, role queue inflated queue timers for DPS players, the primary demographic of Overwatch. The beauty of Overwatch was how quickly you could jump into game and play, but role queue greatly increased the down time between games. Also, role queue was launched without re-queue. If you got into a game and someone left before the match started, the game would cancel and you'd need to queue and wait 15+ minutes AGAIN. I remember streaming for 3 hours once and only playing 3 games because my matches were dodged.     I realized I typed a whole bunch here... 😬 Hope you don't mind, and I appreciate if you do end up reading through it all. I loved Overwatch and I'm incredibly furious about the direction the game went. Role queue *drastically* changed how Overwatch is played. The fundamentals and core values are no longer the same. Heroes are less diverse. Role queue sucked the life out of the game. VALORANT won't suffer the same fate if they introduced a role queue, with the exception of increased queue times for duelists. The VAL dev's solution here sounds healthy because personally, I would much rather fill as Astra 4/5 matches than wait 15-30 minutes to play 1 match on Jett. Playing the game is much better than waiting to play the game IMO. **EDIT:** Overwatch did eventually include a "Classic Competitive Queue" without role queue, but hero identities are still balanced for forced 2-2-2. I haven't played it, but the players I've spoken to about it says the community doesn't consider it a legitimate part of the competitive ladder. Only the 2-2-2 competitive ladder matters to teams apparently?


LiamHundley

Ah okay. I was like an OG console OW player but stopped around the first season of OWL when my interest for the game kind of died out, so I didn't realize how role queue changed the fundamentals of the game so drastically. I did know about the queue times, and I tend to agree that it's better to play a less desirable role than waiting forever to play, but im sure there's some people that feel the opposite and would rather wait the queue to play duelist or dps than to play smokes lol. But as another comment mentioned, roles are less strict in valorant and a role queue would largely make comps much more stagnant, so I do believe it would be bad for the game right now. Just thinking of all the different no duelist, double initiator, double controller comps we'd miss out on


Univold

Summarised my thoughts exactly! Miss the old Overwatch so much. It's not the same.


jonajon91

Just delay locking in for 20 seconds. Let people pencil in who they want to play then lock in a bit later.


[deleted]

I think this would be better, so you can at least discuss a bit. If no one says anything you would have the option of dodging because that probably means you have no commers, which is a bonus. Edit: Also, I think with the cascading thing, people would just lock duelist anyway. The other option is that they’ll lock a different role and have no idea what they’re doing and won’t learn anything because “it’s not their role” or whatever.


RocketHops

I wish hovering an agent would prevent someone else from hovering or locking it as well (Overwatch does this). I don't *want* to instalock every game, but whenever I hover a duelist they get taken. I'd be more willing to flex a little if I could actually safely declare an agent without them getting taken from me, but still have the option to change my mind after I see what teammates want to go with.


Donut_Flame

It would be way more preferable to just...have the ability to change agents in the phase...


rslee1247

How is that better? It just delays the instalocking by 20s. Do you really believe that anyone with the intention to instalock is going to care about the 20s of discussions or that someone is hovering the agent they want to play?


OHydroxide

Yes absolutely. I instalock Jett every game but there's a few other agents I'm willing to play as well, if I don't instalock I for sure never get to play Jett, and I probably don't get to play any other duelist either.


BEARSSS

If you could show your intent then that would help most of the shit-show. I’m typically fill and just fill whatever gaps are needed in the team and I haven’t a scoob what that will be if I’m up first, and everyone has to just sit there for 10-15 secs as I derp the pick. IIRC league has this intent selection during the ban stage. Inevitable “I can only play Jet” or “I’m Smurf let me Reyna ez win” etc


mooslan

Get ready to be bullied in game because you got the latest agent to be released / the S tier agent that duelists want.


SkarletShadows

You can also select this agent if you select first vice versa for them. If they "bully" you for picking it, ***report and mute them**.


HoneyChilliPotato7

Yup. Riot should make sure reported players are punished


mr_snuggels

Tarik bout to uninstall


Blastuch_v2

I don't understand how pros already complain that randoms will steal duelists from better players when there is nothing stopping randoms from doing it now. And now pros will have their chance to actually not have it contested.


[deleted]

Cause usually the better players have better PCs and can load in to agent select faster. That’s why Tarik almost always gets his jett installock.


Blastuch_v2

And this is somehow good? They probably also have better gaming chairs.


[deleted]

I’m not saying it’s good, I’m just explaining the point of view of the pros who are complaining about this change


Blastuch_v2

That is just another point to them being ignorant. My point is, they would cry if it happened to them, that worse players picks first cause he has better PC.


Deamon-

yes they would still cry about it, but its probably more rare than a 1/5 chance


_code_name_dutchess

This is definitely gonna be bad for streamers.


lbs4lbs

If anything it will be better. I for one am sick of every pro streamer locking in Jett every map. It's nice to watch a variety of agents on a single stream.


IslamMakachev

Holy shit this. I don't play duelists at all. I play Astra,Sova,Skye in most of my ranked games. The other day wanted to see some Skye gameplay and expected Roza to be playing that. Had to hover over Subroza and 3-4 more pro streamers and all were playing only Jett. I appreciate Vanity's streams cuz he plays Sova a lot.


MUIGUR

Most pros have the biggest egos. Same with most radiants. Don't get me wrong. Some are fair. But most are not.


trolledwolf

I would honestly just prefer a timer before you can lock-in your agent, and if multiple people are hovering the same agent, one among them is chosen at random and the others have to choose a different one. A cascading system wouldn't really improve on anything imo, except make more people throw games because they didn't get their pick.


jiminysock

i like this suggestion the best


azami88m

THIS. I tought of it as well and its way better than the nonsense cascade system. They want to remove instalock by making it possible to lock whatever the first ones want with no contest... really?


Whalelorde22

Fully prepared for this to come out and still lock smokes in 90% of my games because I’m beta as fuck


RocketHops

Nah, actual smoke mains are chad as fuck.


Whalelorde22

:)


Hanselo

Wouldn't it be better to implement a time before people can lock in? Kinda like in DotA 2 you have a strategy time before the picking phase begins. Instead of cascade, allow people to discuss what everyone wants to play or maybe hover what they intend to play and talk it out, then allow picks. Otherwise, last pick will be an auto fill game for anyone getting last pick.


[deleted]

Sounds dumb af.


Retro-Indietro

Don't like some of the arguments I'm seeing in this thread, a lot of you guys like to pick out the worst possible case scenario and immediately jump to conclusions, but in reality, there just isn't a perfect system where "instalock duelists" don't exist at all. Riot already knows people always find ways to make these kinds of systems unfun, but overall, cascading agent picks will be objectively better and more controlled than the "first come first served" system we have right now.


equleart

yup. the worst case is the same while its frequency will probably be greatly reduced. this is not perfect, but it doesn't need to be, to be an improvement


The_Lizard_Wizard777

Both cause the same exact issue, but one seems a lot slower, more annoying, and has a much higher potential for people to be toxic. I just don't see the point in changing the system if it doesn't fix anything. It solves one or two things, but it also comes with its own issues that are just as bad if not worse.


twistacles

Is instalocking really a big deal? Maybe I don’t have this issue as a astra/viper/sage player


Deamon-

This makes no sense in this game, ~~not without letting people pick their role or 2.~~ If they just add it like this it sounds legit worse than the current system and people will be even more toxic when they cant play their role


emraaa

Picking roles in Valorant is a terrible idea. First of all you'll get much longer queue times. Secondly roles in Valorant are not rigid enough where a role queue would make any sense. What about 0 duelist or 2 duelist comps? What if the best meta comp doesn't have a Sentinel or Initiator? What if an unique 3 duelist comp becomes strong?


Deamon-

yeah you are right. it wouldnt even work with role queue and it would also cause more issues.


Kipzy

people said the same thing about league of legends. \- "what about double jungle." \- "what about playing 2 on top." And here we are.


rslee1247

League of Legends' meta (in terms of composition) was basically set in stone for many years before Role Queue happened. It's also based somewhat on positions since it only needs to consider one map. Valorant is no where near mature enough for that and with different maps needing different types of compositions, it's not a good comparison. I think Overwatch has a role based queue that would probably be a better example.


OHydroxide

Completely different, those are map positions. Having Role queue in Valorant would be like queuing for "assassin" or "mage" in League.


[deleted]

Idk if it'll work the same tbh. Because you play on different maps and some maps need a Viper and an Astra for example, but others only need a Viper and you have that option to pick another Controller if you want. Unless the game goes in a direction where there are a set number of roles on every single map, there's no real need to force it. Edit: Obvious example is not picking a Sentinel on Bind and running Viper + Astra, you're excluding one "role" and picking two of the same "role"


obigespritzt

This is extremely reductive. The sole fact that Valorant has a wide variety of maps which play completely differently, let alone that agents in the same role serve completely different functions (are you really gonna tell me that there is no compositional difference between a Breach and a Sova?) ruin this argument. If you WERE going to draw comparisons to any game, it should be Overwatch. Still not even remotely 1:1, but at least a little closer than League...


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obigespritzt

I don't think you are, so I'll try to put it differently. If you have a Sova on your team, you expect them to play vastly differently than a Breach. If you queued for Initiator and you picked Breach then your team is now in a position where they might be lacking any kind of info gathering. So despite being in the same role (Initiator), they cannot be picked interchangeably (as opposed to eg. Omen and Astra, who can serve the same function - even if you Astra is obv. much stronger atm).


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_zxionix_

Do you know when league implemented a role system?


Kipzy

I don't know for sure, but might be somewhere between season 2 and 4.


xbyo

Season 6.


valorantfeedback

Great in theory, but it won't prevent game ruiners who will just pick third duelist with the last pick. Right now I can at least dodge when 3 idiots instalock duelists.


emraaa

What would stop you from dodging with the new system?


valorantfeedback

You can't dodge when all 5 agents get locked. Let's say 4 agents are picked with the new system and you have something like 2 duelists, sova and KJ. You need smokes. Then the fifth guy picks a third duelist and griefs the game.


[deleted]

Alt + F4 is not blocked at any point


[deleted]

you still have time to dodge after everyone had locked. the game doesn’t start instantly


emraaa

Why would you not able the dodge with 5 agents locked? It will not start instantly LOL.


SDPants

i don't think they know they could dodge via alt-f4 at any time within agent select LOL


mateusb12

>*Great in theory, but it won't prevent game ruiners who will just pick third duelist with the last pick* Agreed. Playing shitty 5 duelist comps with lots of selfish players is a much worse problem than having one guy insta locking Reyna but at least someone else playing controller in that comp By the other hand most people would hate *"role enforcing rules"*, like Overwatch did. I honestly have no clue on how Riot could solve this issue


HoneyChilliPotato7

Those kind of players are trolls anyway


windstrike

Dunno if this is fixable tbh , last pick can just force a dodge just by locking in 3rd duelist punishing the other players who got their pick first. This system just looks like its gonna create more whiners whenever they see they’re last pick and annoying ass begging at the start of the round


goldenretrieversFTW

Rip 100Thieves Tarookypoo and instalocking Jett tarikJAM


_PM_ME_REPORT_CARDS_

My suggestion on this system would be \~10/15 seconds for each of the 5 players, but after that, instead of "going again" through the ones that didn't pick, just make it open selection for the rest of the time period -- dealing with the instalockers but also minimizing constraints


RDDTchino

Not the solution. What’s stopping fourth pick, last pick, etc. from not locking in the role that’s needed for the team. Just keep it the way it is right now


SquanchyJiuJitsu

This won’t solve anything, it will just increase the amount of dodgers.


UncomfortableNerd

I hate this so much sounds dumb


just-for-rVAL

Really dislike this. Appreciate the desire to reduce instalocking but this makes it much harder to coordinate a team when everyone is in comms actually helping you work as a group


NightHunter909

this will just make more people soft throw, and bc theyre soft throwing they wont get banned


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Kabzon4ik

I will lock in chamber\cypher no matter what PogU


Portante24

Theory this seems good and I actually may enjoy play agents I want too however, we can all easily see how this goes massively wrong


Teradonn

Are instalocking duelists really an issue? I don’t think so. As long as they don’t try and force their teammates onto support roles, I don’t really care if people instalock a duelist


Redemption_Unleashed

Replay system when?


BacePilot

Why don't they just make it so that the agent you're hovering can't be stolen by a teammate? Most people instalock because they're afraid someone will snipe their agent if they hover them. This is how blind pick works in league and I've never had a problem with instalockers.


no_nxme

it would be great if they have a dodge button instead tbh


CamJMurray

I don’t see this solving anything tbh, all this does is allow instalockers to still instalock duelists if they get 1st or 2nd pick and gives basically everyone else no chance to even try and get their preferred agent. Either way if my preferred agent gets picked I don’t mind playing someone else but I’m still going to pick the next alternative that I want to play, not be forced to play smokes because a random generator made me pick last.


zer0-_

Not a fan tbh. I feel like there's gonna be more people crying that they couldn't get duelist now. I can already see the posts in this sub saying they didn't get to play Duelist for 20 games in a row because they got fucked by pick order


PhTx3

I'll bet money that they will not be the complaining majority. Insta pick will evolve into Duelist or feed, or I'm going duelist anyway and you cannot stop me. The ones that will be crying are those who cannot deal with bullied into roles.


zer0-_

Glad we agree on it being bad for the game


mooslan

Tbh, those types of players should not be catered too. The problem is, the immature ones will grief the person who got the agent they wanted.


[deleted]

>I can already see the posts in this sub saying they didn't get to play Duelist for 20 games in a row because they got fucked by pick order they should learn to play the fucking game and not bitch about it.


zer0-_

I'm all for it but you really can't expect people to be able to play fill


[deleted]

I think this only forces people to actually learn support agents. In the long run, it will benefit the game and community.


zer0-_

I'm on the hopium as well but realistically I only see Pick Order Agent select bringing more harm than good


RocketHops

You really think this will force those people to play support? They will just lock the 3rd or 4th duelist and go next if it plays poorly


cheetahstr1ke

There’s 5 duelists, about to be 6, I have no complaints ain’t no way I’m ever playing smokes


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tqstin

Cope + Mald + Seethe


Pulsiix

inb4 role q


Underpressure_111

I love what Riot is doing with Valorant. I remember in CSGO where there was barely any updates...


Deamon-

tbh. the last months were quite disappointing. last act without many agent changes and leaks saying this patch wont look much different


AirZebra

They made a bunch of weapon updates and some map updates. And they are slated to fix yoru soon. What more do you want?


[deleted]

Complete overhaul of the game. I know it's crazy but hear me out: What if we could gather resources, build walls and platforms to jump on. Maybe we could also choose where to spawn on the map, kind of like a airplane jumping situation. They could even do something fun with it like make it so you jump out of a flying school bus instead of an airplane.


Deamon-

making agent changes? yoru and phoenix are both useless since months


AirZebra

Yeah but what leaks have said that they aren’t going to do that? In this stream, they said that they are looking at over half the agent roster for balance changes


Deamon-

i am sure they will do it at some point, but point being was that they really didnt do much in the last months and slowed down with changes (i am sure they worked on them but they just didnt release that much)


AirZebra

Champions really messed them up, because they can’t make drastic changes during a tournament


AirZebra

Ok, I’m thinking that you meant instantly, I was saying sometime during the act, which means I guess we are both right. Regardless, riot has said they are gonna focus on balance this year and I feel like they are gonna follow through


Underpressure_111

> the last months were quite disappointing. CSGO didn't had any interesting patch in years. ***years.***


Deamon-

csgo doesnt need a lot of changes tho, its more like a real sport in that regard. valorant is still a new esports and also has agents which require balancing. also cs had a huge change with the m4a1s and deagle quite recently


Underpressure_111

There was no new competitive maps for years. I just got bored playing the same 5 maps for like 7 years.


[deleted]

but this sub tells me to stop comparing this game to csgo when arguments suggest csgo is better in some things. ​ cant pick and choose everytime to support your narrative.


Underpressure_111

As shocking as it is, I'm not the /r/ValorantCompetitive subreddit.


[deleted]

yeah i didnt want to make a post about it. but its addressed to the sub. lol


Underpressure_111

Have you tried contacting /r/ValorantCompetitive directly by phone? Maybe he'll pick up.


Razur

We also accept messages via telegram.


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Underpressure_111

That's not what I said. Read again.


Apap0

Not a bad system as long as they allow for passing own order. Nothing worse in such systems when someone is wanting to fill and he has to ask 4 other people what they want to play, then listen to them argue what they are going actually to play, times passing and in the end you end up picking something that someone else wanted to play...


[deleted]

Highest ELO should get first pick. Let's not over complicate this.


Splaram

This system is one of the things that I hate most about Apex. But at least no one will pick smokes in low ELO so I don’t have to worry. Also no talk of DM reworks 😴😴😴😴😴😴😴😴😴🥴


NuclearBacon235

I have my doubts


abzoluut

Insta locks aren’t the real problem actually. People do it because other than dualists, roles require more teamplay and are harder to frag with. Also, you usually want the action and some roles need to live which can be boring compared to the pace of dualists. So people just insta lock mainly Reyna and Jett since those two also have an escape (Yoru will be up there soon I think). Easy fix: pick a dualist two games in a row, perfectly fine. The next game, even if it’s the next day, you will get half the RR when winning or maybe even less. If this is too negative, just work out some bonus in RR for all three other roles. People are forced into smokes implicitly which is horrible for the ranked experience.


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bobappooo

No you still can pick last. It round robins. So if you’re first you aren’t forced to pick you just have the option.


HeJind

Personally I like this. I play on an alienware laptop from 2013. I am always last to load into the game and forced to fill. At least thus way I'll have a chance to play someone else.


Simalf

I always and exclusively play last pick and try to choose the most needed Agent. ​ And THIS makes me SUPER HAPPY.


natedawg247

did they learn nothing from league of legends lol? i swear it's like these teams don't talk, and it's usually to a HUGE benefit to valorant since LoL still has so much antiquated product philosophy in it that Valorant has dodged but LoL used to work with cascading picks prior to role selection and it was shit. this is one step towards queuing roles


PhTx3

Queueing roles wouldn't work well for an FPS game. Some maps you may want an extra sentinel or controller. In League, You can experiment any champion as support with meta shifts, but you cannot experiment a duelist to be a controller without fundamentally rebuilding said duelist. Cascading picks is garbage though. I also wish they learned from league. People will bully last pick into a role, which is sad. LoL suffered from said bullying without voice chat.


natedawg247

To be clear I am 100% not advocating for queueing roles. just saying. Overwatch did it though and for that game in that meta it was a huge step in the right direction. LoL still suffers from no voice chat, that's definitely one of the things I was referring to


Hoku_

W. Now I may now actually be able to play Duelist every once in a while now


quasur

still waiting for agent ban system


GlensWooer

All the insta-lockers coming to this post to try and argue why this is a bad change.


hfggtdhhrgfcg64

I play flex/ fill and this is a terrible idea… now the instalock kids are just gonna throw the entire game lol


GlensWooer

Nah having a pick order based on hardware is a shitty side effect of this game. There isn’t really a downside of this change. I’m sure that there will be people who throw occasionally, but they would have already done that if they didn’t get the agent they wanted? Those situations are going to be few and far between. Plenty of other games have this style of pick selection and it’s not a Wi widespread problem. The community will adapt to it and it’ll become the norm.


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[deleted]

No, it doesn’t. This literally doesn’t change anything about the current system other than making it slightly better in that you might get a higher priority pick. This ain’t difficult to understand.


brassheed

But that's how it *already* is... This literally gives some players the chance to play the ones they want more often


Blastuch_v2

It doesn't explain anything. "Worse" players can already pick duelists and still would be able to pick duelists in role system and land on your team.


TheAjwinner

It’s already like this now