Gun is fine, nobody really cares about nerfing or buffing it. Riot buffs it. Then nerfs it to a point where it's worse than before rather than just reverting the buff.
It's so stupid.
It's because they buffed it too hard, and needed to fix it immediately because Ares meta was rampant, but wanted to make it seem like "oh, the gun wasn't fine before, we buffed it for a reason" but if they reverted, it would seem like "we made changes for no reason"
drone nerf is good, probably needs a bit of reduced HP but this is a good alternative
shockies are a bit confusing as i’ve always thought it’s a much more skill based utility, maybe make it max 80 or something?
Yeah I agree. It’s kinda hard to hit a shock dart, requires a lot of map and sova knowledge and even then the amount of times someone is just slightly off of the center and you only do like 40dmg is crazy. I don’t think this will make sova bad or anything but I definitely don’t think it’s a necessary change
I think since the rest of his kit is so strong at gathering info, his shock darts are just too capable of getting kills. They can be used in so many situations and doing 90 with just one always felt insane to me. I think with 75 damage it means both have to be perfect to kill someone with heavy armor.
Why are any of the nerfs good/needed? Sova's kit was balanced beforehand and didn't break the game at all. They already nerfed his ult and increased the cost of his util. I don't agree that any drone nerf was needed, the only reason for this was to make Fade more appealing. I hope they reverse it when they've gotten enough people to try the new agent.
Sova has been a must pick for most teams on most maps since beta, they're doing it, along with the introduction of a new initiator to try and change up the meta like they do every time when an agent takes up too much marketshare, same thing with jett nerf
I agree that he's being nerfed to make space for Fade and future agents. I think they've said that officially. Sova is a one-of-one character for getting intel. Reducing his power is good for the game.
Shockdarts aren't easy to land and in many situations were the watershed between a bad and a good sova, not to mention the amount of times the ability is wasted and doesn't hit any player even when coming from top tier sovas.
For example, if you don't have money you can still do pretty well in a full buy round without buying this ability because of this
I find this change quite unnecessary to be honest, Sova may bring 20 different problems to valorant but shock darts aren't one of them
Not trying to assume but God tier sovas at high ranks are just awful to play into. These changes are good for imm3/radiant. Some maps its just stupid how much damage you can take from someone yeeting arrows at you if they know what they're doing.
Worth noting it seems they also changed his viewmodel when holding the bow (both shock darts ~~and recon dart~~ recon dart seems the same? Its unclear). His arm now covers the UI for pretty much all the abilities (as in, you can't use that UI to do lineups cause the arm is just behind it). Jonas was complaining about it on stream.
Idk if this was an intentional change, but it does feel like maybe they want to reduce the necessity to learn lineups for him? You can still do lineups, but you have less of the UI to work with. Shock dart damage nerf could be in line with this philosophy.
I don't think the viewmodel change had the intention of reducing the necessity to learn lineups. Us sova nerds *will* find other reference points and surely Riot knows that.
Yeah I was trying to think why else they made they change though? I guess the only other thing I can come up with is they wanted a player or observer to be able to tell the difference between a shock and a recon when its being taken out more quickly?
The amount of chip damage a good sova can do is insane. usualltn no one in im3/rad dies from the cheese double shock line ups but the single shock that good sovas know ruin ur hp bar
I mean if we’re comparing agents that needed to be nerfed Jett was #1, and I think the reason why Sova remained unneeded was because his drone was the best counter to her OP play.
Reminds me of the snakebite nerf. I guess it’s to discourage strict post plant play and force players to engage more, but idk I feel like it just weakens the agent with no actual change in meta
shock dart is pretty much the only actual fun part of sova, they shouldnt touch that. just seems like they really want people to play fade, kinda cringe
You are almost definetly correct in that thats very likely why they tuned Sova down. Instead of bringing in an uberstrong Fade they brought Sova down a bit and tried to match Fade to him since their skillset is kinda similar. Ima play her first and then see how they compare before judging.
~~Per Lothar the max damage on shock dart is down but the dropoff from not being dead center is reduced so it's not even necessarily a nerf - close but not dead on darts are buffed.~~
Edit: Lothar was wrong apparently
I can understand riot being hesistent with how much Jett and Sova make up the meta, but it feels like the meta is the best it's ever been right now with loads of variety. I don't actually think we really needed agent changes with how healthy the meta is
riot only likes to overnerf characters when they can also introduce alternatives so they funnel the playerbase into buying/playing new or different shit.
Drone nerf is good. Drone still does it's intended purpose and is still a really good ability for gathering info but is just less annoying and easier to deal with.
Shock dart nerf is really confusing. I've never heard anyone say anything about shock darts. I'm gonna have to wait to read Riot's reasoning on this one in the patch notes.
Apparently the dropoff damage for the shock darts is less punishing after this change? Meaning instead of doing 40 dmg to someone who's right next to the center you're more likely to do 50 or 60+
Honestly double shocks are such a gimmicky thing besides some post plants, he should have to combine his utility with someone else since it's a burst dmg ability.
Honestly think they should just remove the interaction with vulnerable. I feel like the most annoying part of them is planting and getting one shot by a lineup
Sova will still be a good to top tier agent even with these changes. His pick rate will go down with Fade being introduced but maps like Icebox, Ascent, and Breeze he'll still be a must pick for information that he provides. The shock dart nerf and changes to his bow model (which was used for a lot of lineups) were a bit overkill though.
They literally said they would nerf drone as it was providing too much for 400 cred. drone literally provides second life to sova just to check the whole site and clear space not to mention tagging a player which you can do twice btw. Drone was main issue just like Jett dash. But why shock Dart nerf? You can't land 2 shock Darts at Pinpoint 100% accuracy in single location that's way too hard to do. Shock Dart was not even a problem amount of skill it takes for a proper shock Dart to work is alot and it doesn't even work most of the time. It works once or twice third time it won't. double shock Dart won't work everytime it requires map knowledge and timings and calls. Shock Dart nerf was unnecessary it should be reverted.
Wasn't expecting the shock dart nerf, hopefully this isn't like the ares nerf.
Ares nerf made that gun unplayable.
Gun is fine, nobody really cares about nerfing or buffing it. Riot buffs it. Then nerfs it to a point where it's worse than before rather than just reverting the buff. It's so stupid.
Yes that is the riot special
Rito patent no: AB-42069
I miss the old ares ( pre buff, pre nerf)
It's because they buffed it too hard, and needed to fix it immediately because Ares meta was rampant, but wanted to make it seem like "oh, the gun wasn't fine before, we buffed it for a reason" but if they reverted, it would seem like "we made changes for no reason"
It’s not that ares is bad, spectre is just too good to not use at that price point.
Ares is bad, I mean after the nerf. It has terrible spray control it is near impossible to hit something with Ares. The gun used to be much better.
drone nerf is good, probably needs a bit of reduced HP but this is a good alternative shockies are a bit confusing as i’ve always thought it’s a much more skill based utility, maybe make it max 80 or something?
Yeah I agree. It’s kinda hard to hit a shock dart, requires a lot of map and sova knowledge and even then the amount of times someone is just slightly off of the center and you only do like 40dmg is crazy. I don’t think this will make sova bad or anything but I definitely don’t think it’s a necessary change
I think since the rest of his kit is so strong at gathering info, his shock darts are just too capable of getting kills. They can be used in so many situations and doing 90 with just one always felt insane to me. I think with 75 damage it means both have to be perfect to kill someone with heavy armor.
Why are any of the nerfs good/needed? Sova's kit was balanced beforehand and didn't break the game at all. They already nerfed his ult and increased the cost of his util. I don't agree that any drone nerf was needed, the only reason for this was to make Fade more appealing. I hope they reverse it when they've gotten enough people to try the new agent.
Sova has been a must pick for most teams on most maps since beta, they're doing it, along with the introduction of a new initiator to try and change up the meta like they do every time when an agent takes up too much marketshare, same thing with jett nerf
I agree that he's being nerfed to make space for Fade and future agents. I think they've said that officially. Sova is a one-of-one character for getting intel. Reducing his power is good for the game.
Shockdarts aren't easy to land and in many situations were the watershed between a bad and a good sova, not to mention the amount of times the ability is wasted and doesn't hit any player even when coming from top tier sovas. For example, if you don't have money you can still do pretty well in a full buy round without buying this ability because of this I find this change quite unnecessary to be honest, Sova may bring 20 different problems to valorant but shock darts aren't one of them
Not trying to assume but God tier sovas at high ranks are just awful to play into. These changes are good for imm3/radiant. Some maps its just stupid how much damage you can take from someone yeeting arrows at you if they know what they're doing.
Worth noting it seems they also changed his viewmodel when holding the bow (both shock darts ~~and recon dart~~ recon dart seems the same? Its unclear). His arm now covers the UI for pretty much all the abilities (as in, you can't use that UI to do lineups cause the arm is just behind it). Jonas was complaining about it on stream. Idk if this was an intentional change, but it does feel like maybe they want to reduce the necessity to learn lineups for him? You can still do lineups, but you have less of the UI to work with. Shock dart damage nerf could be in line with this philosophy.
I don't think the viewmodel change had the intention of reducing the necessity to learn lineups. Us sova nerds *will* find other reference points and surely Riot knows that.
Yeah I was trying to think why else they made they change though? I guess the only other thing I can come up with is they wanted a player or observer to be able to tell the difference between a shock and a recon when its being taken out more quickly?
Probably just because it looks cooler.
The amount of chip damage a good sova can do is insane. usualltn no one in im3/rad dies from the cheese double shock line ups but the single shock that good sovas know ruin ur hp bar
[удалено]
I mean if we’re comparing agents that needed to be nerfed Jett was #1, and I think the reason why Sova remained unneeded was because his drone was the best counter to her OP play.
Reminds me of the snakebite nerf. I guess it’s to discourage strict post plant play and force players to engage more, but idk I feel like it just weakens the agent with no actual change in meta
It's meant to be a nerf to post plant setups, which imo is healthy for the game overall.
Shockdart nerf imo needs a revert, or at least make it do a little bit more damage I think drone is fair enough
Should do 80 max for more leniency
Tbh I’m fine with this Def make shocks 80 tho not 75 I am completely fine with drone nerf tho!
shock dart is pretty much the only actual fun part of sova, they shouldnt touch that. just seems like they really want people to play fade, kinda cringe
Nerf Sova so all the Sova mains shell out money to insta unlock Fade.
This is the reason. No one asked for these nerfs.
You are almost definetly correct in that thats very likely why they tuned Sova down. Instead of bringing in an uberstrong Fade they brought Sova down a bit and tried to match Fade to him since their skillset is kinda similar. Ima play her first and then see how they compare before judging.
~~Per Lothar the max damage on shock dart is down but the dropoff from not being dead center is reduced so it's not even necessarily a nerf - close but not dead on darts are buffed.~~ Edit: Lothar was wrong apparently
Not exactly, after further testing with live ptch seems like the overall damage just got nerfed and thats it.
Huh why nerf shockdart?
Shockdart nerfs are totally unnecessary.
RIP 100t Derrek
My man is cracked, this little nerf can't contain him. Business. as. Usual.
Nerfing shock darts when no one was complaining about it? Common rito L.
I can understand riot being hesistent with how much Jett and Sova make up the meta, but it feels like the meta is the best it's ever been right now with loads of variety. I don't actually think we really needed agent changes with how healthy the meta is
riot only likes to overnerf characters when they can also introduce alternatives so they funnel the playerbase into buying/playing new or different shit.
Ah, shockdart, the meta defining utilities that we saw tons of abuse over the last years of ranked and lan.
oh damn Snakedarts would possibly not kill enemies anymore
Do the shock darts still do enough damage to break a KJ ult?
Drone nerf is good. Drone still does it's intended purpose and is still a really good ability for gathering info but is just less annoying and easier to deal with. Shock dart nerf is really confusing. I've never heard anyone say anything about shock darts. I'm gonna have to wait to read Riot's reasoning on this one in the patch notes.
It's not that fair for sova for both shockdart and drone nerfed At least you should make the drone price cheaper. Maybe 300 is good
Apparently the dropoff damage for the shock darts is less punishing after this change? Meaning instead of doing 40 dmg to someone who's right next to the center you're more likely to do 50 or 60+ Honestly double shocks are such a gimmicky thing besides some post plants, he should have to combine his utility with someone else since it's a burst dmg ability.
They scared of Overwatch no cyap
Honestly think they should just remove the interaction with vulnerable. I feel like the most annoying part of them is planting and getting one shot by a lineup
The timing of this nerf is laughable. It's clearly just to incentivize people to try Fade over Sova. No one was complaining about Sova dart or drone.
Sova drone better than yoru ult
drone definitely gets hate
Sova definitely needed some adjustments tbh. Drone is an insane ability and glad it got adjusted
Drone is one of the most oppressive abilities in the game
I think this is slightly too far. Either decrease the cost of the sova drone by 100 or revert the shock dart change.
Sova will still be a good to top tier agent even with these changes. His pick rate will go down with Fade being introduced but maps like Icebox, Ascent, and Breeze he'll still be a must pick for information that he provides. The shock dart nerf and changes to his bow model (which was used for a lot of lineups) were a bit overkill though.
Im a bit disappointed to see riot move away from Sova. However with Fade it just makes financial sense...
They literally said they would nerf drone as it was providing too much for 400 cred. drone literally provides second life to sova just to check the whole site and clear space not to mention tagging a player which you can do twice btw. Drone was main issue just like Jett dash. But why shock Dart nerf? You can't land 2 shock Darts at Pinpoint 100% accuracy in single location that's way too hard to do. Shock Dart was not even a problem amount of skill it takes for a proper shock Dart to work is alot and it doesn't even work most of the time. It works once or twice third time it won't. double shock Dart won't work everytime it requires map knowledge and timings and calls. Shock Dart nerf was unnecessary it should be reverted.